G40 2nd, OBB L2026, Arathorn Allies +23 vs Karl7 Axis

  • 19 13

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Southern France to Northern Italy
            4 fighters moved from France to Northern Italy
            1 armour moved from France to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to France
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 2 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Philippines
                Americans attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            10 bombers moved from Caucasus to Iraq
            2 bombers moved from Spain to Iraq
            3 fighters moved from Northern Italy to France
            1 bomber moved from Western United States to Queensland
            1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Spain to 110 Sea Zone
            2 aaGuns and 6 infantry moved from Southern France to France
            10 infantry moved from Spain to Normandy Bordeaux
            5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Spain
            1 fighter moved from Northern Italy to Caucasus
    
        Place Units - Americans
            3 tactical_bombers placed in Spain
            1 bomber and 4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -1.33
    Italians regular : 0.33
    

    Savegame

  • 19 13

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Southern France to Northern Italy
            4 fighters moved from France to Northern Italy
            1 armour moved from France to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to France
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 2 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Philippines
                Americans attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            10 bombers moved from Caucasus to Iraq
            2 bombers moved from Spain to Iraq
            3 fighters moved from Northern Italy to France
            1 bomber moved from Western United States to Queensland
            1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Spain to 110 Sea Zone
            2 aaGuns and 6 infantry moved from Southern France to France
            10 infantry moved from Spain to Normandy Bordeaux
            5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Spain
            1 fighter moved from Northern Italy to Caucasus
    
        Place Units - Americans
            3 tactical_bombers placed in Spain
            1 bomber and 4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 38 PUs; 
            British buy 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            11 infantry moved from India to West India
            3 artilleries and 1 mech_infantry moved from India to West India
            2 infantry moved from India to West India
            1 mech_infantry moved from Caucasus to Rostov
            5 fighters moved from Caucasus to Rostov
            1 tactical_bomber moved from Caucasus to Rostov
            3 mech_infantrys moved from Persia to Caucasus
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Turkey to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Egypt to Caucasus
            3 fighters and 1 tactical_bomber moved from Persia to Caucasus
            1 fighter moved from Ceylon to Persia
    
        Combat - British
            Battle in West India
                British attack with 3 artilleries, 13 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 artilleries, 13 infantry and 1 mech_infantry in West India, round 2 : 2/17 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 3 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                    2 infantry owned by the Germans lost in Rostov
                British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Rostov to Caucasus
            1 infantry moved from Alexandria to Egypt
            2 artilleries and 6 infantry moved from Southern France to France
            1 aaGun moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Normandy Bordeaux
            2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 5 transports moved from 92 Sea Zone to 110 Sea Zone
            3 aaGuns moved from India to West India
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for UK_Pacific from 1 to 0
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_minor = 5
            EDIT: Turning off Edit Mode
            1 submarine placed in 110 Sea Zone
            8 infantry placed in United Kingdom
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,4
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -1.67
    Italians regular : 0.33
    Germans regular : 0.33
    British regular : -3.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            5 fighters moved from Southern Italy to Northern Italy
            2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 5 fighters and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 5 fighters and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            5 fighters moved from Northern Italy to Southern Italy
            1 infantry moved from Greece to Bulgaria
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
            Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.17
    

    Savegame

  • 19 13

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Turkey to Caucasus
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 2 artilleries
                    ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    2 artilleries owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 1.00
    

    Savegame

  • 19 13

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Turkey to Caucasus
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 2 artilleries
                    ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    2 artilleries owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Purchase Units - French
            French buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - French
            2 infantry moved from Algeria to Morocco
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from Egypt to Alexandria
    
        Non Combat Move - French
    
        Place Units - French
            1 armour, 1 artillery and 1 fighter placed in France
    
        Turn Complete - French
            French collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 22 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Holland Belgium to Western Germany
            1 bomber moved from Volgograd to Iraq
    
        Combat - Germans
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Iraq causes 5 damage total. 
    
        Non Combat Move - Germans
            5 armour and 3 mech_infantrys moved from Western Germany to Germany
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 artillery and 9 infantry moved from Norway to Finland
            1 infantry moved from Nenetsia to Vologda
            1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to Germany
            3 armour and 3 mech_infantrys moved from Tambov to Western Ukraine
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Iraq to Volgograd
            1 fighter and 1 tactical_bomber moved from Volgograd to Novgorod
            1 fighter moved from Germany to Western Germany
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Western Germany
            10 infantry placed in Germany
            3 infantry placed in Volgograd
            2 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame

  • 19 13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Caucasus to Afghanistan
                  Russians take Kazakhstan from Japanese
            1 fighter and 1 tactical_bomber moved from Persia to Afghanistan
    
        Combat - Russians
            Battle in Afghanistan
                Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Afghanistan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Afghanistan
                    Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 3 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Afghanistan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Afghanistan
                    1 mech_infantry owned by the Japanese lost in Afghanistan
                Russians win, taking Afghanistan from Japanese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Russians
            7 mech_infantrys moved from Caucasus to Afghanistan
            1 aaGun, 8 artilleries and 35 infantry moved from Caucasus to Turkey
            1 mech_infantry moved from Turkey to Persia
            1 fighter and 1 tactical_bomber moved from Afghanistan to West India
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 1.00
    

    Savegame

  • 19 13

    @Karl7 Wait. Forgot to move India

  • 19 13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Caucasus to Afghanistan
                  Russians take Kazakhstan from Japanese
            1 fighter and 1 tactical_bomber moved from Persia to Afghanistan
    
        Combat - Russians
            Battle in Afghanistan
                Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Afghanistan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Afghanistan
                    Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 3 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Afghanistan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Afghanistan
                    1 mech_infantry owned by the Japanese lost in Afghanistan
                Russians win, taking Afghanistan from Japanese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Russians
            7 mech_infantrys moved from Caucasus to Afghanistan
            1 aaGun, 8 artilleries and 35 infantry moved from Caucasus to Turkey
            1 mech_infantry moved from Turkey to Persia
            1 fighter and 1 tactical_bomber moved from Afghanistan to West India
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from India: 1 aaGun and 16 infantry
            EDIT: Adding units owned by Russians to West India: 1 aaGun and 16 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 5PUs while taking UK_Pacific capital
            15 armour, 9 artilleries, 25 infantry and 4 mech_infantrys moved from Burma to India
                  Japanese take India from UK_Pacific
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 bombers moved from French Indo China to Philippines
            4 fighters moved from 42 Sea Zone to Celebes
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 armour moved from Volgograd to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 7 fighters, 3 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 7 fighters, 3 infantry and 3 tactical_bombers in Celebes, round 2 : 7/14 hits, 6.50 expected hits
                    ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Turkmenistan from Russians to Japanese
            EDIT: Turning off Edit Mode
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 aaGun moved from Burma to India
            3 armour moved from French Indo China to Burma
            3 armour moved from Malaya to Burma
            1 infantry moved from Eastern Persia to Turkmenistan
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            7 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 bombers moved from Philippines to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            2 transports placed in 36 Sea Zone
            1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
            1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 10 infantry
            EDIT: Adding units owned by Japanese to Burma: 10 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -0.33
    ANZAC regular : 0.00
    

    Savegame

  • 19 13

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from France to Northern Italy
            1 armour moved from France to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to France
            1 transport moved from 110 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from Spain to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from France to 112 Sea Zone
            2 tactical_bombers moved from Spain to Northern Italy
            1 fighter moved from France to Northern Italy
            1 tactical_bomber moved from Spain to 112 Sea Zone
    

    Savegame

  • 19 13

    @Karl7
    I assumed no scramble in 112. But happy to roll for it if you decide differently and update non-combat.

  • 19 13

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from France to Northern Italy
            1 armour moved from France to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to France
            1 transport moved from 110 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from Spain to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from France to 112 Sea Zone
            2 tactical_bombers moved from Spain to Northern Italy
            1 fighter moved from France to Northern Italy
            1 tactical_bomber moved from Spain to 112 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Norway
            Battle in Northern Italy
                Americans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Norway from Germans, taking Northern Italy from Italians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            4 transports moved from 110 Sea Zone to 104 Sea Zone
            4 infantry and 2 mech_infantrys moved from Spain to 104 Sea Zone
            3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from 112 Sea Zone to Norway
            6 infantry moved from 112 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Northern Italy to France
            2 tactical_bombers moved from Northern Italy to France
            2 mech_infantrys moved from Spain to France
            8 infantry moved from Normandy Bordeaux to France
            12 bombers moved from Iraq to West India
            2 fighters moved from Caucasus to West India
            1 bomber moved from Western United States to Hawaiian Islands
            4 fighters moved from Western United States to Hawaiian Islands
            5 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 artillery and 9 infantry placed in Central United States
            1 fighter placed in Spain
            1 destroyer and 1 submarine placed in 91 Sea Zone
            2 submarines placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : 0.33
    

    Savegame

  • 19 13

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from France to Northern Italy
            1 armour moved from France to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to France
            1 transport moved from 110 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from Spain to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from France to 112 Sea Zone
            2 tactical_bombers moved from Spain to Northern Italy
            1 fighter moved from France to Northern Italy
            1 tactical_bomber moved from Spain to 112 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Norway
            Battle in Northern Italy
                Americans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Norway from Germans, taking Northern Italy from Italians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            4 transports moved from 110 Sea Zone to 104 Sea Zone
            4 infantry and 2 mech_infantrys moved from Spain to 104 Sea Zone
            3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from 112 Sea Zone to Norway
            6 infantry moved from 112 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Northern Italy to France
            2 tactical_bombers moved from Northern Italy to France
            2 mech_infantrys moved from Spain to France
            8 infantry moved from Normandy Bordeaux to France
            12 bombers moved from Iraq to West India
            2 fighters moved from Caucasus to West India
            1 bomber moved from Western United States to Hawaiian Islands
            4 fighters moved from Western United States to Hawaiian Islands
            5 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 artillery and 9 infantry placed in Central United States
            1 fighter placed in Spain
            1 destroyer and 1 submarine placed in 91 Sea Zone
            2 submarines placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 35 PUs; 
            British buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Caucasus to Kazakhstan
                  British take Kazakhstan from Japanese
            1 mech_infantry moved from West India to Turkmenistan
            7 fighters and 1 tactical_bomber moved from Caucasus to Turkmenistan
            2 fighters and 1 tactical_bomber moved from Caucasus to Turkmenistan
            1 infantry moved from Iraq to Turkey
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Japanese
            1 mech_infantry moved from Iraq to Greece
                  British take Greece from Italians
    
        Combat - British
            Battle in Turkmenistan
                British attack with 9 fighters, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 9 fighters, 1 mech_infantry and 2 tactical_bombers in Turkmenistan, round 2 : 5/12 hits, 6.00 expected hits
                    Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Turkmenistan
                    1 infantry owned by the Japanese lost in Turkmenistan
                British win with 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            13 mech_infantrys moved from Caucasus to Afghanistan
            2 artilleries and 1 infantry moved from Caucasus to Turkey
            9 fighters and 2 tactical_bombers moved from Turkmenistan to West India
            2 mech_infantrys moved from Persia to West India
            1 fighter moved from Persia to West India
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
            8 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            9 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
    
        Place Units - British
            2 armour, 2 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
            British collect 39 PUs (4 lost to blockades); end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 0.67
    Italians regular : 0.33
    British regular : -1.00
    

    Savegame

  • 19 13

    TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Turkey: 2 artilleries and 2 infantry
            EDIT: Adding units owned by British to Caucasus: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 19 13

    @arathorn said in G40 2nd, OBB L2026, Arathorn Allies +23 vs Karl7 Axis:

    TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Turkey: 2 artilleries and 2 infantry
            EDIT: Adding units owned by British to Caucasus: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

    Discard this post. Never mind. Keep original.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Greece
            1 artillery and 1 infantry moved from Bulgaria to Greece
            3 fighters moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Northern Italy
                Italians attack with 3 fighters and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greece
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Algeria from French to Italians
            EDIT: Turning off Edit Mode
            3 fighters moved from Northern Italy to Western Germany
            3 fighters moved from Western Germany to Germany
            2 fighters moved from Greece to Western Germany
            2 armour moved from Southern Italy to Western Germany
            2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 1.50
    British regular : -0.33
    

    Savegame

  • 19 13

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 13

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Purchase Units - French
            French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from Alexandria to Tobruk
                  French take Tobruk from Italians
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 armour moved from France to Switzerland
                  French take Switzerland from Italians
            1 armour moved from Switzerland to France
            2 infantry moved from France to Northern Italy
            3 fighters moved from France to Northern Italy
    
        Combat - French
            Battle in Northern Italy
                French attack with 3 fighters and 2 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    French roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    French roll dice for 3 fighters and 2 infantry in Northern Italy, round 3 : 3/5 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Northern Italy
                    1 infantry owned by the Italians lost in Northern Italy
                French win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            3 fighters moved from Northern Italy to France
    
        Place Units - French
            1 artillery, 1 fighter and 1 infantry placed in France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
            French collect 16 PUs (3 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    French regular : 0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to Northern Italy
            1 artillery and 11 infantry moved from Finland to Norway
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
            3 fighters and 6 tactical_bombers moved from Western Germany to Norway
            1 fighter and 1 tactical_bomber moved from Novgorod to Norway
            1 fighter moved from Germany to Northern Italy
            2 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Volgograd to Kazakhstan
            19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys moved from Volgograd to Caucasus
            1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Norway
                Germans attack with 3 artilleries, 4 fighters, 13 infantry and 7 tactical_bombers
                British defend with 1 aaGun and 9 infantry; Americans defend with 1 armour, 7 infantry and 2 mech_infantrys
                    British roll AA dice in Norway : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans lost in Norway
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 3 artilleries, 4 fighters, 13 infantry and 6 tactical_bombers in Norway, round 2 : 10/26 hits, 9.33 expected hits
                    Americans roll dice for 1 aaGun, 1 armour, 16 infantry and 2 mech_infantrys in Norway, round 2 : 8/19 hits, 6.50 expected hits
                    8 infantry owned by the Germans lost in Norway
                    1 aaGun owned by the British, 1 infantry owned by the Americans and 9 infantry owned by the British lost in Norway
                    Germans roll dice for 3 artilleries, 4 fighters, 5 infantry and 6 tactical_bombers in Norway, round 3 : 10/18 hits, 8.00 expected hits
                    Americans roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Norway, round 3 : 4/9 hits, 3.17 expected hits
                    4 infantry owned by the Germans lost in Norway
                    1 armour owned by the Americans, 6 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 3 artilleries, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 12 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 9 infantry
                Casualties for Americans: 1 armour, 7 infantry and 2 mech_infantrys
            Battle in Northern Italy
                Germans attack with 1 fighter and 2 infantry
                French defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                    Germans roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Northern Italy, round 4 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Northern Italy
                Germans win, taking Northern Italy from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys in Caucasus, round 2 : 23/81 hits, 22.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caucasus
                Germans win, taking Caucasus from Russians with 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Rostov to Caucasus
            9 armour, 10 infantry and 5 mech_infantrys moved from Germany to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            4 fighters and 5 tactical_bombers moved from Norway to Western Germany
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Norway to Western Germany
            1 bomber moved from Kazakhstan to Germany
            6 infantry moved from Ukraine to Rostov
            1 infantry moved from Vologda to Samara
            3 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Western Germany
            6 armour and 3 infantry placed in Germany
            Germans undo move 2.
            3 infantry placed in Novgorod
            6 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    French regular : 0.00
    British AA : 0.50
    Russians regular : -0.33
    Germans regular : 2.83
    British regular : -0.33
    

    Savegame

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