Scramble sz110?
PTV Booper (X+11) vs aequitas-et-veritas (L)
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 submarines moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 2 fighters moved from Alexandria to Crete 1 bomber moved from Southern Italy to Crete 2 fighters moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 2 cruisers moved from 99 Sea Zone to 100 Sea Zone 1 battleship moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 armour moved from Ukraine to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Rostov Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 2 transports British defend with 1 destroyer and 1 transport Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 100 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 100 Sea Zone Italians win, taking Trans-Jordan from British, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Crete Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Crete, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Non Combat Move - Italians 1 bomber moved from Crete to Southern Italy 3 fighters moved from 100 Sea Zone to Alexandria 2 fighters moved from Crete to 100 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 2 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 1 carrier moved from 99 Sea Zone to 100 Sea Zone Place Units - Italians 1 transport placed in 99 Sea Zone 1 carrier placed in 99 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Italians undo move 3. 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Malta: 1 infantry EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 2.00 British regular : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 submarines moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 2 fighters moved from Alexandria to Crete 1 bomber moved from Southern Italy to Crete 2 fighters moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 2 cruisers moved from 99 Sea Zone to 100 Sea Zone 1 battleship moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 armour moved from Ukraine to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Rostov Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 2 transports British defend with 1 destroyer and 1 transport Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 100 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 100 Sea Zone Italians win, taking Trans-Jordan from British, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Crete Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Crete, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Non Combat Move - Italians 1 bomber moved from Crete to Southern Italy 3 fighters moved from 100 Sea Zone to Alexandria 2 fighters moved from Crete to 100 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 2 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 1 carrier moved from 99 Sea Zone to 100 Sea Zone Place Units - Italians 1 transport placed in 99 Sea Zone 1 carrier placed in 99 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Italians undo move 3. 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Malta: 1 infantry EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry EDIT: Adding units owned by Italians to 100 Sea Zone: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 2.00 British regular : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 submarines moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 2 fighters moved from Alexandria to Crete 1 bomber moved from Southern Italy to Crete 2 fighters moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 2 cruisers moved from 99 Sea Zone to 100 Sea Zone 1 battleship moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 armour moved from Ukraine to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Rostov Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 2 transports British defend with 1 destroyer and 1 transport Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 100 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 100 Sea Zone Italians win, taking Trans-Jordan from British, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Crete Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Crete, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Non Combat Move - Italians 1 bomber moved from Crete to Southern Italy 3 fighters moved from 100 Sea Zone to Alexandria 2 fighters moved from Crete to 100 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 2 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 1 carrier moved from 99 Sea Zone to 100 Sea Zone Place Units - Italians 1 transport placed in 99 Sea Zone 1 carrier placed in 99 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Italians undo move 3. 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Malta: 1 infantry EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry EDIT: Adding units owned by Italians to 100 Sea Zone: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 2.00 British regular : 0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia 1 aaGun, 2 artilleries and 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 fighter placed in New South Wales 2 submarines placed in 64 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





