BOOM AND DOOM!
TRS Entek v dawg (Axis)
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Americans 2 Artillerys and 5 Infantrys moved from Palana to Magadan 2 Artillerys moved from Hilo to sz25 2 Infantrys moved from Hilo to sz25 2 Artillerys, 2 Infantrys and 2 Transports moved from sz25 to sz11 4 L.Fighters moved from sz25 to Midway 2 Artillerys and 2 Infantrys moved from sz11 to Midway 1 Infantry moved from Majuru to Wohto 1 Destroyer moved from sz25 to sz22 8 Marines moved from Anchorage to sz5 2 B.Transports and 8 Marines moved from sz5 to sz11 8 Marines moved from sz11 to Midway 8 Infantrys moved from Alaska to sz4 8 Infantrys moved from sz4 to Palana 1 Artillery and 2 Infantrys moved from Anchorage to Alaska 2 B.Transports moved from sz14 to sz23 6 Infantrys moved from San Francisco to sz23 2 B.Transports and 6 Infantrys moved from sz23 to sz14 6 Infantrys moved from sz14 to Seattle 1 Marine moved from Seattle to British Columbia Purchase Units - Americans Americans buy 7 Destroyers and 8 Infantrys; Remaining resources: 1 PUs; Combat - Americans Battle in Midway Americans attack with 2 Artillerys, 2 Infantrys, 4 L.Fighters and 8 Marines Yamamoto defend with 3 Artillerys, 1 Marine and 6 Tanks Americans roll dice for 2 Artillerys, 2 Infantrys, 4 L.Fighters and 8 Marines in Midway, round 2 : 5/16 hits, 6.67 expected hits Yamamoto roll dice for 3 Artillerys, 1 Marine and 6 Tanks in Midway, round 2 : 7/10 hits, 4.33 expected hits 4 Marines owned by the Americans, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Midway 1 Marine owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Midway Americans roll dice for 1 Artillery, 4 L.Fighters and 4 Marines in Midway, round 3 : 5/9 hits, 4.33 expected hits Yamamoto roll dice for 5 Tanks in Midway, round 3 : 1/5 hits, 2.50 expected hits 1 Artillery owned by the Americans lost in Midway 5 Tanks owned by the Yamamoto lost in Midway Americans win, taking Midway from Yamamoto with 4 L.Fighters and 4 Marines remaining. Battle score for attacker is 21 Casualties for Americans: 2 Artillerys, 2 Infantrys and 4 Marines Casualties for Yamamoto: 3 Artillerys, 1 Marine and 6 Tanks Non Combat Move - Americans 4 L.Fighters moved from Midway to sz25 1 Submarine moved from sz25 to sz20 Place Units - Americans 2 Destroyers placed in sz25 2 Destroyers placed in sz25 2 Destroyers placed in sz4 1 Destroyer placed in sz23 8 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 73 PUs; end with 74 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.17 Americans regular : -1.00 -
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Tulun to Ustkut 5 Infantrys and 1 Mech.Inf moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 2 Artillerys and 4 Infantrys moved from Kaask to Tulun 1 Infantry and 1 Marine moved from Kyzyl to Kaask 3 Mech.Infs moved from Achinsk to Tulun 1 Infantry moved from Achinsk to Kyzyl Purchase Units - Russians Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Russians Place Units - Russians 6 Infantrys placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
-
-
…
-
sorry about that.
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Chinese 1 Infantry moved from W.Sian to N.Chunking Chinese take N.Chunking from Yamamoto 1 Infantry moved from Szechwan to Shangsi 1 Artillery moved from Gansu to Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Artillery and 1 Infantry moved from Gansu to N.Shangsi 1 Infantry moved from Gansu to N.Shangsi 1 Infantry moved from Gansu to Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 Fighter moved from Szechwan to N.Shangsi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 2 Infantrys in N.Shangsi, round 2 : 0/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry in N.Shangsi, round 3 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 EarlyFighter and 1 Fighter moved from N.Shangsi to Szechwan 1 EarlyFighter moved from Shangsi to Szechwan 1 Marine moved from Gansu to Szechwan 6 Infantrys moved from Tsingnan to Gansu 2 Tanks moved from Gobi to Gansu 1 Infantry moved from Gobi to S.Mongolia 2 Infantrys moved from Quyan to Gobi 3 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan 6 Infantrys moved from Xining to Tsingnan Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Xining 3 Infantrys and 1 Tank placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Hisaichi regular : -0.33 -
-
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Turn Complete - DutchCombat Hit Differential Summary :
-
@dawgoneit you’re up here
-





