@nikola1975 Scramble to SZ114 and Normandy.
L26 PTV Surfer (L) vs Dawgoneit (X+15)
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 4 fighters moved from 38 Sea Zone to 44 Sea Zone 1 destroyer moved from 38 Sea Zone to 44 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians 1 marine moved from Tunisia to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Tobruk 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 2 fighters moved from 96 Sea Zone to Tobruk 4 infantry moved from Morocco to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 5 infantry moved from 98 Sea Zone to Tobruk 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in Borneo Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 5 Sea Zone Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 3 transports Battle in Tobruk Americans attack with 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 1/13 hits, 3.83 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 1 mech_infantry Battle in 17 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 44 Sea Zone to 59 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 2 infantry moved from New Zealand to 65 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to New South Wales 1 submarine moved from 47 Sea Zone to 56 Sea Zone 1 destroyer moved from 60 Sea Zone to 59 Sea Zone 1 destroyer and 4 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 2 fighters moved from Tobruk to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from 5 Sea Zone to Northern Manchuria 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 1 submarine moved from 80 Sea Zone to 42 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 marines and 1 submarine moved from 38 Sea Zone to 59 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 1 fighter and 6 infantry placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kiangsi 1 fighter moved from Szechwan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Tsinghai 2 artilleries and 6 infantry moved from Szechwan to Tsinghai 2 artilleries and 9 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow Place Units - Chinese 1 artillery placed in Kweichow 1 artillery and 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 1 infantry moved from Egypt to Alexandria 2 fighters moved from Malta to Alexandria 1 infantry moved from Egypt to Alexandria Combat - British Battle in Siam British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 2 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 2 fighters and 1 infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 2 fighters moved from Alexandria to 98 Sea Zone 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Malta 1 tactical_bomber moved from 98 Sea Zone to Malta 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 armour moved from Tunisia to Tobruk 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 infantry moved from Tunisia to Libya 1 bomber moved from Gibraltar to Malta 1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery and 4 infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 battleship and 1 submarine moved from 83 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter and 1 tactical_bomber moved from Siam to Yunnan 1 aaGun and 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Tsinghai 1 armour moved from Yunnan to Tsinghai 3 artilleries and 9 infantry moved from Burma to Yunnan 2 infantry moved from Shan State to Yunnan 4 infantry moved from Eastern India to Burma 2 infantry moved from Shan State to Yunnan 2 infantry moved from Western India to Eastern India 1 infantry moved from Baluchistan to Western India 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Kwangsi to Kweichow 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 2 submarines placed in 83 Sea Zone 1 infantry placed in Egypt 2 infantry placed in Union of South Africa British undo move 2. 1 armour placed in Egypt 1 fighter and 1 transport placed in 113 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 1 fighter placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6 UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 1 armour and 1 fighterCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.67 Japanese regular : -0.33 Italians regular : -0.33 British regular : -1.00 -
481e08a7-38e9-4e28-8567-a27e824aeeea-triplea_42186_6it.tsvg
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 fighter placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 38 Sea Zone to 132 Sea Zone 2 fighters moved from 59 Sea Zone to 132 Sea Zone Combat - ANZAC Battle in 132 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 132 Sea Zone ANZAC win, taking 132 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 132 Sea Zone to 59 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 38 Sea Zone to 59 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery and 1 infantry moved from South Australia to New South Wales 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 fighter moved from South Australia to 59 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 40 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
a15bd021-ae3f-4947-a54e-9ee34f03cc47-triplea_42186_6Ger.tsvg
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 5 armour moved from Ukraine to Romania 2 mech_infantrys moved from Ukraine to Romania 4 fighters and 4 tactical_bombers moved from Northern Belarus to Bulgaria 1 artillery moved from Leningrad to Baltic States 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Leningrad to Vologda 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from Germany to 116 Sea Zone 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Bulgaria Combat - Germans Non Combat Move - Germans 10 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from 116 Sea Zone to Norway 1 artillery and 7 infantry moved from Poland to Baltic States 2 artilleries moved from Germany to Poland 2 armour and 3 mech_infantrys moved from Western Germany to Poland 3 infantry moved from Germany to Western Germany 3 infantry moved from Germany to Poland 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland 6 armour and 7 mech_infantrys moved from Northern Belarus to Romania 2 aaGuns, 7 artilleries and 25 infantry moved from Northern Belarus to Baltic States Place Units - Germans 3 infantry placed in Southern France 1 artillery placed in Germany 8 infantry placed in Western Germany 9 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6 Germans collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 8 artilleries and 1 fighter; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Gorky 1 fighter moved from Russia to Gorky 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 fighter moved from Russia to Yaroslavl 1 artillery and 5 infantry moved from Smolensk to Novgorod 6 infantry moved from Smolensk to Bryansk 1 artillery moved from Smolensk to Bryansk 1 artillery moved from Smolensk to Bryansk 5 artilleries and 52 infantry moved from Smolensk to Bryansk 1 artillery and 3 infantry moved from Western Sinkiang to Eastern Sinkiang 1 infantry moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Gorky, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Gorky 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 7 artilleries and 58 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 58 infantry in Bryansk, round 2 : 13/65 hits, 13.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 artilleries and 57 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Sinkiang Russians attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Russians win, taking Eastern Sinkiang from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Gorky to Russia 1 fighter moved from Yaroslavl to Russia 1 aaGun moved from Smolensk to Novgorod 1 aaGun moved from Smolensk to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 2 infantry moved from Russia to Bryansk 1 aaGun moved from Smolensk to Bryansk 1 aaGun and 3 infantry moved from Tambov to Stalingrad 1 infantry moved from Urals to Northern Sinkiang 2 infantry moved from Samara to Urals 7 infantry moved from Samara to Stalingrad 2 infantry moved from Sakha to Buryatia 1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad Place Units - Russians 3 artilleries placed in Stalingrad 5 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.00 Russians regular : 0.50 -
7073cff3-17e3-4fc6-a294-d10d18ccae8c-triplea_42186_7jap.tsvg
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 2 fighters moved from Kwangtung to Kwangsi 2 fighters moved from Kwangtung to Kiangsi 1 infantry moved from Chahar to Inner Mongolia 1 artillery moved from Inner Mongolia to Chahar 1 artillery moved from Anhwe to Kiangsu 1 infantry moved from Kiangsu to Anhwe 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from Kiangsu to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 artilleries and 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 artillery and 1 infantry moved from Korea to Amur 3 artilleries, 5 infantry and 1 marine moved from 5 Sea Zone to Amur 1 artillery moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsu to Kiangsi Combat - Japanese Battle in 132 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangsi Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 2 fighters and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Kiangsi, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 1 artillery and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 56 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 56 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone 2 fighters moved from Kwangsi to Kwangtung 1 fighter moved from Hunan to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 2 destroyers placed in 7 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 Japanese regular : 2.83 ANZAC regular : -0.17 -
sorry so late. been very busy
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 9:00:48 PM
Savegame -
TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - British 1 battleship, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 97 Sea Zone 2 submarines moved from 83 Sea Zone to 97 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium Combat - BritishCombat Hit Differential Summary :
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@dawgoneit Scramble to defend Italian fleet. Loser, but you can scramble 6 ftrs.
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max “D”
ROOOAAAAARRRRRRRRR!!! -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 56 Sea Zone 4 fighters moved from 59 Sea Zone to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 56 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 56 Sea Zone to 43 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 1 submarine moved from 59 Sea Zone to 43 Sea Zone 2 marines moved from 43 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 destroyer moved from 65 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Queensland 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 4 submarines moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 7 infantry and 1 marine moved from Tobruk to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 94 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 94 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 93 Sea Zone to 104 Sea Zone 6 infantry moved from Eastern United States to 104 Sea Zone 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Morocco 1 submarine moved from 17 Sea Zone to 27 Sea Zone 1 bomber moved from Northern Manchuria to Yunnan Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 3 submarines and 1 transport placed in 11 Sea Zone Americans undo move 2. Americans undo move 1. 1 transport placed in 104 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 carrier and 3 submarines placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Kwangsi 1 fighter moved from Tsinghai to Kwangsi 1 artillery and 2 infantry moved from Tsinghai to Kansu 2 artilleries and 7 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 7 infantry in Inner Mongolia, round 2 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Inner Mongolia 1 infantry placed in Inner Mongolia 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 97 Sea Zone 2 submarines moved from 83 Sea Zone to 97 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium Combat - British Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 3 transports British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/15 hits, 7.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 6 fighters and 3 transports in 97 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits Units damaged: 1 battleship owned by the British 2 destroyers owned by the British and 3 submarines owned by the British lost in 97 Sea Zone 2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 3 cruisers, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 5/13 hits, 7.00 expected hits Italians roll dice for 1 battleship, 5 fighters and 3 transports in 97 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone 5 fighters owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 2 cruisers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 8/10 hits, 5.33 expected hits Italians roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the British lost in 97 Sea Zone 3 transports owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win with 1 battleship, 1 bomber, 1 cruiser, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64 Casualties for British: 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 3 transports Non Combat Move - British 5 fighters moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 infantry moved from Malta to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 armour moved from Tobruk to Egypt 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 fighter moved from Eastern India to 83 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 destroyer moved from 40 Sea Zone to 43 Sea Zone 1 armour and 1 mech_infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Szechwan to Tsinghai 7 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 4 infantry moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Eastern India to Yunnan 2 infantry moved from Eastern India to Burma 1 infantry moved from Siam to Shan State 1 infantry moved from Western India to Eastern India 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 2 fighters moved from Holland Belgium to 113 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom 2 infantry moved from Rhodesia to Belgian Congo Place Units - British 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in United Kingdom 1 transport placed in 113 Sea Zone British undo move 1. 1 fighter and 1 tactical_bomber placed in 113 Sea Zone 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.67 Italians regular : -1.17 Japanese regular : 1.00 Germans regular : -0.33 British regular : -0.67 -
@dawgoneit Wild defeat of Italian fleet. I rolled below average for two rounds, but the Italians didn’t make me pay too badly.





