@surfer Yes :) Let’s see how you react.
2025 OOB Playoff round 1 Simon33(L+40) vs Booper
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 6 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland 3 infantry moved from Queensland to New South Wales 2 fighters moved from India to Shensi Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Egypt to Anglo Egyptian Sudan Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from United Kingdom to Southern France Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Smolensk to Urals Germans take Urals from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 artilleries moved from Ukraine to Rostov 5 infantry moved from Ukraine to Rostov 1 bomber moved from Western Germany to 81 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Rostov Germans attack with 2 artilleries and 5 infantry Russians defend with 1 aaGun and 4 infantry Germans roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 2 artilleries and 5 infantry in Rostov, round 3 : 3/7 hits, 1.83 expected hits Russians roll dice for 3 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Rostov 3 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 4 infantry Casualties for Germans: 2 infantry Non Combat Move - Germans 1 aaGun moved from Ukraine to Rostov 2 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 2 armour and 8 mech_infantrys moved from Germany to Northern Italy 1 bomber moved from 81 Sea Zone to Italian Somaliland 1 fighter moved from Western Germany to Southern Italy 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 battleship and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 6 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Vyborg to Novgorod 1 aaGun, 6 artilleries and 9 infantry moved from Bessarabia to Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Bessarabia Place Units - Germans 2 armour, 2 fighters and 1 mech_infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,1,2,3,4,4,5,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Bryansk to Russia Russians take Smolensk from Germans 2 fighters and 1 infantry moved from Russia to Vologda 1 fighter and 1 infantry moved from Bryansk to Western Ukraine 3 artilleries and 3 infantry moved from Bryansk to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 artilleries and 3 infantry Germans defend with 1 aaGun, 2 artilleries and 3 infantry Russians roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Rostov, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Rostov 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 3 artilleries in Rostov, round 3 : 3/3 hits, 1.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Russians lost in Rostov 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians roll dice for 2 artilleries in Rostov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 9 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 3 infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 2 fighters owned by the Russians retreated Italians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Shensi 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Bryansk to Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 infantry moved from Amur to Siberia 4 infantry moved from Bryansk to Rostov 3 artilleries, 36 infantry and 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Germans regular : 0.67 Russians regular : 1.50 -
Argh. somehow I mis-clicked, and meant to retreat after the first round in Shensi - will have to edit after the first round, sorry about that
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Shan State 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Shensi 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Szechwan to Shensi 3 fighters and 3 tactical_bombers moved from Anhwe to Shensi 2 bombers moved from Philippines to Shensi 1 armour moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to Szechwan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from Manchuria to Siberia 1 fighter moved from Japan to Siberia 1 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers British defend with 2 fighters and 1 tactical_bomber; ANZAC defend with 2 fighters; Chinese defend with 15 infantry; Russians defend with 2 fighters Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 7/22 hits, 8.83 expected hits Chinese roll dice for 6 fighters, 15 infantry and 1 tactical_bomber in Shensi, round 2 : 10/22 hits, 9.50 expected hits 7 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Shensi 7 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in Shensi, round 3 : 5/12 hits, 6.50 expected hits Chinese roll dice for 6 fighters, 8 infantry and 1 tactical_bomber in Shensi, round 3 : 5/15 hits, 7.17 expected hits 2 fighters owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Shensi 5 infantry owned by the Chinese lost in Shensi 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated 1 armour owned by the Japanese retreated to Hopei Chinese win with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -31 Casualties for Japanese: 1 armour, 3 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys Casualties for Chinese: 12 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour moved from French Indo China to Szechwan 3 tactical_bombers moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 2 bombers moved from Shensi to Szechwan 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 infantry moved from French Indo China to Yunnan 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol 1 armour moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from Siberia to Manchuria 1 fighter moved from Siberia to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Malaya 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry EDIT: Changing ownership of New Guinea from ANZAC to Japanese EDIT: Adding units owned by Japanese to New Guinea: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 5 infantry EDIT: Removing units owned by Japanese from Hopei: 1 armour EDIT: Adding units owned by Japanese to Szechwan: 2 armour, 1 artillery and 1 mech_infantry EDIT: Removing units owned by Japanese from Szechwan: 1 artillery EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Szechwan: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 0.83 UK_Pacific regular : 0.67 Russians regular : -0.33 -
Nice move, did not realize you had moved the Russian fighters over to Shensi as well, until after the first round of battle!
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@Booper said in 2025 OOB Playoff round 1 Simon33(L+40) vs Booper:
Nice move, did not realize you had moved the Russian fighters over to Shensi as well, until after the first round of battle!
All of the planes can reach either India or Moscow too and the Chinese can counter attack in a lot of places. I liked the move too.
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I prefer too minimise my edits by losing auto save
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Loading auto save
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Tell me more - where is the autosave file?
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Look in your default save file directory, there will be a subdirectory called autoSave. Filenames are self explanatory.
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Cool, found it. Learn something new every time I play you!
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from Queensland to New Guinea 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece Combat - AmericansCombat Hit Differential Summary :
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Probably a little obvious but scramble from Rome?
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@Booper said in 2025 OOB Playoff round 1 Simon33(L+40) vs Booper:
Cool, found it. Learn something new every time I play you!
I wrote that code!
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@simon33 said in 2025 OOB Playoff round 1 Simon33(L+40) vs Booper:
Probably a little obvious but scramble from Rome?
No scramble
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@simon33 said in 2025 OOB Playoff round 1 Simon33(L+40) vs Booper:
@Booper said in 2025 OOB Playoff round 1 Simon33(L+40) vs Booper:
Cool, found it. Learn something new every time I play you!
I wrote that code!
Hey, that’s awesome! Appreciate all the coders who developed this software.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from Queensland to New Guinea 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece Combat - Americans Battle in Greece Battle in New Guinea Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Guinea 1 infantry owned by the Japanese lost in New Guinea Americans win, taking Greece from Italians, taking New Guinea from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to 26 Sea Zone 4 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from New Guinea to 46 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to British Guiana 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from 97 Sea Zone to Syria 1 destroyer and 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 infantry placed in Southern France 1 submarine placed in 93 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese Combat - British Non Combat Move - British 2 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Syria 1 fighter and 1 tactical_bomber moved from Southern France to Greece 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 4 artilleries and 4 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Syria 3 artilleries moved from Iraq to Northwest Persia 3 artilleries moved from Persia to Northwest Persia 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Egypt 1 armour and 3 mech_infantrys moved from Burma to Kweichow 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow 2 infantry moved from India to Burma 1 fighter moved from Iceland to United Kingdom Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Ukraine 1 mech_infantry moved from Vologda to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 artillery moved from Ethiopia to Italian Somaliland 1 infantry moved from Italian Somaliland to Ethiopia Combat - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 submarine moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,6,6,5,4,4,3,3,2,4,3,6,6,2,4,5,4,2,1,1,2,3 Italians collect 7 PUs (8 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Shensi to Kweichow Non Combat Move - ANZAC 3 fighters moved from Queensland to 46 Sea Zone 1 fighter and 4 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 cruiser moved from 82 Sea Zone to 71 Sea Zone Non Combat Move - French 1 fighter moved from Southern France to United Kingdom 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :





