@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
@farmboy said in Farmboy (Alliess+15) vs SImon33 (X) BM QF:
@simon33 right move in this case. One less bomber and I likely do it. I think its usually best not to assume unless the number of escorts match or exceed the number of potential interceptors, just so the subsequent AA or bombing rolls can’t be impacted. But again, I wasn’t going to do it here so you amde the right call.
I know what you mean. I figured that given that the odds on a TUV basis didn’t justify and also that you needed a double hit to undo rolled dice, I felt that the assumption was justified.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
4 infantry moved from Korea to Amur
2 armour and 10 mech_infantrys moved from Russia to Rostov
1 aaGun and 6 artilleries moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
18 infantry moved from Tambov to Rostov
5 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
5 artilleries and 13 infantry moved from Tambov to Russia
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 30 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
8 fighters and 5 tactical_bombers moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Siberia
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Siberia, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 5 tactical_bombers in Java, round 2 : 5/15 hits, 8.00 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
8 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 2 destroyers and 6 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
2 artilleries and 2 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 aaGun, 4 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 armour and 2 fighters placed in Japan
1 artillery and 1 infantry placed in Kiangsu
1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 4.
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -3.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern France
2 fighters moved from United Kingdom to Southern France
1 bomber moved from Egypt to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 5/9 hits, 3.50 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 mech_infantrys owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 destroyer and 1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 aaGun and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 carriers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
4 fighters moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 destroyer and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 tactical_bomber moved from 33 Sea Zone to Midway
1 marine moved from Ceylon to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from 80 Sea Zone to Eastern Persia
1 marine moved from 80 Sea Zone to Eastern Persia
1 fighter moved from India to 81 Sea Zone
3 artilleries and 7 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from Caroline Islands to Midway
Place Units - Americans
1 harbour placed in Korea
1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery and 3 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 65 Optional[PUs]
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 70 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 bomber moved from Kansu to Yunnan
1 destroyer moved from 39 Sea Zone to 74 Sea Zone
1 tactical_bomber moved from Egypt to Persia
1 fighter moved from 81 Sea Zone to Persia
1 fighter moved from India to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
Combat - British
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Persia, round 2 : 3/8 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 5 artilleries and 17 infantry moved from Burma to India
1 bomber moved from Yunnan to India
1 carrier, 1 destroyer and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
2 artilleries moved from Trans-Jordan to Egypt
2 armour moved from Trans-Jordan to Egypt
3 aaGuns, 8 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns, 1 infantry and 3 marines moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 3 marines, 1 submarine and 2 transports moved from 110 Sea Zone to 105 Sea Zone
2 aaGuns, 1 infantry and 3 marines moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Southern France
5 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Persia to Eastern Persia
1 tactical_bomber moved from Kansu to Eastern Persia
1 fighter moved from Kansu to Russia
1 fighter moved from Kansu to Eastern Persia
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 34 Optional[PUs]
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 10 Optional[PUs]
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -0.50
Germans regular : 0.00
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
Combat - Italians
Battle in Alexandria
Non Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 aaGun and 1 infantry moved from Greece to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
3 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 3 infantry
Italians defend with 1 airfield and 2 infantry
French roll dice for 3 infantry in Alexandria, round 2 : 1/3 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the French retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.33
French regular : 0.50
Intercept in Moscow?
@simon33 I’m not seeing the actual combat move and not at a computer. What is attacking and what can defend?
@farmboy said in Farmboy (Alliess+15) vs SImon33 (X) BM QF:
@simon33 I’m not seeing the actual combat move and not at a computer. What is attacking and what can defend?
Oops, sorry. Posted now.
1ftr 2bomb def 2ftrs.
For some reason I thought I had a uk fig there too. Regardless, if it is just two figs against 2 bombers and one fig I will intercept. And if I do have a 3rd uk fig there they will intercept too and be the first casualty
Man, that was disagreeable for the baddies.
@simon33 saw that dice were rolled in our game last night. Haven’t seen the post yet so just making sure you didn’t forget
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
1 infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Syria to Persia
1 armour moved from Northwest Persia to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Greece to Persia
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Persia
12 armour and 10 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Belarus to Archangel
3 mech_infantrys moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
6 artilleries, 14 infantry and 3 mech_infantrys moved from Ukraine to Western Ukraine
7 artilleries and 4 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in Persia
Germans attack with 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery, 1 factory_minor and 4 infantry
Germans roll dice for 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 4/9 hits, 3.67 expected hits
British roll dice for 1 artillery and 4 infantry in Persia, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
4 infantry owned by the British lost in Persia
Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 4/7 hits, 3.33 expected hits
British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 4 infantry
Battle in Western Ukraine
Germans attack with 6 artilleries, 14 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 6 artilleries, 14 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 8/23 hits, 5.83 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 13 armour and 10 mech_infantrys
British defend with 1 fighter and 11 infantry
Germans roll dice for 13 armour and 10 mech_infantrys in Trans-Jordan, round 2 : 5/23 hits, 8.17 expected hits
British roll dice for 1 fighter and 11 infantry in Trans-Jordan, round 2 : 5/12 hits, 4.33 expected hits
5 mech_infantrys owned by the Germans lost in Trans-Jordan
5 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 13 armour and 5 mech_infantrys in Trans-Jordan, round 3 : 8/18 hits, 7.33 expected hits
British roll dice for 1 fighter and 6 infantry in Trans-Jordan, round 3 : 3/7 hits, 2.67 expected hits
3 mech_infantrys owned by the Germans lost in Trans-Jordan
6 infantry owned by the British and 1 fighter owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 13 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 8 mech_infantrys
Casualties for British: 1 fighter and 11 infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Iraq
1 mech_infantry moved from Iraq to Trans-Jordan
1 bomber moved from Volgograd to Iraq
1 fighter and 1 tactical_bomber moved from Ukraine to Greece
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Poland to Belarus
2 artilleries moved from Novgorod to Belarus
5 mech_infantrys moved from Eastern Poland to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Germany to Eastern Poland
3 artilleries and 4 infantry moved from Germany to Poland
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 aaGun, 2 artilleries and 5 infantry moved from Finland to Norway
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 armour, 2 infantry and 4 mech_infantrys moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
3 artilleries, 1 fighter and 6 infantry placed in Western Germany
4 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,3,5,2,3
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 1.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 26 PUs;
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Kansu
6 artilleries and 24 infantry moved from Russia to Bryansk
4 artilleries moved from Rostov to Bryansk
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Bryansk
4 mech_infantrys moved from Rostov to Bryansk
4 mech_infantrys moved from Rostov to Caucasus
3 artilleries moved from Rostov to Caucasus
4 infantry moved from Rostov to Caucasus
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
15 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
4 infantry moved from Rostov to Caucasus
1 submarine moved from 91 Sea Zone to 92 Sea Zone
6 infantry moved from Korea to Manchuria
1 aaGun moved from Amur to Manchuria
4 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Amur
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.00
@farmboy said in Farmboy (Alliess+15) vs SImon33 (X) BM QF:
@simon33 saw that dice were rolled in our game last night. Haven’t seen the post yet so just making sure you didn’t forget
Sorry, got distracted by women.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
5 artilleries and 7 infantry moved from French Indo China to Yunnan
1 armour moved from Shensi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Kiangsu to Amur
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
1 artillery moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
3 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to Shan State
Combat - Japanese
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 9 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 9 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 8/14 hits, 7.83 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 55 Sea Zone
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries and 7 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 5 artilleries and 7 infantry in Yunnan, round 2 : 9/13 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 4 artilleries and 5 infantry
British defend with 1 infantry
Japanese roll dice for 4 artilleries and 5 infantry in Shan State, round 2 : 2/9 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Amur to Siberia
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Jehol to Anhwe
2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to Kiangsu
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 destroyers and 7 submarines moved from 42 Sea Zone to 35 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
6 fighters moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,4,6,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,5,4,4,4,5,6,4,5,6,6,2,2,6,1,6,2,2,3,6,6,5,2,1
Japanese collect 43 PUs (16 lost to blockades); end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : 4.50
UK_Pacific regular : 0.67
Russians regular : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 fighter, 1 harbour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
4 submarines moved from 6 Sea Zone to 5 Sea Zone
4 fighters moved from 6 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Midway to 6 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 22 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 fighter moved from India to Persia
1 fighter moved from 80 Sea Zone to Persia
2 infantry moved from Eastern Persia to Persia
@simon33 Just wanted to confirm no intercept in W Germany and no scramble in 6.
I’ll proceed. In the exceptional event that you scrambled and were successful, it wouldn’t change any subsequent moves. I didn’t have time to complete the turn before, so figured I might as well ask.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 fighter, 1 harbour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
4 submarines moved from 6 Sea Zone to 5 Sea Zone
4 fighters moved from 6 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Midway to 6 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 22 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 fighter moved from India to Persia
1 fighter moved from 80 Sea Zone to Persia
2 infantry moved from Eastern Persia to Persia
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 6 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 4 fighters and 4 submarines
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 4 submarines in 5 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 4 fighters in 5 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Americans lost in 5 Sea Zone
1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 5 Sea Zone
Americans win with 4 fighters and 3 submarines remaining. Battle score for attacker is 41
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Persia
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 2 fighters and 2 infantry in Persia, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Persia to Ethiopia
1 fighter moved from Persia to 80 Sea Zone
1 armour, 1 marine and 1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 marine, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Western Germany to Algeria
1 mech_infantry moved from Morocco to Algeria
2 fighters moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Normandy Bordeaux to Southern France
1 transport moved from 105 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 fighters moved from 6 Sea Zone to 22 Sea Zone
3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 54 Sea Zone to 22 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 aaGun and 1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from 5 Sea Zone to Korea
3 fighters moved from 5 Sea Zone to 22 Sea Zone
1 fighter moved from Queensland to 22 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 tactical_bomber moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 22 Sea Zone to Marianas
4 artilleries and 7 infantry moved from Manchuria to Korea
Place Units - Americans
1 airfield and 1 harbour placed in Marianas
3 infantry placed in Korea
2 destroyers placed in 10 Sea Zone
1 fighter and 4 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 fighter placed in Eastern United States
4 infantry placed in Central United States
1 artillery and 2 infantry placed in Southern France
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 70 Optional[PUs]
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 75 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
1 bomber moved from India to Malaya
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Alexandria
British attack with 2 armour, 2 artilleries and 3 infantry
Italians defend with 1 airfield and 1 infantry
British roll dice for 2 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 0/7 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour, 2 artilleries and 3 infantry in Alexandria, round 3 : 0/7 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour, 2 artilleries and 3 infantry in Alexandria, round 4 : 2/7 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from 80 Sea Zone to Ethiopia
1 fighter and 2 tactical_bombers moved from Eastern Persia to Ethiopia
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 74 Sea Zone to 72 Sea Zone
1 bomber moved from Malaya to India
1 artillery moved from Eastern Persia to West India
1 fighter moved from Russia to Kansu
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Algeria
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
3 marines moved from Normandy Bordeaux to 105 Sea Zone
1 battleship, 2 cruisers, 1 infantry, 3 marines and 2 transports moved from 105 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 3 marines moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
2 aaGuns moved from Normandy Bordeaux to Southern France
2 infantry moved from India to West India
1 artillery and 2 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from India to West India
Place Units - British
3 infantry placed in Egypt
1 artillery and 2 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,1,6,2,3
British collect 26 PUs (2 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 9 Optional[PUs]
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 4.00
Italians regular : -1.00
Japanese regular : -1.17
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : -0.67
British regular : -5.50