Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)


  • @Alexander

    I removed 1 inf + 1 LM in Egyt after the one-hit, and moved them to Alexandria, since I can´t remove them in EDIT after moving.

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 Escorts and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            3 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 bomber moved from Greece to Egypt
            EDIT: 1 mine_armed moved from Egypt to Alexandria
            EDIT: 1 infantry moved from Egypt to Alexandria
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery, 1 commando and 1 harbour
                    Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 artillery and 1 commando in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    1 commando owned by the British and 1 artillery owned by the British lost in Egypt
                Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 commando
            Battle in Alexandria
                British attack with 1 mine_armed
                Germans defend with 1 G_air_transport and 1 infantry; Italians defend
                    British roll dice for 1 mine_armed in Alexandria, round 2 : 0/0 hits, 0,00 expected hits
                    Italians roll dice for 1 G_air_transport and 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mine_armed owned by the British lost in Alexandria
                    Italians roll dice for 1 G_air_transport and 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 G_air_transport and 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 G_air_transport and 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                Italians win with 1 G_air_transport and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mine_armed
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Italians attack with 1 fighter and 3 infantry
                British defend with 1 factory_minor, 1 harbour, 1 uk_para and 1 uk_paraBoost
                    Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits
                    British roll dice for 1 uk_para and 1 uk_paraBoost in Southern France, round 2 : 0/1 hits, 0,50 expected hits
                    1 uk_para owned by the British lost in Southern France
                    1 uk_paraBoost owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 uk_para and 1 uk_paraBoost
            Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Libya
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
    
        Non Combat Move - Italians
            Trigger AmericansParaBoost atLibya: Americans has 1 usa_paraBoost placed in Libya
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece
            1 fighter moved from Southern France to Southern Italy
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 bomber moved from Egypt to Greece
            1 Italian_LCV and 1 infantry moved from Northern Italy to Southern Italy
            1 Europe_Rail and 1 infantry moved from Southern Italy to Greece
            1 air_transport and 1 infantry moved from Southern Italy to Greece
            1 Escort moved from 97 Sea Zone to 96 Sea Zone
    
        Place Units - Italians
            1 Escort placed in 95 Sea Zone
            1 Escort placed in 97 Sea Zone
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
            Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
            Italians collect 13 PUs; end with 13 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    British regular : -0,17
    

    game-1-alex-vs.panzer-it7.tsvg


  • @Panzerstahl-Helm Hah, my mines are finally holding some ground!

    game-1-alex-vs.panzer-fr7.tsvg

    Purchase Units
    ANZAC buy 2 NavalMine2s, 1 fighter, 2 infantry and 1 mine_unarmed; Remaining resources: 6 PUs; 
    Combat Move
    Resetting and Giving Bonus Movement to Units
    Cleaning up during movement phase
    1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    1 fighter moved from Malaya to 39 Sea Zone
    3 fighters moved from Burma to 39 Sea Zone
    ANZAC undo move 3.
    ANZAC undo move 2.
    ANZAC undo move 1.
    1 destroyer moved from 37 Sea Zone to 41 Sea Zone
    1 fighter moved from Malaya to 41 Sea Zone
    3 fighters moved from Burma to 41 Sea Zone
    Combat
    Battle in 41 Sea Zone
    Recording Battle Statistics
    Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Libya
    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
    Non Combat Move
    Trigger AmericansParaBoost atLibya: Americans has 1 usa_paraBoost placed in Libya
    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
    1 fighter moved from 41 Sea Zone to Malaya
    3 fighters moved from 41 Sea Zone to Burma
    1 Escort_Convoy, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 54 Sea Zone to 62 Sea Zone
    1 Escort moved from 62 Sea Zone to 54 Sea Zone
    3 air_transports, 1 artillery and 2 infantry moved from Queensland to Philippines
    ANZAC undo move 4.
    1 infantry moved from New South Wales to Queensland
    1 fighter moved from New South Wales to 62 Sea Zone
    1 Escort moved from 62 Sea Zone to 54 Sea Zone
    ANZAC undo move 7.
    ANZAC undo move 6.
    ANZAC undo move 3.
    1 carrier moved from 54 Sea Zone to 63 Sea Zone
    1 fighter moved from New South Wales to New Zealand
    1 Escort_Convoy and 2 transports moved from 54 Sea Zone to 63 Sea Zone
    1 cruiser and 1 destroyer moved from 54 Sea Zone to 31 Sea Zone
    1 Escort moved from 62 Sea Zone to 60 Sea Zone
    ANZAC undo move 9.
    Cleaning up during movement phase
    Place Units
    1 NavalMine2, 1 fighter, 2 infantry and 1 mine_unarmed placed in New South Wales
    1 NavalMine2 placed in New South Wales
    Turning on Edit Mode
    EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 NavalMine
    EDIT: Removing units owned by ANZAC from New South Wales: 1 NavalMine2
    EDIT: Removing units owned by ANZAC from New South Wales: 1 NavalMine2
    EDIT: Adding units owned by ANZAC to New South Wales: 1 NavalMine
    COMMENT: Sea mine lay in SZ 62 along SZ54
    EDIT: Turning off Edit Mode
    Turn Complete
    ANZAC collect 10 PUs; end with 16 PUs
    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs]
    Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs]
    Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    Combat Move
    Resetting and Giving Bonus Movement to Units
    Cleaning up during movement phase
    Combat
    Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Libya
    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
    Non Combat Move
    Trigger AmericansParaBoost atLibya: Americans has 1 usa_paraBoost placed in Libya
    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
    2 infantry moved from United Kingdom to Scotland
    1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    Cleaning up during movement phase
    Turn Complete
    

  • @Alexander

    This has been a fun game to follow. Impressed with how well you have adapted to triplea’s limitations in implementing this mod.

    RightArm.png

    Large Naval Forces in both Theatres. Game far from decided.

    I hope you are enjoying it :)


  • @Alexander

    2 LM in Belarus against E Pol

    [dice 2d6<=2]


  • 2d6<=2: 2, 5; Hits: 1


  • @Alexander

    We can re-roll tge battle in SZ104 in Case you didn’t want to submerge.
    I proceeded with the game since this battle has no big impact.

    BR


  • @Alexander

    Hello,

    I removed 1 German Inf and 1 LM in Belarus.
    In addition I noticed I had 7 SS-Infantries on the board, Germany can have a max of only 6. So I converted the SS-Inf back to a normal inf, added the 1 IPC back to the German bank and moved that inf 1 TT back, since it can only move 1 TT while 1 SS inf can move 2 TT.
    And - last but not least - I have in total 4 Panzer Generals on the board, but I can only have 3. Although one of the generals is a SS-Panzer General. I asked The Captain for clraification (you were in CC) So I may have to remove the Panzer General in Eastern Poland.

    Sorry for the little shit.show! :/

    Still a very fun game! Lots of stuff going on!

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Panzer Jagers !<br><br><img src="PanzerJagerFS.png"/><br><br></body>
            Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body>
            Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body>
            Trigger PanzerJagerFS: buyPanzerJagerFS added to productionGermans
            Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
            triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
            triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
            triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Baltic States: 1 waffen_infantry
            EDIT: Adding units owned by Germans to Poland: 1 infantry
            EDIT: Changing PUs for Germans from 81 to 82
            EDIT: Turning off Edit Mode
            Germans buy 1 ElitePanzer, 1 Escort, 1 LuftwaffeAce, 1 PanzerJagerFS, 1 Panzer_Grndrs, 4 TotalWarAirTrprts, 1 Waffen_Para, 1 elite, 1 german_para and 10 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 german_para
            1 Waffen_Para placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            2 infantry moved from Bessarabia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
            1 artillery, 1 elite and 2 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Novgorod to Belarus
            1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 infantry moved from Alexandria to Egypt
                  Germans take Egypt from British
            1 bomber moved from Baltic States to Western Ukraine
            2 bombers moved from Western Germany to United Kingdom
            EDIT: 1 infantry moved from Belarus to Novgorod
    
        Combat - Germans
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in Western Ukraine
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber; Changer loiter and taunt
                Changer defend; Russians defend with 1 armour, 1 elite and 3 infantry
                    Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 5/11 hits, 3,83 expected hits
                    Russians roll dice for 1 armour, 1 elite and 3 infantry in Belarus, round 2 : 5/6 hits, 2,17 expected hits
                    1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Belarus
                    3 infantry owned by the Russians, 1 armour owned by the Russians and 1 elite owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 LuftwaffeAce, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 4 infantry
                Casualties for Russians: 1 armour, 1 elite and 3 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 GermanUBoat, 1 fighter and 1 tactical_bomber
                Americans defend with 1 Escort and 1 submarine
                1 submarine owned by the Americans submerged
                    Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 Escort in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Americans lost in 104 Sea Zone
                Germans win with 1 GermanUBoat, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
            Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Libya
    
        Non Combat Move - Germans
            Trigger AmericansParaBoost atLibya: Americans has 1 usa_paraBoost placed in Libya
            Turning on Edit Mode
            EDIT: Removing units owned by Changer from Belarus: 1 R_mine_Belarus_EPOL
            EDIT: Removing units owned by Germans from Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Eastern Poland
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Novgorod
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 ArmyGroupNorth moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Novgorod
            2 aaGuns moved from Baltic States to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            1 Waffen_Para moved from Germany to Novgorod
            1 G_Rail and 1 infantry moved from Germany to Novgorod
            1 G_Rail and 1 infantry moved from Germany to Novgorod
            1 ElitePanzer moved from Germany to Eastern Poland
            1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to Bessarabia
            1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to Bessarabia
            1 Elitewaffen_panzer moved from Eastern Poland to Novgorod
            3 WaffenPnzrGrndrs moved from Baltic States to Eastern Poland
            1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
            1 Panzer_General moved from Germany to Eastern Poland
            1 2ndPanzerArmy moved from Baltic States to Novgorod
            1 WaffenPnzrGrndr moved from Eastern Poland to Novgorod
            EDIT: Germans undo move 11.
            EDIT: 1 WaffenPnzrGrndr and 3 infantry moved from Novgorod to Army Group North
            1 G_Rail moved from Germany to Western Germany
            1 G_Rail and 1 armour moved from Western Germany to Eastern Poland
            4 G_air_transports and 4 armour moved from Western Germany to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 elite moved from Poland to Eastern Poland
            1 elite moved from Germany to Poland
            3 infantry moved from Germany to Poland
            1 LuftwaffeAce moved from Germany to Novgorod
            1 G_air_transport moved from Baltic States to Germany
            1 armour moved from Western Germany to Poland
            EDIT: 1 German_LCV and 2 infantry moved from Southern Italy to Greece
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            EDIT: 1 Panzer_General and 5 armour moved from Eastern Poland to 3rd Panzer
            EDIT: 1 3rdPanzerArmy moved from 3rd Panzer to Eastern Poland
            EDIT: 1 waffen_PG and 3 waffen_panzers moved from Bessarabia to 1st Waffen Panzer
            EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Bessarabia
            1 WaffenPnzrGrndr moved from Eastern Poland to Bessarabia
            EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Bessarabia to 3rd Waffen
            EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Bessarabia
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 Escort placed in 110 Sea Zone
            1 ElitePanzer, 1 LuftwaffeAce, 1 PanzerJagerFS, 1 Panzer_Grndrs, 1 elite and 1 german_para placed in Germany
            4 TotalWarAirTrprts placed in Western Germany
            4 infantry placed in Germany
            6 infantry placed in Western Germany
            Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: has removed 4 TotalWarAirTrprts owned by Germans in Western Germany
            Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: Germans has 4 G_air_transports placed in Western Germany
    
        Turn Complete - Germans
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    British AA : -0,33
    Russians regular : 3,50
    Germans regular : 1,50
    

    game-1-alex-vs.panzer-Ger8.tsvg


  • @Panzerstahl-Helm

    Hi Panzer

    My understanding is you get 3 PGs plus the SS PG. It’s not 100% clear though.

    Screenshot from 2025-12-16 22-31-14.png

    I usually have trouble getting more than 3 on the board, so I don’t think it’s come up before :)


  • @barnee Thanks, definitely seen some different strats and learned a few tricks already – just need to learn all the fancy new units…Like the new sub pen that was just built.

    @Panzerstahl-Helm One turn I’ll be able to hold Egypt LOL. Had to run it trough twice as I took my fighters to Ukraine not West Ukraine.

    game-1-alex-vs.panzer-rus8.tsvg

    Purchase Units
    Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
    Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
    Setting uses for triggers used this phase.
    Russians buy 3 Mass_Tankss, 1 Tank_General, 1 elite, 5 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 2 TankLendLease; 
    Combat Move
    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
    Setting uses for triggers used this phase.
    Resetting and Giving Bonus Movement to Units
    Cleaning up during movement phase
    1 infantry moved from Ukraine to Western Ukraine
    1 infantry moved from Bryansk to Western Ukraine
    2 infantry moved from Smolensk to Belarus
    1 fighter moved from Smolensk to Belarus
    1 fighter moved from Bryansk to Western Ukraine
    1 fighter moved from Russia to Western Ukraine
    1 fighter moved from Russia to Belarus
    1 infantry moved from Smolensk to Belarus
    1 tactical_bomber moved from Russia to Belarus
    Combat
    Battle in Western Ukraine
    Battle in Belarus
    Recording Battle Statistics
    Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Libya
    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
    Non Combat Move
    Trigger AmericansParaBoost atLibya: Americans has 1 usa_paraBoost placed in Libya
    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
    1 Russian_Rail and 1 mine_unarmed moved from Russia to Caucasus
    1 Russian_Rail and 1 mine_unarmed moved from Russia to Bryansk
    Russians undo move 2.
    1 Russian_Rail and 1 mine_unarmed moved from Russia to Caucasus
    1 armour moved from Archangel to Smolensk
    3 infantry moved from Vologda to Nenetsia
    1 fighter moved from Urals to Russia
    1 armour moved from Urals to Smolensk
    1 Elitearmour and 3 armour moved from Russia to Smolensk
    1 elite moved from Russia to Bryansk
    1 1stSovietAG moved from Bryansk to Smolensk
    1 armour moved from Bryansk to Smolensk
    1 armour moved from Bryansk to Smolensk
    1 R_Europe_Rail moved from Russia to Tambov
    Russians undo move 8.
    Russians undo move 11.
    1 aaGun moved from Tambov to Volgograd
    1 R_Europe_Rail and 1 elite moved from Russia to Caucasus
    1 infantry moved from Rostov to Volgograd
    1 infantry moved from Rostov to Bryansk
    1 infantry moved from Rostov to Caucasus
    Russians undo move 15.
    1 infantry moved from Rostov to Ukraine
    1 infantry moved from Bryansk to Western Ukraine
    Russians undo move 16.
    Russians undo move 15.
    2 aaGuns moved from Bryansk to Smolensk
    3 artilleries moved from Bryansk to Smolensk
    1 armour moved from Bryansk to Smolensk
    3 infantry moved from Bryansk to Smolensk
    Russians undo move 18.
    2 infantry moved from Bryansk to Smolensk
    1 infantry moved from Rostov to Volgograd
    2 fighters moved from Western Ukraine to Smolensk
    2 fighters moved from Belarus to Smolensk
    1 fighter moved from Russia to Smolensk
    1 tactical_bomber moved from Belarus to Smolensk
    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus
    Setting uses for triggers used this phase.
    Cleaning up during movement phase
    Place Units
    Turning on Edit Mode
    EDIT: Removing units owned by Russians from Caucasus: 2 mine_unarmeds
    EDIT: Adding units owned by Changer to Caucasus: 2 R_mine_CAUC_100s
    EDIT: Turning off Edit Mode
    3 Mass_Tankss, 1 Tank_General, 1 elite, 5 mine_unarmeds and 1 russian_para placed in Russia
    Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
    Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
    Setting uses for triggers used this phase.
    Turn Complete
    Russians collect 32 PUs; end with 32 PUs
    

  • @Alexander

    Free units for Russia!

    a5e387c4-2e09-459b-8e34-aee8a050c0ee-{D0149F4A-E817-4DD6-B7DC-66B5E179158A}.png

    And the Philippines are under attack!
    Any scramble?

    c0d9a2d9-5654-4c55-a223-361e3e4bed96-{99F104D0-C2DF-403F-9AA4-C328A4585446}.png

    Odds for the Philippines if you DON´T scramble:

    9094960f-14ff-4a08-b6b9-50028e2caca3-{7A304B6F-1E4E-4F65-AD0B-109F197C38A2}.png

    game-1-alex-vs.panzer-Jap8-scramble.tsvg


  • @Panzerstahl-Helm No scramble from me, lets hope the AA rolls well!

    For the extra IPCs, can I place mines in the far east? (I know I wasn’t able to do that when Germany delcared war.) @barnee


  • @Alexander

    Hi Alex

    No you can only place Mines in Moscow. Same with all the special units. Commisar, Grd Inf etc … Can only place regular dudes Tanks, Inf, Arty … in unattacked TTys.

    Same that you can place in any Fctry


  • @barnee Thanks…I was hoping for some mines right there. I guess I can place them in Moscow and use my rail movements. So just like before I could place more infantry or other “OOB” units only.

    Do you know where I can find the rules for naval mines? I’m not seeing them in the main HRE rule book I’ve printed and I’m thinking about using them more.

    In that line of thought - carrier planes:
    1 - If I already have 8 on the board, can I produce some at the start of my turn assuming that I will take losses and still be withing the cap of 8 at the end of my turn?
    2 - Is therre a good way/tricks to move them from the west coast to the mid /west pacific besides a road/trail of carriers?


  • @Alexander

    Hello,

    your AA gunners did you well!

    c331f9f2-b767-4489-9146-754b423d0a4f-{9A8DF7CF-72A2-4CC8-A099-114F0FE54A63}.png

    The battle for the Philippines was expensive!
    Japan unleashed now!

    Here the rules for the naval mines.

    3.g40-naval-mines.pdf

    All additional rules can be found here:

    630b70c8-48dc-4ee0-88e7-80c774bb629b-{9A8DF7CF-72A2-4CC8-A099-114F0FE54A63}.png

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 Escort, 2 Fortifications, 1 Hvycarrier, 4 TotalWarNavyFtrs, 1 elite, 6 infantry and 2 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese spend 3 PUs on Political Action: Political Action Japanese To War With RussiansTurn8
                Japanese succeeds on action: Political Action Japanese To War With RussiansTurn8: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With RussiansTurn8: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With RussiansTurn8: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
            Turning on Edit Mode
                EDIT: Japanese takes Soviet Far East from Russians
                EDIT: Turning off Edit Mode
            Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre....
            EDIT: 1 Japanese_LCV, 1 infantry and 1 mech_infantry moved from Japan to Soviet Far East
            2 artilleries, 9 infantry and 1 japanese_para moved from Manchuria to Amur
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 artilleries and 6 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 elite and 2 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 artillery and 3 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Kweichow to Philippines
            1 elite, 2 infantry and 1 japanese_para moved from Celebes to 44 Sea Zone
            1 elite, 1 infantry, 1 japanese_para and 2 transports moved from 44 Sea Zone to 35 Sea Zone
            1 elite, 1 infantry and 1 japanese_para moved from 35 Sea Zone to Philippines
            1 Japan_destroyer and 1 infantry moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
            3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Philippines
            1 battleship moved from 44 Sea Zone to 35 Sea Zone
            1 cruiser moved from 44 Sea Zone to 35 Sea Zone
            1 carrier moved from 43 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to Philippines
            1 fighter moved from Caroline Islands to Philippines
            1 pacific_BB moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in Amur
                Japanese attack with 2 artilleries, 9 infantry and 1 japanese_para
                Russians defend with 1 infantry
                Japanese win, taking Amur from Russians with 2 artilleries, 9 infantry and 1 japanese_para remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                Japanese win, taking Yunnan from Chinese with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Philippines
                Changer loiter and taunt; Japanese attack with 2 artilleries, 2 bombers, 1 elite, 8 fighters, 6 infantry, 1 japanese_para and 4 tactical_bombers
                Changer defend; Americans defend with 4 Fortifications, 2 aaGuns, 1 airfield, 1 harbour, 5 infantry and 3 usa_fighters; ANZAC defend with 3 air_transports, 1 artillery and 4 infantry
                Japanese win, taking Philippines from Americans with 2 bombers, 1 elite and 4 tactical_bombers remaining. Battle score for attacker is -18
                Casualties for Japanese: 2 artilleries, 8 fighters, 6 infantry and 1 japanese_para
                Casualties for ANZAC: 3 air_transports, 1 artillery and 4 infantry
                Casualties for Americans: 4 Fortifications, 2 aaGuns, 5 infantry and 3 usa_fighters
            Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Libya
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger AmericansParaBoost atLibya: Americans has 1 usa_paraBoost placed in Libya
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Anhwe
            2 bombers moved from Philippines to 35 Sea Zone
            1 Hvycarrier moved from 6 Sea Zone to 35 Sea Zone
            4 tactical_bombers moved from Philippines to 35 Sea Zone
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone
            2 carriers moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun moved from Manchuria to Amur
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 armour and 3 infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Shan State to Hunan
            1 elite and 1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Anhwe to Hunan
            2 J_Rails moved from Kiangsu to Shantung
            2 J_Rails and 2 infantry moved from Shantung to Anhwe
            1 elite moved from Jehol to Anhwe
            1 mech_infantry moved from Jehol to Hunan
            1 infantry moved from Shantung to Anhwe
            1 aaGun moved from Manchuria to Jehol
            1 elite moved from Korea to Amur
            3 infantry moved from Korea to Amur
            1 elite moved from Japan to 6 Sea Zone
            1 elite moved from 6 Sea Zone to Korea
            EDIT: 1 Japanese_LCV moved from Korea to Japan
            EDIT: 1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 Escort, 1 Hvycarrier and 2 submarines placed in 6 Sea Zone
            4 TotalWarNavyFtrs placed in 6 Sea Zone
            1 Fortification placed in Java
            1 Fortification placed in Sumatra
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            1 elite placed in Japan
            Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone
            Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
            Japanese collect 66 PUs; end with 66 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs
            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    game-1-alex-vs.panzer-Jap8.tsvg



  • @Alexander said in Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis):

    2 - Is therre a good way/tricks to move them from the west coast to the mid /west pacific besides a road/trail of carriers?

    Not that I know of. CVs can move just as far with a Harbor.

    No you can only have 8 total of the N Ftrs. And your 2 free count towards the total, so if you already have 8 when the free ones deploy, you don’t get them.

    Should name some Junior High Schools after those PHI AA Gunners :)


  • @Panzerstahl-Helm Game’s about to really start in the east - Please let me know your scramble and order of losses for the Caroline Islands:

    game-1-alex-vs.panzer-usa8-scramble.tsvg


  • da0dbff9-26f0-45f0-9e01-00909fede384-image.png


  • @Alexander

    Good morning. Full scramble please.
    The heat is on! 🤪


  • @Alexander

    Hi Alex

    You have 3 Marines attacking and only 2 Artillery to support them. So one of the Marines needs to be a “MarineA1” or he will attack at 2 instead of 1.

    marineA1.png

    Easiest way to do it, is to undo all the dudes that landed in Carolines, then add the MarineA1, then land the rest of the guys except one Marine. You can remove him after battle.

    It’s a little involved removing dudes on Transports because you gotta remove the dude and the Transport and if there’s more than one Trrnsprt you usually have to remove them all and then edit them back in.

    It would have been easier if the Marines just attacked at 2 by themselves and boost to 3 with the Arty, but that’s not how the Captain rolls :)

    They are limited in number so can’t be endlessly spammed and the Arty by itself is still a superior buy as well as Armored Inf but thems the rules :)

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