like always you pull something unusual out of the hat. I like it! Orders are coming up!
Karl7 (Allies+12) vs Simon33 (X) BM
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern France to United Kingdom 1 marine moved from Western Germany to 112 Sea Zone 1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from Southern Italy to 110 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 4 armour and 2 artilleries moved from Germany to 113 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 7 infantry moved from Norway to 113 Sea Zone 4 armour, 2 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 5 armour, 5 artilleries, 10 infantry and 1 marine moved from 110 Sea Zone to United Kingdom -
Scramble from London?
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no scram
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern France to United Kingdom 1 marine moved from Western Germany to 112 Sea Zone 1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from Southern Italy to 110 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 4 armour and 2 artilleries moved from Germany to 113 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 7 infantry moved from Norway to 113 Sea Zone 4 armour, 2 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 5 armour, 5 artilleries, 10 infantry and 1 marine moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 5 armour, 5 artilleries, 2 bombers, 4 fighters, 10 infantry, 1 marine and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 2/11 hits, 1.83 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 2 fighters, 10 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 2 : 18/30 hits, 12.67 expected hits British roll dice for 5 aaGuns, 1 armour, 1 artillery, 5 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/23 hits, 9.50 expected hits 6 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 2 infantry owned by the French and 13 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 3 : 5/24 hits, 11.50 expected hits British roll dice for 1 armour, 1 artillery, 5 fighters and 1 mech_infantry in United Kingdom, round 3 : 6/8 hits, 4.50 expected hits 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 fighter owned by the French, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 2 fighters, 1 marine and 5 tactical_bombers in United Kingdom, round 4 : 11/18 hits, 9.50 expected hits British roll dice for 3 fighters in United Kingdom, round 4 : 1/3 hits, 2.00 expected hits 1 artillery owned by the Germans lost in United Kingdom 3 fighters owned by the British lost in United Kingdom Germans captures 34PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 5 armour, 2 artilleries, 2 bombers, 2 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 72 Casualties for Germans: 3 artilleries, 2 fighters and 10 infantry Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 4 fighters, 13 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 2 bombers moved from United Kingdom to Western Germany 4 tactical_bombers moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 artilleries and 5 infantry moved from Romania to Slovakia Hungary 10 infantry moved from Slovakia Hungary to Poland 2 artilleries moved from Germany to Slovakia Hungary 2 armour moved from Slovakia Hungary to Poland 3 aaGuns, 2 armour, 8 infantry and 2 mech_infantrys moved from Germany to Poland Place Units - Germans 2 carriers placed in 110 Sea Zone 3 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
British AA : 0.17 Germans regular : 1.17 British regular : -3.00 -
Oh baby.
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yeah, the dice are with you
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - JapaneseCombat Hit Differential Summary :
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hold on, going to make a NCM change
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 6 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 2 infantry moved from Eastern Poland to Romania 2 fighters moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry 2 aaGuns, 3 artilleries and 11 infantry moved from Belarus to Eastern Poland 1 aaGun moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Baltic States 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 3 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Volgograd to Caucasus 3 armour moved from Ukraine to Eastern Poland 6 infantry moved from Bryansk to Belarus 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone 2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland Place Units - Russians 2 infantry and 1 marine placed in Novgorod 1 armour and 1 mech_infantry placed in Volgograd 3 infantry placed in Ukraine 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 factory_minors and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 2 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 3 mech_infantrys moved from Kiangsu to Kweichow 3 infantry moved from Hopei to Kweichow 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 bombers, 7 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra 1 infantry owned by the British lost in Sumatra 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/16 hits, 8.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 55 Sea Zone 1 cruiser owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from French with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Anhwe 1 aaGun and 3 infantry moved from Anhwe to Kweichow 1 artillery moved from Suiyuyan to Hopei 4 infantry moved from Korea to Manchuria 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 1 artillery moved from 20 Sea Zone to Kiangsi 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Malaya to Shan State 1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya 1 infantry placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 French regular : -0.33 Japanese regular : -2.33 ANZAC regular : 0.50 UK_Pacific regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from 89 Sea Zone to 92 Sea Zone 4 bombers moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 4 bombers and 3 fighters Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged Americans roll dice for 4 bombers and 3 fighters in 92 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 bomber owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 92 Sea Zone Americans roll dice for 3 bombers and 3 fighters in 92 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 45 Casualties for Americans: 1 bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Non Combat Move - Americans 1 cruiser, 1 destroyer and 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 fighter moved from Iceland to 89 Sea Zone 3 bombers and 3 fighters moved from 92 Sea Zone to Algeria 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 6 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 3 infantry placed in Tsinghai Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 3 infantry EDIT: Adding units owned by Chinese to Sikang: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in Gibraltar British attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 harbour British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar 1 artillery owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 cruiser and 2 destroyers moved from 108 Sea Zone to 106 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to Algeria 1 aaGun and 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 bomber moved from Iceland to Algeria 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to West India Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport EDIT: Adding units owned by British to 106 Sea Zone: 1 artillery and 1 infantry EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 2.00 Italians regular : -1.00 British regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from 89 Sea Zone to 92 Sea Zone 4 bombers moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 4 bombers and 3 fighters Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged Americans roll dice for 4 bombers and 3 fighters in 92 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 bomber owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 92 Sea Zone Americans roll dice for 3 bombers and 3 fighters in 92 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 45 Casualties for Americans: 1 bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Non Combat Move - Americans 1 cruiser, 1 destroyer and 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 fighter moved from Iceland to 89 Sea Zone 3 bombers and 3 fighters moved from 92 Sea Zone to Algeria 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 6 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 3 infantry placed in Tsinghai Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 3 infantry EDIT: Adding units owned by Chinese to Sikang: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in Gibraltar British attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 harbour British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar 1 artillery owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 cruiser and 2 destroyers moved from 108 Sea Zone to 106 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to Algeria 1 aaGun and 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 bomber moved from Iceland to Algeria 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to West India Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport EDIT: Adding units owned by British to 106 Sea Zone: 1 artillery and 1 infantry EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 2.00 Italians regular : -1.00 British regular : 1.33 -
I forgot to pip the Jap trn off Sumata with ftr from india, so I edited if ok
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern France to Gibraltar 1 artillery moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Romania 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Yugoslavia to Romania Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Romania Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania 1 infantry owned by the Russians lost in Romania 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Slovakia Hungary to Poland 2 armour moved from Yugoslavia to Poland 1 fighter moved from Romania to Poland 2 fighters moved from Baltic States to Poland 2 aaGuns and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 bomber moved from Gibraltar to Southern France 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Libya to Tobruk 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 1.67 British regular : -0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern France to Gibraltar 1 artillery moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Romania 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Yugoslavia to Romania Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Romania Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania 1 infantry owned by the Russians lost in Romania 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Slovakia Hungary to Poland 2 armour moved from Yugoslavia to Poland 1 fighter moved from Romania to Poland 2 fighters moved from Baltic States to Poland 1 bomber moved from Gibraltar to Southern France 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Libya to Tobruk 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 2 infantry placed in Northern Italy 2 infantry placed in Southern France 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 1.67 British regular : -0.50 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria French take Alexandria from Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Morocco to Algeria Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 1 fighter moved from Western Germany to Algeria 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 mech_infantry moved from 111 Sea Zone to Scotland 5 armour, 2 artilleries and 1 marine moved from United Kingdom to 110 Sea Zone 5 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 marine and 7 transports moved from 110 Sea Zone to 92 Sea Zone 5 armour, 2 artilleries and 1 marine moved from 92 Sea Zone to Algeria 1 fighter moved from 110 Sea Zone to 91 Sea Zone 2 armour and 2 mech_infantrys moved from Poland to Novgorod Germans take Baltic States from Russians 1 artillery and 1 infantry moved from Slovakia Hungary to Romania Combat - Germans Battle in Scotland Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Algeria Germans attack with 5 armour, 2 artilleries, 2 bombers, 1 fighter and 1 marine British defend with 1 bomber, 2 fighters and 2 tactical_bombers; French defend with 2 infantry; Americans defend with 3 bombers and 3 fighters Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 1 fighter and 1 marine in Algeria, round 2 : 3/11 hits, 5.33 expected hitsCombat Hit Differential Summary :
Germans regular : -2.50 -
Your luck reverses! Only 4 hits in Algeria. OOL?

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If you want me to take a hit I took on the infantry, we can just say that the remaining 1 dice becomes a 2.





