@Ghostglider note - edited sub from 34 to kill lone TP instead of go to 55
L25 PTV axis-dominion (+15) vs 666
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TripleA Move Summary: British round 4
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4 Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 2 fighters moved from 83 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 56 Sea Zone 6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone Combat - Americans Battle in Guam Battle in Caroline Islands Americans attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Guam from Japanese, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 56 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 56 Sea Zone to Queensland 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 fighter moved from Eastern United States to 104 Sea Zone 1 armour and 1 mech_infantry moved from Western United States to Central United States 1 marine moved from Queensland to 55 Sea Zone 4 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 55 Sea Zone to 50 Sea Zone 1 destroyer moved from 50 Sea Zone to 27 Sea Zone 4 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 50 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 78 Sea Zone to 73 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States 3 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Szechwan 3 infantry moved from Tsinghai to Inner Mongolia 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 2 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 2 fighters moved from 83 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 4 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/7 hits, 2.67 expected hits Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Trans-Jordan 4 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 83 Sea Zone 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 83 Sea Zone 1 marine moved from 83 Sea Zone to Egypt 2 aaGuns and 10 infantry moved from Burma to Eastern India 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia Place Units - British 1 transport placed in 109 Sea Zone 1 fighter and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6,3,5,5,3,1 British collect 27 PUs (3 lost to blockades); end with 28 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 1.17 Italians regular : -0.33 Japanese regular : 2.33 British regular : 2.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield Eastern United States : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 marine Central United States : 2 aaGuns, 1 armour, 1 factory_major and 1 mech_infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry Tsinghai : 1 fighter and 5 infantry Szechwan : 1 infantry Iceland : 1 airfield Belgian Congo : 1 armour Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Trans-Jordan : 2 infantry Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber New Brunswick Nova Scotia : 1 artillery and 1 infantry Egypt : 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry, 1 marine and 1 mech_infantry Eastern India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 21 infantry Queensland : 1 aaGun, 2 fighters and 2 infantry French Madagascar : 1 flag Northwest Persia : 1 flag Southern Persia : 1 flag, 2 infantry 26 Sea Zone : 1 destroyer 34 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters, 3 marines, 1 tactical_bomber and 2 transports 83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 22 Sea Zone : 1 transport 104 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 3 transports 73 Sea Zone : 1 destroyer, 1 submarine and 1 transport 109 Sea Zone : 1 flag, 1 transport Northeast Persia : 1 flag 27 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport 55 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 70 Russians : 40 / 43 Japanese : 61 / 70 Americans : 50 / 70 Chinese : 5 / 7 British : 30 / 28 UK_Pacific : 7 / 9 Italians : 16 / 38 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 56 Sea Zone 6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone Combat - Americans Battle in Guam Battle in Caroline Islands Americans attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Guam from Japanese, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 56 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 56 Sea Zone to Queensland 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 fighter moved from Eastern United States to 104 Sea Zone 1 armour and 1 mech_infantry moved from Western United States to Central United States 1 marine moved from Queensland to 55 Sea Zone 4 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 55 Sea Zone to 50 Sea Zone 1 destroyer moved from 50 Sea Zone to 27 Sea Zone 4 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 50 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 78 Sea Zone to 73 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States 3 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Szechwan 3 infantry moved from Tsinghai to Inner Mongolia 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 2 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 2 fighters moved from 83 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 4 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/7 hits, 2.67 expected hits Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Trans-Jordan 4 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 83 Sea Zone 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 83 Sea Zone 1 marine moved from 83 Sea Zone to Egypt 2 aaGuns and 10 infantry moved from Burma to Eastern India 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia Place Units - British 1 transport placed in 109 Sea Zone 1 fighter and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6,3,5,5,3,1 British collect 27 PUs (3 lost to blockades); end with 28 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 1.17 Italians regular : -0.33 Japanese regular : 2.33 British regular : 2.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield Eastern United States : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 marine Central United States : 2 aaGuns, 1 armour, 1 factory_major and 1 mech_infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry Tsinghai : 1 fighter and 5 infantry Szechwan : 1 infantry Iceland : 1 airfield Belgian Congo : 1 armour Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Trans-Jordan : 2 infantry Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber New Brunswick Nova Scotia : 1 artillery and 1 infantry Egypt : 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry, 1 marine and 1 mech_infantry Eastern India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 21 infantry Queensland : 1 aaGun, 2 fighters and 2 infantry French Madagascar : 1 flag Northwest Persia : 1 flag Southern Persia : 1 flag, 2 infantry 26 Sea Zone : 1 destroyer 34 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters, 3 marines, 1 tactical_bomber and 2 transports 83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 22 Sea Zone : 1 transport 104 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 3 transports 73 Sea Zone : 1 destroyer, 1 submarine and 1 transport 109 Sea Zone : 1 flag, 1 transport Northeast Persia : 1 flag 27 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport 55 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 70 Russians : 40 / 43 Japanese : 61 / 70 Americans : 50 / 70 Chinese : 5 / 7 British : 30 / 28 UK_Pacific : 7 / 9 Italians : 16 / 38 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
@axis-dominion JPN defenders in CHI 4-5 hits @ 2 that turn…absolute relentless killers…smh
I don’t think this will be a long game. The pressure you are putting on the UK & UKP is impressive, I might copy.
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 3 artilleries, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 bomber and 2 fighters moved from Alexandria to Trans-Jordan -
i’m going to assume no scramble in TJ of your one fig
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 3 artilleries, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 bomber and 2 fighters moved from Alexandria to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan 2 infantry owned by the British lost in Trans-Jordan Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Alexandria 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Yugoslavia to 99 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 99 Sea Zone to 100 Sea Zone 3 artilleries and 5 infantry moved from 100 Sea Zone to Alexandria 2 transports moved from 100 Sea Zone to 97 Sea Zone 2 fighters moved from Trans-Jordan to Alexandria 1 bomber moved from Trans-Jordan to Southern Italy 1 aaGun, 2 armour and 1 infantry moved from Eastern Poland to Western Ukraine 1 marine moved from Syria to 100 Sea Zone 1 marine moved from 100 Sea Zone to Alexandria Place Units - Italians 1 transport placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : 1.33 -
well you just defended TJ impressively well, and your attack wiped out 4 ita inf for your one brit, so not rolling so bad yourself!
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from Queensland to 55 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from New Guinea to 55 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 marine placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry Egypt : 2 infantry New South Wales : 1 factory_minor, 1 harbour and 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour 64 Sea Zone : 1 destroyer 34 Sea Zone : 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport 83 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 70 Russians : 40 / 43 Japanese : 61 / 70 Americans : 50 / 70 Chinese : 5 / 7 British : 30 / 28 UK_Pacific : 7 / 9 Italians : 16 / 35 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 factory_minor, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Trans-Jordan Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 infantry moved from Nigeria to French Central Africa Germans take French Central Africa from Neutral_Axis 9 armour, 5 artilleries, 8 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine 1 aaGun, 1 artillery and 21 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Bessarabia 5 infantry moved from Germany to Poland 2 fighters moved from Western Germany to Gibraltar 2 fighters moved from 94 Sea Zone to Gibraltar 1 carrier moved from 94 Sea Zone to 100 Sea Zone 1 fighter moved from Alexandria to 100 Sea Zone 1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Gold Coast to French West Africa 1 submarine moved from 85 Sea Zone to 87 Sea Zone 2 infantry moved from Bulgaria to Greece 1 fighter moved from Alexandria to 94 Sea Zone 1 tactical_bomber moved from Alexandria to 94 Sea Zone 2 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad 1 infantry moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Vyborg 2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Alexandria to 100 Sea Zone Place Units - Germans 1 factory_minor placed in Leningrad 2 fighters and 1 submarine placed in 113 Sea Zone 1 transport placed in 95 Sea Zone 1 artillery and 1 infantry placed in Southern France Germans undo move 4. 2 infantry placed in Southern France 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Vologda to Novgorod 1 fighter moved from Gorky to Novgorod 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Vologda to Novgorod 1 fighter moved from Gorky to Novgorod 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 5 infantry moved from Sakha to Buryatia 1 aaGun and 5 infantry moved from Siberia to Amur 3 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Stalingrad to Rostov 2 aaGuns moved from Bryansk to Smolensk 1 artillery and 9 infantry moved from Russia to Smolensk 1 artillery moved from Bryansk to Smolensk 2 armour, 24 infantry and 2 mech_infantrys moved from Bryansk to Kursk 1 fighter moved from Novgorod to Russia 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Russians 3 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.67Territory Summary for Russians :
Siberia : 1 aaGun, 1 factory_minor and 7 infantry Smolensk : 2 aaGuns, 2 artilleries and 9 infantry Eastern Poland : 1 infantry Russia : 1 airfield, 3 armour, 1 factory_major, 1 fighter and 5 mech_infantrys Karelia : 1 infantry Kursk : 2 aaGuns, 2 armour, 3 artilleries, 47 infantry and 2 mech_infantrys Buryatia : 2 artilleries and 5 infantry Urals : 1 factory_minor Baltic States : 1 infantry Rostov : 4 infantry Stalingrad : 1 artillery, 1 factory_minor and 1 infantry Amur : 1 aaGun and 5 infantry Northern Sinkiang : 3 infantry Egypt : 1 fighter and 1 tactical_bomber 118 Sea Zone : 1 cruiser and 1 submarine 109 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 74 Russians : 40 / 42 Japanese : 61 / 70 Americans : 50 / 70 Chinese : 5 / 7 British : 29 / 28 UK_Pacific : 7 / 9 Italians : 14 / 35 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0





