• TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Eastern United States to Western United States
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 battleship and 2 submarines
                    British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                    1 submarine owned by the Germans lost in 111 Sea Zone
                1 fighter owned by the British retreated
                Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is -12
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in 96 Sea Zone
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 2 fighters owned by the British lost in 97 Sea Zone
                    1 cruiser owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the British lost in 97 Sea Zone
                    1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
            Battle in Ethiopia
                British attack with 1 armour, 1 artillery and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Ethiopia, round 2 : 4/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Ethiopia
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Malta
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 carrier moved from 81 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from Malaya to Shan State
            5 infantry moved from India to Burma
            3 aaGuns moved from India to Burma
            2 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,3,2,1,3
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Italians regular : 3.50
    Japanese regular : -0.33
    Germans regular : 1.00
    British regular : 4.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 bomber moved from 96 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from 96 Sea Zone to Malta
            1 armour moved from Tobruk to Tunisia
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser
            Battle in Malta
                Italians attack with 1 armour, 1 bomber and 1 infantry
                British defend with 1 aaGun, 1 bomber and 1 infantry
                    British roll AA dice in Malta : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 0/2 hits, 0,50 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 3 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits, 0,50 expected hits
                    1 bomber owned by the British lost in Malta
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 4 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 20
                Casualties for British: 1 aaGun, 1 bomber and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 0/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Southern Italy
            1 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Italians regular : -2,33
    British AA : -0,17
    British regular : -1,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 artillery and 1 infantry moved from Queensland to New South Wales
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 artillery and 1 infantry moved from Queensland to New South Wales
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French lost in 96 Sea Zone
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 1 cruiser remaining. Battle score for attacker is 19
                Casualties for French: 1 destroyer
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - French
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 0.67
    

    Savegame



  • no intercept


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            3 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 19 damage total.  Damaged units is as follows: factory_major = 13, airfield = 6
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            2 bombers moved from United Kingdom to Western Germany
            1 submarine moved from 111 Sea Zone to 104 Sea Zone
            1 battleship moved from 111 Sea Zone to 105 Sea Zone
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 cruiser moved from 112 Sea Zone to 105 Sea Zone
            1 fighter moved from Northern Italy to Western Germany
            2 tactical_bombers moved from Slovakia Hungary to Western Germany
            2 tactical_bombers moved from Germany to Normandy Bordeaux
            1 submarine moved from 106 Sea Zone to 103 Sea Zone
            2 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
            1 armour moved from Southern France to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            1 armour moved from France to Western Germany
            1 artillery moved from France to Western Germany
            1 mech_infantry moved from France to Germany
            1 mech_infantry moved from France to Germany
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Germany to Poland
            2 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 transports placed in 105 Sea Zone
            1 destroyer and 2 transports placed in 112 Sea Zone
            1 armour placed in Western Germany
            1 armour placed in Germany
            2 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs]
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Rostov to Ukraine
            1 artillery and 7 infantry moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            2 aaGuns moved from Bryansk to Western Ukraine
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 1 battleship; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 armour moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Anhwe to Hunan
            2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 4,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Yunnan to Hunan
            2 bombers moved from Yunnan to Anhwe
            1 tactical_bomber moved from Yunnan to Hunan
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 artilleries moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 6 infantry moved from Jehol to Anhwe
            3 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 17 Sea Zone to 22 Sea Zone
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            2 fighters moved from Kiangsu to Kwangsi
    
        Place Units - Japanese
            1 battleship placed in 6 Sea Zone
            3 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
            4 fighters moved from Hawaiian Islands to 89 Sea Zone
            2 fighters moved from Western United States to Eastern United States
            1 armour moved from Western United States to Central United States
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            Americans undo move 2.
            1 submarine placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 armour remaining. Battle score for attacker is -5
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            7 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
            4 fighters moved from Hawaiian Islands to 89 Sea Zone
            2 fighters moved from Western United States to Eastern United States
            1 armour moved from Western United States to Central United States
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            Americans undo move 2.
            1 submarine placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 armour remaining. Battle score for attacker is -5
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            7 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 21 PUs; 
            British buy 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 battleship moved from 79 Sea Zone to 76 Sea Zone
    
        Combat - British
            Battle in Italian Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 carrier and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            1 armour moved from Ethiopia to Egypt
            1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            2 artilleries and 3 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            1 battleship and 1 cruiser moved from 91 Sea Zone to 89 Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4,6,2
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Italians regular : -0.33
    Japanese regular : 1.00
    British regular : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 11 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery moved from Tunisia to Algeria
            1 armour moved from Albania to Greece
            1 infantry moved from Albania to Greece
            1 fighter moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Greece
            2 infantry moved from Bulgaria to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 1/6 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Italians lost in Greece
                    1 infantry owned by the Neutral_Allies lost in Greece
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                1 armour owned by the Italians retreated to Bulgaria
                Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,17
    Neutral_Allies regular : 1,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Non Combat Move - French
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 91 Sea Zone to 89 Sea Zone
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 armour moved from Normandy Bordeaux to 105 Sea Zone
            3 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 battleship moved from 105 Sea Zone to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone
            1 cruiser moved from 105 Sea Zone to 110 Sea Zone
            2 armour moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to United Kingdom
            3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
            5 armour moved from 110 Sea Zone to United Kingdom
            6 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 5 armour, 1 artillery, 2 bombers, 4 fighters, 6 infantry and 5 tactical_bombers
                British defend with 5 aaGuns, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    British roll AA dice in United Kingdom : 3/11 hits, 1,83 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers in United Kingdom, round 2 : 8/20 hits, 9,00 expected hits
                    British roll dice for 5 aaGuns, 3 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/18 hits, 7,00 expected hits
                    4 infantry owned by the Germans lost in United Kingdom
                    5 aaGuns owned by the British and 5 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers in United Kingdom, round 3 : 5/16 hits, 8,33 expected hits
                    British roll dice for 3 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/13 hits, 5,33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
                    2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 2 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/12 hits, 7,00 expected hits
                    British roll dice for 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/8 hits, 3,67 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    1 mech_infantry owned by the British, 1 fighter owned by the French, 1 fighter owned by the British and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers in United Kingdom, round 5 : 5/9 hits, 5,33 expected hits
                    British roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans lost in United Kingdom
                    1 fighter owned by the British lost in United Kingdom
                Germans captures 30PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers
                Casualties for British: 5 aaGuns, 2 fighters, 12 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to France
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            3 infantry moved from Germany to Poland
            2 mech_infantrys moved from Germany to Poland
            1 armour moved from Germany to Poland
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Western Germany to Germany
            2 submarines moved from 106 Sea Zone to 108 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Germans
            2 bombers and 3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 84 Optional[PUs]
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    British AA : 1,17
    Germans regular : -3,83
    British regular : -4,67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 artillery moved from Bryansk to Western Ukraine
            4 infantry moved from Bryansk to Western Ukraine
            2 artilleries moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            1 artillery and 7 infantry moved from Russia to Bryansk
            1 fighter moved from Belarus to Ukraine
            1 fighter moved from Russia to Ukraine
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 42 Optional[PUs]
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 artillery moved from Bryansk to Western Ukraine
            4 infantry moved from Bryansk to Western Ukraine
            2 artilleries moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            1 artillery and 7 infantry moved from Russia to Bryansk
            1 fighter moved from Belarus to Ukraine
            1 fighter moved from Russia to Ukraine
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 42 Optional[PUs]
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Volgograd: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Russia: 1 fighter
            EDIT: Removing units owned by Russians from Russia: 1 factory_major
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 1 factory_major
            EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • edited two planes from russia to volgograd. please use second post


  • TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 infantry moved from Jehol to Manchuria
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Yunnan to Sikang
                  Japanese take Szechwan from Chinese
                  Japanese take Sikang from Chinese
            1 infantry moved from Kwangsi to Kwangtung
            3 armour moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Kiangsu to Kwangtung
            1 fighter moved from Kiangsu to Kwangtung
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in Java
            Battle in Soviet Far East
            Battle in Borneo
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Java from ANZAC, taking Soviet Far East from Russians, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangsi to Siam
            6 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hopei
            2 bombers moved from Anhwe to Caroline Islands
            1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
            1 fighter moved from 22 Sea Zone to Caroline Islands
            1 fighter moved from Kiangsu to 22 Sea Zone
            1 tactical_bomber moved from Kiangsu to 22 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to Caroline Islands
            1 artillery moved from Chahar to Hopei
            1 mech_infantry moved from Chahar to Hopei
            1 fighter moved from Kiangsu to Chahar
            1 tactical_bomber moved from Kiangsu to Jehol
            1 fighter moved from Kiangsu to Hunan
            1 tactical_bomber moved from Kiangsu to Kwangsi
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            2 armour and 1 artillery placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,83
    UK_Pacific regular : 0,33
    

    Savegame

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