@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
I did the movements but forgot to post!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 4 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
4 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Baltic States
1 aaGun and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
2 armour and 4 mech_infantrys moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Korea to Amur
8 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 aaGun and 7 infantry moved from Manchuria to Amur
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 armour and 1 infantry moved from Northwest Persia to Persia
Place Units - Russians
3 infantry placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Volgograd
1 fighter placed in Volgograd
4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,4,4,3,5
Russians collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Tsinghai
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
2 fighters and 2 tactical_bombers moved from Hunan to Tsinghai
1 armour and 1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Philippines
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Korea from Russians, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 12 infantry; Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry, 4 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 5/20 hits, 6.67 expected hits
Chinese roll dice for 1 fighter, 12 infantry and 1 mech_infantry in Tsinghai, round 2 : 4/14 hits, 5.00 expected hits
4 infantry owned by the Japanese lost in Tsinghai
5 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry, 4 mech_infantrys and 2 tactical_bombers in Tsinghai, round 3 : 7/16 hits, 6.00 expected hits
Chinese roll dice for 1 fighter, 7 infantry and 1 mech_infantry in Tsinghai, round 3 : 5/9 hits, 3.33 expected hits
4 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
7 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Tsinghai, round 4 : 5/11 hits, 5.17 expected hits
Chinese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Tsinghai
1 mech_infantry owned by the Russians and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery, 8 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 12 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Shensi to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 bombers moved from Tsinghai to Kweichow
2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 55 Sea Zone to 45 Sea Zone
1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
Place Units - Japanese
1 carrier, 1 fighter and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 1 airfield, 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 fighters moved from 91 Sea Zone to 109 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
Combat - Americans
Battle in Scotland
Non Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from French Guiana to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
3 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 airfield placed in Gibraltar
2 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns, 5 artilleries and 24 infantry moved from India to Burma
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,2,4,2,1,1,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 6 to 8
EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 72 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
FYI, I forgot to move Rus sub, if ok.
Also, I edited the UK PAC income to 8 because I clicked out after the turn to got back to NCM movement to make a change, but the convoy dice were already rolled etc which was 1 hit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Poland to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Romania
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from French
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Romania, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Slovakia Hungary to Southern Italy
1 fighter moved from Southern Italy to United Kingdom
1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Romania to Southern Italy
1 fighter moved from Romania to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Poland to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Romania
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from French
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Romania, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Slovakia Hungary to Southern Italy
1 fighter moved from Southern Italy to United Kingdom
1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Romania to Southern Italy
1 fighter moved from Romania to 97 Sea Zone
2 aaGuns moved from Yugoslavia to Romania
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -1.00
Update to move the AA Guns to Romania.
The coming dice will probably decide this game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 fighter and 2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 armour, 11 artilleries, 28 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 bomber and 2 tactical_bombers moved from Southern Italy to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 11 artilleries, 2 bombers, 28 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 7 armour, 4 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Eastern Poland : 1/5 hits, 0.83 expected hits
1 tactical_bomber owned by the Germans lost in Eastern Poland
Germans roll dice for 2 armour, 11 artilleries, 2 bombers, 28 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 15/47 hits, 14.17 expected hits
Russians roll dice for 3 aaGuns, 7 armour, 4 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 13/39 hits, 15.00 expected hits
13 infantry owned by the Germans lost in Eastern Poland
12 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour, 11 artilleries, 2 bombers, 15 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 13/34 hits, 12.00 expected hits
Russians roll dice for 7 armour, 4 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 8/27 hits, 11.00 expected hits
8 infantry owned by the Germans lost in Eastern Poland
2 mech_infantrys owned by the Russians and 11 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour, 11 artilleries, 2 bombers, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 8/26 hits, 10.33 expected hits
Russians roll dice for 7 armour, 4 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 8/14 hits, 6.67 expected hits
1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Eastern Poland
4 armour owned by the Russians and 4 artilleries owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour, 10 artilleries, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 5 : 8/18 hits, 7.67 expected hits
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 5 : 4/6 hits, 3.33 expected hits
4 artilleries owned by the Germans lost in Eastern Poland
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 3 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 6 artilleries, 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 5 artilleries, 28 infantry and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 7 armour, 4 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
2 tactical_bombers moved from Eastern Poland to Romania
2 bombers moved from Eastern Poland to Romania
1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 7 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 aaGuns moved from Poland to Eastern Poland
4 aaGuns moved from Poland to Germany
5 artilleries and 4 infantry moved from Germany to Poland
Place Units - Germans
1 fighter and 2 infantry placed in United Kingdom
1 fighter and 9 infantry placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,6,2,1,5,2,1,5,5,5,3,5
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -3.00
Germans regular : 0.17
Russians AA : 0.17
man, I cannot get a break on this one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 2 infantry and 4 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 armour, 3 infantry and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from Volgograd to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 9 infantry and 6 mech_infantrys
Germans defend with 2 aaGuns, 2 armour, 6 artilleries and 2 mech_infantrys
Russians roll dice for 3 armour, 9 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 3/18 hits, 4.00 expected hits
Germans roll dice for 2 aaGuns, 2 armour, 6 artilleries and 2 mech_infantrys in Eastern Poland, round 2 : 5/10 hits, 3.67 expected hits
5 infantry owned by the Russians lost in Eastern Poland
2 aaGuns owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 3 armour, 4 infantry and 6 mech_infantrys in Eastern Poland, round 3 : 2/13 hits, 3.17 expected hits
Germans roll dice for 2 armour, 6 artilleries and 1 mech_infantry in Eastern Poland, round 3 : 3/9 hits, 3.33 expected hits
3 infantry owned by the Russians lost in Eastern Poland
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Eastern Poland, round 4 : 1/10 hits, 2.67 expected hits
Germans roll dice for 2 armour and 5 artilleries in Eastern Poland, round 4 : 1/7 hits, 2.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 3 armour and 6 mech_infantrys in Eastern Poland, round 5 : 2/9 hits, 2.50 expected hits
Germans roll dice for 2 armour and 4 artilleries in Eastern Poland, round 5 : 4/6 hits, 2.33 expected hits
4 mech_infantrys owned by the Russians lost in Eastern Poland
2 artilleries owned by the Germans lost in Eastern Poland
Russians roll dice for 3 armour and 2 mech_infantrys in Eastern Poland, round 6 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 armour and 2 artilleries in Eastern Poland, round 6 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 3 armour and 1 mech_infantry in Eastern Poland, round 7 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 armour and 1 artillery in Eastern Poland, round 7 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
2 armour owned by the Russians retreated to Western Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour, 9 infantry and 6 mech_infantrys
Casualties for Germans: 2 aaGuns, 1 armour, 6 artilleries and 2 mech_infantrys
Non Combat Move - Russians
2 infantry moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Belarus
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Iraq to Northwest Persia
2 aaGuns and 16 infantry moved from Amur to Manchuria
Place Units - Russians
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
3 armour, 1 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -3.50
Neutral_Axis regular : -1.00
@Karl7 said in Karl7 (Allies+12) vs Simon33 (X) BM:
Germans regular : 1.00
Russians regular : -3.50
Neutral_Axis regular : -1.00
AGAIN!
lol
I was surprised you stood to fight.
Algeria went your way though.
I had is at 60% your way which was a calculated risk, but I must have missed something as the battle was 70% your way
oh well
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 bomber moved from Kweichow to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 battleships moved from 45 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to New Guinea
1 armour moved from Tsinghai to Timguska
Japanese take Novosibirsk from Russians
Japanese take Timguska from Russians
Combat - Japanese
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 2 battleships in Guam, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 fighter
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in New Guinea, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Guinea
1 infantry owned by the ANZAC lost in New Guinea
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from New Guinea to Dutch New Guinea
2 cruisers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Shan State to French Indo China
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 bomber moved from Kansu to French Indo China
1 bomber moved from Kweichow to Philippines
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Kansu to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Tsinghai to Szechwan
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Tsinghai to Kweichow
1 aaGun moved from Kweichow to Hunan
2 artilleries moved from Yunnan to French Indo China
1 mech_infantry moved from Tsinghai to Shensi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : 0.83
ANZAC regular : 0.67
ok, you win. An embarrassing game for me. Give me allies same bid retry?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eire to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
4 fighters moved from 109 Sea Zone to United Kingdom
3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Combat - Americans
Battle in United Kingdom
Americans attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 6 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 fighter
Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 6 infantry and 2 mech_infantrys in United Kingdom, round 2 : 5/16 hits, 5.50 expected hits
Germans roll dice for 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 7/14 hits, 6.17 expected hits
6 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
5 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters and 1 mech_infantry in United Kingdom, round 3 : 3/9 hits, 4.33 expected hits
Germans roll dice for 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 5/9 hits, 4.50 expected hits
1 armour owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
3 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 1 bomber and 3 fighters in United Kingdom, round 4 : 2/4 hits, 2.17 expected hits
Germans roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 4 : 2/6 hits, 3.50 expected hits
2 fighters owned by the Americans lost in United Kingdom
1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom
Americans roll dice for 1 bomber and 1 fighter in United Kingdom, round 5 : 2/2 hits, 1.17 expected hits
Germans roll dice for 4 fighters in United Kingdom, round 5 : 3/4 hits, 2.67 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in United Kingdom
2 fighters owned by the Germans lost in United Kingdom
Germans win with 2 fighters remaining. Battle score for attacker is -41
Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 5 fighters, 6 infantry and 2 mech_infantrys
Casualties for Germans: 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 battleship and 2 cruisers moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in United Kingdom
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour; Italians defend with 1 fighter
British roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in United Kingdom, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 fighters in United Kingdom, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the British lost in United Kingdom
1 fighter owned by the Germans lost in United Kingdom
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in United Kingdom, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British lost in United Kingdom
1 fighter owned by the Italians lost in United Kingdom
British win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Germans: 1 fighter
Casualties for Italians: 1 fighter
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 fighter moved from 92 Sea Zone to Egypt
1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 0.67
Germans regular : 0.17
British regular : -1.17