@zlefin I think without a british bid one is able to go for 111 and 110 and at least 1 sub against 106. So that becomes more common. But some form of British bid is pretty common and it does make sense since that is one of the places where you can immediately limit German attacks.
Karl7 (Allies+12) vs Simon33 (X) BM
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from 89 Sea Zone to 92 Sea Zone 4 bombers moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 4 bombers and 3 fighters Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged Americans roll dice for 4 bombers and 3 fighters in 92 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 bomber owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 92 Sea Zone Americans roll dice for 3 bombers and 3 fighters in 92 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 45 Casualties for Americans: 1 bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Non Combat Move - Americans 1 cruiser, 1 destroyer and 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 fighter moved from Iceland to 89 Sea Zone 3 bombers and 3 fighters moved from 92 Sea Zone to Algeria 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 6 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 3 infantry placed in Tsinghai Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 3 infantry EDIT: Adding units owned by Chinese to Sikang: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in Gibraltar British attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 harbour British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar 1 artillery owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 cruiser and 2 destroyers moved from 108 Sea Zone to 106 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to Algeria 1 aaGun and 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 bomber moved from Iceland to Algeria 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to West India Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport EDIT: Adding units owned by British to 106 Sea Zone: 1 artillery and 1 infantry EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 2.00 Italians regular : -1.00 British regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from 89 Sea Zone to 92 Sea Zone 4 bombers moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 4 bombers and 3 fighters Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged Americans roll dice for 4 bombers and 3 fighters in 92 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 bomber owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 92 Sea Zone Americans roll dice for 3 bombers and 3 fighters in 92 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 45 Casualties for Americans: 1 bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Non Combat Move - Americans 1 cruiser, 1 destroyer and 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 fighter moved from Iceland to 89 Sea Zone 3 bombers and 3 fighters moved from 92 Sea Zone to Algeria 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 6 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 3 infantry placed in Tsinghai Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 3 infantry EDIT: Adding units owned by Chinese to Sikang: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in Gibraltar British attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 harbour British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar 1 artillery owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 cruiser and 2 destroyers moved from 108 Sea Zone to 106 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to Algeria 1 aaGun and 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 bomber moved from Iceland to Algeria 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to West India Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport EDIT: Adding units owned by British to 106 Sea Zone: 1 artillery and 1 infantry EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 2.00 Italians regular : -1.00 British regular : 1.33 -
I forgot to pip the Jap trn off Sumata with ftr from india, so I edited if ok
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern France to Gibraltar 1 artillery moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Romania 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Yugoslavia to Romania Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Romania Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania 1 infantry owned by the Russians lost in Romania 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Slovakia Hungary to Poland 2 armour moved from Yugoslavia to Poland 1 fighter moved from Romania to Poland 2 fighters moved from Baltic States to Poland 2 aaGuns and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 bomber moved from Gibraltar to Southern France 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Libya to Tobruk 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 1.67 British regular : -0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern France to Gibraltar 1 artillery moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Romania 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Yugoslavia to Romania Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Romania Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania 1 infantry owned by the Russians lost in Romania 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Slovakia Hungary to Poland 2 armour moved from Yugoslavia to Poland 1 fighter moved from Romania to Poland 2 fighters moved from Baltic States to Poland 1 bomber moved from Gibraltar to Southern France 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Libya to Tobruk 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 2 infantry placed in Northern Italy 2 infantry placed in Southern France 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 1.67 British regular : -0.50 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria French take Alexandria from Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Morocco to Algeria Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 1 fighter moved from Western Germany to Algeria 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 mech_infantry moved from 111 Sea Zone to Scotland 5 armour, 2 artilleries and 1 marine moved from United Kingdom to 110 Sea Zone 5 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 marine and 7 transports moved from 110 Sea Zone to 92 Sea Zone 5 armour, 2 artilleries and 1 marine moved from 92 Sea Zone to Algeria 1 fighter moved from 110 Sea Zone to 91 Sea Zone 2 armour and 2 mech_infantrys moved from Poland to Novgorod Germans take Baltic States from Russians 1 artillery and 1 infantry moved from Slovakia Hungary to Romania Combat - Germans Battle in Scotland Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Algeria Germans attack with 5 armour, 2 artilleries, 2 bombers, 1 fighter and 1 marine British defend with 1 bomber, 2 fighters and 2 tactical_bombers; French defend with 2 infantry; Americans defend with 3 bombers and 3 fighters Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 1 fighter and 1 marine in Algeria, round 2 : 3/11 hits, 5.33 expected hitsCombat Hit Differential Summary :
Germans regular : -2.50 -
Your luck reverses! Only 4 hits in Algeria. OOL?

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If you want me to take a hit I took on the infantry, we can just say that the remaining 1 dice becomes a 2.
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take 3 bombers, 2us, 1 uk
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 1 fighter moved from Western Germany to Algeria 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 mech_infantry moved from 111 Sea Zone to Scotland 5 armour, 2 artilleries and 1 marine moved from United Kingdom to 110 Sea Zone 5 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 marine and 7 transports moved from 110 Sea Zone to 92 Sea Zone 5 armour, 2 artilleries and 1 marine moved from 92 Sea Zone to Algeria 1 fighter moved from 110 Sea Zone to 91 Sea Zone 2 armour and 2 mech_infantrys moved from Poland to Novgorod Germans take Baltic States from Russians 1 artillery and 1 infantry moved from Slovakia Hungary to Romania Combat - Germans Battle in Scotland Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Algeria Germans attack with 5 armour, 2 artilleries, 2 bombers, 1 fighter and 1 marine British defend with 1 bomber, 2 fighters and 2 tactical_bombers; French defend with 2 infantry; Americans defend with 3 bombers and 3 fighters Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 1 fighter and 1 marine in Algeria, round 2 : 3/11 hits, 5.33 expected hits French roll dice for 4 bombers, 5 fighters, 2 infantry and 2 tactical_bombers in Algeria, round 2 : 6/13 hits, 5.67 expected hits 2 artilleries owned by the Germans, 3 armour owned by the Germans and 1 marine owned by the Germans lost in Algeria 1 bomber owned by the British, 2 bombers owned by the Americans and 1 infantry owned by the French lost in Algeria 1 fighter owned by the Germans and 2 bombers owned by the Germans retreated Germans roll dice for 2 armour in Algeria, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Algeria, round 3 : 8/9 hits, 4.83 expected hits 2 armour owned by the Germans lost in Algeria 1 infantry owned by the French lost in Algeria French win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 5 armour, 2 artilleries and 1 marine Casualties for French: 2 infantry Casualties for Americans: 2 bombers Casualties for British: 1 bomber Battle in Novgorod Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 marine Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry and 1 marine in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry and 1 marine in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 marine in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 marine owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 2 infantry and 1 marine Battle in Romania Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 6 artilleries and 7 infantry moved from Slovakia Hungary to Poland 2 transports moved from 110 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Germany to Poland 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 2 bombers moved from Algeria to Southern Italy 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from 114 Sea Zone to Poland 2 tactical_bombers moved from Holland Belgium to United Kingdom 2 tactical_bombers moved from Holland Belgium to Poland Place Units - Germans 3 infantry placed in United Kingdom 2 artilleries and 2 infantry placed in Western Germany 5 artilleries and 5 infantry placed in Germany 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany 2 artilleries and 1 infantry placed in France 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
French regular : 3.50 Russians regular : -1.33 Germans regular : -3.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 1 fighter moved from Western Germany to Algeria 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 mech_infantry moved from 111 Sea Zone to Scotland 5 armour, 2 artilleries and 1 marine moved from United Kingdom to 110 Sea Zone 5 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 marine and 7 transports moved from 110 Sea Zone to 92 Sea Zone 5 armour, 2 artilleries and 1 marine moved from 92 Sea Zone to Algeria 1 fighter moved from 110 Sea Zone to 91 Sea Zone 2 armour and 2 mech_infantrys moved from Poland to Novgorod Germans take Baltic States from Russians 1 artillery and 1 infantry moved from Slovakia Hungary to Romania Combat - Germans Battle in Scotland Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Algeria Germans attack with 5 armour, 2 artilleries, 2 bombers, 1 fighter and 1 marine British defend with 1 bomber, 2 fighters and 2 tactical_bombers; French defend with 2 infantry; Americans defend with 3 bombers and 3 fighters Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 1 fighter and 1 marine in Algeria, round 2 : 3/11 hits, 5.33 expected hits French roll dice for 4 bombers, 5 fighters, 2 infantry and 2 tactical_bombers in Algeria, round 2 : 6/13 hits, 5.67 expected hits 2 artilleries owned by the Germans, 3 armour owned by the Germans and 1 marine owned by the Germans lost in Algeria 1 bomber owned by the British, 2 bombers owned by the Americans and 1 infantry owned by the French lost in Algeria 1 fighter owned by the Germans and 2 bombers owned by the Germans retreated Germans roll dice for 2 armour in Algeria, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Algeria, round 3 : 8/9 hits, 4.83 expected hits 2 armour owned by the Germans lost in Algeria 1 infantry owned by the French lost in Algeria French win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 5 armour, 2 artilleries and 1 marine Casualties for French: 2 infantry Casualties for Americans: 2 bombers Casualties for British: 1 bomber Battle in Novgorod Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 marine Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry and 1 marine in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry and 1 marine in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 marine in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 marine owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 2 infantry and 1 marine Battle in Romania Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 6 artilleries and 7 infantry moved from Slovakia Hungary to Poland 2 transports moved from 110 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Germany to Poland 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 2 bombers moved from Algeria to Southern Italy 1 fighter moved from 91 Sea Zone to 92 Sea Zone 2 tactical_bombers moved from Holland Belgium to United Kingdom 2 tactical_bombers moved from Holland Belgium to Poland 1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 submarines moved from 110 Sea Zone to 113 Sea Zone Place Units - Germans 5 artilleries and 5 infantry placed in Germany 1 armour, 5 artilleries, 2 infantry and 2 mech_infantrys placed in Western Germany 3 infantry placed in France 3 infantry placed in United Kingdom 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
French regular : 3.50 Russians regular : -1.33 Germans regular : -3.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 factory_minor, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria 1 infantry moved from Eastern Poland to Baltic States Russians take Baltic States from Germans 3 infantry moved from Belarus to Novgorod 2 armour moved from Eastern Poland to Novgorod 2 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Eastern Poland to Romania 2 infantry moved from Bessarabia to Romania 2 infantry moved from Eastern Poland to Slovakia Hungary 1 tactical_bomber moved from Eastern Poland to Novgorod 1 submarine moved from 123 Sea Zone to 111 Sea Zone Combat - Russians Battle in 111 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Manchuria Russians attack with 17 infantry Japanese defend with 4 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2.83 expected hits Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese lost in Manchuria Russians roll dice for 16 infantry in Manchuria, round 3 : 5/16 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 4 infantry Battle in Novgorod Russians attack with 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 2.50 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Novgorod 2 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Novgorod 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 3 infantry and 1 mech_infantry Casualties for Germans: 2 armour and 2 mech_infantrys Battle in Romania Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Slovakia Hungary Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Eastern Poland 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Finland to Karelia 1 aaGun moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 3 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Eastern Poland to Novgorod 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 factory_minor placed in Western Ukraine 3 infantry placed in Ukraine 2 armour, 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 Russians regular : 1.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 factory_minor, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria 1 infantry moved from Eastern Poland to Baltic States Russians take Baltic States from Germans 3 infantry moved from Belarus to Novgorod 2 armour moved from Eastern Poland to Novgorod 2 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Eastern Poland to Romania 2 infantry moved from Bessarabia to Romania 2 infantry moved from Eastern Poland to Slovakia Hungary 1 tactical_bomber moved from Eastern Poland to Novgorod 1 submarine moved from 123 Sea Zone to 111 Sea Zone Combat - Russians Battle in 111 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Manchuria Russians attack with 17 infantry Japanese defend with 4 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2.83 expected hits Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese lost in Manchuria Russians roll dice for 16 infantry in Manchuria, round 3 : 5/16 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 4 infantry Battle in Novgorod Russians attack with 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 2.50 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Novgorod 2 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Novgorod 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 3 infantry and 1 mech_infantry Casualties for Germans: 2 armour and 2 mech_infantrys Battle in Romania Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Slovakia Hungary Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Eastern Poland 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Finland to Karelia 1 aaGun moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 3 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Eastern Poland to Novgorod 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 factory_minor placed in Western Ukraine 3 infantry placed in Ukraine 2 armour, 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 2 armour EDIT: Adding units owned by Russians to Novgorod: 2 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 Russians regular : 1.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 5 infantry and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Hopei to Shensi Japanese take Shensi from Chinese 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the British lost in Sumatra Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 bombers moved from 44 Sea Zone to French Indo China 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 aaGun, 8 infantry and 3 mech_infantrys moved from Kweichow to Shensi 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 mech_infantry moved from Hunan to Hopei 1 armour moved from Anhwe to Shensi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone 2 carriers moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Java 1 battleship and 1 cruiser moved from 20 Sea Zone to 55 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Hunan Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.00 ANZAC regular : 0.67 UK_Pacific regular : 0.67 -
That was a miscue. I needed to move to SZ55 to catch a plane I was thinking still had range.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 3 fighters moved from Algeria to Gibraltar 1 bomber moved from Algeria to Gibraltar 1 fighter moved from 89 Sea Zone to Gibraltar 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 106 Sea Zone to 109 Sea Zone Combat - Americans Battle in Guam Battle in Philippines Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry in Gibraltar, round 2 : 5/9 hits, 4.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Guam from Japanese, taking Philippines from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 carriers and 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to French Guiana 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Eastern United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 9 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Algeria to Gibraltar 1 fighter and 1 tactical_bomber moved from Algeria to 98 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Algeria to Gibraltar 1 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from West India to India 1 destroyer moved from 77 Sea Zone to 76 Sea Zone Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.00 Japanese regular : -0.33 Italians regular : -0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 3 fighters moved from Poland to Romania 1 bomber moved from Southern France to Romania Combat - Italians Battle in Romania Italians attack with 1 bomber, 3 fighters and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Romania, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania 1 infantry owned by the Russians lost in Romania Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Romania, round 3 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 transport moved from 92 Sea Zone to 95 Sea Zone 3 infantry moved from Southern France to Northern Italy 4 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Romania to Southern Italy 2 aaGuns moved from Bulgaria to Yugoslavia 3 fighters moved from Romania to Poland Place Units - Italians 1 infantry placed in Southern Italy 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 0.00 -
TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Combat Move - French Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 cruiser and 2 destroyers EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser and 2 destroyers EDIT: Turning off Edit Mode 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Egypt





