Generally pacific builds consists of a 2 to 1 ratio of subs-destroyer. Following turn is 5-6 bombers. This forces Japan to start building fleet instead of troops for India/China crush.
I just had to give som additional thumbs up fo9r this comment :D Buying other combat ships than subs, dds (Or CW + ftrs) is rarely correct. the 2 to 1 ratio shos that sean knows how fodder works and how it is the most important thing in these battles.
The only reason to stop buying the subs is if japan for some reason dont respond with fleetbuilding and only buys planes instead. But then you should win anyways :D
which is why i said that it didn’t work against a too planeheavy japan. on theory, the DDs + other surface ships ofc needs to be enough to stop all the planes of japan + 2 rounds of plane only builds of japan.
What would prevent japan from attacking your fleet of subs-destroyers with air and a few destroyers. With 20+ planes they can whipe out your whole fleet with minimal losses as subs cant even hit the planes.
I normaly go for a carrier heavy fleet followed by subs destroyers for attacking power. Ideally i want my carriers to bait an early attack from japan that i can crush in the counter and get his carriers and BB out of the way so anzac and UKP can clean up the rest.
Global 2nd edition Q+A ( AAG40.2)
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just for a visual gamerman01 :)
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@gamerman01 said in Global 2nd edition Q+A ( AAG40.2):
Whew, order is restored!
That’s iron-clad, and so helpful, thanks!
I didn’t really understand how the rules could be interpreted any other way.
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If half burnt and ripped pages 16 and 28 were all you had… your faith may start to waver
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Here is the situation. Germany has a bunch of mechs in both Ukraine and Bryansk but no tanks in either. Germany also has a bunch of tanks in Volgograd. UK owns Rostov but has no troops in it. UK has troops in Caucasus. Can Germany move its tanks into Rostov, join mechs from Ukraine and Bryansk and then attack Caucasus?
My understanding was no but Triple-A allows it.
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Yes. UK owns Rostov so it’s not a blitzing move. It’s when blitzing enemy territory that a mech must be paired with a tank the whole movement.
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@gamerman01 I think you may have misunderstood the question. Germany is doing the combat movement, so Rostov (being controlled by UK) is a hostile territory, and it is a blitzing move.
@simon33 The answer is no. As mechanized infantry can blitz only when they are paired with a tank for their entire movement (see page 29 of the Rulebook), the ones in Ukraine and Bryansk must stop in Rostov and may not continue on to Caucasus.
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Yes, sorry, thank you!
I had tried to load up his map and it didn’t work, and then I imagined UK and Germany as allies @:$ It’s Monday -
This has probably been discussed a lot when the game first came out but I have seen people land a fighter from Romania on Tobruk G1. If Germany wants to “ping-pong” Yugoslavia but not take the territory (like attack it and retreat ground units to Romania), does the fighter HAVE to join the battle so that it’s allowed to land in Tobruk? It makes sense to make to me either way, since unfriendly neutrals can’t be flown over, but there’s also this in page 11 of the E40 manual: “When a neutral territory is invaded, it’s no longer neutral …”
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@Suppressmeajumma said in Global 2nd edition Q+A ( AAG40.2):
This has probably been discussed a lot when the game first came out but I have seen people land a fighter from Romania on Tobruk G1. If Germany wants to “ping-pong” Yugoslavia but not take the territory (like attack it and retreat ground units to Romania), does the fighter HAVE to join the battle so that it’s allowed to land in Tobruk? It makes sense to make to me either way, since unfriendly neutrals can’t be flown over, but there’s also this in page 11 of the E40 manual: “When a neutral territory is invaded, it’s no longer neutral …”
I’m sure it doesn’t So long as the territory has been attacked, planes from both sides can overfly it without attacking it.
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@Suppressmeajumma Air units may overfly a formerly strict or unfriendly neutral territory in the Noncombat Move phase of the same turn in which it was attacked, as it is no longer neutral at that point.
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I finally started reading the rulebook but still have a question for amphibious assaults. Can ships that cannot bombard (subs, dests, carriers) move into a sea zone where transports are unloading in a scenario where both of the following conditions are true?
- The sea zone has no enemy ships (not even subs or transports either) in the sea zone
- There is an air base on an adjacent territory but it has enough damage that it is inoperable, OR there is none at all.
This makes me think the answer is no - page 14 of the E40 manual: “Further, if enemy air units could potentially be scrambled to defend the sea zone, additional units may be moved into the sea zone to combat them in case they are scrambled”
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@Suppressmeajumma They cannot do so in combat movement, but they can in noncombat movement.





