Cwglee axis vs farmboy allies +31 g40 oob


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            7 infantry moved from Manchuria to Amur
            8 fighters and 6 tactical_bombers moved from Manchuria to Amur
            4 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            4 artilleries and 4 infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            2 infantry moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Yunnan
            1 armour moved from Anhwe to Chahar
            3 mech_infantrys moved from Shantung to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Hunan to Hopei
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Hopei
    
        Combat - Japanese
            Battle in Siberia
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 4 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                    1 mech_infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Chahar
                Japanese attack with 1 armour and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 4 artilleries, 9 fighters, 11 infantry and 7 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    Russians roll AA dice in Amur : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in Amur
                    Japanese roll dice for 4 artilleries, 7 fighters, 11 infantry and 7 tactical_bombers in Amur, round 2 : 11/29 hits, 12.00 expected hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 3/18 hits, 6.00 expected hits
                    3 infantry owned by the Japanese lost in Amur
                    9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 4 artilleries, 7 fighters, 8 infantry and 7 tactical_bombers in Amur, round 3 : 8/26 hits, 11.50 expected hits
                    Russians roll dice for 9 infantry in Amur, round 3 : 3/9 hits, 3.00 expected hits
                    3 infantry owned by the Japanese lost in Amur
                    8 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 4 artilleries, 7 fighters, 5 infantry and 7 tactical_bombers in Amur, round 4 : 11/23 hits, 11.00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 4 artilleries, 7 fighters, 5 infantry and 7 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Japanese: 2 fighters and 6 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            2 battleships, 2 carriers, 2 cruisers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from Yunnan to French Indo China
            1 bomber moved from Kweichow to French Indo China
            1 bomber moved from Hopei to French Indo China
            2 artilleries moved from Anhwe to Hunan
            2 mech_infantrys moved from Kwangtung to Hunan
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 carriers moved from 36 Sea Zone to 20 Sea Zone
            2 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
            6 fighters moved from Amur to 20 Sea Zone
            2 tactical_bombers moved from Amur to 20 Sea Zone
            3 tactical_bombers moved from Amur to Japan
            1 tactical_bomber moved from Amur to Japan
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 20 Sea Zone
            3 infantry placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -6.33
    Russians regular : -3.33
    Russians AA : 1.00
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 96 Sea Zone to Greece
            1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from 99 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western United States to 91 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to Greece
    

    Combat Hit Differential Summary :

    Savegame


  • @cwglee51 posting for the save. Have to come back to finish this later.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - British
            2 destroyers and 3 submarines moved from 99 Sea Zone to 97 Sea Zone
            3 fighters moved from Cyprus to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @cwglee51 need scramble orders for 97


  • @farmboy lets not scramble into that.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 96 Sea Zone to Greece
            1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from 99 Sea Zone to Greece
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western United States to 91 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 81 Sea Zone to 79 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Cyprus to 99 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
            1 submarine moved from 34 Sea Zone to 43 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to Caroline Islands
            2 fighters moved from Hawaiian Islands to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Gibraltar to Greece
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,1,2
            Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Szechwan to Yunnan
            3 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 4 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers and 3 submarines moved from 99 Sea Zone to 97 Sea Zone
            3 fighters moved from Cyprus to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 2 destroyers, 10 fighters, 3 submarines and 2 tactical_bombers; Americans loiter and taunt
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 2 destroyers, 10 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 9/15 hits, 7.67 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 destroyers, 10 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 65
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
    
        Non Combat Move - British
            1 carrier moved from 99 Sea Zone to 97 Sea Zone
            1 bomber moved from 97 Sea Zone to Greece
            8 fighters and 2 tactical_bombers moved from 97 Sea Zone to Greece
            2 battleships, 1 carrier and 4 cruisers moved from 99 Sea Zone to 98 Sea Zone
            4 transports moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from 97 Sea Zone to Greece
            2 artilleries and 8 infantry moved from Persia to Eastern Persia
            1 artillery and 5 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 77 Sea Zone to 79 Sea Zone
            1 aaGun and 6 infantry moved from India to West India
    
        Place Units - British
            3 artilleries placed in Egypt
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 aaGun and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Italians regular : -2.17
    Japanese regular : 0.33
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from British
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tobruk
            2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,6,3,3,2,1,3,6,4,3
            Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from India to West India
            1 transport moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from Persia to Eastern Persia
            1 aaGun moved from India to West India
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 24 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Suiyuyan to Szechwan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Persia to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 mech_infantrys moved from Caucasus to Volgograd
            5 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            2 infantry moved from Bryansk to Tambov
            2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 bomber moved from Novgorod to Smolensk
            1 fighter moved from Bryansk to Yugoslavia
            1 fighter moved from Yugoslavia to 97 Sea Zone
            6 bombers moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Germany to 97 Sea Zone
            1 bomber moved from Bryansk to Iraq
            2 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to 97 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 8 bombers and 1 fighter; Italians loiter and taunt
                British defend with 1 carrier, 2 destroyers, 1 fighter and 3 submarines; Americans defend with 1 submarine
                1 submarine owned by the Americans and 3 submarines owned by the British submerged
                    Germans roll dice for 8 bombers and 1 fighter in 97 Sea Zone, round 2 : 5/9 hits, 5.83 expected hits
                    British roll dice for 1 carrier, 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 97 Sea Zone
                    2 destroyers owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 7 bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for British: 1 carrier, 2 destroyers and 1 fighter
            Battle in Tambov
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 3 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Germans attack with 2 fighters, 7 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/11 hits, 3.50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    3 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Iraq
                Germans attack with 1 bomber and 2 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Iraq
                Germans win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Iraq to Caucasus
            3 mech_infantrys moved from Germany to Yugoslavia
            1 artillery and 1 infantry moved from France to Northern Italy
            11 armour and 15 mech_infantrys moved from Northwest Persia to Persia
            2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            1 bomber moved from Smolensk to Ukraine
            7 bombers moved from 97 Sea Zone to Ukraine
            6 artilleries and 16 infantry moved from Bryansk to Ukraine
            2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
            3 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Archangel
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 armour and 2 mech_infantrys placed in Caucasus
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,6,2,5,3
            Germans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 63 Optional[PUs]
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.83
    British regular : -0.00
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Russia to Tambov
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            27 infantry moved from Russia to Tambov
            7 artilleries moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 armour, 7 artilleries, 27 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 7 artilleries, 27 infantry and 1 mech_infantry in Tambov, round 2 : 7/37 hits, 9.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 armour, 7 artilleries, 27 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Tambov
            8 infantry moved from Russia to Tambov
            1 fighter moved from Greece to Russia
            1 armour moved from Ethiopia to Egypt
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -2.17
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Russia to Tambov
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            27 infantry moved from Russia to Tambov
            7 artilleries moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 armour, 7 artilleries, 27 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 7 artilleries, 27 infantry and 1 mech_infantry in Tambov, round 2 : 7/37 hits, 9.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 armour, 7 artilleries, 27 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Tambov
            8 infantry moved from Russia to Tambov
            1 fighter moved from Greece to Russia
            1 armour moved from Ethiopia to Egypt
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 fighter
            EDIT: Adding units owned by Russians to Greece: 1 fighter
            EDIT: Removing units owned by Russians from Tambov: 2 infantry
            EDIT: Adding units owned by Russians to Russia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -2.17
    

    Savegame


  • @cwglee51 reposted with an ncm change.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 3 mech_infantrys moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 mech_infantrys moved from Shantung to Kweichow
            1 artillery moved from Hunan to Kweichow
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 bomber moved from French Indo China to Kweichow
            2 bombers moved from French Indo China to Borneo
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to Yunnan
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from Amur to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Japanese creates battle in territory 42 Sea Zone
            Battle in Aleutian Islands
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 bomber and 3 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Aleutian Islands from Americans, taking Kweichow from Chinese with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 3/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Yunnan to French Indo China
            1 bomber moved from Kweichow to French Indo China
            2 bombers moved from Borneo to French Indo China
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            4 artilleries and 3 infantry moved from Amur to 5 Sea Zone
            4 artilleries, 3 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
            4 artilleries and 3 infantry moved from 6 Sea Zone to Japan
            1 carrier moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
            6 carriers moved from 20 Sea Zone to 6 Sea Zone
            7 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from Japan to French Indo China
            2 battleships, 2 cruisers and 3 submarines moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 bomber and 1 fighter placed in Japan
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
            Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.17
    Japanese regular : 4.50
    UK_Pacific regular : -0.67
    

    Savegame

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