@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from Norway to Archangel
2 armour and 2 mech_infantrys moved from Baltic States to Archangel
1 artillery and 7 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Norway to Holland Belgium
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Novgorod
Battle in Holland Belgium
Germans attack with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 4.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Novgorod from Russians, taking Holland Belgium from Americans with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 7 infantry in Finland, round 2 : 2/8 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Russians roll AA dice in Archangel : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
1 tactical_bomber owned by the Germans retreated
2 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Belarus
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Baltic States to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
2 aaGuns, 10 armour, 7 artilleries, 24 infantry and 3 mech_infantrys moved from Baltic States to Belarus
1 tactical_bomber moved from Archangel to Belarus
3 bombers moved from Holland Belgium to Belarus
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 fighter moved from Holland Belgium to Eastern Poland
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Southern Italy
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 artillery and 1 infantry placed in Germany
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 47 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.33
Germans regular : 1.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Smolensk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 artillery and 1 infantry moved from Archangel to Vologda
1 aaGun, 1 artillery and 24 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
2 aaGuns, 1 artillery and 22 infantry moved from Smolensk to Vologda
1 armour moved from Smolensk to Russia
3 infantry moved from Russia to Vologda
3 infantry moved from Volgograd to Samara
Place Units - Russians
3 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 39 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
An obvious misclick in z44, that should have been a destroyer sent to destroy the sub. I’ll edit and add in the plane dice
[dice 2d6<=3]
[dice 2d6<=4]
2nd round
[dice 2d6<=3]
[dice 2d6<=4]
2d6<=3: 1, 3; Hits: 2
2d6<=4: 5, 4; Hits: 1
2d6<=3: 1, 1; Hits: 2
2d6<=4: 2, 2; Hits: 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
6 infantry moved from Hopei to Suiyuyan
2 bombers moved from Kweichow to Suiyuyan
4 artilleries and 7 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Suiyuyan
Japanese attack with 2 bombers and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 6 infantry in Suiyuyan, round 2 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Siberia from Russians, taking Suiyuyan from Chinese with 2 bombers and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Burma
1 armour moved from Malaya to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from Malaya to Shan State
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 aaGun moved from Hopei to Suiyuyan
2 bombers moved from Suiyuyan to French Indo China
1 fighter moved from 42 Sea Zone to French Indo China
2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
3 mech_infantrys moved from Kweichow to Burma
4 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 1 artillery placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.50
Japanese regular : -1.33
Oh looks like I accidentally used 2.7.15197 for that. Do you want me to re-do the turn in the older version?
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 63 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
@simon33 I was still able to use version 2.7.15193.
Scrambling any interceptors in Germany?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 63 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier and 2 destroyers moved from 63 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 51 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 28 Sea Zone
1 tactical_bomber moved from Queensland to 63 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -0.67
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 63 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier and 2 destroyers moved from 63 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 51 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 28 Sea Zone
1 tactical_bomber moved from Queensland to 63 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Italians
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour and 2 infantry moved from Normandy Bordeaux to France
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 6 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 6 fighters, 6 infantry and 1 mech_infantry in Holland Belgium, round 2 : 5/14 hits, 4.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 6 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Normandy Bordeaux to France
6 fighters moved from Holland Belgium to France
2 aaGuns and 2 infantry moved from 110 Sea Zone to Holland Belgium
3 aaGuns, 2 artilleries and 13 infantry moved from India to West India
1 armour moved from Persia to Eastern Persia
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Persia
6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : -0.67
British regular : 0.33
maybe the French can redeem themselves from their disastrous turn 1…
If France is attacked by the Italians the first 4 hits can go to French infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 fighter moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
2 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Southern Italy to Iraq
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
Combat - Italians
Battle in Iraq
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
1 infantry owned by the British lost in Iraq
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns and 5 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber and 1 fighter moved from Iraq to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Eastern Poland to Belarus
Place Units - Italians
1 fighter placed in Southern Italy
4 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from New South Wales to Queensland
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from New South Wales to Queensland
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 fighter moved from Normandy Bordeaux to France
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 bombers moved from Belarus to Holland Belgium
2 fighters, 10 mech_infantrys and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Belarus to Karelia
1 fighter moved from Eastern Poland to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Karelia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers, 3 fighters, 10 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry
British roll AA dice in Holland Belgium : 0/6 hits, 1.00 expected hits
Germans roll dice for 3 bombers, 3 fighters, 10 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/17 hits, 5.83 expected hits
British roll dice for 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry in Holland Belgium, round 2 : 5/10 hits, 3.33 expected hits
5 mech_infantrys owned by the Germans lost in Holland Belgium
2 aaGuns owned by the British lost in Holland Belgium
Germans roll dice for 3 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 3/12 hits, 5.00 expected hits
British roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Holland Belgium, round 3 : 4/10 hits, 3.33 expected hits
4 mech_infantrys owned by the Germans lost in Holland Belgium
3 infantry owned by the British lost in Holland Belgium
3 fighters owned by the Germans, 3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 mech_infantry owned by the Germans retreated to Western Germany
British win with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Germans: 9 mech_infantrys
Casualties for British: 2 aaGuns and 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns, 10 armour, 7 artilleries, 24 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
3 bombers moved from Holland Belgium to Western Germany
3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Novgorod to Belarus
1 aaGun moved from Western Germany to Northern Italy
4 mech_infantrys moved from Poland to Germany
1 artillery, 1 infantry and 4 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Poland to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Yugoslavia to 97 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Southern France
3 artilleries placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British AA : -1.00
Russians regular : 0.00
Germans regular : -3.83
British regular : 2.33