@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
G40 2nd, OBB L2026, Arathorn Allies +23 vs Karl7 Axis
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 13 infantry moved from Szechwan to Kweichow 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Kweichow Chinese undo move 1. 1 infantry placed in Sikang 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33Territory Summary for Chinese :
Yunnan : 1 infantry Kweichow : 16 infantry Sikang : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 45 / 56 Russians : 30 / 31 Japanese : 54 / 62 Americans : 52 / 76 Chinese : 7 / 8 British : 31 / 32 UK_Pacific : 8 / 18 Italians : 20 / 26 ANZAC : 10 / 29 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 carriers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 submarines moved from 28 Sea Zone to 26 Sea Zone 1 battleship, 2 cruisers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Midway to 54 Sea Zone 1 bomber moved from Midway to Eastern United States 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 bomber and 1 fighter placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5 Americans collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 13 infantry moved from Szechwan to Kweichow 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Kweichow Chinese undo move 1. 1 infantry placed in Sikang 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Caucasus to Kweichow 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 tactical_bomber moved from Caucasus to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Caucasus 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Iraq to Caucasus 1 artillery moved from Iraq to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 3 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Trans-Jordan 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Gibraltar to Egypt Place Units - British 1 airfield and 1 fighter placed in Egypt 1 transport placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 fighter and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 1 infantry Kweichow : 3 fighters and 16 infantry Sikang : 1 fighter and 1 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 2 mech_infantrys Malaya : 1 harbour Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines 54 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports Central United States : 1 armour, 1 factory_minor and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 artilleries and 3 infantry Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 1 infantry Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 infantry and 1 mech_infantry Ethiopia : 1 flag Bryansk : 1 fighter and 1 tactical_bomber Caucasus : 1 armour and 1 tactical_bomber 86 Sea Zone : 2 transports 109 Sea Zone : 1 flag Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 5 transports 81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports Brazil : 1 flag, 4 infantry Northwest Persia : 1 artillery and 4 infantry Persia : 1 flag 91 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Germans : 45 / 56 Russians : 30 / 31 Japanese : 54 / 62 Americans : 52 / 76 Chinese : 7 / 8 British : 34 / 34 UK_Pacific : 8 / 6 Italians : 19 / 26 ANZAC : 10 / 29 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British Combat - Italians Non Combat Move - Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 artillery and 2 infantry moved from Romania to Bessarabia 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Southern France to France 2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Southern Italy to Eastern Poland Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 2 fighters moved from India to Kweichow Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -0.50Territory Summary for ANZAC :
Kweichow : 2 fighters India : 1 fighter Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber New Guinea : 1 aaGun and 1 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 carrier and 1 cruiser 62 Sea Zone : 1 transport Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 56 Russians : 30 / 31 Japanese : 54 / 62 Americans : 52 / 76 Chinese : 7 / 8 British : 33 / 34 UK_Pacific : 8 / 6 Italians : 20 / 25 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians 1 fighter moved from Gibraltar to Egypt -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 2 infantry moved from Eastern Poland to Belarus 5 artilleries and 20 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Baltic States 1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 5 artilleries and 20 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 artilleries and 20 infantry in Ukraine, round 2 : 4/25 hits, 5.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun and 3 infantry moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Poland to Bessarabia 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Vyborg to Novgorod 6 infantry moved from Karelia to Novgorod 1 armour moved from Eastern Poland to Novgorod 14 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 1 bomber moved from United Kingdom to Western Germany 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 2 armour, 4 infantry and 4 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.17 Germans regular : -2.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Northwest Persia to Trans-Jordan Combat - Russians Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Sikang 2 aaGuns and 9 infantry moved from Buyant-Uhaa to Chahar 7 infantry moved from Buyant-Uhaa to Chahar 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.83Territory Summary for Russians :
Chahar : 2 aaGuns and 17 infantry Sikang : 1 mech_infantry Buyant-Uhaa : 1 flag Trans-Jordan : 1 mech_infantry Egypt : 1 mech_infantry Belarus : 1 infantry Bryansk : 4 aaGuns, 2 armour, 7 artilleries, 2 fighters, 39 infantry, 8 mech_infantrys and 1 tactical_bomber Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 59 Russians : 29 / 29 Japanese : 53 / 62 Americans : 52 / 76 Chinese : 8 / 8 British : 34 / 34 UK_Pacific : 8 / 6 Italians : 19 / 25 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 fighters moved from 36 Sea Zone to Philippines 2 bombers moved from Kwangsi to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Burma to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 armour moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Philippines Japanese attack with 2 bombers, 2 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Philippines, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Philippines, round 3 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun, 7 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Philippines to 36 Sea Zone 2 bombers moved from Philippines to Kwangsi 2 tactical_bombers moved from Kwangsi to Jehol 1 fighter moved from Manchuria to Japan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from Kiangsi to Japan 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 transport moved from 44 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 harbour placed in Java 1 factory_minor placed in French Indo China 2 armour and 1 mech_infantry placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : -1.17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Western United States to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to Gibraltar 1 armour and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 transports placed in 101 Sea Zone 3 artilleries, 2 bombers and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Queensland : 1 artillery, 2 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 35 Sea Zone : 1 flag, 1 submarine 25 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry Gibraltar : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry and 2 mech_infantrys 101 Sea Zone : 4 transports 91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transportsProduction/PUs Summary :
Germans : 46 / 59 Russians : 26 / 29 Japanese : 63 / 68 Americans : 50 / 70 Chinese : 6 / 8 British : 34 / 34 UK_Pacific : 5 / 6 Italians : 19 / 25 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 10 infantry moved from Kweichow to Anhwe Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : -0.67Territory Summary for Chinese :
Yunnan : 3 infantry Hunan : 1 infantry Hopei : 1 infantry Sikang : 1 fighter and 1 infantry Anhwe : 13 infantryProduction/PUs Summary :
Germans : 46 / 59 Russians : 26 / 29 Japanese : 59 / 68 Americans : 50 / 70 Chinese : 10 / 12 British : 34 / 34 UK_Pacific : 5 / 6 Italians : 19 / 25 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Western United States to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to Gibraltar 1 armour and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 transports placed in 101 Sea Zone 3 artilleries, 2 bombers and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 10 infantry moved from Kweichow to Anhwe Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia 1 fighter moved from Egypt to Rhodesia 3 fighters moved from Kweichow to Anhwe 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 battleship and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Rhodesia British attack with 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rhodesia 1 fighter owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Burma to Anhwe 1 fighter moved from Rhodesia to Union of South Africa 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries, 4 infantry and 4 transports moved from 81 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Alexandria 2 artilleries moved from 98 Sea Zone to Alexandria 1 armour moved from Caucasus to Novosibirsk 1 tactical_bomber moved from Caucasus to Egypt 1 fighter moved from Gibraltar to 98 Sea Zone 1 infantry moved from Kenya to Tanganyika Territory 4 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Egypt to Bryansk 1 tactical_bomber moved from Bryansk to 98 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 factory_minor placed in Iraq 1 infantry placed in Union of South Africa 1 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 2.00 Italians regular : 0.67 Japanese regular : -0.33 British regular : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 3 infantry Hunan : 1 infantry Hopei : 1 infantry Sikang : 1 fighter and 1 infantry Anhwe : 4 fighters and 13 infantry Burma : 1 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys Queensland : 1 artillery, 2 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 35 Sea Zone : 1 flag, 1 submarine 25 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 2 artilleries and 4 infantry Gibraltar : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry Tanganyika Territory : 1 infantry Morocco : 2 infantry Ethiopia : 1 flag Bryansk : 2 fighters Novosibirsk : 1 armour 109 Sea Zone : 1 flag Iraq : 1 flag, 1 factory_minor Eastern Persia : 1 flag 101 Sea Zone : 4 transports Brazil : 1 flag Northwest Persia : 1 artillery and 4 infantry Persia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports 91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 7 transportsProduction/PUs Summary :
Germans : 46 / 59 Russians : 26 / 29 Japanese : 58 / 68 Americans : 50 / 70 Chinese : 10 / 12 British : 34 / 34 UK_Pacific : 6 / 6 Italians : 19 / 25 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Western United States to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to Gibraltar 1 armour and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 transports placed in 101 Sea Zone 3 artilleries, 2 bombers and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 10 infantry moved from Kweichow to Anhwe Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia 1 fighter moved from Egypt to Rhodesia 3 fighters moved from Kweichow to Anhwe 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 battleship and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Rhodesia British attack with 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rhodesia 1 fighter owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Burma to Anhwe 1 fighter moved from Rhodesia to Union of South Africa 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries, 4 infantry and 4 transports moved from 81 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Alexandria 2 artilleries moved from 98 Sea Zone to Alexandria 1 armour moved from Caucasus to Novosibirsk 1 tactical_bomber moved from Caucasus to Egypt 1 fighter moved from Gibraltar to 98 Sea Zone 1 infantry moved from Kenya to Tanganyika Territory 4 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Egypt to Bryansk 1 tactical_bomber moved from Bryansk to 98 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 factory_minor placed in Iraq 1 infantry placed in Union of South Africa 1 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 2.00 Italians regular : 0.67 Japanese regular : -0.33 British regular : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 3 infantry Hunan : 1 infantry Hopei : 1 infantry Sikang : 1 fighter and 1 infantry Anhwe : 4 fighters and 13 infantry Burma : 1 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys Queensland : 1 artillery, 2 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 35 Sea Zone : 1 flag, 1 submarine 25 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 2 artilleries and 4 infantry Gibraltar : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry Tanganyika Territory : 1 infantry Morocco : 2 infantry Ethiopia : 1 flag Bryansk : 2 fighters Novosibirsk : 1 armour 109 Sea Zone : 1 flag Iraq : 1 flag, 1 factory_minor Eastern Persia : 1 flag 101 Sea Zone : 4 transports Brazil : 1 flag Northwest Persia : 1 artillery and 4 infantry Persia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports 91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 7 transportsProduction/PUs Summary :
Germans : 46 / 59 Russians : 26 / 29 Japanese : 58 / 68 Americans : 50 / 70 Chinese : 10 / 12 British : 34 / 34 UK_Pacific : 6 / 6 Italians : 19 / 25 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Rostov Italians take Rostov from Russians 1 bomber moved from Eastern Poland to Russia Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Russia to Ukraine 1 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from France to Western Germany 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Russians AA : -0.17 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Kweichow to Anhwe Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 2 infantry moved from Queensland to New South Wales 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from India to Sikang Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode 1 factory_minor placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Sikang : 1 fighter Anhwe : 2 fighters Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber Dutch New Guinea : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser and 1 transport Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 59 Russians : 24 / 29 Japanese : 58 / 68 Americans : 50 / 70 Chinese : 10 / 12 British : 34 / 34 UK_Pacific : 6 / 6 Italians : 21 / 21 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Kweichow to Anhwe Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 2 infantry moved from Queensland to New South Wales 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from India to Sikang Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode 1 factory_minor placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Belgian Congo to Rhodesia 1 fighter moved from Egypt to Rhodesia Combat - French Battle in Rhodesia French attack with 1 fighter and 1 infantry Italians defend with 1 infantry French roll dice for 1 fighter and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 1 infantry in Rhodesia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 1 infantry in Rhodesia, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Rhodesia 1 infantry owned by the Italians lost in Rhodesia French win with 1 fighter remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Rhodesia to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.00 French regular : -1.00Territory Summary for ANZAC and French :
Sikang : 1 fighter Anhwe : 2 fighters Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber Dutch New Guinea : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser and 1 transport Egypt : 3 infantry United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 fighter Morocco : 2 infantry 91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 59 Russians : 24 / 29 Japanese : 58 / 68 Americans : 50 / 70 Chinese : 10 / 12 British : 34 / 34 UK_Pacific : 6 / 6 Italians : 21 / 21 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 2 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to France 2 armour moved from Germany to Western Germany 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from Novgorod to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Finland 4 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland 2 armour and 2 mech_infantrys moved from Ukraine to Volgograd 3 armour and 3 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun, 1 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine 1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 bomber moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Western Germany to Novgorod 1 armour moved from Novgorod to Karelia Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 3 armour placed in Western Germany 3 infantry placed in Novgorod 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 26 PUs; Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 37 infantry moved from Bryansk to Rostov 4 artilleries moved from Bryansk to Rostov 2 armour moved from Bryansk to Rostov 6 mech_infantrys moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Rostov 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 1 infantry moved from Russia to Tambov Combat - Russians Battle in Rostov Russians attack with 2 armour, 7 artilleries, 37 infantry and 6 mech_infantrys Italians defend with 1 armour Russians roll dice for 2 armour, 7 artilleries, 37 infantry and 6 mech_infantrys in Rostov, round 2 : 18/52 hits, 11.67 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Rostov 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 armour, 7 artilleries, 36 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Suiyuyan from Japanese to Chinese EDIT: Adding units owned by Russians to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode 4 aaGuns moved from Bryansk to Rostov 1 mech_infantry moved from Sikang to Samara 2 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Bryansk 2 aaGuns and 17 infantry moved from Chahar to Anhwe 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Anhwe: 1 infantry EDIT: Turning off Edit Mode 1 aaGun and 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.67 Russians regular : 8.33Territory Summary for Russians :
Suiyuyan : 1 infantry Anhwe : 2 aaGuns and 16 infantry Buyant-Uhaa : 1 flag Anglo Egyptian Sudan : 1 mech_infantry Tobruk : 1 flag, 1 mech_infantry Bryansk : 1 infantry Rostov : 4 aaGuns, 2 armour, 7 artilleries, 38 infantry and 8 mech_infantrys Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 13 infantry and 1 tactical_bomber Tambov : 1 infantry Samara : 1 mech_infantry Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 75 Russians : 18 / 21 Japanese : 57 / 68 Americans : 50 / 70 Chinese : 11 / 12 British : 34 / 34 UK_Pacific : 6 / 6 Italians : 19 / 21 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Shan State to Burma 1 bomber moved from Kwangsi to India 1 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Burma 1 armour, 5 artilleries and 4 infantry moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Kansu to Suiyuyan 2 tactical_bombers moved from Jehol to Suiyuyan 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Sakha to Yakut S.S.R. Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Burma Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 4 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 5 artilleries, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 4.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Suiyuyan Japanese attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Russians lost in Suiyuyan Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 2 fighters moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from 6 Sea Zone to Shantung 2 tactical_bombers moved from Suiyuyan to Jehol 4 infantry moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from Shantung to Jehol 2 armour and 1 mech_infantry moved from Manchuria to Jehol 1 fighter moved from Hunan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 1 bomber moved from Burma to French Indo China 1 bomber moved from India to French Indo China 1 tactical_bomber moved from Burma to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 armour placed in Manchuria 7 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.83 Japanese regular : 0.50 UK_Pacific AA : -0.17 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 4 artilleries, 3 bombers and 6 infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 bombers moved from Gibraltar to Caucasus 1 mech_infantry moved from Central United States to 101 Sea Zone 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to Spain 4 infantry moved from Gibraltar to Spain 2 mech_infantrys moved from Gibraltar to Spain 1 armour and 1 artillery moved from Gibraltar to Spain 3 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from 91 Sea Zone to Spain 2 bombers moved from Eastern United States to Spain Combat - Americans Battle in Caucasus Americans attack with 2 bombers Germans defend with 7 armour and 7 mech_infantrys Americans roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 1.33 expected hits Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 5/14 hits, 5.83 expected hits 2 bombers owned by the Americans lost in Caucasus Germans win with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is -24 Casualties for Americans: 2 bombers Battle in Spain Americans attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 3 mech_infantrys in Spain, round 2 : 3/19 hits, 6.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Spain, round 3 : 3/16 hits, 5.67 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Spain to Gibraltar 2 bombers moved from Spain to Gibraltar Place Units - Americans 3 bombers placed in Eastern United States 4 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -7.17 Germans regular : -0.83 Neutral_True regular : 1.00Territory Summary for Americans :
Queensland : 1 artillery, 2 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 35 Sea Zone : 1 flag 25 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports Central United States : 4 artilleries, 1 factory_major and 6 infantry Eastern United States : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour Gibraltar : 1 aaGun, 2 bombers and 2 fighters 92 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer 101 Sea Zone : 5 transports Spain : 1 flag, 1 armour, 4 artilleries, 4 infantry and 3 mech_infantrys 91 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 54 / 75 Russians : 16 / 21 Japanese : 62 / 67 Americans : 52 / 72 Chinese : 9 / 12 British : 34 / 34 UK_Pacific : 5 / 6 Italians : 19 / 21 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 16 / 0 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hopei to Chahar 1 infantry moved from Sikang to Szechwan 1 infantry moved from Anhwe to Kweichow 9 infantry moved from Anhwe to Hunan 1 fighter moved from Sikang to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 9 infantry in Hunan, round 2 : 5/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 3.00 Japanese regular : -0.33Territory Summary for Chinese :
Shantung : 1 infantry Kiangsu : 1 infantry Kiangsi : 1 infantry Kweichow : 1 fighter and 5 infantry Hunan : 9 infantry Szechwan : 1 infantry Chahar : 1 infantryProduction/PUs Summary :
Germans : 54 / 75 Russians : 16 / 21 Japanese : 55 / 67 Americans : 52 / 72 Chinese : 16 / 16 British : 34 / 34 UK_Pacific : 5 / 6 Italians : 19 / 21 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 16 / 0





