@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
1940 Global OOB with tech - Martin (X) vs Dawgoneit (L+75)
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Sorry for the bad US dice
42158 OOB Tech Round 11 - Germany.tsvg
Game History
Round: 11 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 1,2,4,3 and gets 0 hits Purchase Units - Germans Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 99 PUs; 4 techTokens; Germans buy 1 armour, 1 artillery, 2 bombers, 2 destroyers, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 4 techTokens; Combat Move - Germans 1 armour, 4 artilleries and 1 mech_infantry moved from France to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 4 armour, 2 fighters and 1 tactical_bomber moved from Western Germany to Southern France 2 fighters moved from 95 Sea Zone to Southern France 2 armour and 2 mech_infantrys moved from Vologda to Belarus 1 armour moved from Russia to Rostov Germans take Rostov from Russians 2 mech_infantrys moved from Ukraine to Volgograd 1 tactical_bomber moved from Caucasus to Volgograd 1 armour moved from Russia to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Russia to Belarus Combat - Germans Battle in Southern France Germans attack with 5 armour, 4 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 2 aaGuns, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll AA dice in Southern France : 0/5 hits, 0,83 expected hits Germans roll dice for 5 armour, 4 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 7/17 hits, 7,50 expected hits Americans roll dice for 2 aaGuns, 3 armour, 4 artilleries and 4 infantry in Southern France, round 2 : 2/11 hits, 4,17 expected hits 2 infantry owned by the Germans lost in Southern France 2 aaGuns owned by the Americans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans roll dice for 5 armour, 4 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 5/15 hits, 6,83 expected hits Americans roll dice for 3 armour and 3 artilleries in Southern France, round 3 : 0/6 hits, 2,50 expected hits 2 armour owned by the Americans and 3 artilleries owned by the Americans lost in Southern France Germans roll dice for 5 armour, 4 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 9/15 hits, 6,83 expected hits Americans roll dice for 1 armour in Southern France, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Germans lost in Southern France 1 armour owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 5 armour, 3 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 46 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 2 aaGuns, 3 armour, 4 artilleries and 4 infantry Battle in Belarus Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Belarus, round 2 : 4/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Southern France to 95 Sea Zone 1 tactical_bomber moved from Volgograd to Romania 1 mech_infantry moved from Novgorod to Poland 3 bombers moved from Bryansk to Western Germany 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Belarus 4 armour moved from Russia to Rostov 9 armour moved from Russia to Western Ukraine 1 mech_infantry moved from Ukraine to Romania 1 fighter moved from Southern France to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany Place Units - Germans 2 destroyers placed in 110 Sea Zone 1 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in France 1 armour, 2 bombers, 2 fighters and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Germans collect 6 PUs from War Bonds; end with 77 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsCombat Hit Differential Summary :
Americans regular : -4,17 Americans AA : -0,83 Russians regular : -0,67 Germans regular : 1,00 -
0efd608d-3d6c-409f-985c-3e6091740a74-42158-oob-tech-round-11-russia.tsvg
Game History
Round: 11 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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42158 OOB Tech Round 11 - Japan.tsvg
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 6 fighters moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 destroyer and 6 fighters ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 6 fighters in 56 Sea Zone, round 2 : 5/7 hits, 4,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 mech_infantry moved from Smolensk to Eastern Poland 2 artilleries and 4 infantry moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from Kweichow to Shantung 1 aaGun and 1 artillery moved from Kiangsu to Shantung 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 4 carriers, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 6 fighters moved from 56 Sea Zone to 35 Sea Zone 1 bomber moved from Java to Philippines 1 bomber moved from 25 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Philippines to Malaya Place Units - Japanese 1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone 1 destroyer and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China 1 artillery and 2 fighters placed in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,33 ANZAC regular : 0,67 -
fb7d0a4f-5039-496e-8b50-d42e86ce12d7-42158-oob-tech-round-11-US CH UK.tsvg
Game History
Round: 11 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,6,4 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Heavy Bomber Activate Technology - Americans Americans activating Heavy Bomber Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 30 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Spain to 92 Sea Zone 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers moved from Spain to Southern France Combat - Americans Battle in Southern France Americans attack with 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers Germans defend with 5 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 6/11 hits, 4.83 expected hits Germans roll dice for 5 armour, 3 artilleries and 1 mech_infantry in Southern France, round 2 : 4/9 hits, 3.83 expected hits 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France 3 artilleries owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Southern France, round 3 : 4/7 hits, 3.67 expected hits Germans roll dice for 3 armour in Southern France, round 3 : 2/3 hits, 1.50 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Southern France 3 armour owned by the Germans lost in Southern France Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry Casualties for Germans: 5 armour, 3 artilleries and 1 mech_infantry Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 2 destroyers Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 destroyers in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14 Casualties for Italians: 2 destroyers Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to Spain 3 fighters and 2 tactical_bombers moved from Southern France to Spain 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain 2 aaGuns moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 3 fighters placed in Spain 2 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 armour moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour, 2 artilleries and 1 infantry moved from Tunisia to Libya British take Libya from Italians 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone Combat - British Rocket attack in Southern Italy does 3 damage to factory_minor owned by Italians Rockets in Gibraltar roll: 3 Rocket attack in Western Germany does 1 damage to factory_major owned by Germans Rockets in Scotland roll: 1 Rocket attack in Western Germany does 1 damage to factory_major owned by Germans Rockets in United Kingdom roll: 1 Battle in 110 Sea Zone British attack with 1 fighter and 1 tactical_bomber Germans defend with 2 destroyers British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 2 destroyers remaining. Battle score for attacker is -21 Casualties for British: 1 fighter and 1 tactical_bomber Battle in Anglo Egyptian Sudan British attack with 2 armour Italians defend with 1 artillery British roll dice for 2 armour in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Italians: 1 artillery Non Combat Move - British Place Units - British 1 fighter placed in United Kingdom 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,4,5 British collect 28 PUs (2 lost to blockades); end with 28 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.67 Japanese regular : 0.67 Germans regular : 2.00 British regular : -0.33 -
What a blast!! :-)
42158 OOB Tech Round 11 - Italy.tsvg
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 factory_minor Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Southern France 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Southern Italy 1 fighter moved from Southern Italy to Western Ukraine 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Americans regular : 0,50 Italians regular : 0,50 -
54322f54-d0cc-4bf6-8ad2-c97f853b77d1-42158-oob-tech-round-11-az fr.tsvg
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters and 2 infantry moved from South Australia to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Western Australia to South Australia 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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After the turn of France, the Axis have won, as they held 8 victory cities in the West for one round. If you like, we can still continue.
42158 OOB Tech Round 12 - Germany.tsvg
Game History
Round: 12 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 2,5,3,3 and gets 0 hits Purchase Units - Germans Germans repair damage of 2x factory_major, 15x factory_major; Remaining resources: 90 PUs; 4 techTokens; Germans buy 7 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 4 techTokens; Combat Move - Germans 5 bombers moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 7 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits British roll AA dice in United Kingdom : 1/4 hits, 0,67 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 4,5,6 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: factory_major = 15, airfield = 5 Cleaning up after air battles Non Combat Move - Germans 1 mech_infantry moved from Poland to Western Germany 1 mech_infantry moved from Romania to Northern Italy 1 tactical_bomber moved from Romania to Western Germany 9 armour moved from Western Ukraine to Slovakia Hungary 1 armour and 2 mech_infantrys moved from Volgograd to Turkey 1 armour moved from Rostov to Turkey 3 armour and 2 mech_infantrys moved from Belarus to Poland 1 aaGun moved from Belarus to Novgorod 1 mech_infantry moved from Western Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 4 armour moved from Rostov to Bessarabia 2 fighters moved from United Kingdom to 112 Sea Zone 4 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 4 artilleries, 1 bomber and 2 fighters placed in Western Germany 3 artilleries placed in Germany Germans undo move 3. 3 artilleries placed in France Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Germans collect 3 PUs from War Bonds; end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsCombat Hit Differential Summary :
British AA : 0,17 -
ah, that’s good. it was real fun though





