@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
casulaties in sz 8? missed with subs and then got 2 hits after that

@axis-dominion both planes
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 8 Sea Zone
2 fighters moved from Hawaiian Islands to 8 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 8 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 8 Sea Zone
1 submarine moved from 11 Sea Zone to 8 Sea Zone
1 marine moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 89 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
3 fighters moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 4 fighters
Germans defend with 1 submarine; Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians and 1 submarine owned by the Germans lost in 94 Sea Zone
Americans win with 1 battleship, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 113 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 113 Sea Zone
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 8 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 8 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 8 Sea Zone
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 2 submarines in 8 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 8 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
1 carrier owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 2 submarines in 8 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 8 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 44
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
2 carriers and 1 destroyer moved from 11 Sea Zone to 4 Sea Zone
4 fighters moved from 8 Sea Zone to 4 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Mexico to Western United States
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
4 carriers and 1 fighter moved from 93 Sea Zone to 96 Sea Zone
4 fighters moved from 94 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom
1 bomber moved from 113 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 cruisers moved from 93 Sea Zone to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 96 Sea Zone
3 artilleries and 6 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries and 5 infantry moved from 96 Sea Zone to Tunisia
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to French West Africa
1 aaGun moved from Brazil to French Guiana
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
3 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Northern Sinkiang to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Shansi
Chinese creates battle in territory Kiangsi
Battle in Shansi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 tactical_bomber
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Shansi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Shansi, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Kiangsi, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 aaGun owned by the Japanese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
1 infantry moved from Eastern Sinkiang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
1 bomber moved from Southern Persia to 40 Sea Zone
4 infantry moved from Yunnan to Shan State
12 infantry moved from Burma to Shan State
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 40 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 40 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 40 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 40 Sea Zone
1 submarine owned by the Japanese lost in 40 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 16 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 16 infantry in Shan State, round 2 : 3/16 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 14 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malta
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 airfield and 1 infantry
British roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Burma to Shan State
2 infantry moved from Western India to Eastern India
2 transports moved from 82 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Western India to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from 40 Sea Zone to Eastern India
1 fighter moved from 40 Sea Zone to Eastern India
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to 96 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer and 2 submarines placed in 82 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.17
Japanese regular : 0.33
Italians regular : 1.17
Germans regular : 0.17
British regular : 0.17
hold on a sec
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 8 Sea Zone
2 fighters moved from Hawaiian Islands to 8 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 8 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 8 Sea Zone
1 submarine moved from 11 Sea Zone to 8 Sea Zone
1 marine moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 89 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
3 fighters moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 4 fighters
Germans defend with 1 submarine; Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians and 1 submarine owned by the Germans lost in 94 Sea Zone
Americans win with 1 battleship, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 113 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 113 Sea Zone
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 8 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 8 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 8 Sea Zone
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 2 submarines in 8 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 8 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
1 carrier owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 2 submarines in 8 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 8 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 44
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
2 carriers and 1 destroyer moved from 11 Sea Zone to 4 Sea Zone
4 fighters moved from 8 Sea Zone to 4 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Mexico to Western United States
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
4 carriers and 1 fighter moved from 93 Sea Zone to 96 Sea Zone
4 fighters moved from 94 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom
1 bomber moved from 113 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 cruisers moved from 93 Sea Zone to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 96 Sea Zone
3 artilleries and 6 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries and 5 infantry moved from 96 Sea Zone to Tunisia
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to French West Africa
1 aaGun moved from Brazil to French Guiana
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
3 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Northern Sinkiang to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Shansi
Chinese creates battle in territory Kiangsi
Battle in Shansi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 tactical_bomber
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Shansi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Shansi, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Kiangsi, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 aaGun owned by the Japanese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
1 infantry moved from Eastern Sinkiang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
1 bomber moved from Southern Persia to 40 Sea Zone
4 infantry moved from Yunnan to Shan State
12 infantry moved from Burma to Shan State
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 40 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 40 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 40 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 40 Sea Zone
1 submarine owned by the Japanese lost in 40 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 16 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 16 infantry in Shan State, round 2 : 3/16 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 14 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malta
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 airfield and 1 infantry
British roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Burma to Shan State
2 infantry moved from Western India to Eastern India
2 transports moved from 82 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Western India to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from 40 Sea Zone to Eastern India
1 fighter moved from 40 Sea Zone to Eastern India
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to 96 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer and 2 submarines placed in 82 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 fighter
EDIT: Adding units owned by British to 82 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.17
Japanese regular : 0.33
Italians regular : 1.17
Germans regular : 0.17
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 8 Sea Zone
2 fighters moved from Hawaiian Islands to 8 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 8 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 8 Sea Zone
1 submarine moved from 11 Sea Zone to 8 Sea Zone
1 marine moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 89 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
3 fighters moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 4 fighters
Germans defend with 1 submarine; Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians and 1 submarine owned by the Germans lost in 94 Sea Zone
Americans win with 1 battleship, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 113 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 113 Sea Zone
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 8 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 8 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 8 Sea Zone
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 2 submarines in 8 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 8 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
1 carrier owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 2 submarines in 8 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 8 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 44
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
2 carriers and 1 destroyer moved from 11 Sea Zone to 4 Sea Zone
4 fighters moved from 8 Sea Zone to 4 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Mexico to Western United States
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
4 carriers and 1 fighter moved from 93 Sea Zone to 96 Sea Zone
4 fighters moved from 94 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom
1 bomber moved from 113 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 cruisers moved from 93 Sea Zone to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 96 Sea Zone
3 artilleries and 6 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries and 5 infantry moved from 96 Sea Zone to Tunisia
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to French West Africa
1 aaGun moved from Brazil to French Guiana
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
3 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Northern Sinkiang to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Shansi
Chinese creates battle in territory Kiangsi
Battle in Shansi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 tactical_bomber
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Shansi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Shansi, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Kiangsi, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 aaGun owned by the Japanese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
1 infantry moved from Eastern Sinkiang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
1 bomber moved from Southern Persia to 40 Sea Zone
4 infantry moved from Yunnan to Shan State
12 infantry moved from Burma to Shan State
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 40 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 40 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 40 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 40 Sea Zone
1 submarine owned by the Japanese lost in 40 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 16 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 16 infantry in Shan State, round 2 : 3/16 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 14 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malta
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 airfield and 1 infantry
British roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Burma to Shan State
2 infantry moved from Western India to Eastern India
2 transports moved from 82 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Western India to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from 40 Sea Zone to Eastern India
1 fighter moved from 40 Sea Zone to Eastern India
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to 96 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer and 2 submarines placed in 82 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 fighter
EDIT: Adding units owned by British to 82 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to 96 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.17
Japanese regular : 0.33
Italians regular : 1.17
Germans regular : 0.17
British regular : 0.17
can you use the latest plz? should have 4 uk figs on US carriers in med. thanks!
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 artillery and 7 infantry moved from Southern France to Northern Italy
1 destroyer moved from 101 Sea Zone to 98 Sea Zone
1 marine moved from Cyprus to 101 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 3 transports moved from 100 Sea Zone to 83 Sea Zone
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from Neutral_Axis
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 cruiser and 1 marine moved from 101 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 83 Sea Zone
2 armour moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 83 Sea Zone
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 fighter moved from 82 Sea Zone to Shan State
2 artilleries moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New Zealand to Hawaiian Islands
1 cruiser, 2 destroyers and 1 submarine moved from 65 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Novgorod
Germans take Novgorod from Russians
15 artilleries and 25 infantry moved from Leningrad to Northern Belarus
9 armour and 3 mech_infantrys moved from Eastern Poland to Northern Belarus
1 infantry moved from Eastern Poland to Bessarabia
3 bombers moved from Southern Italy to Bessarabia
1 destroyer and 1 submarine moved from 115 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in Bessarabia
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 9 armour, 15 artilleries, 25 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 15 artilleries, 25 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 21/52 hits, 17.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 9 armour, 15 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 93 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 marine moved from Southern Italy to 99 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 99 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Egypt
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Albania
1 infantry moved from Yugoslavia to Bulgaria
3 artilleries moved from Southern France to France
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Southern Italy
2 tactical_bombers moved from 116 Sea Zone to Southern Italy
2 aaGuns moved from Leningrad to Northern Belarus
4 infantry moved from Norway to 116 Sea Zone
4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
5 infantry moved from Finland to Vyborg
3 bombers moved from Bessarabia to Leningrad
10 infantry moved from Western Germany to Austria
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 artilleries, 2 infantry and 6 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in France
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 3.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to 98 Sea Zone
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 artillery and 12 infantry moved from Amur to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 12 infantry in Buryatia, round 2 : 3/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Russians roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Malta
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Ukraine to Bessarabia
6 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Southern Belarus to Smolensk
6 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Kursk to Smolensk
6 infantry moved from Ukraine to Kursk
1 infantry moved from Smolensk to Southern Belarus
3 infantry moved from Northern Sinkiang to Kansu
3 infantry moved from Urals to Northern Sinkiang
1 aaGun moved from Amur to Buryatia
Place Units - Russians
2 artilleries, 2 fighters and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : -0.33
Russians regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Alaska to 4 Sea Zone
1 submarine moved from 5 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
2 destroyers moved from 7 Sea Zone to 4 Sea Zone
2 fighters moved from Japan to 4 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 18 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 8 Sea Zone
2 bombers moved from Kwangtung to 8 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Southern Manchuria to Korea
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 transport moved from 24 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
1 transport moved from 25 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 132 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Dutch New Guinea
5 artilleries, 4 infantry and 1 mech_infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
Combat Hit Differential Summary :
@axis-dominion couple scramble options
no scrambles
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Alaska to 4 Sea Zone
1 submarine moved from 5 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
2 destroyers moved from 7 Sea Zone to 4 Sea Zone
2 fighters moved from Japan to 4 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 18 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 8 Sea Zone
2 bombers moved from Kwangtung to 8 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Southern Manchuria to Korea
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 transport moved from 24 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
1 transport moved from 25 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 132 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Dutch New Guinea
5 artilleries, 4 infantry and 1 mech_infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
Combat - Japanese
Battle in Soviet Far East
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Gilbert Islands
Battle in Solomon Islands
Battle in Korea
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Soviet Far East from Russians, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Gilbert Islands from UK_Pacific, taking Solomon Islands from ANZAC, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 40 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 40 Sea Zone
Japanese win, taking 40 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Inner Mongolia
Japanese attack with 5 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 5 artilleries, 5 infantry and 1 mech_infantry in Inner Mongolia, round 2 : 1/11 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese roll dice for 5 artilleries, 5 infantry and 1 mech_infantry in Inner Mongolia, round 3 : 1/11 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 4 Sea Zone
Japanese attack with 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 2 carriers, 1 destroyer and 4 fighters
Japanese roll dice for 2 submarines in 4 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 4 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
French regular : -0.33
Japanese regular : -2.50
Russians regular : -0.33
@axis-dominion OOL please, no sub hits, 4 otherwise

@mikawagunichi said in 2025 PTV Playoffs Mikawagunichi (X+10) vs Axis-Dominion:
Bid U-boat and arty to Holland
take out 2 figs and a carrier
@axis-dominion you got 2 hits, i killed my DD. 2 hits second round, no sub hits again

@mikawagunichi said in 2025 PTV Playoffs Mikawagunichi (X+10) vs Axis-Dominion:
Bid U-boat and arty to Holland
take out dd and fig
my luck in these significant battles has been attrocious in this game, idk how i’m going to last like this…