@pacifiersboard Sounds good, just ping me whenever you want a match
L26 BM4 Playoffs QF fasthard(X) vs axis-dominion(L+18)
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@axis-dominion
max defence: please chose german units before italian as casualties
chose italian tank before german tac as casualtyI pushed the green online button, I hope you can now see that/when I’m online?! (I’m online often, but on my mobile)
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 fighters; Remaining resources: 8 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 2 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber moved from Samara to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 8 infantry moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 8 infantry Germans defend with 1 infantry Russians roll dice for 8 infantry in Archangel, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 8 infantry in Archangel, round 3 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 8 infantry in Archangel, round 4 : 1/8 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 3 artilleries, 3 fighters, 33 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 bomber, 1 fighter, 10 infantry, 20 mech_infantrys and 1 tactical_bomber; Italians defend with 4 armour and 2 mech_infantrys Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 33 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 8/45 hits, 10.33 expected hits Italians roll dice for 4 armour, 1 bomber, 1 fighter, 10 infantry, 22 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 11/39 hits, 14.00 expected hits 11 infantry owned by the Russians lost in Kazakhstan 1 bomber owned by the Germans and 7 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 11/34 hits, 8.50 expected hits Italians roll dice for 4 armour, 1 fighter, 3 infantry, 22 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 10/31 hits, 11.50 expected hits 10 infantry owned by the Russians lost in Kazakhstan 2 mech_infantrys owned by the Italians, 3 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 4 : 8/24 hits, 6.83 expected hits Italians roll dice for 4 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 4 : 4/20 hits, 7.83 expected hits 4 infantry owned by the Russians lost in Kazakhstan 8 mech_infantrys owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 5 : 6/20 hits, 6.17 expected hits Italians roll dice for 4 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 5 : 7/12 hits, 5.17 expected hits 7 infantry owned by the Russians lost in Kazakhstan 6 mech_infantrys owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 6 : 3/13 hits, 5.00 expected hits Italians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 6 : 3/6 hits, 3.17 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Kazakhstan 3 armour owned by the Italians lost in Kazakhstan Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 7 : 7/10 hits, 4.33 expected hits Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 7 : 3/3 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58 Casualties for Russians: 1 artillery, 33 infantry and 4 mech_infantrys Casualties for Germans: 1 bomber, 1 fighter, 10 infantry, 20 mech_infantrys and 1 tactical_bomber Casualties for Italians: 4 armour and 2 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - RussiansCombat Hit Differential Summary :
Italians regular : -5.33 Germans regular : 0.00 Russians regular : -1.17 -
well, i didn’t really expect to win that battle especially after my first round rolls lol. i’ll wrap up the noncom shortly
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debating on how i wanna position fro here, but coming up against work day so i’ll just come back to this later this evening and finalize some decisions.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 fighters; Remaining resources: 8 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 2 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber moved from Samara to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 8 infantry moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 8 infantry Germans defend with 1 infantry Russians roll dice for 8 infantry in Archangel, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 8 infantry in Archangel, round 3 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 8 infantry in Archangel, round 4 : 1/8 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 3 artilleries, 3 fighters, 33 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 bomber, 1 fighter, 10 infantry, 20 mech_infantrys and 1 tactical_bomber; Italians defend with 4 armour and 2 mech_infantrys Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 33 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 8/45 hits, 10.33 expected hits Italians roll dice for 4 armour, 1 bomber, 1 fighter, 10 infantry, 22 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 11/39 hits, 14.00 expected hits 11 infantry owned by the Russians lost in Kazakhstan 1 bomber owned by the Germans and 7 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 11/34 hits, 8.50 expected hits Italians roll dice for 4 armour, 1 fighter, 3 infantry, 22 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 10/31 hits, 11.50 expected hits 10 infantry owned by the Russians lost in Kazakhstan 2 mech_infantrys owned by the Italians, 3 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 4 : 8/24 hits, 6.83 expected hits Italians roll dice for 4 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 4 : 4/20 hits, 7.83 expected hits 4 infantry owned by the Russians lost in Kazakhstan 8 mech_infantrys owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 5 : 6/20 hits, 6.17 expected hits Italians roll dice for 4 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 5 : 7/12 hits, 5.17 expected hits 7 infantry owned by the Russians lost in Kazakhstan 6 mech_infantrys owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 6 : 3/13 hits, 5.00 expected hits Italians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 6 : 3/6 hits, 3.17 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Kazakhstan 3 armour owned by the Italians lost in Kazakhstan Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 7 : 7/10 hits, 4.33 expected hits Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 7 : 3/3 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58 Casualties for Russians: 1 artillery, 33 infantry and 4 mech_infantrys Casualties for Germans: 1 bomber, 1 fighter, 10 infantry, 20 mech_infantrys and 1 tactical_bomber Casualties for Italians: 4 armour and 2 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from India to West India 3 fighters and 1 tactical_bomber moved from Kazakhstan to West India 1 aaGun moved from Samara to Kazakhstan 1 aaGun moved from Vologda to Russia 10 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Amur to Buyant-Uhaa Russians take Buyant-Uhaa from Mongolians 1 infantry moved from Amur to Ulaanbaatar Russians take Ulaanbaatar from Mongolians 6 infantry moved from Amur to Manchuria 2 infantry moved from Amur to Manchuria 1 aaGun moved from Amur to Manchuria 1 infantry moved from Amur to Manchuria 1 aaGun and 6 infantry moved from Amur to Manchuria Place Units - Russians 2 fighters placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -5.33 Germans regular : 0.00 Russians regular : -1.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 2 factory_minors, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 2 fighters moved from 34 Sea Zone to 46 Sea Zone 2 fighters moved from 34 Sea Zone to 54 Sea Zone 1 armour, 3 artilleries and 7 infantry moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Burma 4 artilleries and 8 infantry moved from Paulau Island to 34 Sea Zone 4 artilleries, 8 infantry and 6 transports moved from 34 Sea Zone to 56 Sea Zone 4 artilleries and 8 infantry moved from 56 Sea Zone to Western Australia 1 marine moved from Paulau Island to 34 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 1 marine and 4 submarines moved from 34 Sea Zone to 45 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 1 marine and 4 submarines moved from 45 Sea Zone to 55 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 1 marine and 4 submarines moved from 55 Sea Zone to 54 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to West India 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Western Australia Battle in 46 Sea Zone Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 5/10 hits, 5,67 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Western Australia from ANZAC with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 54 Sea Zone Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 2 fighters, 1 marine and 5 submarines Americans defend with 1 destroyer Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 2 fighters and 5 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 4 armour, 3 artilleries, 7 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 4 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Burma, round 2 : 5/15 hits, 4,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in West India Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers British defend with 1 armour and 3 mech_infantrys; Russians defend with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in West India, round 2 : 5/10 hits, 6,00 expected hits UK_Pacific roll dice for 3 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in West India, round 2 : 6/12 hits, 5,67 expected hits 3 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in West India 2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the British lost in West India Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in West India, round 3 : 3/4 hits, 2,50 expected hits UK_Pacific roll dice for 3 armour, 3 fighters and 1 tactical_bomber in West India, round 3 : 4/7 hits, 4,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese lost in West India 2 armour owned by the Russians and 1 armour owned by the British lost in West India UK_Pacific win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -74 Casualties for Japanese: 2 bombers, 4 fighters and 4 tactical_bombers Casualties for British: 1 armour and 3 mech_infantrys Casualties for Russians: 2 armour and 2 mech_infantrys Non Combat Move - Japanese 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Kweichow to Yunnan 3 fighters moved from Japan to French Indo China 6 fighters and 4 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone Place Units - Japanese 1 fighter placed in Japan 1 factory_minor placed in Kiangsu 1 factory_minor placed in Kwangtung 1 bomber, 1 fighter and 1 tactical_bomber placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -2,00 UK_Pacific regular : 1,00 ANZAC regular : -0,33 -
@axis-dominion well the russians didn’t have to do anything else…
at least I see/saw the 0.001% to win the game ;-)
Feel free to change the casualties in West India -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 6 fighters, 2 harbours and 1 infantry; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Amur to Jehol Chinese take Jehol from Japanese 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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scramble in 112?

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i see you’re online but in case you go offline, i will assume no scramble and move forward, as i’m pretty confident you wouldn’t scramble and not even sure why i’m asking lol
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 2 cruisers moved from 110 Sea Zone to 113 Sea Zone 1 battleship and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 113 Sea Zone Combat - BritishCombat Hit Differential Summary :
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scramble to defend your fleet?

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one correction actually: US bomber will land in india instead of shensi. otherwise scramble request still stands as below.
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and one american fig in moscow instead of iraq.
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i’ll make those edits during uk turn
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@axis-dominion no scramble
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@axis-dominion seems that I’m “online” if I don’t log out from the forum. I’ll try to adjust my online my status when on/off or just log out.
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@axis-dominion feel free for edits
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 6 fighters, 2 harbours and 1 infantry; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Amur to Jehol Chinese take Jehol from Japanese 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Combat - Americans Battle in Denmark Battle in Norway Non Combat Move - Americans 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Argentina Americans take Argentina from Neutral_True 1 mech_infantry moved from Greece to Turkey Americans take Turkey from Neutral_True 1 armour and 1 mech_infantry moved from Greece to Iraq 2 infantry moved from Bulgaria to Greece 2 carriers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Greece to Shensi 4 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 8 Sea Zone 4 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands 1 carrier moved from 26 Sea Zone to 8 Sea Zone 1 fighter moved from Eastern United States to 8 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 5 fighters moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 29 Sea Zone to New South Wales 4 fighters moved from New Zealand to New South Wales 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 aaGun and 1 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal Americans take Portugal from Neutral_True 1 artillery moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain Americans take Spain from Neutral_True 1 infantry moved from Amur to Manchuria 1 carrier moved from 29 Sea Zone to 12 Sea Zone 3 fighters moved from Greece to Iraq Place Units - Americans 1 harbour placed in Aleutian Islands 1 harbour placed in Greece 6 fighters placed in Western United States 1 infantry placed in Greece Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Non Combat Move - Chinese 2 artilleries, 1 fighter and 3 infantry moved from Shensi to Hopei 2 artilleries and 2 infantry moved from Suiyuyan to Hopei 1 artillery and 2 infantry moved from Kansu to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 1 airfield and 3 transports; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 2 cruisers moved from 110 Sea Zone to 113 Sea Zone 1 battleship and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 113 Sea Zone Combat - British Battle in 113 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine; Americans loiter and taunt Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 113 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the British and 1 submarine owned by the British lost in 113 Sea Zone 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 45 Casualties for British: 1 cruiser and 1 submarine Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Non Combat Move - British 3 fighters moved from 113 Sea Zone to Norway 3 infantry moved from India to West India 2 fighters and 1 tactical_bomber moved from Eastern Persia to India 3 fighters moved from Russia to India 1 infantry moved from Persia to Eastern Persia 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 armour moved from Greece to Iraq 1 infantry moved from Greece to Turkey 1 aaGun, 1 artillery and 2 infantry moved from Albania to 97 Sea Zone 1 aaGun, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 aaGun and 1 infantry moved from 81 Sea Zone to Saudi Arabia British take Saudi Arabia from Neutral_True 1 aaGun and 2 infantry moved from Shensi to Hopei 2 fighters moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 89 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 2 aaGuns and 2 infantry moved from Holland Belgium to 110 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain 1 armour moved from Belgian Congo to Mozambique British take Mozambique from Neutral_True 1 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Tunisia to Libya 1 infantry moved from India to West India 1 armour moved from Belgian Congo to Kenya 1 armour moved from Ethiopia to Kenya 1 infantry moved from Ethiopia to Kenya 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt Place Units - British 1 airfield placed in Trans-Jordan 3 transports placed in 71 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Shensi: 1 bomber EDIT: Adding units owned by Americans to India: 1 bomber EDIT: Removing units owned by Americans from Iraq: 1 fighter EDIT: Adding units owned by Americans to Russia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to West India: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.67 British regular : -1.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber and 3 fighters moved from Caucasus to West India Combat - Italians Battle in West India Italians attack with 1 bomber and 3 fighters British defend with 4 infantry; Russians defend with 3 fighters and 1 tactical_bomber Italians roll dice for 1 bomber and 3 fighters in West India, round 2 : 3/4 hits, 2,17 expected hits UK_Pacific roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in West India, round 2 : 4/8 hits, 3,83 expected hits 1 bomber owned by the Italians and 3 fighters owned by the Italians lost in West India 3 infantry owned by the British lost in West India UK_Pacific win with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -35 Casualties for Italians: 1 bomber and 3 fighters Casualties for British: 3 infantry Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,6 Italians collect 8 PUs (6 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians regular : 0,83 UK_Pacific regular : 0,17





