Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
42158 OOB Tech Round 10 - Italy.tsvg
Game History
Round: 10
Research Technology - Italians
Italians spend 5 on tech rolls
Italians roll 4,1,6 and gets 1 hit
Italians removing all Technology Tokens after successful research.
Italians discover Shipyards
Activate Technology - Italians
Italians activating Shipyards
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 38 PUs; 0 techTokens;
Italians buy 1 armour, 1 bomber, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
2 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Tobruk to Libya
Italians take Libya from British
1 armour moved from Libya to Tobruk
1 submarine moved from 95 Sea Zone to 93 Sea Zone
3 submarines moved from 95 Sea Zone to 91 Sea Zone
Combat - Italians
Americans scrambles 3 units out of Spain to defend against the attack in 93 Sea Zone
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 fighter, 2 tactical_bombers and 1 transport
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 transport in 93 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 transport in 93 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 transport in 93 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Italians attack with 3 submarines
British defend with 3 fighters; Americans defend with 2 destroyers and 2 transports; Russians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 2 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
3 submarines owned by the Italians lost in 91 Sea Zone
Americans win with 2 destroyers, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -15
Casualties for Italians: 3 submarines
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys
British defend with 4 armour
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/7 hits, 1,83 expected hits
British roll dice for 4 armour in Anglo Egyptian Sudan, round 2 : 4/4 hits, 2,00 expected hits
2 mech_infantrys owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1,17 expected hits
British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1,50 expected hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
2 armour owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0,83 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 5 : 2/2 hits, 0,83 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry and 3 mech_infantrys
Casualties for British: 4 armour
Moving scrambled unit from 93 Sea Zone back to originating territory: Spain
Moving scrambled unit from 93 Sea Zone back to originating territory: Spain
Moving scrambled unit from 93 Sea Zone back to originating territory: Spain
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Southern Italy to France
Place Units - Italians
3 submarines placed in 95 Sea Zone
1 bomber placed in Southern Italy
1 armour and 1 mech_infantry placed in Iraq
Turn Complete - Italians
Italians collect 28 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Italians regular : -1,00
British regular : 0,50
c34f5e7c-d09c-4c6d-939e-c0111d960dcd-42158-oob-tech-round-10-az fr.tsvg
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to Western Australia
2 fighters moved from 54 Sea Zone to Western Australia
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Western Australia
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Western Australia, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Western Australia to 54 Sea Zone
2 fighters moved from Western Australia to South Australia
2 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.83
Ceasefire - I won’t be able to play, today. It will be tomorrow or on Friday.
Merry Christmas!!
@Martin
all good my friend.
Merry Christmas to you also
Sorry for the bad US dice
42158 OOB Tech Round 11 - Germany.tsvg
Game History
Round: 11
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 1,2,4,3 and gets 0 hits
Purchase Units - Germans
Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 99 PUs; 4 techTokens;
Germans buy 1 armour, 1 artillery, 2 bombers, 2 destroyers, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 4 techTokens;
Combat Move - Germans
1 armour, 4 artilleries and 1 mech_infantry moved from France to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
4 armour, 2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
2 fighters moved from 95 Sea Zone to Southern France
2 armour and 2 mech_infantrys moved from Vologda to Belarus
1 armour moved from Russia to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Russia to Belarus
Combat - Germans
Battle in Southern France
Germans attack with 5 armour, 4 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 aaGuns, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Americans roll AA dice in Southern France : 0/5 hits, 0,83 expected hits
Germans roll dice for 5 armour, 4 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 7/17 hits, 7,50 expected hits
Americans roll dice for 2 aaGuns, 3 armour, 4 artilleries and 4 infantry in Southern France, round 2 : 2/11 hits, 4,17 expected hits
2 infantry owned by the Germans lost in Southern France
2 aaGuns owned by the Americans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans roll dice for 5 armour, 4 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 5/15 hits, 6,83 expected hits
Americans roll dice for 3 armour and 3 artilleries in Southern France, round 3 : 0/6 hits, 2,50 expected hits
2 armour owned by the Americans and 3 artilleries owned by the Americans lost in Southern France
Germans roll dice for 5 armour, 4 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 9/15 hits, 6,83 expected hits
Americans roll dice for 1 armour in Southern France, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Germans lost in Southern France
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 5 armour, 3 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 aaGuns, 3 armour, 4 artilleries and 4 infantry
Battle in Belarus
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Belarus, round 2 : 4/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Southern France to 95 Sea Zone
1 tactical_bomber moved from Volgograd to Romania
1 mech_infantry moved from Novgorod to Poland
3 bombers moved from Bryansk to Western Germany
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Belarus
4 armour moved from Russia to Rostov
9 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
Place Units - Germans
2 destroyers placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
1 armour, 2 bombers, 2 fighters and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Germans collect 6 PUs from War Bonds; end with 77 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -4,17
Americans AA : -0,83
Russians regular : -0,67
Germans regular : 1,00
0efd608d-3d6c-409f-985c-3e6091740a74-42158-oob-tech-round-11-russia.tsvg
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
42158 OOB Tech Round 11 - Japan.tsvg
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
6 fighters moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 6 fighters in 56 Sea Zone, round 2 : 5/7 hits, 4,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 mech_infantry moved from Smolensk to Eastern Poland
2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Kweichow to Shantung
1 aaGun and 1 artillery moved from Kiangsu to Shantung
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 4 carriers, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
6 fighters moved from 56 Sea Zone to 35 Sea Zone
1 bomber moved from Java to Philippines
1 bomber moved from 25 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to Malaya
Place Units - Japanese
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
1 artillery and 2 fighters placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,33
ANZAC regular : 0,67
fb7d0a4f-5039-496e-8b50-d42e86ce12d7-42158-oob-tech-round-11-US CH UK.tsvg
Game History
Round: 11
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5,6,4 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Heavy Bomber
Activate Technology - Americans
Americans activating Heavy Bomber
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers moved from 30 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Spain to 92 Sea Zone
2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers moved from Spain to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 5 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 6/11 hits, 4.83 expected hits
Germans roll dice for 5 armour, 3 artilleries and 1 mech_infantry in Southern France, round 2 : 4/9 hits, 3.83 expected hits
3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
3 artilleries owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Southern France, round 3 : 4/7 hits, 3.67 expected hits
Germans roll dice for 3 armour in Southern France, round 3 : 2/3 hits, 1.50 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Southern France
3 armour owned by the Germans lost in Southern France
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry
Casualties for Germans: 5 armour, 3 artilleries and 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 2 destroyers
Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 destroyers
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Spain
3 fighters and 2 tactical_bombers moved from Southern France to Spain
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
2 aaGuns moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
3 fighters placed in Spain
2 bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 2 artilleries and 1 infantry moved from Tunisia to Libya
British take Libya from Italians
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Combat - British
Rocket attack in Southern Italy does 3 damage to factory_minor owned by Italians
Rockets in Gibraltar roll: 3
Rocket attack in Western Germany does 1 damage to factory_major owned by Germans
Rockets in Scotland roll: 1
Rocket attack in Western Germany does 1 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 1
Battle in 110 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 2 destroyers
British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 2 destroyers remaining. Battle score for attacker is -21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Anglo Egyptian Sudan
British attack with 2 armour
Italians defend with 1 artillery
British roll dice for 2 armour in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Anglo Egyptian Sudan
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 artillery
Non Combat Move - British
Place Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,4,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.83
Italians regular : -0.67
Japanese regular : 0.67
Germans regular : 2.00
British regular : -0.33
What a blast!! :-)
42158 OOB Tech Round 11 - Italy.tsvg
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 factory_minor
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Southern France
1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Italians regular : 0,50
54322f54-d0cc-4bf6-8ad2-c97f853b77d1-42158-oob-tech-round-11-az fr.tsvg
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters and 2 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Western Australia to South Australia
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
After the turn of France, the Axis have won, as they held 8 victory cities in the West for one round. If you like, we can still continue.
42158 OOB Tech Round 12 - Germany.tsvg
Game History
Round: 12
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 2,5,3,3 and gets 0 hits
Purchase Units - Germans
Germans repair damage of 2x factory_major, 15x factory_major; Remaining resources: 90 PUs; 4 techTokens;
Germans buy 7 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 4 techTokens;
Combat Move - Germans
5 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
British roll AA dice in United Kingdom : 1/4 hits, 0,67 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom rolls: 4,5,6 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: factory_major = 15, airfield = 5
Cleaning up after air battles
Non Combat Move - Germans
1 mech_infantry moved from Poland to Western Germany
1 mech_infantry moved from Romania to Northern Italy
1 tactical_bomber moved from Romania to Western Germany
9 armour moved from Western Ukraine to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Volgograd to Turkey
1 armour moved from Rostov to Turkey
3 armour and 2 mech_infantrys moved from Belarus to Poland
1 aaGun moved from Belarus to Novgorod
1 mech_infantry moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
4 armour moved from Rostov to Bessarabia
2 fighters moved from United Kingdom to 112 Sea Zone
4 bombers moved from United Kingdom to Western Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
4 artilleries, 1 bomber and 2 fighters placed in Western Germany
3 artilleries placed in Germany
Germans undo move 3.
3 artilleries placed in France
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Germans collect 3 PUs from War Bonds; end with 74 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
British AA : 0,17
ah, that’s good. it was real fun though