yes. 6 in total. 3 for each cruiser.
BM Surfer (L+15) vs Farmboy (X)
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 2:39:52 PM
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from Queensland to Dutch New Guinea 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 4/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Dutch New Guinea to New Guinea 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to 42 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 aaGun and 1 infantry moved from South Australia to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 artillery and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 2.33 -
I’ll attack your destroyer in 110 with a German destroyer, 6 figs a tac and a bomber I will use in game dice and assume no scramble. Just completely forgot when I was setting up my combat moves.
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I’ll roll all dice at once. first dice destroyer, next 6 figs, next two tac and bomber and then last one will be your destroyer.
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; Germans buy 3 artilleries, 15 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Ukraine to Rostov 1 bomber moved from Volgograd to Rostov 1 fighter moved from Greece to Rostov 1 fighter moved from Greece to Rostov Combat - Germans Battle in Rostov Germans attack with 1 bomber, 2 fighters and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 carriers and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from Greece to Western Germany 1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Western Germany to France 1 fighter moved from Rostov to Ukraine 1 fighter moved from Rostov to Volgograd 1 bomber moved from Rostov to Volgograd 2 armour and 2 mech_infantrys moved from Russia to Volgograd 3 infantry moved from Russia to Tambov 8 mech_infantrys moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Yenisey to Urals Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 3 mech_infantrys placed in Novgorod 8 infantry and 1 tactical_bomber placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,5 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.17 -
note the edited combat and in game dice. And if you don’t allow that is of course fine and I can correct the turn.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Combat Move - Russians 2 armour, 19 artilleries, 72 infantry and 7 mech_infantrys moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 2 armour, 19 artilleries, 72 infantry and 7 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 19 artilleries, 72 infantry and 7 mech_infantrys in Rostov, round 2 : 23/100 hits, 23.67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 armour, 19 artilleries, 72 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq 3 infantry moved from Kansu to Tsinghai 2 fighters moved from Shensi to Northwest Persia 3 aaGuns moved from Caucasus to Rostov Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Celebes 1 armour and 1 mech_infantry moved from Hunan to Kiangsu 2 bombers moved from French Indo China to Kiangsu 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 1 armour, 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kiangsu, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 6 fighters and 6 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 6 fighters and 6 tactical_bombers in Celebes, round 2 : 8/12 hits, 7.00 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 6 fighters and 6 tactical_bombers moved from Celebes to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 carrier and 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 3 fighters moved from French Indo China to India 1 aaGun moved from West India to India 12 infantry moved from West India to India 4 infantry moved from West India to India 1 artillery moved from West India to India 1 aaGun, 5 artilleries and 4 infantry moved from West India to Eastern Persia 2 infantry moved from Shan State to French Indo China 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Hunan to Yunnan 2 bombers moved from Kiangsu to French Indo China 2 battleships, 12 carriers, 1 cruiser, 5 destroyers, 3 marines and 15 submarines moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to French Indo China 4 fighters and 1 tactical_bomber moved from Japan to French Indo China 2 fighters moved from 35 Sea Zone to French Indo China 2 aaGuns, 7 artilleries and 7 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 3 infantry moved from Amur to Manchuria 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Hunan to Kweichow 9 artilleries and 15 infantry moved from Hunan to Anhwe Place Units - Japanese 1 fighter and 2 tactical_bombers placed in India 2 infantry placed in French Indo China 1 submarine placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 2 submarines placed in 6 Sea Zone 2 fighters placed in Japan Turning on Edit Mode EDIT: Changing ownership of Celebes from ANZAC to Japanese EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Celebes: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 fighter EDIT: Removing units owned by Japanese from India: 1 fighter EDIT: Adding units owned by Japanese to 43 Sea Zone: 2 fighters EDIT: Removing units owned by Japanese from Eastern Persia: 2 artilleries and 2 infantry EDIT: Adding units owned by Japanese to India: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.00 ANZAC regular : -0.67 -
I had to edit the combat in Celebes as I forgot to move the troops from the transport.
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 4 infantry moved from Sikang to Szechwan 2 artilleries and 21 infantry moved from Hopei to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 artilleries and 21 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 21 infantry in Shensi, round 2 : 3/23 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 5 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 44 Sea Zone 6 fighters moved from 42 Sea Zone to 37 Sea Zone 5 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 4 fighters moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 5 fighters moved from Caucasus to Volgograd 1 bomber moved from Sardinia to Volgograd 1 bomber moved from Normandy Bordeaux to Germany 1 submarine moved from 91 Sea Zone to 110 Sea Zone 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 11 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 12 infantry and 6 transports moved from 92 Sea Zone to 99 Sea Zone 12 infantry moved from 99 Sea Zone to Greece Combat - Americans Americans creates battle in territory 93 Sea Zone Air Battle in Volgograd Americans attacks with 6 units heading to Volgograd Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Greece Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 93 Sea Zone from Italians, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 destroyer, 10 fighters, 5 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 10 fighters, 5 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 8/16 hits, 8.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 destroyer, 10 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Malaya Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Southern France from Italians to Americans EDIT: Turning off Edit Mode 10 fighters and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 5 submarines moved from 63 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from Volgograd to 99 Sea Zone 1 bomber and 3 fighters moved from Volgograd to Rostov 1 armour and 2 mech_infantrys moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Germany to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Gibraltar 1 fighter moved from Sardinia to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Sardinia to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 16 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 16 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 airfield placed in Java Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 4 infantry moved from Sikang to Szechwan 2 artilleries and 21 infantry moved from Hopei to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 artilleries and 21 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 21 infantry in Shensi, round 2 : 3/23 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 5 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 aaGun, 2 armour, 6 artilleries, 40 infantry and 6 mech_infantrys moved from Caucasus to Rostov 1 aaGun moved from Northwest Persia to Caucasus 5 artilleries and 9 infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 2 carriers and 2 fighters moved from 95 Sea Zone to 99 Sea Zone 2 tactical_bombers moved from 95 Sea Zone to Normandy Bordeaux 2 fighters moved from Sardinia to 99 Sea Zone 1 aaGun and 3 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 3 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Crete to 99 Sea Zone Place Units - British 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 infantry placed in United Kingdom 1 carrier and 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4 British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.67 Japanese regular : -0.67 Germans AA : -0.33 Germans regular : -0.33 -
@farmboy said in BM Surfer (L+15) vs Farmboy (X):
I had to edit the combat in Celebes as I forgot to move the troops from the transport.
Well. I forgot to walk into S. France. I hope you’re ok with that edit.
Merry Christmas.
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 2 infantry moved from France to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy 1 aaGun and 3 infantry moved from Bulgaria to Romania 2 armour moved from Volgograd to Russia Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,1,5,3,1 Italians collect 5 PUs (8 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.67 -
@surfer said in BM Surfer (L+15) vs Farmboy (X):
@farmboy said in BM Surfer (L+15) vs Farmboy (X):
I had to edit the combat in Celebes as I forgot to move the troops from the transport.
Well. I forgot to walk into S. France. I hope you’re ok with that edit.
Merry Christmas.
all good and merry christmas as well!
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 2 infantry moved from France to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy 1 aaGun and 3 infantry moved from Bulgaria to Romania 2 armour moved from Volgograd to Russia Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,1,5,3,1 Italians collect 5 PUs (8 lost to blockades); end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Russia: 2 armour EDIT: Adding units owned by Italians to Volgograd: 2 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.67 -
if not too late, reposted (below) with an ncm change.
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 2 fighters moved from New Guinea to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from New South Wales to 63 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Caucasus to Northwest Persia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Caucasus: 2 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major, 6x factory_minor; Remaining resources: 77 PUs; Germans buy 2 armour, 4 artilleries, 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kazakhstan to Caucasus Combat - Germans Battle in Caucasus Germans attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Germans 3 infantry moved from Tambov to Volgograd 3 mech_infantrys moved from Novgorod to Eastern Poland 1 armour and 1 mech_infantry moved from Urals to Russia 1 fighter moved from Ukraine to Southern Italy 1 armour and 6 mech_infantrys moved from Ukraine to Western Ukraine 1 aaGun and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 bomber moved from Volgograd to French Indo China 8 infantry moved from Western Germany to France 2 carriers and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to Southern Italy 3 fighters moved from Western Germany to Southern Italy 1 submarine moved from 119 Sea Zone to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Germany to Western Germany 1 fighter moved from Volgograd to Western Ukraine 2 armour and 4 mech_infantrys moved from Volgograd to Russia 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 3 artilleries placed in France 2 armour and 7 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in Russia 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,3,3,1,1,1 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Combat Move - Russians 1 infantry moved from Rostov to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 2 fighters moved from Iraq to Caucasus Combat - Russians Battle in Caucasus Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 infantry owned by the Germans lost in Caucasus Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Caucasus to Greece 3 infantry moved from Tsinghai to Shensi Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17 -
@farmboy In an ironic twist of fate, unless a few high ranking people are sandbagging a lot of games for the end of the year (and it doesn’t look like that is happening). this is going to be a warm-up to our first round playoff game.





