World at War Captain Walker (axis) vs Entek

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            3 Artillerys and 4 Infantrys moved from Kiangsi to Hunan
            1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina
            3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys moved from 110 Sea Zone to Sumatra
            1 Adv.Fighter moved from Hong Kong to N.French Indochina
            2 B.Transports and 1 Transport moved from 92 Sea Zone to 85 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Destroyers, 17 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hunan
                Yamamoto attack with 3 Artillerys and 4 Infantrys
                Chinese defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 2 : 1/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 3 : 2/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Artillery and 2 Infantrys
            Battle in Sumatra
                Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys
                Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys in Sumatra, round 2 : 4/8 hits, 2.83 expected hits
                    Dutch roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Yamamoto lost in Sumatra
                    2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 13
                Casualties for Dutch: 1 Bunker
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in N.French Indochina
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from N.French Indochina to Hong Kong
            1 Fighter moved from Sumatra to 110 Sea Zone
            1 Adv.Fighter moved from Sumatra to 110 Sea Zone
    
        Place Units - Yamamoto
            2 Destroyers and 1 Submarine placed in 85 Sea Zone
            5 Infantrys placed in Tokyo
            6 Infantrys placed in Hong Kong
            6 Infantrys placed in Malaya
    
        Turn Complete - Yamamoto
            Yamamoto collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Yamamoto regular : 0.50
    French regular : -0.33
    Dutch regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Chinese
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Suiyuan to Chahar
            1 Artillery and 3 Infantrys moved from Shansi to Shantung
            1 Artillery moved from Shansi to Shantung
            1 Adv.Fighter moved from Hupeh to Shantung
            1 Fighter moved from Hupeh to Shantung
            1 Artillery and 1 Elite moved from Anhwei to Hunan
            2 Elites moved from Hupeh to Hunan
            2 Artillerys moved from Hupeh to Hunan
            1 Adv.Fighter moved from Hupeh to Hunan
            1 Infantry moved from Hupeh to Hunan
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 7 Infantrys and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Adv.Fighter, 3 Artillerys, 3 Elites and 1 Infantry
                Yamamoto defend with 3 Artillerys and 4 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Elites and 1 Infantry in Hunan, round 2 : 2/8 hits, 3.17 expected hits
                    Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 2 : 0/7 hits, 2.33 expected hits
                    2 Infantrys owned by the Yamamoto lost in Hunan
                    Chinese roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Elites and 1 Infantry in Hunan, round 3 : 2/8 hits, 3.17 expected hits
                    Yamamoto roll dice for 3 Artillerys and 2 Infantrys in Hunan, round 3 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    2 Infantrys owned by the Yamamoto lost in Hunan
                    Chinese roll dice for 1 Adv.Fighter, 3 Artillerys and 3 Elites in Hunan, round 4 : 5/7 hits, 3.00 expected hits
                    Yamamoto roll dice for 3 Artillerys in Hunan, round 4 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Chinese lost in Hunan
                    3 Artillerys owned by the Yamamoto lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter, 3 Artillerys and 2 Elites remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 3 Artillerys and 4 Infantrys
                Casualties for Chinese: 1 Elite and 1 Infantry
            Battle in Shantung
                Chinese attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys
                Hisaichi defend with 2 Artillerys and 1 Elite
                    Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Shantung, round 2 : 1/7 hits, 2.33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Elite in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    1 Elite owned by the Hisaichi lost in Shantung
                    Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Shantung, round 3 : 2/6 hits, 2.17 expected hits
                    Hisaichi roll dice for 2 Artillerys in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    2 Artillerys owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 2 Artillerys and 1 Elite
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Chahar, round 2 : 2/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Hupeh to Anhwei
            1 Adv.Fighter and 1 Fighter moved from Shantung to Hupeh
            1 Adv.Fighter moved from Hunan to Hupeh
            1 Infantry moved from Szechwan to Kweichow
            1 Artillery and 1 Elite moved from Szechwan to Hupeh
            4 Tanks moved from Shensi to Hupeh
            1 Artillery and 4 Infantrys moved from Lanchow to Szechwan
            1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Shensi
            3 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Tank moved from Hsining to Ningsia
            1 Artillery and 4 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            1 Artillery and 2 Infantrys placed in Hupeh
            1 Artillery and 5 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.00
    Chinese regular : -1.67
    Hisaichi regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            1 Mech.Inf moved from Changchun to Khabarovsk
            2 Infantrys moved from Kirin to Khabarovsk
            2 Infantrys moved from Kirin to Heilungchiang
            1 Adv.Fighter moved from Liaoning to Khabarovsk
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Artillerys and 3 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Liaoning to Peking
            1 Artillery moved from Peking to Liaoning
            1 Infantry moved from Shanghai to Kiangsi
            2 Adv.Fighters moved from Kiangsi to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi repair damage of 4x Factory; Remaining resources: 47 PUs; 
            Hisaichi buy 2 Artillerys, 2 Bunkers and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf
                Russians defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in Khabarovsk
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in Khabarovsk, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Tank in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry and 1 Tank
                Casualties for Hisaichi: 1 Infantry
            Battle in Shantung
                Hisaichi attack with 2 Artillerys and 3 Infantrys
                Chinese defend with 2 Artillerys and 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 Artillerys in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Chinese: 2 Artillerys and 1 Infantry
            Battle in Heilungchiang
                Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Khabarovsk to Liaoning
            2 Adv.Fighters moved from Heilungchiang to Liaoning
            2 Infantrys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Bunker and 4 Infantrys placed in Davao
            1 Bunker and 4 Infantrys placed in Liaoning
            2 Artillerys and 6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Russians regular : -1.17
    Hisaichi regular : -0.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - British
            1 unit repaired.
            4 Artillerys, 9 Infantrys and 2 Tanks moved from S.Thailand to Bangkok
            2 Tanks moved from N.Thailand to Bangkok
            1 Adv.Fighter moved from N.Thailand to Bangkok
            1 Tank moved from Burma to Bangkok
            1 Infantry moved from Hun to Ghadames
                  British take Ghadames from Italians
            1 Submarine moved from 51 Sea Zone to 46 Sea Zone
            1 Bomber moved from Kufra to 46 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to 46 Sea Zone
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 6 Artillerys, 2 Elites, 15 Infantrys, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 46 Sea Zone
                British attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Submarine
                Italians defend with 1 Destroyer and 1 Submarine
                    British roll dice for 1 Submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Adv.Fighters, 1 Bomber and 2 Fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 Destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians and 1 Destroyer owned by the Italians lost in 46 Sea Zone
                British win with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 15
                Casualties for Italians: 1 Destroyer and 1 Submarine
            Battle in Bangkok
                British attack with 1 Adv.Fighter, 4 Artillerys, 9 Infantrys and 5 Tanks
                Thai defend with 1 AAGun, 1 Elite, 1 Factory and 14 Infantrys
                    Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Adv.Fighter, 4 Artillerys, 9 Infantrys and 5 Tanks in Bangkok, round 2 : 6/19 hits, 6.50 expected hits
                    Thai roll dice for 1 Elite and 14 Infantrys in Bangkok, round 2 : 2/15 hits, 5.00 expected hits
                    2 Infantrys owned by the British lost in Bangkok
                    6 Infantrys owned by the Thai lost in Bangkok
                    British roll dice for 1 Adv.Fighter, 4 Artillerys, 7 Infantrys and 5 Tanks in Bangkok, round 3 : 3/17 hits, 6.17 expected hits
                    Thai roll dice for 1 Elite and 8 Infantrys in Bangkok, round 3 : 4/9 hits, 3.00 expected hits
                    4 Infantrys owned by the British lost in Bangkok
                    3 Infantrys owned by the Thai lost in Bangkok
                    British roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Infantrys and 5 Tanks in Bangkok, round 4 : 5/13 hits, 5.33 expected hits
                    Thai roll dice for 1 Elite and 5 Infantrys in Bangkok, round 4 : 2/6 hits, 2.00 expected hits
                    2 Infantrys owned by the British lost in Bangkok
                    5 Infantrys owned by the Thai lost in Bangkok
                    British roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Infantry and 5 Tanks in Bangkok, round 5 : 9/11 hits, 4.67 expected hits
                    Thai roll dice for 1 Elite in Bangkok, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Bangkok
                    1 Elite owned by the Thai lost in Bangkok
                British captures 10PUs while taking Thai capital
                British win, taking Bangkok from Thai with 1 Adv.Fighter, 4 Artillerys and 5 Tanks remaining. Battle score for attacker is 13
                Casualties for British: 9 Infantrys
                Casualties for Thai: 1 Elite and 14 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter moved from Bangkok to S.Thailand
            1 AAGun moved from N.Thailand to S.Thailand
            1 Artillery moved from N.Thailand to S.Thailand
            1 Infantry moved from Burma to N.Thailand
            1 Artillery, 1 Elite and 5 Infantrys moved from Burma to S.Thailand
            4 Infantrys moved from Assam to Yunnan
            1 Tank moved from Assam to S.Thailand
            2 Infantrys moved from Calcutta to Assam
            1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam
            1 Adv.Fighter moved from Madras to Banjarmasin
            1 Submarine moved from 67 Sea Zone to 65 Sea Zone
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            3 Infantrys moved from Iraq to Palestine
            3 Infantrys moved from W.Iran to Iraq
            1 Bomber moved from 46 Sea Zone to Kufra
            1 Artillery and 7 Infantrys moved from Kufra to Hun
            1 Tank moved from New Valley to Hun
            1 Artillery, 1 Elite and 5 Infantrys moved from Tobruk to Kufra
            3 Infantrys moved from New Valley to Kufra
            1 Infantry and 1 Tank moved from Cairo to 56 Sea Zone
            1 Artillery and 1 Elite moved from Lower Egypt to 56 Sea Zone
            1 Artillery, 1 Destroyer, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 51 Sea Zone to Tobruk
            2 Cruisers and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            5 Infantrys moved from Lower Egypt to 56 Sea Zone
            2 Cruisers, 6 Infantrys and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
            6 Infantrys moved from 51 Sea Zone to Tobruk
            1 AAGun moved from Lower Egypt to Cairo
            2 Infantrys moved from Nubia to New Valley
            2 Infantrys moved from Italian East Africa to Nubia
            1 Tank moved from Italian East Africa to New Valley
            2 Adv.Fighters and 2 Fighters moved from 46 Sea Zone to 51 Sea Zone
            2 Adv.Fighters moved from 12 Sea Zone to Leningrad
            3 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone
            2 Adv.Fighters, 2 Carriers, 2 Fighters, 3 Infantrys, 1 Tank and 2 Transports moved from 11 Sea Zone to 6 Sea Zone
            3 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland
            1 Destroyer moved from 11 Sea Zone to 6 Sea Zone
            1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 12 Sea Zone to 11 Sea Zone
            2 Fighters moved from E.Morocco to Hun
            1 Fighter moved from Kufra to Hun
    
        Place Units - British
            2 Adv.Fighters placed in 11 Sea Zone
            2 Submarines and 1 Transport placed in 57 Sea Zone
            2 Artillerys, 2 Elites, 1 Infantry and 1 Tank placed in Cairo
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            3 Infantrys placed in W.Iran
            1 Artillery and 2 Infantrys placed in E.Iran
            1 Artillery, 2 Infantrys and 1 Tank placed in Wales
            1 Artillery and 1 Infantry placed in Manchester
            3 Infantrys placed in London
    
        Turn Complete - British
            British collect 119 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Thai regular : -1.33
    Thai AA : -0.17
    British regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Anzac
            1 Adv.Fighter and 2 Fighters moved from Banjarmasin to Malaya
            2 Adv.Fighters moved from 67 Sea Zone to Malaya
            1 Artillery moved from Broome to 67 Sea Zone
            1 Elite moved from Broome to 67 Sea Zone
            2 Elites moved from Broome to 67 Sea Zone
            3 Adv.Fighters moved from Broome to Malaya
            1 Artillery moved from Flores to 67 Sea Zone
            2 Artillerys moved from Soembawa to 67 Sea Zone
            1 Elite moved from Soembawa to 67 Sea Zone
            3 Infantrys moved from Lombok to 67 Sea Zone
            4 Artillerys, 1 Battleship, 2 Cruisers, 4 Elites, 3 Infantrys, 1 S.Submarine and 4 Transports moved from 67 Sea Zone to 65 Sea Zone
            4 Artillerys, 4 Elites and 3 Infantrys moved from 65 Sea Zone to Malaya
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 1 Destroyer and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Malaya
                Anzac attack with 6 Adv.Fighters, 4 Artillerys, 4 Elites, 2 Fighters and 3 Infantrys
                Yamamoto defend with 1 AAGun, 4 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory and 9 Infantrys
                    Yamamoto roll AA dice in Malaya : 1/8 hits, 1.33 expected hits
                    1 Fighter owned by the Anzac lost in Malaya
                    Anzac roll dice for 1 Battleship and 2 Cruisers in Malaya, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Anzac roll dice for 6 Adv.Fighters, 4 Artillerys, 4 Elites, 1 Fighter and 3 Infantrys in Malaya, round 2 : 6/18 hits, 7.17 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Yamamoto roll dice for 4 Artillerys, 1 Bomber, 2 Bunkers and 9 Infantrys in Malaya, round 2 : 6/16 hits, 5.50 expected hits
                    1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 1 Fighter owned by the Anzac lost in Malaya
                    4 Infantrys owned by the Yamamoto and 1 Bomber owned by the Yamamoto lost in Malaya
                    Anzac roll dice for 6 Adv.Fighters, 3 Artillerys and 3 Elites in Malaya, round 3 : 5/12 hits, 5.50 expected hits
                    Yamamoto roll dice for 4 Artillerys, 2 Bunkers and 5 Infantrys in Malaya, round 3 : 5/11 hits, 4.00 expected hits
                    2 Artillerys owned by the Anzac and 3 Elites owned by the Anzac lost in Malaya
                    5 Infantrys owned by the Yamamoto lost in Malaya
                    Anzac roll dice for 6 Adv.Fighters and 1 Artillery in Malaya, round 4 : 2/7 hits, 3.33 expected hits
                    Yamamoto roll dice for 4 Artillerys and 2 Bunkers in Malaya, round 4 : 1/6 hits, 2.33 expected hits
                1 Adv.Fighter owned by the Anzac lost in Malaya
                    2 Artillerys owned by the Yamamoto lost in Malaya
                    Anzac roll dice for 5 Adv.Fighters and 1 Artillery in Malaya, round 5 : 5/6 hits, 2.83 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Bunkers in Malaya, round 5 : 2/4 hits, 1.67 expected hits
                2 Adv.Fighters owned by the Anzac lost in Malaya
                    2 Artillerys owned by the Yamamoto and 2 Bunkers owned by the Yamamoto lost in Malaya
                Anzac win, taking Malaya from Yamamoto with 3 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is -16
                Casualties for Anzac: 3 Adv.Fighters, 3 Artillerys, 4 Elites, 2 Fighters and 3 Infantrys
                Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 2 Bunkers and 9 Infantrys
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Malaya to 65 Sea Zone
            1 Adv.Fighter moved from Malaya to Banjarmasin
            1 Carrier, 2 Destroyers and 4 Submarines moved from 67 Sea Zone to 65 Sea Zone
            1 Artillery and 2 Infantrys moved from Townsville to Northern Territory
            1 Artillery and 2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Carrier and 1 Destroyer placed in 122 Sea Zone
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Anzac regular : -1.50
    Yamamoto AA : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Artillery moved from Banjarmasin to West Borneo
            1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo
            1 Infantry moved from British Borneo to West Borneo
            1 Infantry moved from East And South Borneo to West Borneo
            1 Adv.Fighter moved from Banjarmasin to West Borneo
            1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone
            1 Infantry and 1 Tank moved from 34 Sea Zone to Canarians
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 4 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Canarians
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Dutch loses 0 PUs for violating Canarianss neutrality.
                Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in West Borneo
                Dutch attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys
                Yamamoto defend with 2 Infantrys; Thai defend with 3 Infantrys and 1 Tank
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys in West Borneo, round 2 : 3/9 hits, 2.33 expected hits
                    Thai roll dice for 5 Infantrys and 1 Tank in West Borneo, round 2 : 1/6 hits, 2.17 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    2 Infantrys owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys in West Borneo, round 3 : 2/8 hits, 2.17 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    1 Infantry owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in West Borneo, round 4 : 1/7 hits, 2.00 expected hits
                    Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai lost in West Borneo
                Dutch win, taking West Borneo from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 11
                Casualties for Dutch: 2 Infantrys
                Casualties for Thai: 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Dutch
            1 Adv.Fighter moved from West Borneo to Banjarmasin
            1 Tank moved from Amazon to 32 Sea Zone
            1 Infantry moved from Suriname to 32 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
            1 Transport moved from 33 Sea Zone to 32 Sea Zone
    
        Place Units - Dutch
            1 Bunker placed in Soembawa
            3 Infantrys and 1 Marine placed in Banjarmasin
            2 Transports placed in 32 Sea Zone
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.83
    Neutral regular : -0.33
    Dutch regular : -0.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Artillery moved from Banjarmasin to West Borneo
            1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo
            1 Infantry moved from British Borneo to West Borneo
            1 Infantry moved from East And South Borneo to West Borneo
            1 Adv.Fighter moved from Banjarmasin to West Borneo
            1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone
            1 Infantry and 1 Tank moved from 34 Sea Zone to Canarians
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 4 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Canarians
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Dutch loses 0 PUs for violating Canarianss neutrality.
                Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in West Borneo
                Dutch attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys
                Yamamoto defend with 2 Infantrys; Thai defend with 3 Infantrys and 1 Tank
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys in West Borneo, round 2 : 3/9 hits, 2.33 expected hits
                    Thai roll dice for 5 Infantrys and 1 Tank in West Borneo, round 2 : 1/6 hits, 2.17 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    2 Infantrys owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys in West Borneo, round 3 : 2/8 hits, 2.17 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    1 Infantry owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in West Borneo, round 4 : 1/7 hits, 2.00 expected hits
                    Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai lost in West Borneo
                Dutch win, taking West Borneo from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 11
                Casualties for Dutch: 2 Infantrys
                Casualties for Thai: 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Dutch
            1 Adv.Fighter moved from West Borneo to Banjarmasin
            1 Tank moved from Amazon to 32 Sea Zone
            1 Infantry moved from Suriname to 32 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
            1 Transport moved from 33 Sea Zone to 32 Sea Zone
    
        Place Units - Dutch
            1 Bunker placed in Soembawa
            3 Infantrys and 1 Marine placed in Banjarmasin
            2 Transports placed in 32 Sea Zone
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 32 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from 67 Sea Zone: 2 Destroyers and 1 Submarine
            EDIT: Adding units owned by Dutch to 65 Sea Zone: 2 Destroyers and 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Thai regular : -1.83
    Neutral regular : -0.33
    Dutch regular : -0.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Artillery moved from Banjarmasin to West Borneo
            1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo
            1 Infantry moved from British Borneo to West Borneo
            1 Infantry moved from East And South Borneo to West Borneo
            1 Adv.Fighter moved from Banjarmasin to West Borneo
            1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone
            1 Infantry and 1 Tank moved from 34 Sea Zone to Canarians
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 4 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Canarians
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Dutch loses 0 PUs for violating Canarianss neutrality.
                Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in West Borneo
                Dutch attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys
                Yamamoto defend with 2 Infantrys; Thai defend with 3 Infantrys and 1 Tank
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys in West Borneo, round 2 : 3/9 hits, 2.33 expected hits
                    Thai roll dice for 5 Infantrys and 1 Tank in West Borneo, round 2 : 1/6 hits, 2.17 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    2 Infantrys owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys in West Borneo, round 3 : 2/8 hits, 2.17 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Dutch lost in West Borneo
                    1 Infantry owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in West Borneo, round 4 : 1/7 hits, 2.00 expected hits
                    Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai lost in West Borneo
                Dutch win, taking West Borneo from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 11
                Casualties for Dutch: 2 Infantrys
                Casualties for Thai: 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Dutch
            1 Adv.Fighter moved from West Borneo to Banjarmasin
            1 Tank moved from Amazon to 32 Sea Zone
            1 Infantry moved from Suriname to 32 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
            1 Transport moved from 33 Sea Zone to 32 Sea Zone
    
        Place Units - Dutch
            1 Bunker placed in Soembawa
            3 Infantrys and 1 Marine placed in Banjarmasin
            2 Transports placed in 32 Sea Zone
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 32 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from 67 Sea Zone: 2 Destroyers and 1 Submarine
            EDIT: Adding units owned by Dutch to 65 Sea Zone: 2 Destroyers and 1 Submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 9 Sea Zone: 1 Transport
            EDIT: Adding units owned by British to 11 Sea Zone: 1 Transport
            EDIT: Removing units owned by British from Iceland: 1 Infantry and 1 Tank
            EDIT: Adding units owned by British to Manchester: 1 Infantry and 1 Tank
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Thai regular : -1.83
    Neutral regular : -0.33
    Dutch regular : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Finns
            1 Fighter and 6 Infantrys moved from Oulu to Lapland
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Infantry moved from Tampere to Oulu
            1 Infantry moved from Tampere to Kotka
            4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Elite, 1 Fighter and 7 Infantrys
                British defend with 3 Infantrys and 1 Tank; French defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Elite, 1 Fighter and 7 Infantrys in Lapland, round 2 : 2/9 hits, 1.83 expected hits
                    French roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Lapland, round 2 : 3/7 hits, 2.50 expected hits
                    3 Infantrys owned by the Finns lost in Lapland
                    2 Infantrys owned by the British lost in Lapland
                    Finns roll dice for 1 Elite, 1 Fighter and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.33 expected hits
                    French roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Finns lost in Lapland
                    2 Infantrys owned by the French lost in Lapland
                    Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 4 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 4 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Finns lost in Lapland
                    1 Infantry owned by the British lost in Lapland
                    Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 5 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Artillery and 1 Tank in Lapland, round 5 : 0/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 6 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 Artillery and 1 Tank in Lapland, round 6 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the Finns lost in Lapland
                    1 Tank owned by the British and 1 Artillery owned by the French lost in Lapland
                Finns win with 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Elite and 7 Infantrys
                Casualties for British: 3 Infantrys and 1 Tank
                Casualties for French: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Tampere
    
        Place Units - Finns
            1 Elite, 4 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Finns regular : 1.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Romanians
            2 Infantrys and 1 Tank moved from Vinnytsia to Kiev
            1 Fighter moved from Vinnytsia to Donetsk
            3 Infantrys moved from Odessa to Donetsk
            2 Artillerys and 5 Infantrys moved from E.Romania to Vinnytsia
            1 Mech.Inf moved from W.Romania to Kiev
            1 Artillery and 1 Elite moved from W.Romania to E.Romania
            1 Artillery and 3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Artillery and 1 Elite
                    Romanians roll dice for 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Romanians lost in Donetsk
                    1 Elite owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Elite
            Battle in Kiev
                Romanians attack with 2 Infantrys, 1 Mech.Inf and 1 Tank
                Russians defend with 1 Artillery and 1 Elite
                    Romanians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Romanians lost in Kiev
                    1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Elite
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Vinnytsia
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
            1 Infantry and 2 Mech.Infs placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.33
    Russians regular : 2.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Infantry moved from E.Morocco to N.Algeria
            2 Bombers moved from E.Morocco to N.Algeria
            1 L.Fighter moved from 34 Sea Zone to N.Algeria
            1 S.Submarine moved from 86 Sea Zone to 84 Sea Zone
            1 Submarine moved from 75 Sea Zone to 84 Sea Zone
            12 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 84 Sea Zone
            1 Bomber moved from Saipan to 84 Sea Zone
            1 S.Bomber moved from Saipan to Changchun
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Destroyer, 8 Infantrys, 2 S.Submarines, 3 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Changchun
                Bombing raid in Changchun rolls: 3 and causes: 3 damage to unit: Factory
                Bombing raid in Changchun causes 3 damage total. 
            Battle in N.Algeria
                Americans attack with 2 Bombers, 1 Infantry and 1 L.Fighter
                Germans defend with 1 Infantry
                    Americans roll dice for 2 Bombers, 1 Infantry and 1 L.Fighter in N.Algeria, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in N.Algeria
                Americans win, taking N.Algeria from Germans with 2 Bombers, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in 84 Sea Zone
                Americans attack with 12 Adv.Fighters, 1 Bomber, 2 Fighters, 1 S.Submarine and 1 Submarine
                Hisaichi defend with 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 S.Submarine; Yamamoto defend with 1 Transport
                    Americans roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 S.Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 12 Adv.Fighters, 1 Bomber and 2 Fighters in 84 Sea Zone, round 2 : 9/15 hits, 7.33 expected hits
                    Hisaichi roll dice for 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Transport in 84 Sea Zone, round 2 : 0/4 hits, 1.17 expected hits
                1 S.Submarine owned by the Hisaichi, 1 B.Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Transport owned by the Yamamoto and 1 Cruiser owned by the Hisaichi lost in 84 Sea Zone
                Americans win with 12 Adv.Fighters, 1 Bomber, 2 Fighters, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 44
                Casualties for Yamamoto: 1 Transport
                Casualties for Hisaichi: 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 S.Submarine
    
        Non Combat Move - Americans
            1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to 86 Sea Zone
            1 S.Bomber moved from Changchun to Saipan
            1 Bomber moved from 84 Sea Zone to Saipan
            11 Adv.Fighters moved from 84 Sea Zone to 86 Sea Zone
            2 Adv.Fighters, 1 Carrier, 1 Destroyer and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone
            1 Transport moved from 86 Sea Zone to 95 Sea Zone
            1 Transport moved from 86 Sea Zone to 101 Sea Zone
            2 Infantrys moved from Yap to 101 Sea Zone
            2 Infantrys and 1 Transport moved from 101 Sea Zone to 86 Sea Zone
            2 Infantrys moved from Wake to 95 Sea Zone
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
            4 Infantrys moved from 86 Sea Zone to Saipan
            4 Infantrys moved from Midway to 89 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 89 Sea Zone to 88 Sea Zone
            4 Infantrys moved from 88 Sea Zone to Wake
            3 Submarines moved from 91 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from San Francisco to 88 Sea Zone
            1 L.Fighter moved from N.Algeria to 31 Sea Zone
            2 Bombers moved from N.Algeria to E.Morocco
            4 Infantrys and 1 Marine moved from W.Morocco to E.Morocco
            1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 2 Submarines and 2 Transports moved from 34 Sea Zone to 31 Sea Zone
            2 ArmoredCars and 1 Tank moved from Rio de Oro to W.Morocco
            1 Tank moved from Mauritania to E.Morocco
            2 Artillerys and 8 Infantrys moved from Mauritania to W.Morocco
            1 Destroyer and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone
            2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Tank moved from Salvador to 35 Sea Zone
            5 Infantrys moved from Bahia to 35 Sea Zone
            1 Artillery, 2 B.Transports, 5 Infantrys and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 5 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 88 Sea Zone
            2 S.Submarines placed in 86 Sea Zone
            1 Bomber placed in Saipan
            3 Submarines placed in 91 Sea Zone
            1 Transport placed in 83 Sea Zone
            3 Infantrys placed in South Atlantic USA
            2 Adv.Fighters placed in San Francisco
            1 Infantry and 2 Tanks placed in Rio de Oro
            2 Infantrys placed in Salvador
            2 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 128 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Germans regular : -0.33
    Hisaichi regular : -1.67
    

    Savegame

Suggested Topics

  • 26
  • 15
  • 24
  • 112
  • 108
  • 62
  • 179
  • 424
Axis & Allies Boardgaming Custom Painted Miniatures

65

Online

17.9k

Users

40.6k

Topics

1.8m

Posts