BOOM AND DOOM!
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Italians 2 Infantrys moved from Tripoli to Ghadames 2 Fighters moved from Tripoli to Ghadames 1 Destroyer and 1 Submarine moved from 47 Sea Zone to 46 Sea Zone 1 Adv.Fighter moved from 45 Sea Zone to 46 Sea Zone 1 Fighter moved from 45 Sea Zone to 46 Sea Zone Purchase Units - Italians Italians buy 2 Bunkers, 1 Elite and 19 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 46 Sea Zone Italians attack with 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 1 Submarine British defend with 1 Submarine Italians roll dice for 1 Submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 46 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits 1 Submarine owned by the Italians lost in 46 Sea Zone 1 Submarine owned by the British lost in 46 Sea Zone Italians win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 Submarine Casualties for British: 1 Submarine Battle in Ghadames Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Fighters and 2 Infantrys in Ghadames, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Ghadames, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Ghadames 1 Infantry owned by the British lost in Ghadames Italians win, taking Ghadames from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Ghadames to Tripoli 1 Adv.Fighter and 1 Fighter moved from 46 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia 1 Infantry moved from Tunis to S.Tunisia 2 Transports moved from 47 Sea Zone to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tripoli 1 Destroyer moved from 47 Sea Zone to 48 Sea Zone 1 Transport moved from 45 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tripoli Place Units - Italians 1 Bunker and 4 Infantrys placed in Greece 1 Bunker and 4 Infantrys placed in Tunis 10 Infantrys placed in Rome 1 Elite and 1 Infantry placed in Provence Turn Complete - Italians Italians collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Italians regular : 2.50 British regular : 1.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - French 1 Adv.Fighter moved from Kufra to S.Tunisia 1 Infantry moved from S.Algeria to S.Tunisia 1 Fighter moved from E.Morocco to S.Tunisia 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank moved from Adana to Izmir Purchase Units - French French buy 2 Artillerys, 1 Elite, 3 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 1 PUs; Combat - French Battle in Izmir French attack with 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank Neutral defend with 2 Infantrys and 1 Tank French roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Izmir, round 2 : 2/7 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Izmir French roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Izmir, round 3 : 1/7 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Izmir, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Izmir 1 Tank owned by the Neutral lost in Izmir French loses 0 PUs for violating Izmirs neutrality. French win, taking Izmir from Neutral with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Neutral: 2 Infantrys and 1 Tank Casualties for French: 1 Infantry Battle in S.Tunisia French attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in S.Tunisia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in S.Tunisia, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in S.Tunisia, round 4 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in S.Tunisia, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Tunisia 1 Infantry owned by the Italians lost in S.Tunisia French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter and 1 Fighter moved from S.Tunisia to S.Algeria 1 AAGun, 1 Artillery, 1 Elite, 10 Infantrys and 6 Tanks moved from E.Morocco to S.Algeria 1 Artillery and 2 Infantrys moved from Mauritania to W.Morocco 1 Tank moved from Mauritania to E.Morocco 1 Artillery and 1 Elite moved from French Sudan to Mauritania 1 Mech.Inf moved from French Equatorial Africa to W.Morocco 1 Tank moved from French Equatorial Africa to Mauritania 1 Adv.Fighter moved from French Equatorial Africa to E.Morocco 6 Infantrys moved from Syria to Adana Place Units - French 2 Infantrys placed in Syria 2 Artillerys, 1 Elite and 1 Infantry placed in E.Morocco 1 Mech.Inf and 2 Tanks placed in French Equatorial Africa Turning on Edit Mode EDIT: Removing units owned by French from 6 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport EDIT: Adding units owned by French to 11 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Transport EDIT: Turning off Edit Mode Turn Complete - French French collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -0.33 French regular : -4.00 Neutral regular : -0.67 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 1 Destroyer moved from 85 Sea Zone to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 3 Adv.Fighters, 2 Fighters and 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Artillery and 1 Infantry moved from N.French Indochina to Kwangsi 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Fighter and 3 Transports moved from 110 Sea Zone to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Bunkers, 2 Destroyers and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Iwo Jima Yamamoto attack with 3 Adv.Fighters, 2 Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 84 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter Americans defend with 1 S.Submarine and 1 Submarine Americans roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 84 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 84 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 S.Submarine and 1 Submarine Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to 85 Sea Zone 3 Adv.Fighters and 2 Fighters moved from Iwo Jima to 85 Sea Zone 6 Infantrys moved from Hong Kong to Kwangtung Place Units - Yamamoto 1 Bunker and 8 Infantrys placed in Tokyo 1 Bunker and 4 Infantrys placed in Hong Kong Yamamoto undo move 1. 2 Destroyers placed in 85 Sea Zone 1 Bunker and 6 Infantrys placed in Tokyo 2 Infantrys placed in Hong Kong 1 Bunker placed in Tohoku Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -0.83 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 1 Destroyer moved from 85 Sea Zone to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 3 Adv.Fighters, 2 Fighters and 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Artillery and 1 Infantry moved from N.French Indochina to Kwangsi 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Fighter and 3 Transports moved from 110 Sea Zone to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Bunkers, 2 Destroyers and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Iwo Jima Yamamoto attack with 3 Adv.Fighters, 2 Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 84 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter Americans defend with 1 S.Submarine and 1 Submarine Americans roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 84 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 84 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 S.Submarine and 1 Submarine Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to 85 Sea Zone 3 Adv.Fighters and 2 Fighters moved from Iwo Jima to 85 Sea Zone 6 Infantrys moved from Hong Kong to Kwangtung Place Units - Yamamoto 1 Bunker and 8 Infantrys placed in Tokyo 1 Bunker and 4 Infantrys placed in Hong Kong Yamamoto undo move 1. 2 Destroyers placed in 85 Sea Zone 1 Bunker and 6 Infantrys placed in Tokyo 2 Infantrys placed in Hong Kong 1 Bunker placed in Tohoku Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -0.83 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Chinese 1 Artillery and 1 Elite moved from Chahar to Peking 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Yamamoto 2 Infantrys and 1 Tank moved from Chahar to Shantung 1 Infantry moved from Anhwei to Shantung 2 Tanks moved from Shansi to Shantung 2 Adv.Fighters moved from Hupeh to Shantung 1 Fighter moved from Hupeh to Shantung 2 Tanks moved from Hupeh to Shantung Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shantung Chinese attack with 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 5 Tanks Hisaichi defend with 2 Artillerys and 3 Infantrys Chinese roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 5 Tanks in Shantung, round 2 : 6/11 hits, 4.33 expected hits Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Shantung, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Chinese lost in Shantung 3 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 2 Adv.Fighters, 1 Fighter and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 2 Artillerys and 3 Infantrys Battle in Peking Chinese attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Elite in Peking, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Peking Chinese roll dice for 1 Artillery in Peking, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Peking, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Peking, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Chinese: 1 Elite Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Suiyuan to Chahar 2 Adv.Fighters and 1 Fighter moved from Shantung to Hupeh 3 Artillerys and 2 Elites moved from Hunan to Anhwei 1 Infantry moved from Hupeh to Hunan 1 Elite and 1 Infantry moved from Hupeh to Anhwei 2 Artillerys moved from Hupeh to Anhwei 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Szechwan to Kweichow 1 Artillery and 3 Infantrys moved from Szechwan to Hupeh 2 Infantrys moved from Ningsia to Suiyuan 3 Infantrys moved from Lanchow to Szechwan 1 Tank moved from Ningsia to Hupeh 1 Tank moved from Gobi Altai to Suiyuan 2 Tanks moved from Gobi Altai to Shensi 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 3 Infantrys moved from E.Qinghai to Ningsia 1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 1 Elite placed in Hupeh 6 Infantrys placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Hisaichi regular : 1.33 -
TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Liaoning to Peking 1 Adv.Fighter moved from Liaoning to Peking 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya Purchase Units - Hisaichi Hisaichi repair damage of 3x Factory; Remaining resources: 48 PUs; Hisaichi buy 1 AAGun, 2 Destroyers, 1 Elite and 12 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Peking Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Chinese defend with 1 Artillery Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Peking, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Peking, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Peking Hisaichi win, taking Peking from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Malaya Hisaichi attack with 1 Artillery and 1 Infantry British defend with 1 AAGun and 1 Factory; Anzac defend with 1 Artillery Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Anzac lost in Malaya Hisaichi win, taking Malaya from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Non Combat Move - Hisaichi 1 Adv.Fighter moved from Peking to Liaoning Place Units - Hisaichi 4 Infantrys placed in Liaoning 1 AAGun and 5 Infantrys placed in Changchun 2 Destroyers placed in 84 Sea Zone 1 Elite and 3 Infantrys placed in Davao Turn Complete - Hisaichi Hisaichi collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Hisaichi regular : 1.17 -
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - British 1 Bomber moved from Manchester to 24 Sea Zone 2 Adv.Fighters moved from 6 Sea Zone to 24 Sea Zone 4 Adv.Fighters and 2 Fighters moved from Leningrad to 24 Sea Zone 3 Fighters moved from Hun to 47 Sea Zone 1 Bomber moved from Kufra to 47 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to 47 Sea Zone 6 Artillerys, 3 Elites, 19 Infantrys and 7 Tanks moved from Hun to Ghadames 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank moved from S.Thailand to Malaya 2 Tanks moved from Bangkok to Malaya Purchase Units - British British buy 3 Adv.Fighters, 4 Artillerys, 1 Cruiser, 2 Elites, 16 Infantrys, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 47 Sea Zone British attack with 2 Adv.Fighters, 1 Bomber and 5 Fighters Italians defend with 1 Cruiser, 1 Submarine and 3 Transports British roll dice for 2 Adv.Fighters, 1 Bomber and 5 Fighters in 47 Sea Zone, round 2 : 6/8 hits, 3.33 expected hits Italians roll dice for 1 Cruiser and 3 Transports in 47 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits 1 Submarine owned by the Italians, 3 Transports owned by the Italians and 1 Cruiser owned by the Italians lost in 47 Sea Zone British win with 2 Adv.Fighters, 1 Bomber and 5 Fighters remaining. Battle score for attacker is 37 Casualties for Italians: 1 Cruiser, 1 Submarine and 3 Transports Battle in 24 Sea Zone British attack with 6 Adv.Fighters, 1 Bomber and 2 Fighters Germans defend with 1 T.Boat and 2 Transports; Finns defend with 1 Transport British roll dice for 6 Adv.Fighters, 1 Bomber and 2 Fighters in 24 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits Germans roll dice for 1 T.Boat and 3 Transports in 24 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits 1 Fighter owned by the British lost in 24 Sea Zone 1 Transport owned by the Finns, 1 T.Boat owned by the Germans and 2 Transports owned by the Germans lost in 24 Sea Zone British win with 6 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 16 Casualties for British: 1 Fighter Casualties for Germans: 1 T.Boat and 2 Transports Casualties for Finns: 1 Transport Battle in Malaya British attack with 2 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks Hisaichi defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry British roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks in Malaya, round 2 : 2/11 hits, 3.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Malaya 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Malaya British win, taking Malaya from Hisaichi with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Ghadames British attack with 6 Artillerys, 3 Elites, 19 Infantrys and 7 Tanks Italians defend with 1 Infantry British roll dice for 6 Artillerys, 3 Elites, 19 Infantrys and 7 Tanks in Ghadames, round 2 : 9/35 hits, 10.67 expected hits Italians roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Ghadames British win, taking Ghadames from Italians with 6 Artillerys, 3 Elites, 19 Infantrys and 7 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 2 Adv.Fighters and 2 Fighters moved from 47 Sea Zone to 51 Sea Zone 1 Bomber moved from 47 Sea Zone to Kufra 3 Fighters moved from 47 Sea Zone to Hun 1 Tank moved from Tobruk to Hun 1 Artillery, 1 Elite and 8 Infantrys moved from Kufra to Hun 1 Tank moved from New Valley to Hun 2 Infantrys moved from New Valley to Kufra 1 Artillery, 1 Elite and 7 Infantrys moved from Tobruk to El Agheila 2 Submarines moved from 57 Sea Zone to 51 Sea Zone 3 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank moved from Cairo to 56 Sea Zone 1 Cruiser and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 3 Infantrys moved from Palestine to 56 Sea Zone 2 Artillerys, 1 Cruiser, 2 Elites, 4 Infantrys, 1 Tank and 4 Transports moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Nubia to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 51 Sea Zone 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh 3 Infantrys moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 1 Artillery and 2 Infantrys moved from E.Iran to W.Iran 1 Adv.Fighter moved from S.Thailand to Bangkok 1 Infantry moved from Burma to S.Thailand 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from Assam to Yunnan 1 Artillery, 1 Elite and 4 Infantrys moved from Assam to Yunnan 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Tank moved from Delhi to Baluchistan 6 Adv.Fighters, 1 Bomber and 1 Fighter moved from 24 Sea Zone to Leningrad 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports moved from 6 Sea Zone to 11 Sea Zone 2 Infantrys moved from Manchester to 11 Sea Zone 2 Infantrys and 1 Transport moved from 11 Sea Zone to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Lapland 2 Infantrys moved from Wake to 88 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori Place Units - British 2 Adv.Fighters and 2 Submarines placed in 11 Sea Zone 6 Infantrys placed in Bangkok 1 Cruiser and 1 Transport placed in 58 Sea Zone 2 Artillerys, 2 Elites and 2 Infantrys placed in Cairo 3 Tanks placed in Italian East Africa 1 Artillery and 2 Infantrys placed in W.Iran 1 Infantry placed in E.Iran 1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Wales 3 Infantrys placed in London Turn Complete - British British collect 125 PUs; end with 125 PUsCombat Hit Differential Summary :
Italians regular : -1.33 Germans regular : 0.33 British regular : 0.00 Hisaichi regular : 0.33 -
TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Anzac 2 Adv.Fighters moved from 65 Sea Zone to Sumatra 1 Adv.Fighter moved from Banjarmasin to Sumatra 2 Cruisers moved from 65 Sea Zone to 66 Sea Zone 2 Infantrys moved from Java to 66 Sea Zone 2 Infantrys moved from Java to Sumatra 2 Infantrys moved from 66 Sea Zone to Sumatra Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 3 Adv.Fighters and 4 Infantrys Yamamoto defend with 3 Artillerys and 1 Infantry Anzac roll dice for 2 Cruisers in Sumatra, round 2 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra Anzac roll dice for 3 Adv.Fighters and 4 Infantrys in Sumatra, round 2 : 2/7 hits, 2.17 expected hits Yamamoto roll dice for 2 Artillerys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Sumatra 2 Artillerys owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 3 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Artillerys and 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 3 Adv.Fighters moved from Sumatra to 67 Sea Zone 1 Battleship, 1 Carrier, 2 Destroyers, 1 S.Submarine, 4 Submarines and 4 Transports moved from 65 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 3 Infantrys moved from Townsville to Northern Territory 1 Infantry moved from South Australia to Western Australia 2 Infantrys moved from New South Wales to South Australia 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Adv.Fighter placed in 67 Sea Zone 1 Artillery and 1 Elite placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by British from 65 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 67 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 0.83 -
TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Dutch 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 Infantry and 1 Tank moved from Canarians to 31 Sea Zone 2 Infantrys moved from Cape Verde to 34 Sea Zone 2 Infantrys and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 3 Infantrys and 1 Tank moved from 31 Sea Zone to Andalusia Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Andalusia Dutch attack with 3 Infantrys and 1 Tank Neutral defend with 1 Bunker Dutch roll dice for 3 Infantrys and 1 Tank in Andalusia, round 2 : 1/4 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in Andalusia Dutch roll dice for 2 Infantrys and 1 Tank in Andalusia, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Andalusia Dutch loses 0 PUs for violating Andalusias neutrality. Dutch win, taking Andalusia from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Dutch 1 Infantry and 1 Tank moved from Mauritania to W.Morocco 1 Mech.Inf moved from Amazon to 32 Sea Zone 2 Infantrys moved from Suriname to 32 Sea Zone 1 ArmoredCar moved from Amazon to 32 Sea Zone 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf moved from 34 Sea Zone to Mauritania Place Units - Dutch 2 Artillerys and 1 Elite placed in Suriname 2 Adv.Fighters and 1 Infantry placed in Banjarmasin Turn Complete - Dutch Dutch collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : 0.17 -
TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Dutch 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 Infantry and 1 Tank moved from Canarians to 31 Sea Zone 2 Infantrys moved from Cape Verde to 34 Sea Zone 2 Infantrys and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 3 Infantrys and 1 Tank moved from 31 Sea Zone to Andalusia Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Andalusia Dutch attack with 3 Infantrys and 1 Tank Neutral defend with 1 Bunker Dutch roll dice for 3 Infantrys and 1 Tank in Andalusia, round 2 : 1/4 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in Andalusia Dutch roll dice for 2 Infantrys and 1 Tank in Andalusia, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Andalusia Dutch loses 0 PUs for violating Andalusias neutrality. Dutch win, taking Andalusia from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Dutch 1 Infantry and 1 Tank moved from Mauritania to W.Morocco 1 Mech.Inf moved from Amazon to 32 Sea Zone 2 Infantrys moved from Suriname to 32 Sea Zone 1 ArmoredCar moved from Amazon to 32 Sea Zone 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf moved from 34 Sea Zone to Mauritania Place Units - Dutch 2 Artillerys and 1 Elite placed in Suriname 2 Adv.Fighters and 1 Infantry placed in Banjarmasin Turn Complete - Dutch Dutch collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 65 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Adding units owned by Dutch to 67 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : 0.17 -
TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Finns 1 Fighter moved from Tampere to 6 Sea Zone 4 Infantrys moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 1 Elite moved from Helsinki to Tampere 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in 6 Sea Zone Finns attack with 1 Fighter British defend with 1 Transport Finns roll dice for 1 Fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Finns lost in 6 Sea Zone British win with 1 Transport remaining. Battle score for attacker is -8 Casualties for Finns: 1 Fighter Non Combat Move - Finns Place Units - Finns 1 Elite and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Finns regular : -0.33 British regular : 0.83 -
TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Romanians 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 2 Artillerys, 1 Elite and 3 Infantrys moved from E.Romania to Odessa 2 Mech.Infs moved from W.Romania to Kiev 1 Artillery and 5 Infantrys moved from Vinnytsia to Kiev 1 Infantry moved from W.Romania to E.Romania 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians win with 1 Fighter remaining. Battle score for attacker is -4 Casualties for Romanians: 1 Artillery and 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 2 Artillerys and 2 Elites placed in Bucharest 2 ArmoredCars and 1 Infantry placed in W.Romania Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Romanians regular : -1.50 Russians regular : 1.33 -
TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Turn Complete - ThaiCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Americans 2 Infantrys moved from Saipan to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Iwo Jima 2 Bombers and 1 S.Bomber moved from Saipan to 84 Sea Zone 2 Fighters moved from 86 Sea Zone to 84 Sea Zone 4 Adv.Fighters moved from 86 Sea Zone to Iwo Jima 10 Adv.Fighters moved from 86 Sea Zone to 84 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 10 Infantrys, 1 S.Submarine, 3 Submarines, 1 T.Boat and 1 Tank; Remaining resources: 1 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 10 Adv.Fighters, 2 Bombers, 2 Fighters and 1 S.Bomber Hisaichi defend with 2 Destroyers; Yamamoto defend with 1 Destroyer Americans roll dice for 10 Adv.Fighters, 2 Bombers, 2 Fighters and 1 S.Bomber in 84 Sea Zone, round 2 : 10/15 hits, 7.83 expected hits Hisaichi roll dice for 3 Destroyers in 84 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 2 Fighters owned by the Americans lost in 84 Sea Zone 2 Destroyers owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in 84 Sea Zone Americans win with 10 Adv.Fighters, 2 Bombers and 1 S.Bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 Fighters Casualties for Yamamoto: 1 Destroyer Casualties for Hisaichi: 2 Destroyers Battle in Iwo Jima Americans attack with 4 Adv.Fighters and 2 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 2 Battleships in Iwo Jima, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 4 Adv.Fighters and 2 Infantrys in Iwo Jima, round 2 : 1/6 hits, 2.33 expected hits Yamamoto roll dice for 2 Infantrys in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans roll dice for 4 Adv.Fighters and 2 Infantrys in Iwo Jima, round 3 : 4/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 4 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Americans 4 Adv.Fighters moved from Iwo Jima to 86 Sea Zone 10 Adv.Fighters moved from 84 Sea Zone to 86 Sea Zone 2 Bombers and 1 S.Bomber moved from 84 Sea Zone to Saipan 2 Adv.Fighters moved from 88 Sea Zone to 86 Sea Zone 2 Destroyers and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 B.Transport and 4 Infantrys moved from 88 Sea Zone to 86 Sea Zone 4 Infantrys moved from 86 Sea Zone to Saipan 3 Submarines moved from 91 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 2 Infantrys moved from 89 Sea Zone to Midway 1 Artillery, 1 Elite, 4 Infantrys, 1 Marine and 2 Tanks moved from E.Morocco to S.Algeria 2 ArmoredCars and 1 Tank moved from W.Morocco to S.Algeria 2 Artillerys and 8 Infantrys moved from W.Morocco to E.Morocco 1 Destroyer and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone 2 Tanks moved from Rio de Oro to W.Morocco 1 Infantry moved from Rio de Oro to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to W.Morocco 1 Tank moved from Mauritania to E.Morocco 1 Artillery and 5 Infantrys moved from Mauritania to W.Morocco 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys and 1 Tank moved from Bahia to 35 Sea Zone 1 Artillery, 2 B.Transports, 4 Infantrys and 1 Tank moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 3 Infantrys placed in South Atlantic USA 1 S.Submarine and 1 T.Boat placed in 86 Sea Zone 1 Infantry placed in Saipan 2 Infantrys placed in Wake 3 Submarines placed in 91 Sea Zone 1 Carrier and 2 Destroyers placed in 83 Sea Zone 1 B.Transport placed in 25 Sea Zone Americans undo move 7. 2 Infantrys and 1 Tank placed in Rio de Oro 2 Adv.Fighters and 1 B.Transport placed in 83 Sea Zone 1 Artillery and 2 Infantrys placed in San Francisco 1 Artillery placed in Salvador Turn Complete - Americans Americans collect 128 PUs; end with 129 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Americans regular : 1.17 Hisaichi regular : 1.00 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Germans 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys, 1 Mech.Inf and 1 Tank moved from Brest to Kiev 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 1 Tank moved from Bohemia to Vinnytsia 2 Artillerys and 2 Infantrys moved from Bohemia to Krakow 2 ArmoredCars moved from Bavaria to Krakow 2 Tanks moved from Tripoli to Tunis Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Carrier, 3 Destroyers, 12 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans 3 Infantrys moved from Rhine to Netherlands 1 Artillery moved from East Prussia to Brest 1 AAGun, 1 HeavyTank and 3 Tanks moved from Minsk to Kiev Place Units - Germans 1 Adv.Fighter, 1 Carrier, 3 Destroyers and 1 Submarine placed in 22 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Adv.Fighter EDIT: Removing units owned by Germans from Netherlands: 1 Adv.Fighter EDIT: Turning off Edit Mode 2 Artillerys and 2 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 5 Infantrys placed in Bohemia 1 Bomber and 2 Infantrys placed in Rhine Turn Complete - Germans Germans collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Germans 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys, 1 Mech.Inf and 1 Tank moved from Brest to Kiev 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 1 Tank moved from Bohemia to Vinnytsia 2 Artillerys and 2 Infantrys moved from Bohemia to Krakow 2 ArmoredCars moved from Bavaria to Krakow 2 Tanks moved from Tripoli to Tunis Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Carrier, 3 Destroyers, 12 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans 3 Infantrys moved from Rhine to Netherlands 1 Artillery moved from East Prussia to Brest 1 AAGun, 1 HeavyTank and 3 Tanks moved from Minsk to Kiev Place Units - Germans 1 Adv.Fighter, 1 Carrier, 3 Destroyers and 1 Submarine placed in 22 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Adv.Fighter EDIT: Removing units owned by Germans from Netherlands: 1 Adv.Fighter EDIT: Turning off Edit Mode 2 Artillerys and 2 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 5 Infantrys placed in Bohemia 1 Bomber and 2 Infantrys placed in Rhine Turn Complete - Germans Germans collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :





