Hold on, going to make NCM with USSR
Later today
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 bomber moved from Rostov to Samara
1 mech_infantry moved from Novosibirsk to Samara
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 factory_minor
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits, 2,00 expected hits
British roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Northern Italy
1 tactical_bomber owned by the Italians and 2 fighters owned by the Italians retreated
British win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Samara
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Samara
1 infantry owned by the Russians lost in Samara
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Samara to Volgograd
1 armour moved from Novosibirsk to Volgograd
1 mech_infantry moved from Tsinghai to Volgograd
1 mech_infantry moved from Sikang to Volgograd
2 mech_infantrys moved from Romania to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
2 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,4,2,5,5,2,5,2,1,6,5,5,5,3,6,6,2,2,6
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -1,83
Russians regular : 0,67
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Hawaiian Islands
2 infantry moved from Queensland to 54 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Midway
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter and 2 tactical_bombers moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Tambov
2 fighters moved from Belarus to Tambov
1 infantry moved from Rostov to Tambov
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 6/9 hits, 4,50 expected hits
British roll dice for 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Northern Italy
2 artilleries owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Battle in Tambov
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Belarus to Ukraine
3 fighters and 1 tactical_bomber moved from Tambov to Ukraine
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Bryansk
10 armour and 6 mech_infantrys moved from Volgograd to Bryansk
3 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd
3 armour and 4 mech_infantrys moved from Novgorod to Bryansk
3 artilleries, 5 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Ukraine
1 aaGun, 3 artilleries and 4 infantry moved from Karelia to Novgorod
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Northern Italy to Ukraine
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from France to Western Germany
1 aaGun moved from Rostov to Volgograd
1 aaGun, 12 artilleries and 21 infantry moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 aaGun moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Bryansk
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 fighter and 2 tactical_bombers placed in Novgorod
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,6,3,6,1,2,6,5,6,6,2,5,1,1,2,3,1,5,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 2,17
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Italians
2 fighters and 1 infantry moved from Russia to Smolensk
3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
1 armour, 11 artilleries, 69 infantry and 1 mech_infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
2 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 armour, 11 artilleries, 69 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 11 artilleries, 69 infantry and 1 mech_infantry in Samara, round 2 : 19/82 hits, 17.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 11 artilleries, 69 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 aaGuns moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia
2 fighters moved from Smolensk to Northwest Persia
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.50
Axis are doing quite well this game. Nabbing Moscow round 9 in BM is quite decent.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 bomber moved from Kiangsi to Shensi
1 fighter moved from Yunnan to India
1 tactical_bomber moved from French Indo China to India
2 infantry moved from Burma to India
1 bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 infantry moved from Burma to India
Combat - Japanese
Battle in Shensi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 2/7 hits, 2,83 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in India
2 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Shan State
1 aaGun moved from Burma to India
1 aaGun and 1 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Hunan to Hopei
2 bombers moved from Shensi to French Indo China
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to French Indo China
2 infantry moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry, 13 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from French Indo China to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to 6 Sea Zone
Place Units - Japanese
1 carrier, 3 fighters and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -1,50
UK_Pacific regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Trans-Jordan to Volgograd
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
5 carriers, 2 destroyers, 7 fighters, 10 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 62 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 6 fighters, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
2 fighters moved from 30 Sea Zone to 33 Sea Zone
1 carrier and 7 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Volgograd to Northwest Persia
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
Place Units - Americans
1 factory_minor placed in Greece
1 carrier and 3 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to Shensi
4 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 5 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - British
1 artillery, 1 fighter and 1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in India
British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - British
1 fighter moved from India to West India
2 artilleries and 1 infantry moved from Persia to Northwest Persia
4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
3 artilleries, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Greece to Northwest Persia
2 fighters and 1 tactical_bomber moved from Greece to 98 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.33
Japanese regular : -0.33
Japanese AA : -0.17
Germans AA : -0.17
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Volgograd to Southern Italy
2 armour and 3 mech_infantrys moved from Volgograd to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4,4,1,1,2,5,6
Italians collect 9 PUs (10 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
1 fighter moved from Midway to Caroline Islands
2 fighters moved from Hawaiian Islands to Caroline Islands
1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 cruiser moved from 26 Sea Zone to 23 Sea Zone
2 carriers, 3 fighters and 1 transport moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter and 1 tactical_bomber moved from Novgorod to Novosibirsk
1 tactical_bomber moved from Novgorod to Novosibirsk
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber moved from French Indo China to 34 Sea Zone
3 armour moved from Ukraine to Russia
14 armour and 32 mech_infantrys moved from Bryansk to Russia
18 infantry moved from Bryansk to Russia
10 artilleries moved from Bryansk to Russia
1 bomber moved from Ukraine to Novosibirsk
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 2/5 hits, 2,50 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 3/7 hits, 3,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 17 armour, 10 artilleries, 19 infantry and 32 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans roll dice for 17 armour, 10 artilleries, 19 infantry and 32 mech_infantrys in Russia, round 2 : 20/78 hits, 22,00 expected hits
Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 2,67 expected hits
1 infantry owned by the Germans lost in Russia
8 infantry owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 10 artilleries, 18 infantry and 32 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Russians: 8 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from Novosibirsk to Archangel
1 infantry moved from Novgorod to Archangel
1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Rostov
3 fighters and 3 tactical_bombers moved from Tambov to Rostov
7 artilleries and 8 infantry moved from Bryansk to Rostov
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 aaGuns, 6 armour and 1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Western Germany to France
1 aaGun moved from Northern Italy to Southern France
1 bomber moved from 34 Sea Zone to French Indo China
1 mech_infantry moved from Volgograd to Rostov
Place Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
3 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3,2,1,4,5,6,4
Germans collect 57 PUs (2 lost to blockades); end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Russians regular : -1,33
Germans regular : -3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 mech_infantry moved from Samara to Tsinghai
5 fighters and 1 tactical_bomber moved from Northwest Persia to Tsinghai
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
11 artilleries and 68 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Tsinghai
Russians attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/7 hits, 3.33 expected hits
Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Tsinghai
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Tsinghai to Kansu
1 armour moved from Samara to Kansu
3 aaGuns moved from Samara to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 carriers, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Chahar
2 bombers moved from French Indo China to Chahar
2 armour and 1 mech_infantry moved from Yunnan to India
8 artilleries, 4 infantry and 1 marine moved from Burma to India
1 tactical_bomber moved from Shan State to India
2 fighters moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Chahar, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 3 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
2 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in 22 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 22 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 23 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in India
Japanese attack with 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 7/17 hits, 6,17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from India to Yunnan
1 aaGun and 1 infantry moved from Yunnan to Burma
2 aaGuns moved from Burma to India
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Hunan to Hopei
2 bombers moved from Chahar to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 carriers placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 3,00
UK_Pacific regular : -0,67
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Northwest Persia to Russia
2 mech_infantrys moved from Iraq to Caucasus
Americans take Caucasus from Germans
1 infantry moved from Bulgaria to Albania
Americans take Albania from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
6 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Russia causes 3 damage total.
Battle in Manchuria
Battle in Celebes
Battle in 34 Sea Zone
Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 12 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Manchuria from Japanese, taking Celebes from Japanese with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 2 fighters, 1 infantry, 11 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Russia to Kazakhstan
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
9 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
3 fighters moved from 34 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
1 armour, 1 artillery and 1 mech_infantry placed in Greece
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Manchuria
Chinese undo move 1.
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
Combat - British
British creates battle in territory 39 Sea Zone
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
4 fighters moved from West India to Caucasus
3 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour, 16 artilleries, 2 fighters, 18 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
3 artilleries moved from Persia to Northwest Persia
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 fighters moved from 98 Sea Zone to Caucasus
1 fighter moved from 98 Sea Zone to Caucasus
2 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 artilleries placed in Persia
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,5
British collect 36 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.00
Japanese regular : -1.00
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 bomber
Americans defend with 1 artillery
Italians roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in Algeria, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Algeria
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
2 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Ukraine to Rostov
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,3,1,2,4,1,1
Italians collect 10 PUs (8 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
5 fighters moved from 33 Sea Zone to Manchuria
3 carriers moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 104 PUs;
Germans buy 4 artilleries, 2 fighters, 2 infantry and 13 mech_infantrys; Remaining resources: 10 PUs;
Combat Move - Germans
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Tambov to Volgograd
1 fighter and 2 tactical_bombers moved from Archangel to Volgograd
2 fighters moved from Western Germany to Greece
6 fighters and 2 tactical_bombers moved from Ukraine to Greece
1 bomber moved from Archangel to Rostov
1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Greece
1 bomber moved from French Indo China to 19 Sea Zone
Combat - Germans
Battle in 19 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers in Volgograd, round 2 : 5/10 hits, 5,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 9 fighters and 3 tactical_bombers
Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Germans roll dice for 9 fighters and 3 tactical_bombers in Greece, round 2 : 8/12 hits, 6,50 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits
1 fighter owned by the Germans lost in Greece
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece
Germans win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter
Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Germans
8 fighters and 3 tactical_bombers moved from Greece to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Western Germany
3 mech_infantrys moved from Western Germany to Yugoslavia
4 mech_infantrys moved from Germany to Yugoslavia
3 artilleries moved from Ukraine to Rostov
2 aaGuns moved from Rostov to Ukraine
1 aaGun moved from Rostov to Bryansk
17 armour and 31 mech_infantrys moved from Russia to Rostov
1 bomber, 3 fighters and 4 tactical_bombers moved from Volgograd to Rostov
1 aaGun, 3 artilleries and 3 infantry moved from Belarus to Bryansk
10 artilleries and 17 infantry moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Vologda
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from 19 Sea Zone to Japan
Place Units - Germans
1 artillery and 2 infantry placed in Russia
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5,3,3,5,2,2,4
Germans collect 57 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Russians regular : 0,67
Germans regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kansu to Sikang
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 fighter moved from Kansu to Volgograd
1 infantry moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
3 aaGuns, 11 artilleries and 44 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 fighter moved from Kansu to Manchuria
1 armour moved from Kansu to Yenisey
1 fighter moved from Novosibirsk to Caucasus
1 fighter moved from Volgograd to Caucasus
2 aaGuns and 18 infantry moved from Amur to Manchuria
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -0.67
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to 39 Sea Zone
1 fighter moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 tactical_bombers moved from French Indo China to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Borneo, round 2 : 3/8 hits, 3,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Shensi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to India
1 aaGun and 1 infantry moved from India to West India
1 aaGun moved from Burma to India
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Burma to Yunnan
2 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 infantry, 19 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 fighter placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 5.
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,17
ANZAC regular : -0,67
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 bomber moved from Kazakhstan to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from Ukraine to Caucasus
1 infantry moved from Albania to Bulgaria
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 9 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 43 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 mech_infantrys moved from Caucasus to Kazakhstan
Place Units - Americans
1 factory_minor placed in Caucasus
1 carrier and 5 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,5,2
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
6 artilleries and 2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
3 aaGuns, 2 artilleries and 10 infantry moved from Eastern Persia to Turkmenistan
3 artilleries moved from Persia to Northwest Persia
1 artillery and 7 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
Place Units - British
3 infantry placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 bomber placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,1,4,3,1,1,5
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Italians to Russia: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,00