@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
L25 G40 OOB cwglee51 (L+55) v Jacob16 (X)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Central United States to Western United States 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland Combat - Americans Battle in Java Battle in Philippines Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 18 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to United Kingdom 3 fighters and 1 tactical_bomber moved from Malta to Gibraltar 2 mech_infantrys moved from India to West India 2 fighters and 1 tactical_bomber moved from India to West India 12 infantry moved from India to West India 3 aaGuns, 1 armour and 1 artillery moved from India to West India 1 armour moved from Iraq to Eastern Persia 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone 2 artilleries and 2 infantry moved from 79 Sea Zone to West India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 artilleries and 1 infantry moved from Iraq to Persia 4 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 battleship and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone Place Units - British 1 transport placed in 109 Sea Zone 1 submarine placed in 98 Sea Zone 3 mech_infantrys placed in Iraq 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Yugoslavia 2 aaGuns and 4 infantry moved from Bessarabia to Ukraine 3 armour and 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Bulgaria to Romania 2 mech_infantrys moved from Northern Italy to Romania 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 2 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Italians collect 13 PUs (5 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 bomber moved from New South Wales to Queensland Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 19 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Novgorod to Belarus 1 bomber moved from Germany to Belarus 1 armour and 1 mech_infantry moved from Ukraine to Volgograd Germans take Rostov from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 bomber moved from Southern Italy to Western Ukraine 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Ukraine to Rostov 2 artilleries, 4 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Germany to Eastern Poland 1 bomber moved from Western Ukraine to Ukraine 1 bomber moved from Belarus to Germany 5 armour and 5 mech_infantrys moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Adding units owned by Germans to France: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 mech_infantrys moved from Bryansk to Volgograd 2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Rostov 2 fighters moved from Bryansk to Rostov 1 fighter moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Volgograd to Russia 2 fighters moved from Rostov to Russia 3 artilleries moved from Bryansk to Russia 4 aaGuns moved from Bryansk to Russia 46 infantry moved from Bryansk to Russia 2 armour moved from Bryansk to Russia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : -1.50 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 1 bomber moved from French Indo China to Java 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Burma to Malaya 1 infantry moved from Shan State to Malaya 3 fighters and 3 tactical_bombers moved from French Indo China to Malaya 2 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Philippines Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Malaya Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Malaya, round 2 : 6/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 2 armour, 7 artilleries, 12 infantry and 1 mech_infantry British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 7 artilleries, 12 infantry and 1 mech_infantry in India, round 2 : 3/22 hits, 6.67 expected hits UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 7 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 aaGun and 1 infantry moved from Kweichow to Yunnan 1 bomber moved from Java to Siam 3 fighters moved from Malaya to Siam 2 tactical_bombers moved from Malaya to Siam 1 fighter and 2 tactical_bombers moved from Malaya to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 2 bombers moved from Philippines to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Manchuria to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 aaGuns and 6 infantry moved from Manchuria to Jehol Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 destroyers and 3 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -3.00 UK_Pacific regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to Java 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Java Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Norway from Germans, taking Java from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Java to Northern Territory 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 bomber placed in Western United States 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 aaGun and 1 infantry Japanese roll AA dice in Yunnan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Hopei Chinese undo move 1. 1 infantry placed in Hopei 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Norway 1 bomber moved from United Kingdom to Norway 3 fighters moved from United Kingdom to Norway 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Eastern Persia to West India 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 artilleries and 1 infantry moved from Persia to 80 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 2 fighters and 1 tactical_bomber moved from West India to Caucasus Combat - British Battle in Caucasus British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 6 mech_infantrys moved from Iraq to Eastern Persia 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 artillery, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 artilleries and 1 infantry moved from 79 Sea Zone to West India 1 armour moved from 112 Sea Zone to Norway Place Units - British 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.00 Japanese regular : 0.33 Japanese AA : -0.17 Germans regular : -0.50 British regular : 1.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Italians take 97 Sea Zone from British 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 4 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov 2 armour moved from Ukraine to Rostov 1 bomber moved from Yugoslavia to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber French defend with 1 destroyer Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the French lost in 92 Sea Zone Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Italians attack with 3 armour, 4 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 4 infantry and 1 mech_infantry in Rostov, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Ukraine to Rostov 2 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Romania to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 bomber moved from 92 Sea Zone to Southern France 1 mech_infantry moved from Northern Italy to Western Germany 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany Place Units - Italians 3 infantry placed in Southern France 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.33 Russians regular : 0.67 British regular : -0.33 -
Assumed no scramble due to a negative TUV on your part, if you want to scramble it and roll for the fighter you can do it on the forums and just remove your fighter (and an Italian one if it hits). Thanks!
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Queensland to 35 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Borneo Battle in 35 Sea Zone ANZAC attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Borneo from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Philippines 1 infantry owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber moved from 35 Sea Zone to New Guinea 1 submarine moved from 54 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Tunisia to Libya French take Libya from Italians 1 fighter moved from United Kingdom to Gibraltar Combat - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33 -
@Jacob16 - is this game still active?
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Volgograd 1 bomber moved from Germany to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus 2 fighters and 4 tactical_bombers moved from Southern Italy to Bryansk Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Caucasus Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 bomber moved from Volgograd to Ukraine 1 bomber moved from Caucasus to Ukraine 2 aaGuns, 15 armour, 10 artilleries, 26 infantry and 9 mech_infantrys moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 2 infantry moved from Finland to Karelia 1 infantry moved from Vyborg to Novgorod 1 artillery and 2 infantry moved from Novgorod to Belarus 6 infantry moved from France to Western Germany 3 aaGuns, 4 infantry and 2 mech_infantrys moved from Western Germany to Germany 5 armour moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 3 mech_infantrys moved from Slovakia Hungary to Germany Place Units - Germans 3 armour placed in Ukraine 4 bombers, 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Volgograd 1 bomber moved from Germany to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus 2 fighters and 4 tactical_bombers moved from Southern Italy to Bryansk Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Caucasus Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 bomber moved from Volgograd to Ukraine 1 bomber moved from Caucasus to Ukraine 2 aaGuns, 15 armour, 10 artilleries, 26 infantry and 9 mech_infantrys moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 2 infantry moved from Finland to Karelia 1 infantry moved from Vyborg to Novgorod 1 artillery and 2 infantry moved from Novgorod to Belarus 6 infantry moved from France to Western Germany 3 aaGuns, 4 infantry and 2 mech_infantrys moved from Western Germany to Germany 5 armour moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 3 mech_infantrys moved from Slovakia Hungary to Germany Place Units - Germans 3 armour placed in Ukraine 4 bombers, 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 artillery moved from Amur to Manchuria 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 3 fighters moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 3 fighters moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2 Russians collect 19 PUs (3 lost to blockades); end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.17 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 8 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Siam to Borneo 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Siam to 44 Sea Zone 1 tactical_bomber moved from Siam to 35 Sea Zone 1 fighter moved from Siam to 41 Sea Zone 2 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from India to West India 2 bombers, 8 fighters and 6 tactical_bombers moved from French Indo China to West India 1 bomber moved from Siam to West India 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 43 Sea Zone 6 infantry moved from Jehol to Chahar Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in West India Japanese attack with 2 armour, 7 artilleries, 3 bombers, 8 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers British defend with 3 aaGuns, 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys British roll AA dice in West India : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in West India Japanese roll dice for 2 armour, 7 artilleries, 3 bombers, 6 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers in West India, round 2 : 15/37 hits, 15.67 expected hitsCombat Hit Differential Summary :
Japanese regular : -0.67 British AA : 0.50 -
@cwglee51 OOL in that battle?
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@Jacob16 max defense pls
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 8 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Siam to Borneo 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Siam to 44 Sea Zone 1 tactical_bomber moved from Siam to 35 Sea Zone 1 fighter moved from Siam to 41 Sea Zone 2 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from India to West India 2 bombers, 8 fighters and 6 tactical_bombers moved from French Indo China to West India 1 bomber moved from Siam to West India 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 43 Sea Zone 6 infantry moved from Jehol to Chahar Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in West India Japanese attack with 2 armour, 7 artilleries, 3 bombers, 8 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers British defend with 3 aaGuns, 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys British roll AA dice in West India : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in West India Japanese roll dice for 2 armour, 7 artilleries, 3 bombers, 6 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers in West India, round 2 : 15/37 hits, 15.67 expected hits UK_Pacific roll dice for 3 aaGuns, 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys in West India, round 2 : 8/24 hits, 8.33 expected hits 8 infantry owned by the Japanese lost in West India 3 aaGuns owned by the British and 12 infantry owned by the British lost in West India Japanese roll dice for 2 armour, 7 artilleries, 3 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers in West India, round 3 : 12/29 hits, 14.00 expected hits UK_Pacific roll dice for 2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys in West India, round 3 : 4/12 hits, 4.33 expected hits 4 infantry owned by the Japanese lost in West India 2 mech_infantrys owned by the British, 5 artilleries owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour, 7 artilleries, 3 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 2 fighters and 12 infantry Casualties for British: 3 aaGuns, 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 3/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Chahar Japanese attack with 6 infantry Chinese defend with 1 infantry Japanese roll dice for 6 infantry in Chahar, round 2 : 0/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 infantry in Chahar, round 3 : 0/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 infantry in Chahar, round 4 : 0/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 infantry in Chahar, round 5 : 0/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 infantry in Chahar, round 6 : 3/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 aaGuns moved from Jehol to Chahar 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 3 mech_infantrys moved from French Indo China to Kiangsi 1 infantry moved from Burma to India 1 mech_infantry moved from Malaya to French Indo China 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 6 fighters and 6 tactical_bombers moved from West India to India 3 bombers moved from West India to India 2 destroyers moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 destroyers and 3 transports placed in 6 Sea Zone 3 infantry placed in India Japanese undo move 2. 2 infantry and 1 mech_infantry placed in India Japanese undo move 2. 3 infantry placed in India 2 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 1.50 Japanese regular : -3.00 British AA : 0.50 ANZAC regular : -1.17 UK_Pacific regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Norway to Finland 2 fighters moved from 112 Sea Zone to Finland 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Northern Territory to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Finland, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Celebes from Japanese to Americans EDIT: Turning off Edit Mode 3 fighters moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 battleship moved from 54 Sea Zone to 44 Sea Zone 4 carriers, 2 cruisers and 4 destroyers moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from 35 Sea Zone to Dutch New Guinea 1 fighter moved from 16 Sea Zone to Midway 2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to Norway 2 fighters moved from Finland to 112 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Norway Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei 15 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Hopei Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 bomber moved from Norway to Novgorod 4 fighters and 1 tactical_bomber moved from Norway to Russia 2 mech_infantrys moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone 2 transports moved from 79 Sea Zone to 76 Sea Zone 2 fighters moved from 112 Sea Zone to Karelia 1 armour and 1 mech_infantry moved from Norway to Karelia 4 infantry moved from Norway to Finland Combat - British Battle in Novgorod British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Novgorod British roll dice for 1 artillery and 1 bomber in Novgorod, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the British lost in Novgorod 1 infantry owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -12 Casualties for British: 1 bomber and 1 infantry Casualties for Germans: 1 infantry Battle in Karelia British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 2 infantry British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Karelia 1 infantry owned by the Germans lost in Karelia British roll dice for 1 armour and 2 fighters in Karelia, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Karelia 1 infantry owned by the Germans lost in Karelia British win with 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 2 infantry Battle in Caucasus British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Caucasus to Russia 2 fighters moved from Karelia to Finland 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 110 Sea Zone to 105 Sea Zone 6 mech_infantrys moved from Eastern Persia to Northwest Persia 4 mech_infantrys moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Norway: 2 fighters EDIT: Turning off Edit Mode 3 mech_infantrys placed in Iraq 3 infantry placed in Egypt 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.00 Germans regular : 1.67 British regular : -2.50 -
@Jacob16 - is this game still going on?





