L25 PTV axis-dominion (+15) vs 666


  • TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Inner Mongolia
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Japanese regular : 0.00
    

    Territory Summary for Chinese :

    Kansu : 2 infantry
    Tsinghai : 1 fighter and 9 infantry
    Szechwan : 2 infantry
    

    Production/PUs Summary :

    Germans : 43 / 56
    Russians : 46 / 46
    Japanese : 37 / 48
    Americans : 53 / 54
    Chinese : 6 / 8
    British : 28 / 40
    UK_Pacific : 17 / 19
    Italians : 12 / 11
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 14 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Combat Move - British
            1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
            1 fighter moved from Egypt to Kenya
            1 cruiser moved from 82 Sea Zone to 74 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
            1 fighter moved from 83 Sea Zone to Anglo-Egyptian Sudan
            1 battleship moved from 40 Sea Zone to 74 Sea Zone
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            3 carriers and 1 cruiser moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            1 destroyer and 1 submarine moved from 42 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            2 submarines placed in 104 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 3 infantry and 2 marines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
            1 fighter moved from Egypt to Kenya
            1 cruiser moved from 82 Sea Zone to 74 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
            1 fighter moved from 83 Sea Zone to Anglo-Egyptian Sudan
            1 battleship moved from 40 Sea Zone to 74 Sea Zone
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo-Egyptian Sudan
                British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kenya to Egypt
            1 fighter moved from Anglo-Egyptian Sudan to Egypt
            1 cruiser and 1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Union of South Africa
            1 carrier and 1 destroyer moved from 83 Sea Zone to 74 Sea Zone
            1 destroyer moved from 82 Sea Zone to 74 Sea Zone
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            3 infantry moved from Shan State to Burma
            1 tactical_bomber moved from Eastern India to 74 Sea Zone
            3 aaGuns and 13 infantry moved from Eastern India to Burma
            1 infantry moved from Southern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
    
        Place Units - British
            1 artillery and 1 marine placed in Union of South Africa
            1 carrier placed in 109 Sea Zone
            1 marine placed in Quebec
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,4
            British collect 31 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 fighter and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 1 fighter and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 3 infantry
            EDIT: Removing units owned by British from Union of South Africa: 1 artillery
            EDIT: Removing units owned by British from Belgian Congo: 1 infantry
            EDIT: Adding units owned by British to Union of South Africa: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 factory_minor
            EDIT: Changing PUs for British from 32 to 33
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from Italians to British
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Adding units owned by British to 100 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from 74 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Italians regular : -1.00
    Japanese regular : 0.00
    British regular : -1.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys
    Davao : 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
    Manilla : 1 infantry
    Central United States : 2 aaGuns and 1 factory_minor
    Guam : 1 airfield
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber
    Kansu : 2 infantry
    Tsinghai : 1 fighter and 9 infantry
    Kwangtung : 1 harbour and 2 infantry
    Szechwan : 2 infantry
    Kenya : 1 artillery and 1 infantry
    Iceland : 1 airfield
    Alexandria : 1 infantry
    Scotland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
    Anglo-Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 marine
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
    Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
    Malaya : 1 harbour
    Eastern India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
    Borneo : 1 infantry
    Burma : 3 aaGuns and 16 infantry
    100 Sea Zone : 1 destroyer
    Northwest Persia : 1 flag, 1 infantry
    Southern Persia : 1 flag
    81 Sea Zone : 1 destroyer and 1 submarine
    104 Sea Zone : 2 submarines
    73 Sea Zone : 1 cruiser and 1 transport
    109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
    11 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    Northeast Persia : 1 flag, 1 infantry
    27 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 3 transports
    74 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
    

    Production/PUs Summary :

    Germans : 43 / 56
    Russians : 46 / 46
    Japanese : 37 / 48
    Americans : 53 / 54
    Chinese : 6 / 8
    British : 31 / 33
    UK_Pacific : 17 / 17
    Italians : 10 / 11
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 14 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @axis-dominion had our work office party and got pretty banged up last night, that is my excuse and I am sticking with that.

    Need to apologize for all the edits. I thought I had an IC in EGY! when I tried to place my purchases I was like WTH. Sorry I used edit to change the items I purchased, deleted 3 inf and an art, added the IC and 1 IPC to my UK $.

    Then I had to change my ncm’s as I couldn’t put 3 inf into EGY to defend from the unlikely, imo ITA attack on EGY. I claimed Alex w/a walk in and am sacrificing a UK dd by using it to block the ITA Cr’s and BB.

    Again, sorry. let me know if you have a problem with any of this.

    If you can say a pray for the Chinese, please do, they are getting rolled over after only two turns.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
            2 fighters moved from Tobruk to 100 Sea Zone
            1 bomber moved from Southern Italy to 100 Sea Zone
            1 battleship moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from Southern Italy to 99 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from Southern Italy to 99 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 99 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Cyprus
            1 marine moved from 101 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in 100 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 100 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 4/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Malta to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from 94 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            2 fighters moved from 100 Sea Zone to Greece
            1 bomber moved from 100 Sea Zone to Southern Italy
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 101 Sea Zone
            1 artillery moved from Ethiopia to British Somaliland
            1 armour moved from Romania to Eastern Poland
            2 infantry moved from Bulgaria to Romania
            1 aaGun moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Northern Italy
            1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : -0.67
    

    Savegame


  • isn’t that the 2nd destroyer you’ve fed that sub in 100? you’re making this too easy my friend


  • @axis-dominion said in L25 PTV axis-dominion (+15) vs 666:

    isn’t that the 2nd destroyer you’ve fed that sub in 100? you’re making this too easy my friend

    oh nevermind, i posted this before reading your explanation lol ok i see now


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone
            1 infantry moved from Shan State to Burma
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    United Kingdom : 1 fighter and 2 infantry
    Egypt : 2 infantry
    Burma : 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    82 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag, 1 infantry
    27 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 43 / 56
    Russians : 44 / 46
    Japanese : 37 / 48
    Americans : 53 / 54
    Chinese : 6 / 8
    British : 31 / 33
    UK_Pacific : 17 / 17
    Italians : 15 / 33
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 11 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Romania to Bessarabia
            1 tactical_bomber moved from Bulgaria to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry and 1 transport moved from 113 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to French West Africa
                  Germans take French West Africa from Neutral_Axis
            2 carriers moved from 113 Sea Zone to 93 Sea Zone
            1 destroyer moved from 113 Sea Zone to 89 Sea Zone
            1 submarine moved from 113 Sea Zone to 89 Sea Zone
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            1 cruiser moved from 113 Sea Zone to 94 Sea Zone
            1 battleship moved from 113 Sea Zone to 93 Sea Zone
            2 fighters moved from 113 Sea Zone to 93 Sea Zone
            2 fighters moved from Malta to Alexandria
            1 tactical_bomber moved from Bulgaria to Alexandria
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            5 infantry moved from Finland to Vyborg
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Bessarabia to Northern Italy
            1 aaGun moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            2 artilleries and 5 infantry moved from Romania to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 armour moved from Western Germany to Poland
            1 aaGun, 1 artillery and 11 infantry moved from Germany to Poland
            8 infantry moved from Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            3 artilleries and 5 infantry moved from Poland to Eastern Poland
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Germany
            1 tactical_bomber moved from Northern Italy to Southern Italy
            3 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            1 tactical_bomber moved from Bessarabia to Greece
    
        Place Units - Germans
            3 armour and 7 mech_infantrys placed in Germany
            1 infantry placed in Normandy Bordeaux
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.17
    

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