@nikola1975 Wow. Aggressive! No scrambles.
L25 BM4 fasthard(X) vs simon33(L+16)
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Tunisia 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia 1 bomber moved from India to Yunnan Combat - Americans Battle in Greece Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win, taking Greece from Germans with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Italians defend with 2 artilleries and 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Tunisia 2 infantry owned by the Italians lost in Tunisia 1 bomber owned by the Americans retreated Italians win with 2 artilleries remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Libya 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers moved from 30 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 fighter moved from Kansu to Chahar 9 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Anhwe, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from Russia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery, 1 fighter and 1 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from Libya to Tunisia Combat - British Battle in Tunisia British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/5 hits, 2.33 expected hits Italians roll dice for 2 artilleries in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Tunisia British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 2 artilleries Casualties for British: 1 infantry Battle in Caucasus British attack with 4 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 4 fighters and 1 infantry in Caucasus, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus British win with 4 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 4 fighters moved from Caucasus to Persia 2 fighters and 1 tactical_bomber moved from Hopei to Anhwe 1 armour and 1 artillery moved from Northwest Persia to Persia 3 infantry moved from Iraq to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 armour moved from India to Eastern Persia 3 aaGuns, 3 artilleries and 15 infantry moved from India to West India 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 4 artilleries and 3 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Tunisia to 99 Sea Zone 1 tactical_bomber moved from Tunisia to Tobruk 1 artillery and 3 infantry moved from Libya to Tobruk 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from 98 Sea Zone to Persia 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.50 Italians regular : 1.67 Japanese regular : 0.00 Germans regular : 0.67 British regular : -0.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Rostov to Volgograd 2 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Volgograd 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from France to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,6,3,3,3,4,4,4,5 Italians collect 9 PUs (8 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters and 1 tactical_bomber moved from Anhwe to Kansu Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 32 Sea Zone to 26 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 62 Sea Zone to 52 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 infantry moved from Libya to Tobruk Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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I forgot to move the British planes in China. Edited that in.
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Oh hold on, I intentionally moved the planes to Anwhe? I’ll edit that back.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters and 1 tactical_bomber moved from Anhwe to Kansu Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 32 Sea Zone to 26 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 62 Sea Zone to 52 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 infantry moved from Libya to Tobruk Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters and 1 tactical_bomber moved from Kansu to Anhwe Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from France to Greece 1 fighter moved from Southern Italy to Greece 3 artilleries and 10 infantry moved from Norway to Finland 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 2 armour and 2 mech_infantrys moved from Novgorod to Finland Germans take Karelia from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 bomber moved from Rostov to Greece 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 fighters moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Vyborg 4 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone 4 fighters and 3 tactical_bombers moved from 97 Sea Zone to Greece Combat - Germans Battle in Greece Germans attack with 1 bomber, 6 fighters and 3 tactical_bombers British defend with 1 armour and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in Greece, round 2 : 2/10 hits, 5,67 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Greece, round 2 : 2/4 hits, 1,50 expected hits 2 fighters owned by the Germans lost in Greece 1 infantry owned by the Americans and 1 infantry owned by the British lost in Greece Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Greece, round 3 : 5/8 hits, 4,67 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Germans lost in Greece 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Greece Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Germans: 3 fighters Casualties for British: 1 armour and 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys Russians defend with 1 aaGun, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry Germans roll dice for 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in Finland, round 2 : 6/17 hits, 4,50 expected hits Russians roll dice for 1 aaGun, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Finland, round 2 : 3/8 hits, 2,83 expected hits 3 infantry owned by the Germans lost in Finland 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Finland Germans roll dice for 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Finland, round 3 : 2/14 hits, 4,00 expected hits Russians roll dice for 1 armour and 2 artilleries in Finland, round 3 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Germans lost in Finland 2 artilleries owned by the Russians lost in Finland Germans roll dice for 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Finland, round 4 : 2/12 hits, 3,67 expected hits Russians roll dice for 1 armour in Finland, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Finland 1 armour owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Germans: 6 infantry Casualties for Russians: 1 aaGun, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry Battle in Vyborg Germans attack with 3 fighters and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 3 fighters and 1 mech_infantry in Vyborg, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 3 fighters moved from Vyborg to Western Germany 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Western Germany 1 infantry moved from France to Western Germany 1 aaGun moved from Norway to Finland 3 artilleries and 5 mech_infantrys moved from Novgorod to Belarus 3 mech_infantrys moved from Eastern Poland to Yugoslavia 1 bomber, 3 fighters and 3 tactical_bombers moved from Greece to Southern Italy 2 infantry moved from Bessarabia to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 6 artilleries moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 bomber moved from Rostov to French Indo China Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,4,2,1,4,4,5,3,1,4 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Russians regular : 1,83 Germans regular : -5,67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 2 fighters and 1 infantry moved from Russia to Bryansk 2 fighters and 1 infantry moved from Russia to Smolensk 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 2.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters, 7 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from 31 Sea Zone to Wake Island 4 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 3 fighters and 3 tactical_bombers moved from Burma to Anhwe 2 fighters and 1 tactical_bomber moved from French Indo China to Anhwe 2 bombers moved from Philippines to Anhwe 1 fighter moved from 38 Sea Zone to India 1 artillery and 1 infantry moved from Burma to India Combat - Japanese Battle in Midway Battle in Wake Island Battle in India Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 0/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 3 : 3/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 2 bombers, 5 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 2 fighters and 1 tactical_bomber; Chinese defend with 11 infantry Japanese roll dice for 2 bombers, 5 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Anhwe, round 2 : 10/18 hits, 7,67 expected hits Chinese roll dice for 2 fighters, 11 infantry and 1 tactical_bomber in Anhwe, round 2 : 6/14 hits, 5,50 expected hits 6 infantry owned by the Japanese lost in Anhwe 10 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Anhwe, round 3 : 7/12 hits, 6,67 expected hits Chinese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/4 hits, 2,17 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe 1 tactical_bomber owned by the British, 1 infantry owned by the Chinese and 2 fighters owned by the British lost in Anhwe Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 1 fighter, 6 infantry and 1 mech_infantry Casualties for Chinese: 11 infantry Casualties for British: 2 fighters and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers, 4 fighters and 4 tactical_bombers moved from Anhwe to Hunan 1 aaGun moved from Kiangsi to Hunan 1 mech_infantry moved from French Indo China to Kweichow 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 submarine and 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to French Indo China 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 carrier and 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from India to Yunnan 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 3 submarines placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 2 fighters and 3 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 2 bombers EDIT: Adding units owned by Japanese to French Indo China: 2 bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 Japanese collect 60 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 3,33 UK_Pacific regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 9 fighters and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Libya to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Battle in 31 Sea Zone Americans attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Wake Island Americans attack with 1 artillery, 9 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 9 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Wake Island, round 2 : 2/14 hits, 6.17 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 9 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 9 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 31 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone 5 carriers and 6 submarines moved from 26 Sea Zone to 31 Sea Zone 1 artillery moved from Central United States to Southeast Mexico 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 mech_infantrys moved from French West Africa to French Equatorial Africa 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to Algeria Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 4 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 4 fighters and 4 tactical_bombers in Hunan, round 2 : 6/8 hits, 4.67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 5 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 4 fighters moved from Persia to India Combat - British Battle in India British attack with 4 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters and 2 infantry in India, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 4 fighters moved from India to West India 1 artillery and 4 infantry moved from Iraq to Persia 4 artilleries and 5 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Persia to 81 Sea Zone 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 artillery moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 tactical_bomber moved from Tobruk to Iraq 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 99 Sea Zone to 94 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone Place Units - British 1 carrier placed in 81 Sea Zone 2 infantry placed in Union of South Africa 3 artilleries placed in Persia 2 artilleries placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -4.17 Japanese regular : 1.00 British regular : -0.33 Italians AA : -0.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Volgograd to Sikang Italians take Sikang from Chinese 1 infantry moved from Rostov to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Volgograd to Tsinghai Italians take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk Italians take Novosibirsk from Russians Combat - Italians Battle in Bryansk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Rostov 2 mech_infantrys moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,4,5,1,1,1,1 Italians collect 12 PUs (9 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Russians regular : -0,33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 26 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Tobruk to Alexandria 1 carrier moved from 52 Sea Zone to 54 Sea Zone 2 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 fighter moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to 92 Sea Zone 2 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Smolensk 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter moved from Ukraine to Archangel 1 mech_infantry moved from Volgograd to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from Americans 1 infantry moved from Volgograd to Samara Combat - Germans Battle in 92 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 92 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 artillery and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Smolensk to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter moved from Archangel to Belarus 1 mech_infantry moved from Vyborg to Belarus 2 armour and 2 mech_infantrys moved from Finland to Novgorod 1 aaGun, 3 artilleries and 4 infantry moved from Finland to Karelia 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Western Germany to Belarus 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Novosibirsk 1 fighter moved from Western Germany to Belarus 1 aaGun and 1 infantry moved from Western Germany to France 1 bomber moved from 92 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Volgograd to Rostov Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 armour placed in Volgograd 2 fighters and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5,4,1,1,5,6,1 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 0,33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Bryansk 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter and 1 infantry moved from Russia to Samara 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Italians lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.67 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 fighter, 2 infantry, 4 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Kwangtung to Anhwe Japanese take Anhwe from Chinese 1 fighter moved from Yunnan to India 2 infantry moved from Burma to India 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 bomber moved from French Indo China to Jehol 1 bomber moved from French Indo China to India Combat - Japanese Battle in Jehol Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from India to French Indo China 1 fighter moved from India to Yunnan 4 fighters and 4 tactical_bombers moved from Hunan to French Indo China 1 aaGun moved from Hunan to Yunnan 3 artilleries moved from Yunnan to Burma 1 infantry moved from Yunnan to Szechwan 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 aaGun and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Yunnan to Burma 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Burma to Yunnan 1 mech_infantry moved from Burma to Kweichow 1 infantry moved from Yunnan to Burma 1 bomber moved from Jehol to Kiangsi 2 fighters moved from Japan to 6 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 12 submarines and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 infantry and 2 mech_infantrys placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 1 fighter placed in Japan 9 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 0,50 UK_Pacific regular : -0,33





