@Tyzoq none
L25 BM4 fasthard(X) vs simon33(L+16)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 2 infantry moved from Romania to Bessarabia 3 mech_infantrys moved from Northern Italy to Romania 1 artillery moved from Algeria to Tunisia 1 infantry moved from Tunisia to Algeria 1 bomber moved from Tunisia to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from France to Northern Italy Place Units - Italians 1 infantry and 1 tactical_bomber placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,3 Italians collect 11 PUs (6 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 carrier moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone 2 bombers moved from Western Germany to 95 Sea Zone 1 fighter moved from Western Germany to 95 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to France 1 fighter moved from 95 Sea Zone to Western Germany 1 fighter moved from Western Germany to Norway 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 4 mech_infantrys moved from Poland to Novgorod 1 infantry moved from Eastern Poland to Western Ukraine 6 artilleries moved from Eastern Poland to Bessarabia 7 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine 3 armour moved from Romania to Ukraine 3 aaGuns, 5 artilleries and 20 infantry moved from Bessarabia to Ukraine 2 infantry moved from Bulgaria to Romania 2 bombers and 2 tactical_bombers moved from 95 Sea Zone to Western Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 2 fighters placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,1 Germans collect 43 PUs (4 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : -1,17 British regular : -0,33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 6 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 3 aaGuns, 1 armour, 2 artilleries, 39 infantry and 3 mech_infantrys moved from Bryansk to Russia 2 infantry moved from Volgograd to Samara 1 aaGun, 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Finland to Karelia 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Russians 6 artilleries, 2 fighters and 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to Hopei 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 marine moved from Yunnan to Shan State Combat - Japanese Battle in Hopei Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 2,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 artillery moved from Yunnan to Shan State 1 armour moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 2 bombers moved from Hopei to French Indo China 1 aaGun and 6 infantry moved from Chahar to Anhwe 1 infantry moved from Anhwe to Hunan 1 fighter moved from Japan to French Indo China 2 aaGuns and 1 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 aaGuns and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 4 submarines moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 3 artilleries and 3 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,33 UK_Pacific regular : -0,33 -
Oh there was supposed to be an attack on Hopei as well.
[dice 11d6<=1]
def [dice 2d6<=2] -
11d6<=1: 2, 4, 1, 6, 5, 1, 4, 2, 4, 3, 3; Hits: 2
2d6<=2: 2, 6; Hits: 1 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 5 submarines; Remaining resources: 6 PUs; Combat Move - Americans 1 cruiser and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Algeria Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Marshall Islands from Japanese, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 3 submarines moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Algeria to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 63 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 32 Sea Zone 1 carrier moved from 30 Sea Zone to 32 Sea Zone 1 fighter moved from Hawaiian Islands to 32 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier and 5 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 2 infantry EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Changing ownership of Hopei from Japanese to Chinese EDIT: Turning off Edit Mode 10 infantry moved from Shensi to Hopei 1 fighter moved from Kweichow to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 6 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma Combat - British British creates battle in territory 97 Sea Zone Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking 97 Sea Zone from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to Hopei 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Tobruk to Libya 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 4 fighters moved from Finland to Russia 1 fighter moved from United Kingdom to Algeria Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Egypt 3 artilleries placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : 1.00 Italians regular : -0.33 British regular : 1.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Rostov Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 2 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Romania to Ukraine Place Units - Italians 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,2,5,6,5,5,2 Italians collect 12 PUs (5 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to Queensland 2 fighters moved from Queensland to 32 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French 1 infantry moved from Northwest Persia to Persia 1 destroyer moved from 98 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :





