@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Romanians 1 Artillery, 1 Elite and 1 Infantry moved from Vinnytsia to Kiev 2 Infantrys moved from Odessa to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Fighter moved from Odessa to Kiev Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite, 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery and 2 Infantrys Russians defend with 1 Artillery, 1 Elite and 1 Infantry Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Russians lost in Donetsk Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry Battle in Kiev Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Artillery, 1 Elite and 1 Tank Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Kiev, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Tank in Kiev, round 2 : 0/3 hits, 1.17 expected hits 1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Kiev Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Kiev, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Tank in Kiev, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Romanians lost in Kiev 1 Tank owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Russians: 1 Artillery, 1 Elite and 1 Tank Casualties for Romanians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia 3 Infantrys moved from E.Romania to Odessa 2 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania 1 Infantry moved from W.Romania to E.Romania 2 Artillerys moved from W.Romania to E.Romania Place Units - Romanians 1 Artillery and 3 Infantrys placed in Bucharest 1 Artillery, 1 Elite and 1 Mech.Inf placed in W.Romania Turn Complete - Romanians Romanians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Romanians regular : 1.83 Russians regular : -2.67 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 1 PUs; Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Americans 1 Submarine moved from 76 Sea Zone to 75 Sea Zone 1 S.Bomber moved from Saipan to Changchun 10 Adv.Fighters moved from 86 Sea Zone to 75 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 ArmoredCars, 1 Battleship, 1 Carrier, 2 Destroyers, 4 Infantrys, 1 Marine, 4 Submarines, 1 T.Boat and 1 Tank; Remaining resources: 1 PUs; Combat - Americans Strategic bombing raid in Changchun Bombing raid in Changchun rolls: 4 and causes: 4 damage to unit: Factory Bombing raid in Changchun causes 4 damage total. Battle in 75 Sea Zone Americans attack with 10 Adv.Fighters and 1 Submarine Hisaichi defend with 1 Destroyer Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 Adv.Fighters in 75 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Hisaichi roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 75 Sea Zone Americans win with 10 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Non Combat Move - Americans 10 Adv.Fighters moved from 75 Sea Zone to 86 Sea Zone 1 S.Bomber moved from Changchun to Saipan 2 Adv.Fighters, 1 Carrier and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone 3 Submarines moved from 91 Sea Zone to 88 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Artillery, 1 Elite and 1 Infantry moved from W.Morocco to E.Morocco 4 Infantrys and 1 Marine moved from Mauritania to W.Morocco 2 Bombers moved from Mauritania to E.Morocco 1 Tank moved from Salvador to 35 Sea Zone 1 Artillery and 2 Infantrys moved from Salvador to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 34 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 34 Sea Zone to Mauritania 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone 4 Infantrys moved from 36 Sea Zone to Mauritania 1 Artillery and 2 Infantrys moved from S.Chile to 39 Sea Zone 2 Tanks moved from S.Chile to Rio De Janeiro 1 Artillery, 1 B.Transport and 2 Infantrys moved from 39 Sea Zone to 36 Sea Zone 1 Artillery and 2 Infantrys moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Carrier and 1 Destroyer placed in 88 Sea Zone 3 Submarines placed in 91 Sea Zone 1 Battleship and 1 T.Boat placed in 86 Sea Zone 1 Marine placed in Saipan 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA 2 Adv.Fighters placed in San Francisco 1 Destroyer and 1 Submarine placed in 35 Sea Zone 2 ArmoredCars and 1 Tank placed in Rio de Oro Turn Complete - Americans Americans collect 128 PUs; end with 129 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Germans 10 Artillerys, 1 HeavyTank, 8 Infantrys and 21 Tanks moved from Brest to Minsk 2 Mech.Infs moved from Lithuania to Minsk 2 Tanks moved from Latvia to Minsk 2 Artillerys moved from Warsaw to Brest 2 Infantrys moved from Warsaw to Brest 3 Infantrys moved from Krakow to Brest 1 Adv.Fighter moved from Bohemia to Minsk 2 Tanks moved from Bohemia to Brest 2 ArmoredCars moved from Bohemia to Brest 1 Elite moved from Bohemia to Krakow 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 1 Carrier moved from 24 Sea Zone to 23 Sea Zone 2 Bombers moved from Hamburg to Minsk 1 Adv.Fighter moved from Rhine to 23 Sea Zone 2 Tanks moved from S.Algeria to Tripoli 1 Artillery moved from Belgium to Rhine Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 18 Infantrys, 1 Mech.Inf, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 1 Adv.Fighter, 10 Artillerys, 2 Bombers, 1 HeavyTank, 8 Infantrys, 2 Mech.Infs and 23 Tanks Russians defend with 2 Artillerys and 1 Elite Germans roll dice for 1 Adv.Fighter, 10 Artillerys, 2 Bombers, 1 HeavyTank, 8 Infantrys, 2 Mech.Infs and 23 Tanks in Minsk, round 2 : 23/47 hits, 20.67 expected hits Russians roll dice for 2 Artillerys and 1 Elite in Minsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Minsk 1 Elite owned by the Russians and 2 Artillerys owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Adv.Fighter, 10 Artillerys, 2 Bombers, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 23 Tanks remaining. Battle score for attacker is 7 Casualties for Germans: 2 Infantrys Casualties for Russians: 2 Artillerys and 1 Elite Non Combat Move - Germans 2 Bombers moved from Minsk to Brest 1 Adv.Fighter moved from Minsk to Brest 1 AAGun moved from Brest to Minsk 1 AAGun moved from Warsaw to Brest 5 Infantrys moved from Belgium to Netherlands 8 Infantrys moved from Picardy to Belgium 8 Infantrys moved from Paris to Picardy 1 Artillery moved from Pomerania to Danzig 3 Cruisers moved from 24 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from Oslo to 23 Sea Zone Place Units - Germans 2 Artillerys and 2 Infantrys placed in Warsaw 1 Destroyer and 1 Submarine placed in 23 Sea Zone 2 Artillerys and 2 Infantrys placed in Hamburg 3 Infantrys placed in Krakow 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 2 ArmoredCars and 1 Tank placed in Rhine Germans undo move 7. 1 Adv.Fighter, 2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Bohemia 1 Adv.Fighter placed in Rhine Turn Complete - Germans Germans collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 2.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Chita to Khabarovsk 1 Infantry and 1 Tank moved from Heilungchiang to Khabarovsk 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 1 Elite moved from Kursk to Kiev 1 Artillery moved from Kursk to Kiev 2 Infantrys moved from Kursk to Kiev 3 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Kursk to Donetsk 1 Infantry moved from S.Karelia to N.Karelia 1 Artillery moved from Leningrad to Latvia 1 Elite moved from Leningrad to Latvia 1 Artillery and 1 Elite moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to N.Karelia 1 Adv.Fighter moved from Leningrad to N.Karelia 1 Adv.Fighter moved from Leningrad to Latvia 3 Infantrys moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 1 HeavyTank, 22 Infantrys, 1 Mech.Rocket and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in N.Karelia Russians attack with 1 Adv.Fighter and 2 Infantrys Finns defend with 1 Elite Russians roll dice for 1 Adv.Fighter and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Elite in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Finns: 1 Elite Battle in Vyborg Russians attack with 1 Artillery and 1 Elite Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 1/2 hits, 0.83 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians lost in Vyborg 1 Infantry owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 Elite Casualties for Finns: 1 Artillery and 1 Infantry Battle in Kiev Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Romanians defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kiev, round 2 : 0/4 hits, 1.17 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kiev, round 3 : 0/4 hits, 1.17 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Kiev, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 4 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Kiev, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Artillery and 1 Elite Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys Romanians defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Donetsk, round 2 : 0/6 hits, 2.00 expected hits Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Donetsk, round 3 : 2/4 hits, 1.67 expected hits Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Donetsk 2 Infantrys owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery, 1 Bomber and 1 Elite in Donetsk, round 4 : 1/3 hits, 1.50 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 3 Infantrys Casualties for Romanians: 1 Artillery and 2 Infantrys Battle in Khabarovsk Russians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Khabarovsk, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Mech.Inf in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in Latvia, round 2 : 2/7 hits, 2.00 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Latvia 2 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 2 Artillerys in Latvia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Latvia, round 4 : 0/3 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Latvia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Latvia, round 5 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Latvia, round 5 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Latvia, round 6 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 Artillery in Latvia, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Russians: 4 Infantrys Casualties for Germans: 2 Artillerys and 2 Infantrys Non Combat Move - Russians 1 Adv.Fighter moved from Latvia to Leningrad 1 Adv.Fighter moved from N.Karelia to Leningrad 3 Infantrys and 1 Tank moved from S.Karelia to Leningrad 1 AAGun moved from Kursk to Yaroslavl 1 AAGun, 1 Elite and 2 Infantrys moved from Rostov to Kursk 1 Artillery moved from Rostov to Kursk 1 Bomber moved from Donetsk to Moscow 1 Infantry moved from Yaroslavl to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Artillery, 1 Elite and 1 Infantry moved from Arkhangelsk to S.Karelia 1 Tank moved from Arkhangelsk to Leningrad 2 Infantrys moved from Yaroslavl to S.Karelia 4 Infantrys moved from Yaroslavl to Kursk 1 Tank moved from Moscow to Kursk 1 Tank moved from Moscow to Kursk 7 Infantrys moved from Moscow to Yaroslavl 1 Tank moved from Stalingrad to Kursk 1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Perm to Kirov 2 Infantrys moved from Sverdlovsk to Perm 2 ArmoredCars and 1 Tank moved from Sverdlovsk to Kirov 1 Adv.Fighter and 1 Fighter moved from Khabarovsk to Chita 1 Infantry moved from Chita to Heilungchiang 1 Infantry moved from N.Buryat Mongolia to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from N.Buryat Mongolia to Ayan 3 Infantrys moved from S.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Chita 1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 2 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 HeavyTank moved from Moscow to Kursk Place Units - Russians 1 Bunker placed in Kursk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 4 Infantrys and 1 Tank placed in Stalingrad 4 ArmoredCars and 1 Mech.Rocket placed in Sverdlovsk 4 Infantrys placed in Leningrad 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Arkhangelsk 2 Infantrys placed in Tashkent 1 Adv.Fighter, 1 HeavyTank and 8 Infantrys placed in Moscow 2 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Finns regular : -0.33 Germans regular : 0.33 Russians regular : -4.50 Hisaichi regular : -0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Italians 1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone 1 Artillery, 1 Cruiser, 2 Destroyers, 1 Infantry, 2 Submarines and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tripoli 2 Artillerys and 2 Infantrys moved from S.Tunisia to Tripoli 1 Artillery and 1 Infantry moved from N.Tunisia to 45 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 45 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tripoli 1 Infantry moved from Aquitaine to Languedoc Purchase Units - Italians Italians buy 4 Artillerys, 1 Destroyer, 11 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Italians 1 Transport moved from 45 Sea Zone to 44 Sea Zone 1 Transport moved from 45 Sea Zone to 44 Sea Zone 3 Infantrys moved from Provence to 44 Sea Zone 3 Infantrys and 2 Transports moved from 44 Sea Zone to 45 Sea Zone 3 Infantrys moved from 45 Sea Zone to N.Tunisia 1 Adv.Fighter moved from Tunis to 45 Sea Zone 2 Fighters moved from Rome to Tripoli Place Units - Italians 1 Destroyer and 1 Submarine placed in 46 Sea Zone 1 Transport placed in 44 Sea Zone 1 Artillery and 1 Infantry placed in Provence 4 Infantrys placed in Tunis 2 Artillerys and 6 Infantrys placed in Rome Italians undo move 5. 3 Artillerys and 5 Infantrys placed in Rome 1 Infantry placed in Greece Turn Complete - Italians Italians collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - French 1 Infantry moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Artillery moved from Syria to Adana 1 Elite moved from Syria to Adana 3 Infantrys moved from Syria to Adana 1 Tank moved from Syria to Adana 2 Infantrys moved from Syria to Adana 1 Artillery and 2 Infantrys moved from Manchester to 11 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys and 1 Transport moved from 11 Sea Zone to 6 Sea Zone 1 Artillery and 2 Infantrys moved from 6 Sea Zone to Lapland Purchase Units - French French buy 1 Adv.Fighter, 6 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Lapland French attack with 1 Artillery and 2 Infantrys Finns defend with 1 Infantry French roll dice for 1 Cruiser in Lapland, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns lost in Lapland French win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Adana French attack with 1 Artillery, 1 Elite, 5 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 1 Tank in Adana, round 2 : 4/8 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Adana 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for French: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - French 1 Artillery and 2 Infantrys moved from French Sudan to Mauritania 1 Artillery and 1 Elite moved from French Equatorial Africa to French Sudan 1 Tank moved from French Equatorial Africa to Mauritania Place Units - French 1 Adv.Fighter, 1 Mech.Inf and 1 Tank placed in French Equatorial Africa 4 Infantrys placed in E.Morocco 2 Infantrys placed in Syria Turn Complete - French French collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
French regular : 2.33 Neutral regular : 0.00 -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 3 Artillerys and 4 Infantrys moved from Kiangsi to Hunan 1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina 3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys moved from 110 Sea Zone to Sumatra 1 Adv.Fighter moved from Hong Kong to N.French Indochina 2 B.Transports and 1 Transport moved from 92 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Destroyers, 17 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 3 Artillerys and 4 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 3 : 2/7 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Sumatra Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Dutch lost in Sumatra Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys in Sumatra, round 2 : 4/8 hits, 2.83 expected hits Dutch roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in Sumatra 2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Dutch: 1 Bunker Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys Battle in N.French Indochina Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from N.French Indochina to Hong Kong 1 Fighter moved from Sumatra to 110 Sea Zone 1 Adv.Fighter moved from Sumatra to 110 Sea Zone Place Units - Yamamoto 2 Destroyers and 1 Submarine placed in 85 Sea Zone 5 Infantrys placed in Tokyo 6 Infantrys placed in Hong Kong 6 Infantrys placed in Malaya Turn Complete - Yamamoto Yamamoto collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Yamamoto regular : 0.50 French regular : -0.33 Dutch regular : 0.67 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Chinese 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Suiyuan to Chahar 1 Artillery and 3 Infantrys moved from Shansi to Shantung 1 Artillery moved from Shansi to Shantung 1 Adv.Fighter moved from Hupeh to Shantung 1 Fighter moved from Hupeh to Shantung 1 Artillery and 1 Elite moved from Anhwei to Hunan 2 Elites moved from Hupeh to Hunan 2 Artillerys moved from Hupeh to Hunan 1 Adv.Fighter moved from Hupeh to Hunan 1 Infantry moved from Hupeh to Hunan Purchase Units - Chinese Chinese buy 2 Artillerys, 7 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 Adv.Fighter, 3 Artillerys, 3 Elites and 1 Infantry Yamamoto defend with 3 Artillerys and 4 Infantrys Chinese roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Elites and 1 Infantry in Hunan, round 2 : 2/8 hits, 3.17 expected hits Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 2 : 0/7 hits, 2.33 expected hits 2 Infantrys owned by the Yamamoto lost in Hunan Chinese roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Elites and 1 Infantry in Hunan, round 3 : 2/8 hits, 3.17 expected hits Yamamoto roll dice for 3 Artillerys and 2 Infantrys in Hunan, round 3 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Chinese lost in Hunan 2 Infantrys owned by the Yamamoto lost in Hunan Chinese roll dice for 1 Adv.Fighter, 3 Artillerys and 3 Elites in Hunan, round 4 : 5/7 hits, 3.00 expected hits Yamamoto roll dice for 3 Artillerys in Hunan, round 4 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Chinese lost in Hunan 3 Artillerys owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter, 3 Artillerys and 2 Elites remaining. Battle score for attacker is 15 Casualties for Yamamoto: 3 Artillerys and 4 Infantrys Casualties for Chinese: 1 Elite and 1 Infantry Battle in Shantung Chinese attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys Hisaichi defend with 2 Artillerys and 1 Elite Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Shantung, round 2 : 1/7 hits, 2.33 expected hits Hisaichi roll dice for 2 Artillerys and 1 Elite in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Elite owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Shantung, round 3 : 2/6 hits, 2.17 expected hits Hisaichi roll dice for 2 Artillerys in Shantung, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung 2 Artillerys owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 1 Elite Battle in Chahar Chinese attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Chahar, round 2 : 2/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Hupeh to Anhwei 1 Adv.Fighter and 1 Fighter moved from Shantung to Hupeh 1 Adv.Fighter moved from Hunan to Hupeh 1 Infantry moved from Szechwan to Kweichow 1 Artillery and 1 Elite moved from Szechwan to Hupeh 4 Tanks moved from Shensi to Hupeh 1 Artillery and 4 Infantrys moved from Lanchow to Szechwan 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Ningsia 1 Artillery and 4 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 1 Artillery and 2 Infantrys placed in Hupeh 1 Artillery and 5 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.00 Chinese regular : -1.67 Hisaichi regular : 0.67 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 1 Mech.Inf moved from Changchun to Khabarovsk 2 Infantrys moved from Kirin to Khabarovsk 2 Infantrys moved from Kirin to Heilungchiang 1 Adv.Fighter moved from Liaoning to Khabarovsk 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys and 3 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Liaoning to Peking 1 Artillery moved from Peking to Liaoning 1 Infantry moved from Shanghai to Kiangsi 2 Adv.Fighters moved from Kiangsi to Heilungchiang Purchase Units - Hisaichi Hisaichi repair damage of 4x Factory; Remaining resources: 47 PUs; Hisaichi buy 2 Artillerys, 2 Bunkers and 14 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Khabarovsk Hisaichi roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in Khabarovsk, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Shantung Hisaichi attack with 2 Artillerys and 3 Infantrys Chinese defend with 2 Artillerys and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Shantung, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 Artillerys in Shantung, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Artillerys and 1 Infantry Battle in Heilungchiang Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from Khabarovsk to Liaoning 2 Adv.Fighters moved from Heilungchiang to Liaoning 2 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 1 Bunker and 4 Infantrys placed in Davao 1 Bunker and 4 Infantrys placed in Liaoning 2 Artillerys and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Russians regular : -1.17 Hisaichi regular : -0.17 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - British 1 unit repaired. 4 Artillerys, 9 Infantrys and 2 Tanks moved from S.Thailand to Bangkok 2 Tanks moved from N.Thailand to Bangkok 1 Adv.Fighter moved from N.Thailand to Bangkok 1 Tank moved from Burma to Bangkok 1 Infantry moved from Hun to Ghadames British take Ghadames from Italians 1 Submarine moved from 51 Sea Zone to 46 Sea Zone 1 Bomber moved from Kufra to 46 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to 46 Sea Zone Purchase Units - British British buy 2 Adv.Fighters, 6 Artillerys, 2 Elites, 15 Infantrys, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Submarine Italians defend with 1 Destroyer and 1 Submarine British roll dice for 1 Submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Adv.Fighters, 1 Bomber and 2 Fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 Destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Italians and 1 Destroyer owned by the Italians lost in 46 Sea Zone British win with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 Destroyer and 1 Submarine Battle in Bangkok British attack with 1 Adv.Fighter, 4 Artillerys, 9 Infantrys and 5 Tanks Thai defend with 1 AAGun, 1 Elite, 1 Factory and 14 Infantrys Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits British roll dice for 1 Adv.Fighter, 4 Artillerys, 9 Infantrys and 5 Tanks in Bangkok, round 2 : 6/19 hits, 6.50 expected hits Thai roll dice for 1 Elite and 14 Infantrys in Bangkok, round 2 : 2/15 hits, 5.00 expected hits 2 Infantrys owned by the British lost in Bangkok 6 Infantrys owned by the Thai lost in Bangkok British roll dice for 1 Adv.Fighter, 4 Artillerys, 7 Infantrys and 5 Tanks in Bangkok, round 3 : 3/17 hits, 6.17 expected hits Thai roll dice for 1 Elite and 8 Infantrys in Bangkok, round 3 : 4/9 hits, 3.00 expected hits 4 Infantrys owned by the British lost in Bangkok 3 Infantrys owned by the Thai lost in Bangkok British roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Infantrys and 5 Tanks in Bangkok, round 4 : 5/13 hits, 5.33 expected hits Thai roll dice for 1 Elite and 5 Infantrys in Bangkok, round 4 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the British lost in Bangkok 5 Infantrys owned by the Thai lost in Bangkok British roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Infantry and 5 Tanks in Bangkok, round 5 : 9/11 hits, 4.67 expected hits Thai roll dice for 1 Elite in Bangkok, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Bangkok 1 Elite owned by the Thai lost in Bangkok British captures 10PUs while taking Thai capital British win, taking Bangkok from Thai with 1 Adv.Fighter, 4 Artillerys and 5 Tanks remaining. Battle score for attacker is 13 Casualties for British: 9 Infantrys Casualties for Thai: 1 Elite and 14 Infantrys Non Combat Move - British 1 Adv.Fighter moved from Bangkok to S.Thailand 1 AAGun moved from N.Thailand to S.Thailand 1 Artillery moved from N.Thailand to S.Thailand 1 Infantry moved from Burma to N.Thailand 1 Artillery, 1 Elite and 5 Infantrys moved from Burma to S.Thailand 4 Infantrys moved from Assam to Yunnan 1 Tank moved from Assam to S.Thailand 2 Infantrys moved from Calcutta to Assam 1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Adv.Fighter moved from Madras to Banjarmasin 1 Submarine moved from 67 Sea Zone to 65 Sea Zone 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 1 Bomber moved from 46 Sea Zone to Kufra 1 Artillery and 7 Infantrys moved from Kufra to Hun 1 Tank moved from New Valley to Hun 1 Artillery, 1 Elite and 5 Infantrys moved from Tobruk to Kufra 3 Infantrys moved from New Valley to Kufra 1 Infantry and 1 Tank moved from Cairo to 56 Sea Zone 1 Artillery and 1 Elite moved from Lower Egypt to 56 Sea Zone 1 Artillery, 1 Destroyer, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 51 Sea Zone to Tobruk 2 Cruisers and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 5 Infantrys moved from Lower Egypt to 56 Sea Zone 2 Cruisers, 6 Infantrys and 2 Transports moved from 56 Sea Zone to 51 Sea Zone 6 Infantrys moved from 51 Sea Zone to Tobruk 1 AAGun moved from Lower Egypt to Cairo 2 Infantrys moved from Nubia to New Valley 2 Infantrys moved from Italian East Africa to Nubia 1 Tank moved from Italian East Africa to New Valley 2 Adv.Fighters and 2 Fighters moved from 46 Sea Zone to 51 Sea Zone 2 Adv.Fighters moved from 12 Sea Zone to Leningrad 3 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone 2 Adv.Fighters, 2 Carriers, 2 Fighters, 3 Infantrys, 1 Tank and 2 Transports moved from 11 Sea Zone to 6 Sea Zone 3 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland 1 Destroyer moved from 11 Sea Zone to 6 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 12 Sea Zone to 11 Sea Zone 2 Fighters moved from E.Morocco to Hun 1 Fighter moved from Kufra to Hun Place Units - British 2 Adv.Fighters placed in 11 Sea Zone 2 Submarines and 1 Transport placed in 57 Sea Zone 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank placed in Cairo 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 3 Infantrys placed in W.Iran 1 Artillery and 2 Infantrys placed in E.Iran 1 Artillery, 2 Infantrys and 1 Tank placed in Wales 1 Artillery and 1 Infantry placed in Manchester 3 Infantrys placed in London Turn Complete - British British collect 119 PUs; end with 129 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Thai regular : -1.33 Thai AA : -0.17 British regular : 0.67 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Anzac 1 Adv.Fighter and 2 Fighters moved from Banjarmasin to Malaya 2 Adv.Fighters moved from 67 Sea Zone to Malaya 1 Artillery moved from Broome to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 2 Elites moved from Broome to 67 Sea Zone 3 Adv.Fighters moved from Broome to Malaya 1 Artillery moved from Flores to 67 Sea Zone 2 Artillerys moved from Soembawa to 67 Sea Zone 1 Elite moved from Soembawa to 67 Sea Zone 3 Infantrys moved from Lombok to 67 Sea Zone 4 Artillerys, 1 Battleship, 2 Cruisers, 4 Elites, 3 Infantrys, 1 S.Submarine and 4 Transports moved from 67 Sea Zone to 65 Sea Zone 4 Artillerys, 4 Elites and 3 Infantrys moved from 65 Sea Zone to Malaya Purchase Units - Anzac Anzac buy 1 Carrier, 1 Destroyer and 7 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Malaya Anzac attack with 6 Adv.Fighters, 4 Artillerys, 4 Elites, 2 Fighters and 3 Infantrys Yamamoto defend with 1 AAGun, 4 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory and 9 Infantrys Yamamoto roll AA dice in Malaya : 1/8 hits, 1.33 expected hits 1 Fighter owned by the Anzac lost in Malaya Anzac roll dice for 1 Battleship and 2 Cruisers in Malaya, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Anzac roll dice for 6 Adv.Fighters, 4 Artillerys, 4 Elites, 1 Fighter and 3 Infantrys in Malaya, round 2 : 6/18 hits, 7.17 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 4 Artillerys, 1 Bomber, 2 Bunkers and 9 Infantrys in Malaya, round 2 : 6/16 hits, 5.50 expected hits 1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 1 Fighter owned by the Anzac lost in Malaya 4 Infantrys owned by the Yamamoto and 1 Bomber owned by the Yamamoto lost in Malaya Anzac roll dice for 6 Adv.Fighters, 3 Artillerys and 3 Elites in Malaya, round 3 : 5/12 hits, 5.50 expected hits Yamamoto roll dice for 4 Artillerys, 2 Bunkers and 5 Infantrys in Malaya, round 3 : 5/11 hits, 4.00 expected hits 2 Artillerys owned by the Anzac and 3 Elites owned by the Anzac lost in Malaya 5 Infantrys owned by the Yamamoto lost in Malaya Anzac roll dice for 6 Adv.Fighters and 1 Artillery in Malaya, round 4 : 2/7 hits, 3.33 expected hits Yamamoto roll dice for 4 Artillerys and 2 Bunkers in Malaya, round 4 : 1/6 hits, 2.33 expected hits 1 Adv.Fighter owned by the Anzac lost in Malaya 2 Artillerys owned by the Yamamoto lost in Malaya Anzac roll dice for 5 Adv.Fighters and 1 Artillery in Malaya, round 5 : 5/6 hits, 2.83 expected hits Yamamoto roll dice for 2 Artillerys and 2 Bunkers in Malaya, round 5 : 2/4 hits, 1.67 expected hits 2 Adv.Fighters owned by the Anzac lost in Malaya 2 Artillerys owned by the Yamamoto and 2 Bunkers owned by the Yamamoto lost in Malaya Anzac win, taking Malaya from Yamamoto with 3 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is -16 Casualties for Anzac: 3 Adv.Fighters, 3 Artillerys, 4 Elites, 2 Fighters and 3 Infantrys Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 2 Bunkers and 9 Infantrys Non Combat Move - Anzac 2 Adv.Fighters moved from Malaya to 65 Sea Zone 1 Adv.Fighter moved from Malaya to Banjarmasin 1 Carrier, 2 Destroyers and 4 Submarines moved from 67 Sea Zone to 65 Sea Zone 1 Artillery and 2 Infantrys moved from Townsville to Northern Territory 1 Artillery and 2 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Carrier and 1 Destroyer placed in 122 Sea Zone 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.50 Yamamoto AA : -0.33 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 1 Artillery moved from Banjarmasin to West Borneo 1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from East And South Borneo to West Borneo 1 Adv.Fighter moved from Banjarmasin to West Borneo 1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Canarians Purchase Units - Dutch Dutch buy 1 Bunker, 4 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Canarians Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Dutch loses 0 PUs for violating Canarianss neutrality. Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in West Borneo Dutch attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys Yamamoto defend with 2 Infantrys; Thai defend with 3 Infantrys and 1 Tank Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys in West Borneo, round 2 : 3/9 hits, 2.33 expected hits Thai roll dice for 5 Infantrys and 1 Tank in West Borneo, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 2 Infantrys owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys in West Borneo, round 3 : 2/8 hits, 2.17 expected hits Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 1 Infantry owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in West Borneo, round 4 : 1/7 hits, 2.00 expected hits Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Dutch: 2 Infantrys Casualties for Thai: 3 Infantrys and 1 Tank Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch 1 Adv.Fighter moved from West Borneo to Banjarmasin 1 Tank moved from Amazon to 32 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania 1 Transport moved from 33 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Bunker placed in Soembawa 3 Infantrys and 1 Marine placed in Banjarmasin 2 Transports placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Thai regular : -1.83 Neutral regular : -0.33 Dutch regular : -0.17 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 1 Artillery moved from Banjarmasin to West Borneo 1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from East And South Borneo to West Borneo 1 Adv.Fighter moved from Banjarmasin to West Borneo 1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Canarians Purchase Units - Dutch Dutch buy 1 Bunker, 4 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Canarians Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Dutch loses 0 PUs for violating Canarianss neutrality. Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in West Borneo Dutch attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys Yamamoto defend with 2 Infantrys; Thai defend with 3 Infantrys and 1 Tank Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys in West Borneo, round 2 : 3/9 hits, 2.33 expected hits Thai roll dice for 5 Infantrys and 1 Tank in West Borneo, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 2 Infantrys owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys in West Borneo, round 3 : 2/8 hits, 2.17 expected hits Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 1 Infantry owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in West Borneo, round 4 : 1/7 hits, 2.00 expected hits Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Dutch: 2 Infantrys Casualties for Thai: 3 Infantrys and 1 Tank Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch 1 Adv.Fighter moved from West Borneo to Banjarmasin 1 Tank moved from Amazon to 32 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania 1 Transport moved from 33 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Bunker placed in Soembawa 3 Infantrys and 1 Marine placed in Banjarmasin 2 Transports placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 32 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 67 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Adding units owned by Dutch to 65 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Thai regular : -1.83 Neutral regular : -0.33 Dutch regular : -0.17 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 1 Artillery moved from Banjarmasin to West Borneo 1 Elite and 4 Infantrys moved from Banjarmasin to West Borneo 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from East And South Borneo to West Borneo 1 Adv.Fighter moved from Banjarmasin to West Borneo 1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Canarians Purchase Units - Dutch Dutch buy 1 Bunker, 4 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Canarians Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Dutch loses 0 PUs for violating Canarianss neutrality. Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in West Borneo Dutch attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys Yamamoto defend with 2 Infantrys; Thai defend with 3 Infantrys and 1 Tank Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 6 Infantrys in West Borneo, round 2 : 3/9 hits, 2.33 expected hits Thai roll dice for 5 Infantrys and 1 Tank in West Borneo, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 2 Infantrys owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys in West Borneo, round 3 : 2/8 hits, 2.17 expected hits Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in West Borneo 1 Infantry owned by the Thai and 1 Infantry owned by the Yamamoto lost in West Borneo Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys in West Borneo, round 4 : 1/7 hits, 2.00 expected hits Thai roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Dutch: 2 Infantrys Casualties for Thai: 3 Infantrys and 1 Tank Casualties for Yamamoto: 2 Infantrys Non Combat Move - Dutch 1 Adv.Fighter moved from West Borneo to Banjarmasin 1 Tank moved from Amazon to 32 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania 1 Transport moved from 33 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Bunker placed in Soembawa 3 Infantrys and 1 Marine placed in Banjarmasin 2 Transports placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 32 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 67 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Adding units owned by Dutch to 65 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 9 Sea Zone: 1 Transport EDIT: Adding units owned by British to 11 Sea Zone: 1 Transport EDIT: Removing units owned by British from Iceland: 1 Infantry and 1 Tank EDIT: Adding units owned by British to Manchester: 1 Infantry and 1 Tank EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Thai regular : -1.83 Neutral regular : -0.33 Dutch regular : -0.17 -
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Finns 1 Fighter and 6 Infantrys moved from Oulu to Lapland 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Elite, 1 Fighter and 7 Infantrys British defend with 3 Infantrys and 1 Tank; French defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Elite, 1 Fighter and 7 Infantrys in Lapland, round 2 : 2/9 hits, 1.83 expected hits French roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Lapland, round 2 : 3/7 hits, 2.50 expected hits 3 Infantrys owned by the Finns lost in Lapland 2 Infantrys owned by the British lost in Lapland Finns roll dice for 1 Elite, 1 Fighter and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.33 expected hits French roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Finns lost in Lapland 2 Infantrys owned by the French lost in Lapland Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 4 : 1/4 hits, 1.00 expected hits French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 4 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Finns lost in Lapland 1 Infantry owned by the British lost in Lapland Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 5 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 1 Tank in Lapland, round 5 : 0/2 hits, 0.83 expected hits Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 6 : 2/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 1 Tank in Lapland, round 6 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Finns lost in Lapland 1 Tank owned by the British and 1 Artillery owned by the French lost in Lapland Finns win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Finns: 1 Elite and 7 Infantrys Casualties for British: 3 Infantrys and 1 Tank Casualties for French: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Tampere Place Units - Finns 1 Elite, 4 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
French regular : 0.83 Finns regular : 1.50 -
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Romanians 2 Infantrys and 1 Tank moved from Vinnytsia to Kiev 1 Fighter moved from Vinnytsia to Donetsk 3 Infantrys moved from Odessa to Donetsk 2 Artillerys and 5 Infantrys moved from E.Romania to Vinnytsia 1 Mech.Inf moved from W.Romania to Kiev 1 Artillery and 1 Elite moved from W.Romania to E.Romania 1 Artillery and 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 1 Elite Romanians roll dice for 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Romanians lost in Donetsk 1 Elite owned by the Russians lost in Donetsk Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Elite Battle in Kiev Romanians attack with 2 Infantrys, 1 Mech.Inf and 1 Tank Russians defend with 1 Artillery and 1 Elite Romanians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Romanians lost in Kiev 1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 3 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Elite Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 4 Infantrys placed in Bucharest 1 Infantry and 2 Mech.Infs placed in W.Romania Turn Complete - Romanians Romanians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Romanians regular : 1.33 Russians regular : 2.33 -
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Turn Complete - ThaiCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Americans 1 Infantry moved from E.Morocco to N.Algeria 2 Bombers moved from E.Morocco to N.Algeria 1 L.Fighter moved from 34 Sea Zone to N.Algeria 1 S.Submarine moved from 86 Sea Zone to 84 Sea Zone 1 Submarine moved from 75 Sea Zone to 84 Sea Zone 12 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 84 Sea Zone 1 Bomber moved from Saipan to 84 Sea Zone 1 S.Bomber moved from Saipan to Changchun Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Destroyer, 8 Infantrys, 2 S.Submarines, 3 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Changchun Bombing raid in Changchun rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Changchun causes 3 damage total. Battle in N.Algeria Americans attack with 2 Bombers, 1 Infantry and 1 L.Fighter Germans defend with 1 Infantry Americans roll dice for 2 Bombers, 1 Infantry and 1 L.Fighter in N.Algeria, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in N.Algeria Americans win, taking N.Algeria from Germans with 2 Bombers, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in 84 Sea Zone Americans attack with 12 Adv.Fighters, 1 Bomber, 2 Fighters, 1 S.Submarine and 1 Submarine Hisaichi defend with 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 S.Submarine; Yamamoto defend with 1 Transport Americans roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 S.Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 12 Adv.Fighters, 1 Bomber and 2 Fighters in 84 Sea Zone, round 2 : 9/15 hits, 7.33 expected hits Hisaichi roll dice for 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Transport in 84 Sea Zone, round 2 : 0/4 hits, 1.17 expected hits 1 S.Submarine owned by the Hisaichi, 1 B.Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Transport owned by the Yamamoto and 1 Cruiser owned by the Hisaichi lost in 84 Sea Zone Americans win with 12 Adv.Fighters, 1 Bomber, 2 Fighters, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 44 Casualties for Yamamoto: 1 Transport Casualties for Hisaichi: 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 S.Submarine Non Combat Move - Americans 1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to 86 Sea Zone 1 S.Bomber moved from Changchun to Saipan 1 Bomber moved from 84 Sea Zone to Saipan 11 Adv.Fighters moved from 84 Sea Zone to 86 Sea Zone 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone 1 Transport moved from 86 Sea Zone to 95 Sea Zone 1 Transport moved from 86 Sea Zone to 101 Sea Zone 2 Infantrys moved from Yap to 101 Sea Zone 2 Infantrys and 1 Transport moved from 101 Sea Zone to 86 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 4 Infantrys moved from 86 Sea Zone to Saipan 4 Infantrys moved from Midway to 89 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 89 Sea Zone to 88 Sea Zone 4 Infantrys moved from 88 Sea Zone to Wake 3 Submarines moved from 91 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 1 L.Fighter moved from N.Algeria to 31 Sea Zone 2 Bombers moved from N.Algeria to E.Morocco 4 Infantrys and 1 Marine moved from W.Morocco to E.Morocco 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 2 Submarines and 2 Transports moved from 34 Sea Zone to 31 Sea Zone 2 ArmoredCars and 1 Tank moved from Rio de Oro to W.Morocco 1 Tank moved from Mauritania to E.Morocco 2 Artillerys and 8 Infantrys moved from Mauritania to W.Morocco 1 Destroyer and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 1 Tank moved from Salvador to 35 Sea Zone 5 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 2 B.Transports, 5 Infantrys and 1 Tank moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 5 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Carrier and 1 Destroyer placed in 88 Sea Zone 2 S.Submarines placed in 86 Sea Zone 1 Bomber placed in Saipan 3 Submarines placed in 91 Sea Zone 1 Transport placed in 83 Sea Zone 3 Infantrys placed in South Atlantic USA 2 Adv.Fighters placed in San Francisco 1 Infantry and 2 Tanks placed in Rio de Oro 2 Infantrys placed in Salvador 2 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Americans regular : 1.83 Germans regular : -0.33 Hisaichi regular : -1.67





