Scramble from Leningrad?
cwglee51 axis vs simon allie +40 G40 OOB
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 11 mech_infantrys and 3 transports; Remaining resources: 2 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone 2 artilleries and 4 infantry moved from 105 Sea Zone to Spain 1 bomber moved from Western Germany to Spain 10 bombers moved from Southern Italy to Spain 1 artillery and 1 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan 2 mech_infantrys moved from Yenisey to Yakut S.S.R. 3 bombers moved from Russia to Yakut S.S.R. 1 mech_infantry moved from Volgograd to Caucasus Germans take Caucasus from British 1 tactical_bomber moved from Western Germany to Spain 2 tactical_bombers moved from Western Germany to Spain Combat - Germans Battle in Yakut S.S.R. Germans attack with 3 bombers and 2 mech_infantrys Americans defend with 1 armour and 1 mech_infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Yakut S.S.R., round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Yakut S.S.R. Germans win, taking Yakut S.S.R. from Americans with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Americans: 1 armour and 1 mech_infantry Battle in Rostov Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Battle in Spain Germans attack with 2 artilleries, 11 bombers, 4 infantry and 3 tactical_bombers British defend with 2 infantry; Americans defend with 4 artilleries and 1 infantry Germans roll dice for 2 artilleries, 11 bombers, 4 infantry and 3 tactical_bombers in Spain, round 2 : 9/20 hits, 10.50 expected hits Americans roll dice for 4 artilleries and 3 infantry in Spain, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germans lost in Spain 1 infantry owned by the Americans, 4 artilleries owned by the Americans and 2 infantry owned by the British lost in Spain Germans win, taking Spain from Americans with 2 artilleries, 11 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 2 infantry Casualties for Americans: 4 artilleries and 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 11 bombers moved from Spain to Western Germany 3 tactical_bombers moved from Spain to France 2 infantry moved from France to Western Germany 2 infantry moved from Greater Southern Germany to Western Germany 4 infantry moved from Yugoslavia to Albania 3 mech_infantrys moved from Ukraine to Romania 1 mech_infantry moved from Volgograd to Kazakhstan 17 armour and 43 mech_infantrys moved from Volgograd to Caucasus 8 artilleries moved from Volgograd to Caucasus 9 mech_infantrys moved from Tambov to Caucasus 2 aaGuns moved from Volgograd to Caucasus 3 bombers moved from Yakut S.S.R. to Timguska 2 mech_infantrys moved from Novosibirsk to Timguska 2 mech_infantrys moved from Russia to Novosibirsk 1 fighter and 2 tactical_bombers moved from Western Germany to Norway 1 infantry moved from France to Switzerland Germans take Switzerland from Neutral_True 9 infantry moved from France to Southern France 1 mech_infantry moved from Russia to Belarus 1 aaGun moved from Western Germany to France Place Units - Germans 1 airfield placed in Norway 3 transports placed in 112 Sea Zone 2 artilleries placed in Western Germany 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in France 2 mech_infantrys placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Germans collect 72 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 79 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Germans regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 4 infantry moved from Jehol to Anhwe 8 infantry moved from Anhwe to Kweichow 6 infantry moved from Shensi to Kweichow Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Jehol to Anhwe Turn Complete - RussiansCombat Hit Differential Summary :
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@simon33 - amended 1 german unit placement
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@simon33 - and bomber fleet as well.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 11 bombers EDIT: Adding units owned by Germans to Southern Italy: 11 bombers EDIT: Turning off Edit Mode Japanese buy 1 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone Japanese take 80 Sea Zone from British 1 bomber moved from West India to 76 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 76 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 76 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Japanese 1 bomber moved from 76 Sea Zone to Eastern Persia 2 bombers moved from West India to Eastern Persia 2 infantry moved from West India to Eastern Persia 3 mech_infantrys moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from Yunnan to India 1 mech_infantry moved from Shan State to India 1 infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 2 mech_infantrys moved from Malaya to Burma 3 fighters moved from Shan State to India 3 fighters moved from Malaya to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 43 Sea Zone to 39 Sea Zone 7 carriers moved from 37 Sea Zone to 39 Sea Zone 10 fighters moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to India 4 tactical_bombers moved from Malaya to India 2 battleships and 5 destroyers moved from 37 Sea Zone to 39 Sea Zone 2 cruisers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier placed in 39 Sea Zone 1 fighter placed in India 1 armour and 1 mech_infantry placed in West India Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,2,2,4,2,4,5,1,4,1,4,6 Japanese collect 16 PUs (8 lost to blockades); end with 17 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 92 Sea Zone to 105 Sea Zone 3 fighters moved from Gibraltar to Spain 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from 92 Sea Zone to Spain 4 fighters moved from United Kingdom to Spain 2 fighters moved from United Kingdom to Spain 1 artillery and 2 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese -
TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 92 Sea Zone to 105 Sea Zone 3 fighters moved from Gibraltar to Spain 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 97 Sea Zone 4 fighters moved from United Kingdom to Spain 2 fighters moved from United Kingdom to Spain 1 artillery and 2 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 1 fighter moved from 92 Sea Zone to Spain 1 fighter moved from 92 Sea Zone to 98 Sea Zone -
Scramble to SZ97?
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@simon33 Yes scramble 6 pls
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TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 92 Sea Zone to 105 Sea Zone 3 fighters moved from Gibraltar to Spain 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 97 Sea Zone 4 fighters moved from United Kingdom to Spain 2 fighters moved from United Kingdom to Spain 1 artillery and 2 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 1 fighter moved from 92 Sea Zone to Spain 1 fighter moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Germans scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 105 Sea Zone Americans attack with 1 fighter Germans defend with 3 transports 3 transports owned by the Germans lost in 105 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Battle in Spain Americans attack with 1 artillery, 10 fighters and 1 infantry Germans defend with 2 artilleries and 2 infantry Americans roll dice for 1 artillery, 10 fighters and 1 infantry in Spain, round 2 : 6/12 hits, 5.67 expected hits Germans roll dice for 2 artilleries and 2 infantry in Spain, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Spain 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 1 artillery and 10 fighters remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 97 Sea Zone Americans attack with 2 fighters and 5 submarines Germans defend with 1 destroyer, 6 fighters and 1 transport; Italians defend with 1 destroyer and 1 transport Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hitsCombat Hit Differential Summary :
Americans regular : -1.67 Germans regular : -1.00 -
Only one hit from the subs. OOL from the planes?

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@simon33 lose 2 planes keep 1 dd this round
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Forgot the attack on Normandy.
[dice 3d6<=3]
def [dice 1d6<=1] -
3d6<=3: 3, 1, 1; Hits: 3
1d6<=1: 6; Hits: 0 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 92 Sea Zone to 105 Sea Zone 3 fighters moved from Gibraltar to Spain 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 97 Sea Zone 4 fighters moved from United Kingdom to Spain 2 fighters moved from United Kingdom to Spain 1 artillery and 2 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 1 fighter moved from 92 Sea Zone to Spain 1 fighter moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Germans scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 105 Sea Zone Americans attack with 1 fighter Germans defend with 3 transports 3 transports owned by the Germans lost in 105 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Battle in Spain Americans attack with 1 artillery, 10 fighters and 1 infantry Germans defend with 2 artilleries and 2 infantry Americans roll dice for 1 artillery, 10 fighters and 1 infantry in Spain, round 2 : 6/12 hits, 5.67 expected hits Germans roll dice for 2 artilleries and 2 infantry in Spain, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Spain 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 1 artillery and 10 fighters remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 97 Sea Zone Americans attack with 2 fighters and 5 submarines Germans defend with 1 destroyer, 6 fighters and 1 transport; Italians defend with 1 destroyer and 1 transport Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 destroyers, 6 fighters and 2 transports in 97 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits 4 submarines owned by the Americans and 2 fighters owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians and 2 fighters owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 4 fighters and 2 transports in 97 Sea Zone, round 3 : 0/5 hits, 3.00 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 4 fighters and 2 transports in 97 Sea Zone, round 4 : 4/5 hits, 3.00 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Germans lost in 97 Sea Zone Germans win with 4 fighters and 2 transports remaining. Battle score for attacker is -14 Casualties for Americans: 2 fighters and 5 submarines Casualties for Germans: 1 destroyer and 2 fighters Casualties for Italians: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 fighter moved from 98 Sea Zone to Egypt 2 artilleries and 2 infantry moved from Tobruk to Alexandria 5 carriers moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 105 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Spain to United Kingdom 8 fighters moved from Spain to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 13 fighters and 14 submarines moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 37 Sea Zone 1 fighter moved from Wake Island to Queensland 2 artilleries and 2 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Anhwe to Kwangtung 1 artillery and 2 infantry moved from Manchuria to Amur 1 artillery and 2 infantry moved from Korea to Amur 3 infantry moved from Jehol to Anhwe 1 armour and 1 mech_infantry moved from Anhwe to Yunnan 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Kwangtung to Philippines 1 carrier moved from 87 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Korea 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 2 carriers placed in 101 Sea Zone 1 artillery, 4 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 77 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 8 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Turkey to Greece British take Greece from Italians 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Tanganyika Territory to Mozambique 1 artillery moved from Union of South Africa to Mozambique Combat - British Battle in 97 Sea Zone British attack with 1 submarine Germans defend with 1 transport; Italians defend with 1 transport 1 transport owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone British win, taking 97 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 transport Casualties for Germans: 1 transport Battle in Mozambique British attack with 1 armour, 1 artillery and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Mozambique, round 2 : 1/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 1 armour, 1 artillery and 1 infantry in Mozambique, round 3 : 2/3 hits, 1.17 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British win, taking Mozambique from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Egypt to Anglo Egyptian Sudan 20 artilleries and 18 infantry moved from Turkey to Northwest Persia 3 aaGuns, 1 armour, 10 artilleries, 3 fighters, 37 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Persia to Northwest Persia 1 infantry moved from Libya to Tobruk 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 artillery moved from Venezuela to Brazil 1 fighter moved from British Guiana to Gibraltar 1 artillery and 2 infantry moved from British Somaliland to Ethiopia Place Units - British 1 submarine placed in 109 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Quebec 2 artilleries and 1 infantry placed in Egypt 3 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4 British collect 36 PUs (6 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -1.33 Germans regular : -1.67 Neutral_True regular : -1.00 British regular : 0.67 -
@simon33 said in cwglee51 axis vs simon allie +40 G40 OOB:
2 infantry placed in United Kingd
sorry what attacked normandy and how?
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3 ftrs from London.
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@simon33 ah got it
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 2 bombers Americans defend with 1 destroyer Italians roll dice for 2 bombers in 98 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Italians win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 bombers moved from 98 Sea Zone to Southern Italy 1 mech_infantry moved from Northern Italy to Bulgaria 1 infantry moved from Albania to Bulgaria Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Italians collect 6 PUs (8 lost to blockades); end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 1 artillery, 4 carriers, 1 destroyer, 8 fighters and 1 transport moved from 42 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 artillery moved from 37 Sea Zone to Malaya 1 fighter and 3 infantry moved from Iraq to Saudi Arabia Combat - ANZAC Battle in Malaya Battle in Saudi Arabia ANZAC attack with 1 fighter and 3 infantry Neutral_True defend with 1 infantry ANZAC roll dice for 1 fighter and 3 infantry in Saudi Arabia, round 2 : 3/4 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia ANZAC win, taking Malaya from Japanese, taking Saudi Arabia from Neutral_True with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Saudi Arabia to Egypt 1 fighter moved from New South Wales to Queensland 3 fighters moved from Caroline Islands to Philippines 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6 ANZAC collect 19 PUs (1 lost to blockades); end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 1 infantry moved from Iraq to Saudi Arabia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC regular : 2.00 Neutral_True regular : -0.33





