L25 G40 OOB Tyzoq L +42 vs cwglee X rematch


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 1.67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Combat Move - British
            1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
    
        Combat - British
            British creates battle in territory 106 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble orders in SZ97?
    OOL in SZ110 if I only get 1 hit?


  • Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?


  • @Tyzoq meant to leave them.

    NO scramble.

    In the highly unlikely event you get 1 hit still lose the sub 1st.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to 31 Sea Zone
            1 carrier moved from 10 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 bomber moved from Central United States to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                    British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in 96 Sea Zone
                Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -22
                Casualties for British: 1 cruiser and 1 fighter
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 submarine owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for British: 1 fighter and 1 submarine
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 110 Sea Zone
                British attack with 2 destroyers and 3 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 2 destroyers and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    British roll dice for 2 destroyers and 3 fighters in 110 Sea Zone, round 3 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 18
                Casualties for Germans: 1 battleship and 1 submarine
                Casualties for British: 1 destroyer
            Battle in Ethiopia
                British attack with 1 armour, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Ethiopia
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to Syria
            1 bomber moved from 97 Sea Zone to Syria
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from 110 Sea Zone to 106 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            2 fighters moved from 110 Sea Zone to Scotland
            1 battleship and 1 cruiser moved from 111 Sea Zone to 119 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            2 infantry moved from Malaya to Shan State
            3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 fighter moved from India to Syria
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 submarine moved from 106 Sea Zone to 119 Sea Zone
            1 fighter moved from Burma to India
            1 artillery moved from Egypt to Trans-Jordan
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
            British collect 31 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Italians regular : 2.83
    Japanese regular : 1.67
    Germans regular : -0.50
    British regular : -3.33
    

    Savegame


  • I did only get one hit at a time in sz110, but it was your destroyer in sz96 not your battleship that did the real damage.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Northern Italy to Egypt
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Alexandria
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                British defend with 1 carrier and 2 fighters
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                    British roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 carrier in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 98 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 fighter owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is 14
                Casualties for Italians: 2 destroyers and 1 submarine
                Casualties for British: 1 carrier and 2 fighters
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                    2 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour and 1 bomber in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to Tobruk
            1 bomber moved from Egypt to Tobruk
            1 armour moved from Albania to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Italians regular : -0.67
    British regular : 3.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 fighter and 2 infantry moved from United Kingdom to Scotland
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            3 artilleries moved from France to Holland Belgium
            1 mech_infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            4 bombers moved from Western Germany to Syria
            1 fighter and 1 tactical_bomber moved from Southern Italy to Syria
            3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 artilleries and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 3 artilleries and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for French: 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Germans lost in 97 Sea Zone
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Syria
                Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Syria, round 2 : 5/6 hits, 3.83 expected hits
                    French roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Syria
                    1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 fighter owned by the British lost in Syria
                Germans win with 4 bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Germans
            4 bombers moved from Syria to Southern Italy
            2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            6 armour and 3 mech_infantrys moved from France to Germany
            1 armour moved from Germany to Slovakia Hungary
            3 armour moved from Yugoslavia to Romania
            5 infantry moved from Yugoslavia to Romania
            2 artilleries moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            8 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 44 Optional[PUs]
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Germans regular : 0.83
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
            2 infantry moved from Rostov to Caucasus
            2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Ukraine
            5 infantry moved from Russia to Bryansk
            4 infantry moved from Belarus to Bryansk
            2 artilleries and 3 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Hunan to Yunnan
            4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            5 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries moved from Anhwe to Kweichow
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/12 hits, 5.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            4 tactical_bombers moved from Yunnan to Kwangsi
            4 fighters moved from Yunnan to Kwangsi
            1 mech_infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            1 aaGun moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from Jehol to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
    
        Place Units - Japanese
            2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter and 7 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    3 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.33
    Japanese regular : 1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter and 7 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    3 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            2 infantry moved from Shan State to Siam
            1 fighter and 1 tactical_bomber moved from India to Siam
            1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            2 infantry moved from Persia to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer and 1 fighter moved from 106 Sea Zone to 108 Sea Zone
                  British take 106 Sea Zone from Germans
            2 fighters moved from Scotland to 108 Sea Zone
    
        Combat - British
            Battle in Siam
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Siam
                    1 infantry owned by the Japanese lost in Siam
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kenya
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 108 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 108 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Iraq
                British attack with 1 artillery and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                1 artillery owned by the British and 2 infantry owned by the British retreated to Persia
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from 108 Sea Zone to United Kingdom
            2 fighters moved from 108 Sea Zone to 109 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Burma
            4 infantry moved from India to Burma
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
            British collect 28 PUs (1 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3.33
    Italians regular : -0.33
    Japanese regular : 1.67
    Germans regular : -0.17
    Neutral_Axis regular : 0.00
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Egypt to Trans-Jordan
            1 bomber moved from Tobruk to Trans-Jordan
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Albania to Greece
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            2 fighters moved from Tobruk to Greece
            1 fighter moved from Southern Italy to Greece
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  Italians take 97 Sea Zone from British
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Trans-Jordan
                Italians attack with 1 armour and 1 bomber
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Trans-Jordan
                    1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for French: 1 infantry
            Battle in Greece
                Italians attack with 3 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 3 fighters and 4 infantry in Greece, round 2 : 1/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 3 fighters and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            2 fighters moved from Greece to Albania
            1 bomber moved from Trans-Jordan to Egypt
            2 artilleries and 2 infantry moved from Southern France to Northern Italy
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Neutral_Allies regular : 1.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 39 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to India
            1 infantry moved from Malaya to Shan State
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from Queensland to New Zealand
            1 infantry moved from Queensland to South Australia
            2 aaGuns, 1 artillery, 1 fighter and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5,5,4,2,3,1,5
            ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 39 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to India
            1 infantry moved from Malaya to Shan State
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from Queensland to New Zealand
            1 infantry moved from Queensland to South Australia
            2 aaGuns, 1 artillery, 1 fighter and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5,5,4,2,3,1,5
            ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 artillery moved from Normandy Bordeaux to Southern France
                  French take Southern France from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Libya to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 2 infantry moved from Scotland to United Kingdom
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 artilleries moved from Romania to Eastern Poland
            10 infantry moved from Romania to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            3 artilleries moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Slovakia Hungary to Eastern Poland
            15 infantry moved from Slovakia Hungary to Eastern Poland
            3 aaGuns moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            8 infantry moved from Germany to Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            6 armour moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Egypt
            1 bomber moved from Western Germany to Southern Italy
            2 artilleries moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Holland Belgium to Germany
            5 bombers moved from Southern Italy to Egypt
    
        Place Units - Germans
            1 armour and 6 mech_infantrys placed in Germany
            1 fighter and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 44 Optional[PUs]
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

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