Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2025 PTV Playoffs Mikawagunichi (X+10) vs Axis-Dominion
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no scramble
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter, 5 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 5 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 116 Sea Zone 5 bombers moved from 118 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 battleship and 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Morocco to Algeria 2 armour moved from Slovakia Hungary to Baltic States 2 aaGuns, 3 artilleries and 17 infantry moved from Poland to Baltic States 7 infantry moved from Finland to Vyborg 6 armour and 3 mech_infantrys moved from Germany to Baltic States 10 artilleries moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 4 infantry moved from Slovakia Hungary to Poland 1 submarine moved from 122 Sea Zone to 128 Sea Zone 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Southern France to Northern Italy Place Units - Germans 1 carrier and 2 transports placed in 116 Sea Zone 1 fighter placed in Western Germany 1 infantry and 1 marine placed in Southern France 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Northern Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 7 infantry moved from Amur to Korea 5 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 aaGun moved from Siberia to Amur 4 armour and 1 mech_infantry moved from Bryansk to Northern Belarus 2 fighters and 1 tactical_bomber moved from Eastern Poland to Northern Belarus 2 infantry moved from Rostov to Kursk 6 infantry moved from Russia to Smolensk 1 artillery and 3 infantry moved from Ukraine to Kursk 2 infantry moved from Ukraine to Kursk 1 aaGun moved from Bryansk to Kursk 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Northern Belarus 1 submarine moved from 126 Sea Zone to 128 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Siberia 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5 Russians collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17 -
just a sec
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Northern Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 7 infantry moved from Amur to Korea 5 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 aaGun moved from Siberia to Amur 4 armour and 1 mech_infantry moved from Bryansk to Northern Belarus 2 fighters and 1 tactical_bomber moved from Eastern Poland to Northern Belarus 2 infantry moved from Rostov to Kursk 6 infantry moved from Russia to Smolensk 1 artillery and 3 infantry moved from Ukraine to Kursk 2 infantry moved from Ukraine to Kursk 1 aaGun moved from Bryansk to Kursk 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Northern Belarus 1 submarine moved from 126 Sea Zone to 128 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Siberia 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5 Russians collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 infantry EDIT: Adding units owned by Russians to Urals: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsi to Hunan 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Honan to Szechwan 3 artilleries and 6 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Anhwe to Hunan Combat - Japanese Battle in Soviet Far East Battle in Hunan Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 3/9 hits, 4.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Hunan 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Soviet Far East from Russians with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 carrier moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 5 Sea Zone 1 artillery and 1 infantry moved from Honan to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Chahar to Inner Mongolia 1 artillery and 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kwangsi to Kweichow 1 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Kiangsu to Anhwe 1 carrier moved from 44 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 21 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 aaGuns and 2 infantry moved from Kyushu to 20 Sea Zone 2 aaGuns and 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Jehol to Chahar 1 fighter moved from Caroline Islands to Southern Manchuria 3 fighters moved from Hunan to Anhwe 3 tactical_bombers moved from Hunan to Anhwe 2 bombers and 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Kwangsi 4 infantry moved from Jehol to Southern Manchuria 1 aaGun moved from Jehol to Shansi 1 tactical_bomber moved from Caroline Islands to Japan Place Units - Japanese 2 transports placed in 7 Sea Zone 1 factory_minor placed in Southern Manchuria 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to Southeast Mexico 1 bomber moved from Hawaiian Islands to Southeast Mexico 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 55 Sea Zone 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Southeast Mexico 1 battleship and 1 marine moved from 91 Sea Zone to 104 Sea Zone 2 cruisers and 1 marine moved from 91 Sea Zone to 104 Sea Zone 2 marines moved from 104 Sea Zone to Central United States 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 2 infantry moved from 104 Sea Zone to Central United States Place Units - Americans 1 airfield placed in Southeast Mexico 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Central United States 2 marines placed in Eastern United States Americans undo move 5. 1 marine placed in Central United States 1 marine placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Southeast Mexico: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,6,2,2 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 91 Sea Zone: 1 battleship EDIT: Removing units owned by Americans from Central United States: 1 marine EDIT: Adding units owned by Americans to Southeast Mexico: 1 marine EDIT: Turning off Edit Mode Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 3/6 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter and 11 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 4 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 battleship moved from 78 Sea Zone to 83 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 marine moved from Union of South Africa to 73 Sea Zone 1 cruiser and 1 marine moved from 73 Sea Zone to 83 Sea Zone 1 marine moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 tactical_bomber moved from 78 Sea Zone to Alexandria 1 fighter moved from 78 Sea Zone to Anglo-Egyptian Sudan Combat - British British creates battle in territory 109 Sea Zone Battle in Anglo-Egyptian Sudan British attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking 109 Sea Zone from Germans, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 2 fighters, 3 infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from Tanganyika Territory to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 carrier and 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 2 infantry moved from British Somaliland to 78 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 fighter moved from Alexandria to 83 Sea Zone 1 tactical_bomber moved from Alexandria to 83 Sea Zone 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Alexandria to Egypt 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 fighter moved from 83 Sea Zone to Egypt 1 aaGun moved from Egypt to Alexandria 1 fighter moved from Egypt to 83 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 artillery moved from Egypt to Alexandria 1 bomber moved from United Kingdom to Nigeria 3 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 6 infantry moved from Eastern India to Burma 1 fighter moved from Iceland to United Kingdom 1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 109 Sea Zone to 91 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by British to Southeast Mexico: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Egypt Turn Complete - British British collect 30 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : -1.00 Japanese regular : -0.50 British regular : -1.50 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British 3 infantry moved from Gibraltar to 94 Sea Zone 1 marine moved from Algeria to 94 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 100 Sea Zone 1 transport moved from 97 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 1 artillery and 5 infantry moved from 100 Sea Zone to Alexandria 2 fighters moved from Southern Italy to Alexandria 1 bomber moved from Tobruk to 100 Sea Zone 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 100 Sea ZoneCombat Hit Differential Summary :
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@axis-dominion Multiple scramble options for you
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no scrambles. thanks
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British 3 infantry moved from Gibraltar to 94 Sea Zone 1 marine moved from Algeria to 94 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 100 Sea Zone 1 transport moved from 97 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 1 artillery and 5 infantry moved from 100 Sea Zone to Alexandria 2 fighters moved from Southern Italy to Alexandria 1 bomber moved from Tobruk to 100 Sea Zone 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 100 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 submarine and 3 transports British defend with 1 destroyer Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 transports in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Crete Battle in Alexandria Italians attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry British defend with 1 aaGun, 1 artillery and 3 infantry British roll AA dice in Alexandria : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 6/13 hits, 4.33 expected hits British roll dice for 1 aaGun, 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Alexandria 1 aaGun owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Alexandria Italians win, taking Crete from Neutral_Allies, taking Alexandria from British with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Italians 2 fighters moved from Alexandria to Tobruk 2 armour moved from Romania to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 bomber moved from 100 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 1.83 British AA : -0.33 British regular : 1.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 fighter moved from Java to Eastern India 1 artillery and 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 65 Sea Zone to 55 Sea Zone 1 cruiser moved from 65 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 73 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 4 bombers moved from Western Germany to Egypt 4 fighters and 4 tactical_bombers moved from Southern Italy to EgyptCombat Hit Differential Summary :
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@axis-dominion Another scramble decision
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hmmm tough decision… let’s do scramble to egypt only. NO scramble to sea zone
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 4 bombers moved from Western Germany to Egypt 4 fighters and 4 tactical_bombers moved from Southern Italy to Egypt Combat - Germans Germans creates battle in territory 128 Sea Zone British scrambles 1 units out of 83 Sea Zone to defend against the attack in Egypt Battle in Egypt Germans attack with 1 artillery, 4 bombers, 4 fighters, 1 infantry and 4 tactical_bombers British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 4 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Egypt, round 2 : 12/14 hits, 7.33 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 3/12 hits, 6.00 expected hits 1 infantry owned by the Germans and 2 bombers owned by the Germans lost in Egypt 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 2 tactical_bombers owned by the British, 1 artillery owned by the British, 1 infantry owned by the British, 4 fighters owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 2 bombers and 1 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from 100 Sea Zone to Greece 4 fighters and 4 tactical_bombers moved from Egypt to Alexandria 2 bombers moved from Egypt to Alexandria 1 infantry moved from Algeria to Tunisia 1 submarine moved from 97 Sea Zone to 101 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 4 infantry moved from Western Germany to 116 Sea Zone 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 116 Sea Zone to 118 Sea Zone 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 4 infantry moved from 118 Sea Zone to Baltic States 1 infantry moved from Poland to Eastern Poland 12 artilleries and 3 infantry moved from Poland to Baltic States 3 armour and 3 mech_infantrys moved from Baltic States to Poland 1 artillery moved from Northern Italy to Southern France 1 marine moved from Southern France to Northern Italy Place Units - Germans 4 infantry placed in Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France Germans undo move 3. 1 artillery and 2 infantry placed in Southern France 3 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,4 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans regular : 4.50 British regular : -3.00 -
@axis-dominion yikes, brutal dice for you on that one.
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yeah, idk what to make of that, it’s absolutely insane how badly i rolled and how awesome you did.
and yeah i did blunder, for some reason i forgot to consider your G follow up attack, which was very easily preventable. sadly.
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@axis-dominion I had a tough choice between trying to continue to hold Gib vs doing that attack, but determined gib was only gonna be held for 1 more round anyway so had to think of another option. that Atlantic fleet is still very menacing
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Belarus to Leningrad 2 fighters and 1 tactical_bomber moved from Northern Belarus to Leningrad Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Leningrad Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Smolensk to Novgorod 3 aaGuns, 8 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Northern Belarus to Novgorod 1 infantry moved from Vologda to Novgorod 2 fighters and 1 tactical_bomber moved from Leningrad to Russia 6 infantry moved from Russia to Smolensk 1 aaGun moved from Kursk to Ukraine 1 artillery and 7 infantry moved from Kursk to Bryansk 3 infantry moved from Urals to Northern Sinkiang 1 submarine moved from 128 Sea Zone to 113 Sea Zone 4 infantry moved from Amur to Siberia 1 aaGun moved from Amur to Siberia 1 aaGun moved from Korea to Amur 8 infantry moved from Korea to Amur 1 infantry moved from Northern Manchuria to Amur 1 infantry moved from Amur to Siberia 1 infantry moved from Amur to Siberia 3 infantry moved from Ukraine to Kursk 2 mech_infantrys moved from Novgorod to Smolensk 8 armour moved from Novgorod to Smolensk Place Units - Russians 3 infantry placed in Siberia 3 infantry placed in Urals 3 infantry placed in Ukraine 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4,5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,1 Russians collect 40 PUs (4 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00





