@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
@simon33 posting twice was an accident. No change between them. However, I forgot to send a UK destroyer to hit the destroyer off Borneo so edited that in after. Can move it back if you don’t allow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
British roll AA dice in Trans-Jordan : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 4/5 hits, 2.00 expected hits
British roll dice for 1 aaGun, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
1 aaGun owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/6 hits, 1.67 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 3/5 hits, 1.50 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Egypt
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 3 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 airfield placed in Alexandria
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British AA : -0.17
British regular : 2.33
Oh I don’t think I got maximum value out of that. I should have kept some forces back so they could go again next time. And I’ve allowed USA on Korea which is ultra dangerous. Looks like I’m not going to get the benefit of those early dice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
Combat - French
Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By French: French has 4 infantry placed in France
Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3
Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3
Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3
Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3
Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3
Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3
Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3
Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3
Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3
Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,3,3
French collect 13 PUs (1 lost to blockades); end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from France: 3 infantry
EDIT: Adding units owned by French to France: 1 aaGun and 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Southern France to France
1 artillery moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Southern France to France
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 artillery and 7 infantry moved from Romania to Eastern Poland
4 artilleries and 2 infantry moved from Poland to Eastern Poland
3 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
7 armour and 6 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in France
Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in France, round 2 : 3/6 hits, 2.00 expected hits
French roll dice for 1 aaGun, 1 artillery and 2 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
1 aaGun owned by the French and 2 infantry owned by the French lost in France
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in France, round 3 : 1/4 hits, 1.67 expected hits
French roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in France
Germans destroys 13PUs while taking French capital
Germans win, taking France from French with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 artillery and 2 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 8 artilleries, 26 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 8 artilleries, 26 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 9/52 hits, 14.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 10 armour, 8 artilleries, 26 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Baltic States to Eastern Poland
1 bomber moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Norway
2 infantry moved from Finland to Norway
3 infantry moved from Finland to Vyborg
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
2 tactical_bombers moved from Alexandria to Western Germany
2 bombers moved from Alexandria to Western Germany
2 fighters moved from Alexandria to Southern Italy
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
1 tactical_bomber placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : -0.50
Germans regular : -4.83
@simon33 you are sure you don’t want to move the subs in 110.
Oops, yes. One to 125, one to 124. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
5 mech_infantrys moved from Belarus to Vologda
7 mech_infantrys moved from Russia to Vologda
2 armour, 3 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Russia
4 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk
2 aaGuns and 12 infantry moved from Amur to Korea
6 infantry moved from Buryatia to Amur
1 submarine moved from 118 Sea Zone to 110 Sea Zone
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 37 Optional[PUs]
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 39 Optional[PUs]
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 41 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 factory_minors, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 6 infantry moved from Hunan to Kweichow
1 armour moved from Kwangsi to Kweichow
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from 43 Sea Zone to 42 Sea Zone
4 fighters moved from Kwangsi to Philippines
3 tactical_bombers moved from 37 Sea Zone to Kwangsi
3 tactical_bombers moved from 43 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Philippines
2 bombers moved from 37 Sea Zone to Philippines
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 aaGun and 3 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
3 infantry moved from Jehol to Manchuria
1 battleship, 1 cruiser and 1 transport moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 carrier and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.33
British regular : -0.33
I can’t believe I’ve conceded Korea to USA. I would normally sacrifice the 4inf starting on Korea to prevent that possibility. I think I have already said that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 2 fighters, 1 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 carriers and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 32 Sea Zone
1 battleship, 1 cruiser, 1 fighter and 1 submarine moved from 63 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to British Guiana
3 mech_infantrys moved from Western United States to Central United States
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to United Kingdom
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 carrier and 4 transports placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 1.
1 carrier and 1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 factory_minor placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,1,5
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 58 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 fighter moved from Nigeria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 battleship and 2 cruisers moved from 72 Sea Zone to 81 Sea Zone
2 artilleries and 18 infantry moved from India to Burma
1 bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from 72 Sea Zone to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 72 Sea Zone to Trans-Jordan
Combat - British
Battle in Egypt
British attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/8 hits, 2.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Egypt
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/6 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the British lost in Trans-Jordan
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Burma
British attack with 2 artilleries and 18 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 18 infantry in Burma, round 2 : 4/20 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 carrier and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to French Equatorial Africa
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Persia
Place Units - British
1 harbour placed in Kenya
1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,3,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 9 Optional[PUs]
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 1.00
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 artillery, 1 bomber, 3 fighters and 1 infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Egypt, round 2 : 4/6 hits, 2.83 expected hits
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 1.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
1 mech_infantry owned by the British and 3 infantry owned by the British lost in Egypt
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
British win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Egypt to Greece
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to Southern Italy
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Romania to Eastern Poland
Place Units - Italians
1 airfield placed in Greece
3 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to New Zealand
1 fighter moved from Queensland to 63 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 41 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Holland Belgium
3 bombers moved from Western Germany to Holland Belgium
4 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Romania to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 bombers
French defend with 1 artillery
Germans roll dice for 1 artillery and 3 bombers in Holland Belgium, round 2 : 2/4 hits, 2.33 expected hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
1 artillery owned by the French lost in Holland Belgium
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Non Combat Move - Germans
3 bombers moved from Holland Belgium to Belarus
3 aaGuns, 9 armour, 8 artilleries, 26 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 armour and 1 mech_infantry moved from France to Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Norway to Western Germany
1 aaGun and 3 infantry moved from Norway to Finland
1 submarine moved from 124 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Germany
1 fighter and 9 mech_infantrys placed in Western Germany
Germans undo move 2.
1 fighter and 5 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : 0.67
Germans regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
6 infantry moved from Amur to Manchuria
8 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 14 infantry
Japanese defend with 3 infantry
Russians roll dice for 14 infantry in Manchuria, round 2 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 14 infantry in Manchuria, round 3 : 1/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 armour and 4 mech_infantrys moved from Bryansk to Tambov
2 infantry moved from Volgograd to Tambov
10 mech_infantrys moved from Vologda to Tambov
2 mech_infantrys moved from Vologda to Russia
1 fighter moved from Russia to Szechwan
3 artilleries moved from Bryansk to Tambov
2 artilleries moved from Russia to Tambov
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
16 infantry moved from Bryansk to Russia
5 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Korea to Manchuria
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
8 artilleries and 2 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 33 Optional[PUs]
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 35 Optional[PUs]
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 37 Optional[PUs]
Combat Hit Differential Summary :
Japanese regular : -1.33
Germans regular : -0.33
Russians regular : -1.17