@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Yunnan to 38 Sea Zone
1 destroyer moved from 56 Sea Zone to 38 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 63 Sea Zone to 59 Sea Zone
2 submarines moved from 64 Sea Zone to 59 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to South Australia
1 fighter moved from New South Wales to South Australia
1 cruiser, 1 marine and 1 submarine moved from 55 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@dawgoneit No scramble.
Typically, I’m not going to scramble if you outgun me on the ground & air.
And if scrambling causes me to lose more TUV than without, I’m probably not going to scramble.
Just putting this out there so that if you have a scramble event, but it’s unlikely for me to scramble, you can just move on.
I’ll try and let you know in advance if I see some place where there would be questions. Like right now in SZ38 (pacific side) I might scramble to defend the DD or Malaya, unless you bring overwhelming forces.
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
2 artilleries and 10 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Leningrad to Northern Belarus
2 infantry moved from Leningrad to Northern Belarus
5 armour moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Northern Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Northern Belarus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 8 infantry moved from Eastern Poland to Northern Belarus
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Northern Belarus
1 aaGun moved from Eastern Poland to Northern Belarus
10 infantry moved from Poland to Eastern Poland
1 artillery and 7 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
1 fighter moved from 118 Sea Zone to Northern Belarus
1 fighter moved from 118 Sea Zone to Northern Belarus
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 116 Sea Zone
3 infantry moved from Finland to Norway
4 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Northern Belarus to Bulgaria
2 bombers moved from Northern Belarus to Bulgaria
Place Units - Germans
8 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries and 58 infantry moved from Bryansk to Smolensk
1 infantry moved from Southern Manchuria to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Battle in Smolensk
Russians attack with 6 artilleries and 58 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 58 infantry in Smolensk, round 2 : 12/64 hits, 12.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 artilleries and 58 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Yaroslavl to Smolensk
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
2 artilleries moved from Russia to Smolensk
3 aaGuns moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Kursk to Stalingrad
5 infantry moved from Tambov to Stalingrad
1 aaGun and 3 infantry moved from Kursk to Tambov
3 infantry moved from Russia to Smolensk
2 artilleries and 6 infantry moved from Southern Manchuria to Northern Manchuria
2 infantry moved from Siberia to Sakha
9 infantry moved from Russia to Samara
1 artillery and 3 infantry moved from Urals to Western Sinkiang
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
10 infantry placed in Russia
1 infantry placed in Urals
1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.67
@dawgoneit Happy new year!! Wishing the best for you and your family.
Is this post about a scramble option?
I’m away from my computer, but if you describe the battle, I’ll respond.
Otherwise you’ll have to wait several hours until I get home.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Sumatra to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
4 fighters moved from 38 Sea Zone to 44 Sea Zone
1 destroyer moved from 38 Sea Zone to 44 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
1 marine moved from Tunisia to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Tobruk
1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Tobruk
2 fighters moved from 96 Sea Zone to Tobruk
4 infantry moved from Morocco to 93 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Tobruk
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@dawgoneit So this is a scramble option for you. Americans attacking with 4 ftr + 1 DD against possible 3 ftr scramble to defend SZ around Borneo. 90-10% loser according to battle calc.