UK variable initial reinforcement: 1 tank, 1 art, 1inf in each coney zone
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@dawgoneit Merry Christmas Wayne!
merry christmas my friend
TripleA Turn Summary for game: World At War
Game History
Round: 6
Purchase Units - French
French buy 2 Artillerys and 1 Factory; Remaining resources: 1 PUs;
Non Combat Move - French
3 Infantrys moved from French Equatorial Africa to French Sudan
1 AAGun, 1 Artillery and 3 Infantrys moved from Azores to 29 Sea Zone
1 AAGun, 1 Artillery, 1 Cruiser, 1 Destroyer, 3 Infantrys and 2 Transports moved from 29 Sea Zone to 34 Sea Zone
1 AAGun, 1 Artillery and 3 Infantrys moved from 34 Sea Zone to Mauritania
2 Adv.Fighters moved from Cairo to French Equatorial Africa
Place Units - French
2 Artillerys placed in Syria
1 Factory placed in French Equatorial Africa
Turn Complete - French
French collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Yamamoto
1 Infantry moved from Anhwei to Shanghai
1 Infantry moved from Hunan to Shanghai
1 Fighter moved from Hupeh to Shanghai
1 Adv.Fighter moved from Hupeh to Shanghai
1 Artillery and 3 Infantrys moved from Suiyuan to Chahar
Purchase Units - Chinese
Chinese buy 2 Artillerys, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Marine
Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Marine in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
1 Marine owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Marine
Battle in Shanghai
Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shanghai, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shanghai, round 3 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Shanghai to Hupeh
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Hunan
1 Adv.Fighter, 1 Artillery and 4 Tanks moved from Shensi to Hupeh
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
1 Artillery and 1 Infantry moved from Suiyuan to Shansi
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
2 Tanks moved from Gobi Altai to Shensi
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Artillery and 2 Infantrys placed in Hupeh
1 Artillery and 5 Infantrys placed in Hsining
2 Infantrys and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - British
4 Fighters moved from 20 Sea Zone to Netherlands
2 Cruisers moved from 20 Sea Zone to 21 Sea Zone
1 Transport moved from 20 Sea Zone to 21 Sea Zone
4 Infantrys moved from Manchester to 21 Sea Zone
1 Battleship moved from 20 Sea Zone to 21 Sea Zone
4 Infantrys moved from 21 Sea Zone to Netherlands
1 Tank moved from Kufra to El Agheila
British take El Agheila from Germans
1 Tank moved from El Agheila to Tripoli
British take Tripoli from Italians
1 Tank moved from Kufra to Hun
British take Hun from Italians
1 Tank moved from Hun to Ghadames
British take Ghadames from Italians
1 Infantry moved from Palestine to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Rhodes
British take Rhodes from Italians
2 Infantrys moved from Burma to S.Thailand
2 Adv.Fighters moved from Malaya to S.Thailand
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Destroyer, 21 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Netherlands
British attack with 4 Fighters and 4 Infantrys
Germans defend with 2 Infantrys
British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 3/3 hits, 1.67 expected hits
2 Infantrys owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in S.Thailand
British attack with 2 Adv.Fighters and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 2 Adv.Fighters and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
2 Adv.Fighters moved from S.Thailand to Banjarmasin
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Artillery moved from Assam to 60 Sea Zone
3 Infantrys moved from Madras to 60 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
1 Artillery and 3 Infantrys moved from Assam to Burma
4 Tanks moved from Assam to Burma
2 Infantrys moved from Hyderabad to Calcutta
1 Artillery and 3 Infantrys moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Adv.Fighter moved from Madras to Banjarmasin
1 Infantry and 1 Tank moved from Palestine to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Tank moved from Cairo to 56 Sea Zone
2 Infantrys moved from Lower Egypt to 56 Sea Zone
1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 5 Infantrys, 6 Submarines, 2 Tanks and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Artillerys, 15 Infantrys and 2 Tanks moved from Kufra to Hun
2 Tanks moved from New Valley to Hun
2 Infantrys moved from New Valley to Kufra
5 Infantrys and 2 Tanks moved from 51 Sea Zone to Tobruk
1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
2 Infantrys moved from Iraq to Palestine
1 Tank moved from W.Iran to Palestine
2 Infantrys moved from W.Iran to Iraq
4 Fighters moved from Netherlands to 21 Sea Zone
2 Carriers, 4 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Artillery and 3 Infantrys moved from Mersa Matruh to Tobruk
Place Units - British
1 Battleship, 1 Destroyer and 2 Submarines placed in 21 Sea Zone
1 Bunker placed in Malaya
1 Adv.Fighter and 4 Infantrys placed in Madras
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
2 Infantrys placed in Bombay
1 Transport placed in 56 Sea Zone
1 Artillery and 3 Infantrys placed in Wales
5 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
1 Infantry placed in London
Turn Complete - British
British collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
British regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to East And South Borneo
3 Adv.Fighters moved from Banjarmasin to East And South Borneo
2 Fighters moved from Banjarmasin to East And South Borneo
1 Adv.Fighter moved from 67 Sea Zone to East And South Borneo
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 8 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in East And South Borneo
Anzac attack with 4 Adv.Fighters, 2 Fighters and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 2 Infantrys in East And South Borneo, round 2 : 2/8 hits, 3.00 expected hits
Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in East And South Borneo
Anzac win, taking East And South Borneo from Thai with 4 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
4 Adv.Fighters and 2 Fighters moved from East And South Borneo to Banjarmasin
2 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Artillery moved from Townsville to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java
2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
2 Infantrys moved from Canberra to New South Wales
Place Units - Anzac
1 Transport placed in 122 Sea Zone
1 Adv.Fighter and 1 Submarine placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Anzac regular : -1.00
Thai regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Dutch
7 Infantrys and 1 Tank moved from Amazon to Bolivia
Purchase Units - Dutch
Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 7 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Bolivia
2 Infantrys owned by the Neutral lost in Bolivia
Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
2 Artillerys and 1 Infantry moved from Suriname to Amazon
Place Units - Dutch
1 Bunker and 4 Infantrys placed in Banjarmasin
2 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67
Dutch regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Dutch
7 Infantrys and 1 Tank moved from Amazon to Bolivia
Purchase Units - Dutch
Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 7 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Bolivia
2 Infantrys owned by the Neutral lost in Bolivia
Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
2 Artillerys and 1 Infantry moved from Suriname to Amazon
Place Units - Dutch
1 Bunker and 4 Infantrys placed in Banjarmasin
2 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 27 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 51 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 48 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -0.67
Dutch regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Americans
1 Tank moved from Salvador to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 32 Sea Zone
1 Bomber moved from Bahia to Rio de Oro
1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
4 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 1 Destroyer, 11 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 1 Bomber, 4 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/6 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Bomber, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
1 Bomber moved from Rio de Oro to French Sudan
1 Artillery, 1 Marine and 1 Tank moved from Santiago to 119 Sea Zone
1 AAGun, 1 Artillery and 2 Tanks moved from Santiago to S.Chile
1 Artillery, 1 Marine, 1 Tank and 2 Transports moved from 119 Sea Zone to 39 Sea Zone
1 Artillery, 1 Marine and 1 Tank moved from 39 Sea Zone to Bahia
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 Infantrys moved from South Central USA to South Atlantic USA
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
1 Bomber moved from San Francisco to Pearl Harbor
2 Destroyers and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Adv.Fighter moved from Washington to 35 Sea Zone
Place Units - Americans
1 Carrier placed in 35 Sea Zone
1 Adv.Fighter placed in 35 Sea Zone
1 Cruiser and 2 Submarines placed in 91 Sea Zone
1 B.Transport placed in 125 Sea Zone
2 Infantrys placed in Santiago
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
5 Infantrys placed in San Francisco
1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Neutral regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Russians
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Adv.Fighter moved from Kursk to Donetsk
1 Adv.Fighter moved from Kursk to Kiev
1 Elite moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Minsk
1 Fighter moved from Leningrad to Latvia
1 Artillery moved from Kursk to Minsk
2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Rostov to Donetsk
1 Elite moved from Kursk to Minsk
4 Infantrys moved from Kursk to Minsk
1 Infantry moved from S.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Bomber moved from Kursk to Latvia
Purchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 21 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Kiev
Russians attack with 1 Adv.Fighter and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 1 Adv.Fighter and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Germans defend with 4 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Minsk, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 4 Infantrys in Minsk, round 2 : 4/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians lost in Minsk
2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Minsk, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 4 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Latvia
Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 2 : 4/5 hits, 2.00 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Infantrys
Non Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Minsk to Leningrad
1 Bomber moved from Latvia to Kursk
1 Adv.Fighter moved from Kiev to Kursk
1 Adv.Fighter moved from Donetsk to Kursk
3 Infantrys moved from Vologda to S.Karelia
1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone
1 AAGun, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Arkhangelsk to S.Karelia
4 Infantrys moved from Yaroslavl to S.Karelia
5 Infantrys moved from Yaroslavl to Kursk
1 Mech.Rocket moved from Gorky to Yaroslavl
2 ArmoredCars moved from Kirov to Vologda
3 Artillerys, 3 Elites and 8 Infantrys moved from Rostov to Kursk
1 Tank moved from Rostov to Kursk
1 Tank moved from Stalingrad to Kursk
4 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Artillery and 1 Elite moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
4 ArmoredCars and 1 Tank moved from Sverdlovsk to Kirov
2 ArmoredCars moved from Vologda to Yaroslavl
1 Tank moved from Moscow to S.Karelia
1 Elite moved from Moscow to Yaroslavl
8 Infantrys moved from Moscow to Yaroslavl
1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
2 ArmoredCars moved from Krasnoyarsk to N.Buryat Mongolia
1 Infantry moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Khatanga to Olyokminsk
4 Infantrys moved from Sibirsky to Khatanga
Place Units - Russians
1 Bunker placed in S.Karelia
1 Bunker and 4 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
4 ArmoredCars and 1 Tank placed in Sverdlovsk
2 Infantrys placed in Tashkent
4 Infantrys and 1 Tank placed in Stalingrad
8 Infantrys and 2 Tanks placed in Moscow
Turn Complete - Russians
Russians collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : 4.67
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - French
2 Artillerys and 3 Infantrys moved from Syria to Adana
1 Tank moved from Syria to Adana
Purchase Units - French
French buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - French
Battle in Adana
French attack with 2 Artillerys, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Adana
French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 3 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Adana
1 Artillery owned by the Neutral lost in Adana
French loses 0 PUs for violating Adanas neutrality.
French win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for French: 1 Infantry
Non Combat Move - French
3 Infantrys moved from French Sudan to Mauritania
2 Adv.Fighters moved from French Equatorial Africa to Mauritania
Place Units - French
2 Infantrys placed in Syria
1 Bunker placed in Mauritania
1 Infantry and 1 Tank placed in French Equatorial Africa
Turn Complete - French
French collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -1.00
Neutral regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Shansi to Anhwei
1 Artillery and 3 Infantrys moved from Hupeh to Hunan
1 Adv.Fighter moved from Hupeh to Anhwei
1 Adv.Fighter moved from Hupeh to Hunan
1 Fighter moved from Hupeh to Hunan
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Hunan
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Yamamoto defend with 3 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Anhwei, round 2 : 1/5 hits, 1.50 expected hits
Yamamoto roll dice for 3 Infantrys in Anhwei, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Chinese lost in Anhwei
1 Infantry owned by the Yamamoto lost in Anhwei
Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Anhwei, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Infantrys in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Chinese lost in Anhwei
1 Adv.Fighter owned by the Chinese retreated
Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Chinese: 1 Artillery and 3 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in Hunan
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys
Hisaichi defend with 3 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Hunan, round 2 : 0/7 hits, 2.00 expected hits
Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Hunan, round 3 : 2/6 hits, 1.83 expected hits
Hisaichi roll dice for 3 Infantrys in Hunan, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Chinese lost in Hunan
2 Infantrys owned by the Hisaichi lost in Hunan
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 4 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 4 Infantrys
Casualties for Hisaichi: 3 Infantrys
Non Combat Move - Chinese
1 Adv.Fighter moved from Anhwei to Hupeh
1 Adv.Fighter and 1 Fighter moved from Hunan to Hupeh
1 Infantry moved from Chahar to Shansi
1 Artillery moved from Chahar to Suiyuan
2 Tanks moved from Shensi to Hupeh
1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
1 Artillery moved from Ningsia to Shensi
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
4 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from Gobi Altai to Ningsia
1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
2 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
3 Infantrys placed in Hupeh
Chinese undo move 1.
1 Adv.Fighter and 2 Infantrys placed in Hupeh
6 Infantrys placed in Hsining
3 Infantrys and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.33
Chinese regular : -3.67
Hisaichi regular : 1.67