2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)


  • @Daaras @FranceNeedsMorePower

    I’m also not able to post from TripleA directly - maybe having the same problem as @gamerman01

    Probably a version compatibility issue, I’m on 2.6.14744. Here’s Italy’s turn.

    triplea_42169_1ita.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’m in a game that’s 2 years old and my opponent just reported he’s unable to post from TripleA.
    I had the same problem with my turn against him, but it worked after I got out, loaded it up play by forum and re-entered my password


  • @FranceNeedsMorePower

    All working now.

    Anzac/France are up now, whenever you are ready!


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor and 1 harbour
    South Australia : 1 infantry
    62 Sea Zone : 1 submarine
    61 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    Trans-Jordan : 3 infantry
    United Kingdom : 2 infantry
    Morocco : 1 fighter and 2 infantry
    Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    French Central Africa : 1 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 38
    Japanese : 31 / 34
    Americans : 52 / 52
    Chinese : 9 / 15
    British : 29 / 31
    UK_Pacific : 17 / 19
    Italians : 13 / 7
    ANZAC : 10 / 10
    French : 9 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 37 times
            2 was rolled 48 times
            3 was rolled 42 times
            4 was rolled 53 times
            5 was rolled 34 times
            6 was rolled 38 times
        Average roll : 3.448
        Median : 3.000
        Variance : 1.044
        Standard Deviation : 1.022
        Total rolls : 252
    
    Germans Combat
            1 was rolled 12 times
            2 was rolled 18 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.265
        Median : 3.000
        Variance : 1.205
        Standard Deviation : 1.098
        Total rolls : 83
    
    British Combat
            1 was rolled 8 times
            2 was rolled 10 times
            3 was rolled 4 times
            4 was rolled 8 times
            5 was rolled 2 times
            6 was rolled 11 times
        Average roll : 3.442
        Median : 3.000
        Variance : 1.448
        Standard Deviation : 1.204
        Total rolls : 43
    
    Italians Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.972
        Median : 4.000
        Variance : 0.743
        Standard Deviation : 0.862
        Total rolls : 36
    
    French Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.609
        Median : 4.000
        Variance : 0.220
        Standard Deviation : 0.469
        Total rolls : 23
    
    Neutral_Allies Combat
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.800
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Chinese Combat
            1 was rolled 1 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 20
    
    Japanese Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.214
        Median : 3.000
        Variance : 0.341
        Standard Deviation : 0.584
        Total rolls : 42
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Greece
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            1 bomber moved from Western Germany to 96 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            3 fighters moved from Western Germany to 97 Sea Zone
            3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            3 artilleries moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 3/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 1 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Neutral_Allies regular : 1.00
    Germans regular : 2.50
    British regular : 0.17
    

    Savegame


  • @Daaras

    How do you want to take the 4 hits in SZ97?

    Germany attacks with 3 figs, 3 tacs, 1 bomber and gets 4 hits.

    Defense is 1 CV, 1 cruiser, 1 tac, 1 fig.


  • @Booper leave the cruiser alive


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Greece
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            1 bomber moved from Western Germany to 96 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            3 fighters moved from Western Germany to 97 Sea Zone
            3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            3 artilleries moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 3/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 1 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                    1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in 97 Sea Zone
                    1 cruiser owned by the British lost in 97 Sea Zone
                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Western Germany
            2 submarines moved from 106 Sea Zone to 103 Sea Zone
            1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun and 3 infantry moved from Norway to Finland
            6 infantry moved from Germany to Poland
            1 aaGun moved from Slovakia Hungary to Poland
            2 artilleries moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            2 aaGuns, 3 artilleries and 12 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            6 armour and 3 mech_infantrys moved from France to Germany
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Neutral_Allies regular : 1.00
    Germans regular : 2.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery and 10 infantry moved from Belarus to Bryansk
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 armour and 2 mech_infantrys moved from Bryansk to Smolensk
            2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 aaGun and 5 infantry moved from Novgorod to Belarus
            3 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Daaras

    Happy New Year!

    Looking forward to a fun game


  • @Booper Happy New Year! I’m also looking forward to a fun game!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Happy New Year!

    Today I plan an intense Classic USA - Russia move and then to move here

  • 25 24 23 22 15 11 10 Official Q&A Mod

    That Classic move was very intense

    Japan desperately rolled all dice on tech and got long range aircraft and smoked a fleet in the Pacific - the landscape has changed.
    Son is over now, so probably tomorrow but possibly tonight

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Anhwe to Kwangtung
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
            1 fighter moved from Siam to Shan State
            2 bombers moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from 36 Sea Zone to Shan State
            2 fighters moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kiangsi to Yunnan
            1 artillery, 1 fighter and 1 infantry moved from Kiangsi to Kwangtung
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Scramble from the Philippines?


  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Anhwe to Kwangtung
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
            1 fighter moved from Siam to Shan State
            2 bombers moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from 36 Sea Zone to Shan State
            2 fighters moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kiangsi to Yunnan
            1 artillery, 1 fighter and 1 infantry moved from Kiangsi to Kwangtung
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Guam
            Battle in Celebes
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 3.83 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Philippines from Americans with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from Kiangsi to Japan
            3 artilleries and 4 infantry moved from Anhwe to Hunan
            1 aaGun and 4 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Shan State to Kiangsi
            1 fighter moved from Shan State to Kwangsi
            1 tactical_bomber moved from Shan State to Kwangsi
            1 tactical_bomber moved from Shan State to Kwangsi
            2 bombers moved from Philippines to Kwangsi
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter moved from Kwangtung to Kiangsi
            2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.83
    Japanese regular : 0.67
    UK_Pacific regular : 1.33
    

    Savegame


  • @FranceNeedsMorePower @Daaras

    No rush, just a reminder USA2 is up now.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Wake Island : 1 airfield
    Western United States : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
    Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 4 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    10 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
    Central United States : 1 factory_major
    Southeast Mexico : 1 infantry
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    89 Sea Zone : 1 transport
    103 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 37 / 39
    Japanese : 51 / 51
    Americans : 50 / 70
    Chinese : 6 / 15
    British : 29 / 31
    UK_Pacific : 9 / 19
    Italians : 13 / 7
    ANZAC : 10 / 10
    French : 7 / 0
    Dutch : 4 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 57 times
            2 was rolled 68 times
            3 was rolled 59 times
            4 was rolled 70 times
            5 was rolled 51 times
            6 was rolled 53 times
        Average roll : 3.416
        Median : 3.000
        Variance : 0.850
        Standard Deviation : 0.922
        Total rolls : 358
    
    Germans Combat
            1 was rolled 19 times
            2 was rolled 23 times
            3 was rolled 22 times
            4 was rolled 25 times
            5 was rolled 17 times
            6 was rolled 15 times
        Average roll : 3.355
        Median : 3.000
        Variance : 0.607
        Standard Deviation : 0.779
        Total rolls : 121
    
    British Combat
            1 was rolled 10 times
            2 was rolled 12 times
            3 was rolled 4 times
            4 was rolled 8 times
            5 was rolled 3 times
            6 was rolled 13 times
        Average roll : 3.420
        Median : 3.000
        Variance : 1.741
        Standard Deviation : 1.320
        Total rolls : 50
    
    Italians Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.972
        Median : 4.000
        Variance : 0.743
        Standard Deviation : 0.862
        Total rolls : 36
    
    French Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.600
        Median : 4.000
        Variance : 0.451
        Standard Deviation : 0.672
        Total rolls : 25
    
    Americans Combat
            1 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 2.778
        Median : 3.000
        Variance : 1.188
        Standard Deviation : 1.090
        Total rolls : 9
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 3 times
        Average roll : 3.364
        Median : 4.000
        Variance : 1.283
        Standard Deviation : 1.133
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.500
        Median : 3.000
        Variance : 0.825
        Standard Deviation : 0.909
        Total rolls : 22
    
    UK_Pacific Combat
            2 was rolled 3 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 2.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 15 times
            2 was rolled 16 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 10 times
        Average roll : 3.278
        Median : 3.000
        Variance : 0.318
        Standard Deviation : 0.564
        Total rolls : 79
    

    Savegame


  • @FranceNeedsMorePower

    I took a brief look at this move, and without a US DD present, you cannot force the German subs to fight the US subs - Germans can still submerge in a sub vs sub battle, which I would absolutely do in this situation. So the result would be 2 US subs and 2 German subs sitting in SZ103.

    You may want to re-consider moving the US subs out here, as I have a German DD available that could reach this SZ, and thus force the US subs to fight. Feel free to make an edit to restore the subs, and re-position your 2 US subs.

    Also, remember to take China’s turn.

Suggested Topics

  • 61
  • 87
  • 62
  • 75
  • 64
  • 117
  • 356
  • 248
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.9k

Users

40.7k

Topics

1.8m

Posts