@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 harbour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
2 carriers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
2 fighters moved from Hawaiian Islands to Midway
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 25 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 marine moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
2 aaGuns and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 fighter placed in Western United States
1 carrier placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Ethiopia
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win, taking Ethiopia from Italians with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 carrier and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
4 mech_infantrys moved from India to Burma
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber and 3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
Place Units - British
1 fighter and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Egypt
1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,00
Italians regular : -0,33
Japanese regular : 1,33
Germans regular : -0,17
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Crete
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking 98 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Libya to Algeria
Italians take Tunisia from Neutral_Axis
Italians take Algeria from Neutral_Axis
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
2 aaGuns, 1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to France
Place Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Java to India
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from New South Wales to South Australia
1 aaGun and 1 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Ukraine
2 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
Combat - Germans
Combat Hit Differential Summary :
@fasthard scramble?
@Oskar2KX no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Ukraine
2 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
Combat - Germans
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 infantry moved from Finland to Karelia
3 aaGuns, 3 armour, 3 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Ukraine to Eastern Poland
2 bombers moved from 110 Sea Zone to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
6 armour moved from Germany to Eastern Poland
10 infantry moved from Germany to Poland
2 artilleries and 2 infantry moved from France to Western Germany
3 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
2 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 artilleries and 11 infantry moved from Romania to Bessarabia
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
10 infantry placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 45 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
British regular : -0,33
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Yunnan to Szechwan
1 fighter moved from Russia to Belarus
1 infantry moved from Archangel to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
10 infantry moved from Russia to Bryansk
1 aaGun and 7 infantry moved from Archangel to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Rostov
3 infantry moved from Bryansk to Smolensk
3 fighters moved from Szechwan to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,33