I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Shansi to Chahar
1 Tank moved from Shensi to Chahar
1 Artillery, 1 Fighter and 1 Infantry moved from Hupeh to Hunan
1 Tank moved from S.French Indochina to N.French Indochina
1 Tank moved from N.Thailand to N.French Indochina
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.French Indochina
Chinese attack with 2 Tanks
Yamamoto defend with 1 Tank
Chinese roll dice for 2 Tanks in N.French Indochina, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in N.French Indochina
1 Tank owned by the Yamamoto lost in N.French Indochina
Chinese win, taking N.French Indochina from Yamamoto with 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Tank
Casualties for Yamamoto: 1 Tank
Battle in Chahar
Chinese attack with 2 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 3 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 Artillery and 1 Fighter in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hunan
1 Fighter owned by the Chinese retreated
Yamamoto win with 1 Artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Hunan to Hupeh
1 Artillery, 2 Infantrys and 1 Tank moved from Shensi to Hupeh
1 Infantry moved from Hupeh to Kweichow
2 Infantrys moved from Lanchow to Szechwan
1 AAGun moved from Lanchow to Shensi
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
4 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
2 Infantrys moved from Gobi Altai to Ningsia
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from W.Qinghai to E.Qinghai
3 Tanks moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Urumqi to Shensi
Place Units - Chinese
2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
1 Adv.Fighter, 1 Infantry and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.83
Chinese regular : -1.33
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - British
1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Bomber moved from Greenland to Iceland
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
1 Infantry moved from Dublin to Munster
2 Tanks moved from Dublin to Munster
2 Fighters moved from 56 Sea Zone to Kufra
2 Fighters moved from Lower Egypt to Kufra
3 Infantrys moved from Darfur to Kufra
1 Artillery moved from New Valley to Kufra
1 Tank moved from New Valley to Kufra
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
1 Infantry moved from East And South Borneo to West Borneo
Dutch take West Borneo from Thai
Purchase Units - British
British buy 1 Adv.Fighter, 4 Artillerys, 2 Carriers, 1 Factory, 8 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Munster
British attack with 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 2 Infantrys and 2 Tanks in Munster, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 2 Infantrys and 2 Tanks in Munster, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Iceland
British attack with 1 Bomber, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Iceland, round 2 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Kufra
British attack with 1 Artillery, 4 Fighters, 3 Infantrys and 1 Tank
Italians defend with 3 Infantrys
British roll dice for 1 Artillery, 4 Fighters, 3 Infantrys and 1 Tank in Kufra, round 2 : 2/9 hits, 2.83 expected hits
Italians roll dice for 3 Infantrys in Kufra, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Kufra
2 Infantrys owned by the Italians lost in Kufra
British roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank in Kufra, round 3 : 3/8 hits, 2.67 expected hits
Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Italians: 3 Infantrys
Non Combat Move - British
4 Fighters moved from Kufra to 56 Sea Zone
1 Infantry moved from Mersa Matruh to New Valley
1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley
1 Tank moved from Darfur to New Valley
1 Infantry moved from Nubia to Darfur
1 Artillery moved from Nubia to New Valley
2 Tanks moved from Palestine to New Valley
2 Infantrys moved from Cairo to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
1 Artillery and 2 Infantrys moved from Crete to 56 Sea Zone
1 Artillery and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from Italian East Africa to Nubia
1 Infantry moved from Kenya to Italian East Africa
1 AAGun and 1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Yukon to 80 Sea Zone
1 Infantry moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone
2 Infantrys moved from 90 Sea Zone to Oahu
1 Fighter moved from Malta to New Valley
1 Fighter moved from Scotland to 11 Sea Zone
1 Fighter moved from Manchester to 11 Sea Zone
1 Infantry moved from Dover to Wales
1 Infantry moved from Dover to Wales
1 Artillery and 3 Infantrys moved from Assam to Burma
2 Infantrys moved from Assam to Yunnan
1 Infantry moved from Calcutta to Assam
1 Artillery moved from Rajputana to Hyderabad
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from 60 Sea Zone to Assam
1 Bomber moved from Iceland to Manchester
Place Units - British
1 Carrier placed in 11 Sea Zone
1 Carrier placed in 56 Sea Zone
1 Factory placed in Italian East Africa
1 Transport placed in 58 Sea Zone
1 Artillery and 1 Infantry placed in W.Iran
1 Submarine placed in 56 Sea Zone
1 Artillery and 3 Infantrys placed in Cairo
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Madras
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Neutral regular : -1.33
British regular : -1.50
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Anzac
1 Adv.Fighter and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Submarine
Hisaichi defend with 1 T.Boat
Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Hisaichi lost in 111 Sea Zone
Anzac win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Non Combat Move - Anzac
1 Adv.Fighter moved from 111 Sea Zone to 67 Sea Zone
1 Infantry moved from Western Australia to Broome
1 Transport moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Infantry and 1 Tank moved from Java to Sumatra
4 Infantrys moved from Canberra to New South Wales
1 Artillery moved from West Papua to Port Moresby
Place Units - Anzac
1 Adv.Fighter placed in 67 Sea Zone
1 Cruiser and 1 Transport placed in 120 Sea Zone
3 Infantrys placed in Port Moresby
1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 6 PUs;
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 22 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Americans
1 Infantry moved from Johnston to 91 Sea Zone
1 Infantry moved from Oahu to 91 Sea Zone
2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
Americans take Wake from Yamamoto
1 Tank moved from Peru to S.Chile
2 Artillerys, 2 Infantrys and 1 Tank moved from N.Chile to S.Chile
4 Infantrys and 1 Tank moved from Amazon to Bahia
2 Tanks moved from Suriname to Bahia
1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Artillery and 1 Infantry moved from South Central USA to 25 Sea Zone
1 Artillery moved from E.Mexico to 25 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 25 Sea Zone to 32 Sea Zone
1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
3 Artillerys and 4 Infantrys moved from 32 Sea Zone to Bahia
1 Fighter moved from South Atlantic USA to Bahia
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 2 B.Transports, 1 Cruiser, 1 Destroyer, 11 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in S.Chile
Americans attack with 2 Artillerys, 2 Infantrys and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in S.Chile, round 2 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Americans lost in S.Chile
2 Infantrys owned by the Neutral lost in S.Chile
Americans roll dice for 2 Artillerys and 2 Tanks in S.Chile, round 3 : 3/4 hits, 1.67 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Bahia
Americans attack with 3 Artillerys, 1 Fighter, 8 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 3 Artillerys, 1 Fighter, 8 Infantrys and 3 Tanks in Bahia, round 2 : 6/15 hits, 4.67 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 3/4 hits, 1.50 expected hits
3 Infantrys owned by the Americans lost in Bahia
1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 3 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 3 Infantrys and 1 Tank
Non Combat Move - Americans
1 Fighter moved from Bahia to Amazon
1 Transport moved from 119 Sea Zone to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
2 Infantrys moved from 98 Sea Zone to Pearl Harbor
1 Tank moved from Central America to Peru
3 Infantrys moved from San Francisco to 83 Sea Zone
1 Marine moved from San Francisco to 83 Sea Zone
1 Infantry moved from Southwest USA to 83 Sea Zone
1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys, 1 Marine and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor
1 Transport moved from 119 Sea Zone to 83 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 Artillery and 1 Infantry moved from 83 Sea Zone to Southwest USA
Place Units - Americans
1 Cruiser, 1 Submarine and 1 Transport placed in 91 Sea Zone
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
2 Adv.Fighters and 6 Infantrys placed in San Francisco
1 B.Transport placed in 25 Sea Zone
1 Infantry placed in South Central USA
1 Adv.Fighter placed in South Central USA
Turn Complete - Americans
Americans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Neutral regular : 1.83
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Minsk to Lithuania
Russians take Lithuania from Germans
1 Adv.Fighter and 1 Bomber moved from Kursk to Kiev
3 Infantrys moved from Kursk to Kiev
1 Artillery moved from Donetsk to Kiev
1 Elite moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Latvia
2 Fighters moved from Leningrad to Latvia
1 Adv.Fighter moved from S.Karelia to Latvia
1 Infantry moved from Estonia to Latvia
4 Infantrys moved from Leningrad to Latvia
Purchase Units - Russians
Russians buy 4 Artillerys, 1 Bunker, 4 Elites, 24 Infantrys, 1 Mech.Rocket and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 5 Infantrys
Germans defend with 1 Artillery and 6 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 5 Infantrys in Latvia, round 2 : 4/10 hits, 2.83 expected hits
Germans roll dice for 1 Artillery and 6 Infantrys in Latvia, round 2 : 1/7 hits, 2.33 expected hits
1 Infantry owned by the Russians lost in Latvia
4 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys in Latvia, round 3 : 0/9 hits, 2.67 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Latvia, round 4 : 3/7 hits, 2.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 4 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Latvia
1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Russians: 5 Infantrys
Casualties for Germans: 1 Artillery and 6 Infantrys
Battle in Kiev
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys
Romanians defend with 2 Artillerys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys in Kiev, round 2 : 1/6 hits, 2.17 expected hits
Romanians roll dice for 2 Artillerys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Romanians lost in Kiev
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys in Kiev, round 3 : 1/6 hits, 2.17 expected hits
Romanians roll dice for 1 Artillery in Kiev, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
1 Artillery owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Romanians: 2 Artillerys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ayan: 1 Infantry
EDIT: Changing ownership of Khabarovsk from Hisaichi to Russians
EDIT: Adding units owned by Russians to Khabarovsk: 1 Infantry
EDIT: Turning off Edit Mode
1 Adv.Fighter and 1 Bomber moved from Kiev to Kursk
1 Adv.Fighter and 2 Fighters moved from Latvia to Leningrad
5 Infantrys and 1 Tank moved from S.Karelia to Leningrad
8 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Tula to Kursk
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Rostov to Kursk
1 Tank moved from Moscow to Kursk
1 Tank moved from Stalingrad to Kursk
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from 54 Sea Zone to Donetsk
2 Artillerys, 1 Elite and 1 Infantry moved from Georgia to Rostov
1 Artillery moved from Stalingrad to Rostov
1 Elite moved from Stalingrad to Rostov
2 Infantrys moved from Stalingrad to Rostov
1 Artillery and 8 Infantrys moved from Moscow to Yaroslavl
1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
1 Destroyer and 2 Transports moved from 6 Sea Zone to 11 Sea Zone
1 Tank moved from Kirov to S.Karelia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Infantry moved from Perm to Kirov
2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Infantry moved from N.Buryat Mongolia to Chita
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
1 Artillery and 1 Elite moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Artillery and 1 Elite moved from Sibirsky to Khatanga
3 Infantrys moved from Sibirsky to Evenkia
1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
2 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Tank moved from Sverdlovsk to Kirov
2 Infantrys moved from Sverdlovsk to Perm
Place Units - Russians
1 Bunker placed in Kursk
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
2 Infantrys placed in Tashkent
1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
4 Infantrys and 1 Mech.Rocket placed in Sverdlovsk
3 Infantrys and 1 Tank placed in Arkhangelsk
7 Infantrys and 1 Tank placed in Moscow
Russians undo move 7.
2 Infantrys and 1 Mech.Rocket placed in Sverdlovsk
2 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Germans regular : 0.67
Russians regular : -3.17
@dawgoneit I think you’re up in our team game also
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Tank moved from E.Morocco to S.Algeria
French take S.Algeria from Italians
1 Tank moved from S.Algeria to E.Morocco
Purchase Units - French
French buy 1 Bunker, 1 Factory and 4 Infantrys; Remaining resources: 2 PUs;
Combat - French
Non Combat Move - French
1 Infantry moved from Equatoria to French Equatorial Africa
1 Infantry moved from Greenland to 8 Sea Zone
1 Cruiser and 1 Infantry moved from 8 Sea Zone to 29 Sea Zone
1 Infantry moved from 29 Sea Zone to Azores
1 Destroyer and 1 Transport moved from 16 Sea Zone to 29 Sea Zone
1 Fighter moved from Manchester to Azores
Place Units - French
1 Factory placed in French Equatorial Africa
1 Bunker and 4 Infantrys placed in E.Morocco
Turn Complete - French
French collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
4dc649e9-064b-4aff-8274-8c48b92cd65a-triplea_42177_4japan.tsvg
Game History
Round: 4
Combat Move - Yamamoto
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 B.Transport moved from 102 Sea Zone to 103 Sea Zone
1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Infantry moved from Rongelap to 103 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 2 Infantrys moved from 109 Sea Zone to West Papua
1 Infantry moved from Eniwetok to 102 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Infantry moved from Truk to 102 Sea Zone
1 Adv.Fighter, 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters, 3 Infantrys, 1 Submarine and 1 Transport moved from 102 Sea Zone to 109 Sea Zone
3 Infantrys moved from 109 Sea Zone to West Papua
1 Artillery moved from Mindanao to 107 Sea Zone
2 Artillerys moved from Davao to 107 Sea Zone
3 Artillerys and 3 Transports moved from 107 Sea Zone to 109 Sea Zone
3 Infantrys moved from Ponape to 109 Sea Zone
3 Artillerys and 3 Infantrys moved from 109 Sea Zone to West Papua
1 Transport moved from 107 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to West Papua
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from Mindanao to Samar
Yamamoto take Samar from Americans
1 Infantry and 1 Transport moved from 107 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to West Papua
2 Fighters moved from 107 Sea Zone to 111 Sea Zone
1 B.Transport, 1 Cruiser and 2 Infantrys moved from 85 Sea Zone to 107 Sea Zone
2 Tanks moved from Mindanao to 107 Sea Zone
1 Artillery, 4 Infantrys and 3 Tanks moved from Hollandia to West Papua
2 Infantrys and 2 Tanks moved from 107 Sea Zone to Hollandia
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Kiangsi
1 Artillery moved from Hunan to Kiangsi
1 Bomber moved from Kwangsi to 111 Sea Zone
1 Bomber moved from Hong Kong to 111 Sea Zone
2 Tanks moved from Bangkok to S.Thailand
Purchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 1 B.Carrier, 2 Destroyers and 1 Elite; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in West Papua
Yamamoto attack with 6 Artillerys, 14 Infantrys and 3 Tanks
Anzac defend with 4 Infantrys
Yamamoto roll dice for 2 Battleships and 1 Cruiser in West Papua, round 2 : 2/3 hits, 1.83 expected hits
2 Infantrys owned by the Anzac lost in West Papua
Yamamoto roll dice for 6 Artillerys, 14 Infantrys and 3 Tanks in West Papua, round 2 : 9/23 hits, 6.83 expected hits
Anzac roll dice for 2 Infantrys in West Papua, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac lost in West Papua
Yamamoto win, taking West Papua from Anzac with 6 Artillerys, 14 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Anzac: 4 Infantrys
Battle in 111 Sea Zone
Yamamoto attack with 2 Bombers and 2 Fighters
Anzac defend with 1 Submarine
Yamamoto roll dice for 2 Bombers and 2 Fighters in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 Submarine owned by the Anzac lost in 111 Sea Zone
Yamamoto win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Non Combat Move - Yamamoto
2 Fighters moved from 111 Sea Zone to 107 Sea Zone
2 Bombers moved from 111 Sea Zone to Davao
Place Units - Yamamoto
1 B.Carrier placed in 85 Sea Zone
3 Adv.Fighters placed in 85 Sea Zone
1 Destroyer placed in 107 Sea Zone
1 Destroyer placed in 85 Sea Zone
1 Elite placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.33
Anzac regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Chinese
1 Adv.Fighter moved from Shensi to Shansi
2 Infantrys moved from Hupeh to Anhwei
1 Artillery moved from Hupeh to Anhwei
1 Fighter moved from Hupeh to Shansi
1 Artillery and 1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Kweichow to Hunan
Chinese take Hunan from Yamamoto
1 Tank moved from N.French Indochina to Kwangsi
Chinese take Kwangsi from Hisaichi
1 Tank moved from Hupeh to Shanghai
Chinese take Shanghai from Hisaichi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Shansi
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 3 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 Adv.Fighter moved from Shansi to Hupeh
1 Fighter moved from Shansi to Hupeh
1 AAGun moved from Shensi to Hupeh
1 Tank moved from Chahar to Hupeh
2 Infantrys moved from Szechwan to Hupeh
4 Infantrys moved from Lanchow to Szechwan
4 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
3 Tanks moved from Gobi Altai to Shensi
2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Urumqi to Shensi
1 Infantry moved from Urumqi to E.Sinkiang
2 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Hisaichi regular : -0.33
359360b1-87b3-409c-acd2-715714d5a2f2-triplea_42177_4Hisa.tsvg
Game History
Round: 4
Combat Move - Hisaichi
2 Transports moved from 110 Sea Zone to 92 Sea Zone
4 Infantrys moved from Hong Kong to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to Kwangsi
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
Hisaichi take N.French Indochina from French
5 Infantrys moved from Kwangtung to Hunan
1 Infantry moved from Kwangtung to Kwangsi
1 Artillery and 1 Infantry moved from Banjarmasin to East And South Borneo
1 Artillery and 1 Infantry moved from Banjarmasin to West Borneo
1 Bomber moved from Bangkok to Kwangsi
1 Artillery and 1 Elite moved from Peking to Chahar
1 Adv.Fighter moved from Peking to Chahar
2 Tanks moved from Peking to Shantung
8 Infantrys moved from Changchun to Kirin
1 Artillery and 1 Infantry moved from Kirin to Khabarovsk
6 Infantrys moved from Kirin to Heilungchiang
1 Artillery, 1 Elite, 10 Infantrys and 1 Tank moved from Heilungchiang to Chita
3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks moved from Hulunbuir to Chita
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker, 2 Cruisers, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in West Borneo
Hisaichi attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in West Borneo
Hisaichi win, taking West Borneo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in East And South Borneo
Hisaichi attack with 1 Artillery and 1 Infantry
British defend with 1 Artillery
Hisaichi roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in East And South Borneo
Hisaichi roll dice for 1 Artillery in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in East And South Borneo, round 5 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in East And South Borneo, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in East And South Borneo
Hisaichi win, taking East And South Borneo from Dutch with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Artillery
Battle in Kwangsi
Hisaichi attack with 1 Bomber and 5 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Bomber and 5 Infantrys in Kwangsi, round 2 : 1/6 hits, 1.50 expected hits
Chinese roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Hunan
Hisaichi attack with 5 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 5 Infantrys in Hunan, round 2 : 0/5 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 5 Infantrys in Hunan, round 3 : 0/5 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 5 Infantrys in Hunan, round 4 : 0/5 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 5 Infantrys in Hunan, round 5 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 1 Elite
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Chahar, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Khabarovsk
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
1 Infantry owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Chita
Hisaichi attack with 4 Artillerys, 2 Elites, 14 Infantrys, 1 Marine and 4 Tanks
Russians defend with 1 Bunker and 5 Infantrys
Hisaichi roll dice for 4 Artillerys, 2 Elites, 14 Infantrys, 1 Marine and 4 Tanks in Chita, round 2 : 6/25 hits, 7.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 5 Infantrys in Chita, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Hisaichi lost in Chita
5 Infantrys owned by the Russians lost in Chita
Hisaichi roll dice for 4 Artillerys, 2 Elites, 12 Infantrys, 1 Marine and 4 Tanks in Chita, round 3 : 10/23 hits, 7.17 expected hits
Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 4 Artillerys, 2 Elites, 11 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 1 Bunker and 5 Infantrys
Non Combat Move - Hisaichi
1 Adv.Fighter moved from Chahar to Shantung
1 Bomber moved from Kwangsi to Hong Kong
1 Fighter moved from Banjarmasin to Malaya
Place Units - Hisaichi
1 Bunker and 1 Factory placed in Malaya
2 Cruisers placed in 110 Sea Zone
1 Elite and 2 Infantrys placed in Peking
3 Infantrys placed in Hulunbuir
3 Infantrys placed in Heilungchiang
Turn Complete - Hisaichi
Hisaichi collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50
Russians regular : 1.00
Dutch regular : -0.67
Hisaichi regular : -1.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - British
2 Artillerys and 4 Infantrys moved from Burma to S.Thailand
1 Infantry moved from Burma to S.Thailand
1 Adv.Fighter moved from Madras to S.Thailand
2 Artillerys and 6 Infantrys moved from New Valley to Kufra
1 Fighter moved from New Valley to Kufra
4 Fighters moved from 56 Sea Zone to Kufra
Purchase Units - British
British buy 2 Artillerys, 1 Battleship, 2 Destroyers, 13 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 1 PUs;
Combat - British
Battle in S.Thailand
British attack with 1 Adv.Fighter, 2 Artillerys and 5 Infantrys
Yamamoto defend with 2 Tanks; Thai defend with 2 Infantrys
British roll dice for 1 Adv.Fighter, 2 Artillerys and 5 Infantrys in S.Thailand, round 2 : 2/8 hits, 2.33 expected hits
Thai roll dice for 2 Infantrys and 2 Tanks in S.Thailand, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the British lost in S.Thailand
2 Infantrys owned by the Thai lost in S.Thailand
British roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Infantrys in S.Thailand, round 3 : 3/6 hits, 2.00 expected hits
Thai roll dice for 2 Tanks in S.Thailand, round 3 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the British lost in S.Thailand
2 Tanks owned by the Yamamoto lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Adv.Fighter, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 4 Infantrys
Casualties for Thai: 2 Infantrys
Casualties for Yamamoto: 2 Tanks
Battle in Kufra
British attack with 2 Artillerys, 5 Fighters and 6 Infantrys
Italians defend with 7 Infantrys
British roll dice for 2 Artillerys, 5 Fighters and 6 Infantrys in Kufra, round 2 : 2/13 hits, 3.67 expected hits
Italians roll dice for 7 Infantrys in Kufra, round 2 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the British lost in Kufra
2 Infantrys owned by the Italians lost in Kufra
British roll dice for 2 Artillerys, 5 Fighters and 3 Infantrys in Kufra, round 3 : 2/10 hits, 3.17 expected hits
Italians roll dice for 5 Infantrys in Kufra, round 3 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the British lost in Kufra
2 Infantrys owned by the Italians lost in Kufra
British roll dice for 2 Artillerys, 5 Fighters and 1 Infantry in Kufra, round 4 : 2/8 hits, 2.67 expected hits
Italians roll dice for 3 Infantrys in Kufra, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Kufra
2 Infantrys owned by the Italians lost in Kufra
British roll dice for 2 Artillerys and 5 Fighters in Kufra, round 5 : 1/7 hits, 2.33 expected hits
Italians roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 2 Artillerys and 5 Fighters remaining. Battle score for attacker is 2
Casualties for British: 6 Infantrys
Casualties for Italians: 7 Infantrys
Non Combat Move - British
4 Fighters moved from Kufra to 56 Sea Zone
1 Fighter moved from Kufra to New Valley
2 Artillerys and 4 Infantrys moved from Lower Egypt to New Valley
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Nubia to New Valley
1 Infantry moved from Italian East Africa to Nubia
1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
3 Infantrys moved from Cairo to Lower Egypt
1 Adv.Fighter moved from S.Thailand to Burma
1 Artillery and 3 Infantrys moved from Assam to Burma
1 Artillery moved from Assam to Yunnan
1 Artillery moved from Hyderabad to Calcutta
1 Tank moved from Delhi to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
1 Artillery and 3 Infantrys moved from Madras to 60 Sea Zone
1 Artillery and 3 Infantrys moved from 60 Sea Zone to Assam
2 Infantrys moved from Oahu to 90 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 11 Sea Zone
1 Infantry and 1 Tank moved from 11 Sea Zone to Manchester
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Manchester
2 Tanks moved from Munster to Northern Ireland
1 Infantry moved from Munster to Dublin
1 Submarine moved from 67 Sea Zone to 122 Sea Zone
Place Units - British
1 Destroyer placed in 60 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
3 Infantrys placed in Madras
1 Battleship, 1 Destroyer and 2 Submarines placed in 56 Sea Zone
1 Artillery and 1 Infantry placed in Cairo
3 Infantrys placed in W.Iran
3 Infantrys placed in Italian East Africa
2 Submarines placed in 11 Sea Zone
Turn Complete - British
British collect 103 PUs; end with 104 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Thai regular : 1.33
British regular : -4.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Anzac
Anzac buy 1 Bunker, 1 Destroyer and 11 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Transport moved from 120 Sea Zone to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to Port Moresby
1 Infantry moved from Milne Bay to Port Moresby
2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports moved from 67 Sea Zone to 122 Sea Zone
1 Cruiser moved from 120 Sea Zone to 122 Sea Zone
1 Infantry moved from North New Zealand to Wellington
2 Infantrys moved from New South Wales to 122 Sea Zone
2 Infantrys moved from 122 Sea Zone to Wellington
Place Units - Anzac
1 Bunker and 3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
3 Infantrys placed in Broome
1 Destroyer placed in 122 Sea Zone
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 2 Infantrys and 1 Tank moved from Merauke to Hollandia
Purchase Units - Dutch
Dutch buy 2 Artillerys, 3 Bunkers and 1 Elite; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Hollandia
Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 2 Infantrys and 2 Tanks
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Hollandia, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Dutch lost in Hollandia
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 3 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Hollandia, round 3 : 3/4 hits, 1.67 expected hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Hollandia
2 Infantrys owned by the Yamamoto lost in Hollandia
Yamamoto win with 2 Tanks remaining. Battle score for attacker is -9
Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Soembawa
1 Bunker placed in Timor
2 Artillerys and 1 Elite placed in Suriname
Turn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Dutch regular : -0.50
cfb98007-f385-4fe7-a306-544d194895c0-Finn.tsvg
Game History
Round: 4
Combat Move - Finns
1 Elite and 1 Infantry moved from Tampere to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Upper Norrland
1 Infantry and 1 Tank moved from Lapland to Upper Norrland
1 Fighter moved from Oulu to Upper Norrland
1 Infantry moved from Vyborg to Oulu
3 Infantrys moved from Tampere to Oulu
1 Infantry moved from Vyborg to Oulu
3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Finns
Battle in Upper Norrland
Finns attack with 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Finns roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Upper Norrland, round 2 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Upper Norrland
1 Infantry owned by the Neutral lost in Upper Norrland
Finns roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Upper Norrland, round 3 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Upper Norrland, round 4 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Upper Norrland
1 Infantry owned by the Neutral lost in Upper Norrland
Finns loses 0 PUs for violating Upper Norrlands neutrality.
Finns win, taking Upper Norrland from Neutral with 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Upper Norrland to Oulu
Place Units - Finns
1 Transport placed in 24 Sea Zone
4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : -1.17
Neutral regular : 0.67
87c84f8e-12bf-45c1-9bd2-b7423e782a75-Rom.tsvg
Game History
Round: 4
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
2 Infantrys moved from E.Romania to Bulgaria
2 Infantrys moved from Bulgaria to Greece
1 Infantry moved from E.Romania to Vinnytsia
3 Infantrys moved from Bucharest to E.Romania
1 Adv.Fighter moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 1 PUs;
Non Combat Move - Romanians
Place Units - Romanians
1 Adv.Fighter and 3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
5d753ce4-97b3-40fb-a244-20e182acadb3-Thai.tsvg
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from S.French Indochina to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.Thailand
6 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 7 Infantrys
British defend with 2 Artillerys and 1 Infantry
Thai roll dice for 7 Infantrys in S.Thailand, round 2 : 0/7 hits, 1.17 expected hits
British roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Thai lost in S.Thailand
Thai roll dice for 5 Infantrys in S.Thailand, round 3 : 1/5 hits, 0.83 expected hits
British roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 5 Infantrys in S.Thailand, round 4 : 0/5 hits, 0.83 expected hits
British roll dice for 2 Artillerys in S.Thailand, round 4 : 0/2 hits, 0.67 expected hits
Thai roll dice for 5 Infantrys in S.Thailand, round 5 : 0/5 hits, 0.83 expected hits
British roll dice for 2 Artillerys in S.Thailand, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 4 Infantrys in S.Thailand, round 6 : 0/4 hits, 0.67 expected hits
British roll dice for 2 Artillerys in S.Thailand, round 6 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 3 Infantrys in S.Thailand, round 7 : 1/3 hits, 0.50 expected hits
British roll dice for 2 Artillerys in S.Thailand, round 7 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in S.Thailand
1 Artillery owned by the British lost in S.Thailand
Thai roll dice for 2 Infantrys in S.Thailand, round 8 : 1/2 hits, 0.33 expected hits
British roll dice for 1 Artillery in S.Thailand, round 8 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Thai: 5 Infantrys
Casualties for British: 2 Artillerys and 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Elite and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Thai regular : -2.17
British regular : 0.00