@cwglee51 I still get this though:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
4 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
2 armour moved from Ukraine to Rostov
1 bomber moved from Yugoslavia to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
1 destroyer owned by the French lost in 92 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Rostov
Italians attack with 3 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 4 infantry and 1 mech_infantry in Rostov, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Ukraine to Rostov
2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern France
1 mech_infantry moved from Northern Italy to Western Germany
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
Place Units - Italians
3 infantry placed in Southern France
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -0.33
Russians regular : 0.67
British regular : -0.33
Assumed no scramble due to a negative TUV on your part, if you want to scramble it and roll for the fighter you can do it on the forums and just remove your fighter (and an Italian one if it hits). Thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Queensland to 35 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in 35 Sea Zone
ANZAC attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Philippines
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from 35 Sea Zone to New Guinea
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
1 fighter moved from United Kingdom to Gibraltar
Combat - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.33
@Jacob16 - is this game still active?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Germany to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
2 fighters and 4 tactical_bombers moved from Southern Italy to Bryansk
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Caucasus to Ukraine
2 aaGuns, 15 armour, 10 artilleries, 26 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
1 artillery and 2 infantry moved from Novgorod to Belarus
6 infantry moved from France to Western Germany
3 aaGuns, 4 infantry and 2 mech_infantrys moved from Western Germany to Germany
5 armour moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Slovakia Hungary to Germany
Place Units - Germans
3 armour placed in Ukraine
4 bombers, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Germany to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
2 fighters and 4 tactical_bombers moved from Southern Italy to Bryansk
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Caucasus to Ukraine
2 aaGuns, 15 armour, 10 artilleries, 26 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
1 artillery and 2 infantry moved from Novgorod to Belarus
6 infantry moved from France to Western Germany
3 aaGuns, 4 infantry and 2 mech_infantrys moved from Western Germany to Germany
5 armour moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Slovakia Hungary to Germany
Place Units - Germans
3 armour placed in Ukraine
4 bombers, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Amur to Manchuria
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
3 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2
Russians collect 19 PUs (3 lost to blockades); end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 8 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Siam to Borneo
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to 44 Sea Zone
1 tactical_bomber moved from Siam to 35 Sea Zone
1 fighter moved from Siam to 41 Sea Zone
2 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from India to West India
2 bombers, 8 fighters and 6 tactical_bombers moved from French Indo China to West India
1 bomber moved from Siam to West India
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 43 Sea Zone
6 infantry moved from Jehol to Chahar
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 2 armour, 7 artilleries, 3 bombers, 8 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 3 aaGuns, 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys
British roll AA dice in West India : 2/9 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in West India
Japanese roll dice for 2 armour, 7 artilleries, 3 bombers, 6 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers in West India, round 2 : 15/37 hits, 15.67 expected hits
Combat Hit Differential Summary :
Japanese regular : -0.67
British AA : 0.50
@cwglee51 OOL in that battle?
@Jacob16 max defense pls
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 8 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Siam to Borneo
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to 44 Sea Zone
1 tactical_bomber moved from Siam to 35 Sea Zone
1 fighter moved from Siam to 41 Sea Zone
2 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from India to West India
2 bombers, 8 fighters and 6 tactical_bombers moved from French Indo China to West India
1 bomber moved from Siam to West India
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 43 Sea Zone
6 infantry moved from Jehol to Chahar
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 2 armour, 7 artilleries, 3 bombers, 8 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 3 aaGuns, 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys
British roll AA dice in West India : 2/9 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in West India
Japanese roll dice for 2 armour, 7 artilleries, 3 bombers, 6 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers in West India, round 2 : 15/37 hits, 15.67 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys in West India, round 2 : 8/24 hits, 8.33 expected hits
8 infantry owned by the Japanese lost in West India
3 aaGuns owned by the British and 12 infantry owned by the British lost in West India
Japanese roll dice for 2 armour, 7 artilleries, 3 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers in West India, round 3 : 12/29 hits, 14.00 expected hits
UK_Pacific roll dice for 2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys in West India, round 3 : 4/12 hits, 4.33 expected hits
4 infantry owned by the Japanese lost in West India
2 mech_infantrys owned by the British, 5 artilleries owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 7 artilleries, 3 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 2 fighters and 12 infantry
Casualties for British: 3 aaGuns, 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 3/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Chahar
Japanese attack with 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry in Chahar, round 2 : 0/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 infantry in Chahar, round 3 : 0/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 infantry in Chahar, round 4 : 0/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 infantry in Chahar, round 5 : 0/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 infantry in Chahar, round 6 : 3/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 aaGuns moved from Jehol to Chahar
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from French Indo China to Kiangsi
1 infantry moved from Burma to India
1 mech_infantry moved from Malaya to French Indo China
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
6 fighters and 6 tactical_bombers moved from West India to India
3 bombers moved from West India to India
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 destroyers and 3 transports placed in 6 Sea Zone
3 infantry placed in India
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in India
Japanese undo move 2.
3 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 1.50
Japanese regular : -3.00
British AA : 0.50
ANZAC regular : -1.17
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Finland, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Japanese to Americans
EDIT: Turning off Edit Mode
3 fighters moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 battleship moved from 54 Sea Zone to 44 Sea Zone
4 carriers, 2 cruisers and 4 destroyers moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 16 Sea Zone to Midway
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to Norway
2 fighters moved from Finland to 112 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Norway
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
15 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Norway to Novgorod
4 fighters and 1 tactical_bomber moved from Norway to Russia
2 mech_infantrys moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
2 transports moved from 79 Sea Zone to 76 Sea Zone
2 fighters moved from 112 Sea Zone to Karelia
1 armour and 1 mech_infantry moved from Norway to Karelia
4 infantry moved from Norway to Finland
Combat - British
Battle in Novgorod
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Novgorod
British roll dice for 1 artillery and 1 bomber in Novgorod, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -12
Casualties for British: 1 bomber and 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Karelia
1 infantry owned by the Germans lost in Karelia
British roll dice for 1 armour and 2 fighters in Karelia, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Karelia
1 infantry owned by the Germans lost in Karelia
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Caucasus
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
2 fighters moved from Karelia to Finland
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 105 Sea Zone
6 mech_infantrys moved from Eastern Persia to Northwest Persia
4 mech_infantrys moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Norway: 2 fighters
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 0.00
Germans regular : 1.67
British regular : -2.50
@Jacob16 - is this game still going on?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Caucasus
1 bomber moved from Southern France to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Samara
Italians take Samara from Russians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 mech_infantry moved from Ukraine to Smolensk
1 armour moved from Rostov to Smolensk
1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Rostov to Bryansk
1 bomber moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Northern Italy to Germany
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern France to France
1 artillery moved from France to Western Germany
Place Units - Italians
3 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 3.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 bomber moved from New Guinea to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to Celebes: 1 artillery
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
15 armour, 11 artilleries, 2 fighters, 27 infantry, 10 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Western Ukraine to Russia
5 armour and 1 mech_infantry moved from Western Ukraine to Russia
3 armour and 2 bombers moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
4 bombers moved from Germany to Russia
1 artillery and 1 infantry moved from Belarus to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
British defend with 1 artillery; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Russia
Germans attack with 24 armour, 11 artilleries, 6 bombers, 3 fighters, 27 infantry, 14 mech_infantrys and 5 tactical_bombers
British defend with 6 fighters and 2 tactical_bombers; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 6 fighters, 63 infantry, 1 mech_infantry and 2 tactical_bombers
Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 24 armour, 11 artilleries, 6 bombers, 1 fighter, 27 infantry, 14 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 40/88 hits, 32.17 expected hits
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 8.17
Russians AA : 0.00
OOL? in moscow?
@Jacob16 Max defense of course…woof nice start for dice for you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
15 armour, 11 artilleries, 2 fighters, 27 infantry, 10 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Western Ukraine to Russia
5 armour and 1 mech_infantry moved from Western Ukraine to Russia
3 armour and 2 bombers moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
4 bombers moved from Germany to Russia
1 artillery and 1 infantry moved from Belarus to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
British defend with 1 artillery; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Russia
Germans attack with 24 armour, 11 artilleries, 6 bombers, 3 fighters, 27 infantry, 14 mech_infantrys and 5 tactical_bombers
British defend with 6 fighters and 2 tactical_bombers; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 6 fighters, 63 infantry, 1 mech_infantry and 2 tactical_bombers
Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 24 armour, 11 artilleries, 6 bombers, 1 fighter, 27 infantry, 14 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 40/88 hits, 32.17 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 12 fighters, 63 infantry, 1 mech_infantry and 4 tactical_bombers in Russia, round 2 : 44/87 hits, 34.00 expected hits
5 artilleries owned by the Germans, 27 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
36 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 24 armour, 6 artilleries, 6 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 24/44 hits, 22.50 expected hits
Russians roll dice for 2 armour, 5 artilleries, 12 fighters, 27 infantry, 1 mech_infantry and 4 tactical_bombers in Russia, round 3 : 18/51 hits, 22.00 expected hits
6 artilleries owned by the Germans, 10 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
24 infantry owned by the Russians lost in Russia
Germans roll dice for 14 armour, 6 bombers, 1 fighter and 5 tactical_bombers in Russia, round 4 : 20/26 hits, 14.83 expected hits
Russians roll dice for 2 armour, 5 artilleries, 12 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Russia, round 4 : 13/27 hits, 14.00 expected hits
12 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 5 fighters owned by the Russians, 2 tactical_bombers owned by the Russians, 2 armour owned by the Russians, 2 tactical_bombers owned by the British and 5 artilleries owned by the Russians lost in Russia
Germans roll dice for 2 armour, 6 bombers, 1 fighter and 4 tactical_bombers in Russia, round 5 : 6/13 hits, 8.00 expected hits
Russians roll dice for 7 fighters in Russia, round 5 : 5/7 hits, 4.67 expected hits
1 fighter owned by the Germans, 1 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Russia
1 fighter owned by the Russians and 5 fighters owned by the British lost in Russia
Germans roll dice for 1 armour, 6 bombers and 1 tactical_bomber in Russia, round 6 : 6/8 hits, 5.17 expected hits
Russians roll dice for 1 fighter in Russia, round 6 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in Russia
1 fighter owned by the British lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 6 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 23 armour, 11 artilleries, 3 fighters, 27 infantry, 14 mech_infantrys and 5 tactical_bombers
Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 6 fighters, 63 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 6 fighters and 2 tactical_bombers
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Belarus
2 bombers moved from Russia to Ukraine
4 bombers moved from Russia to Tambov
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 armour, 2 bombers and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : 5.33
Germans regular : 13.67
Russians AA : 0.00
@cwglee51 Hey been a couple weeks, how are things going?