BM Surfer (L+15) vs Farmboy (X)

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 fighter, 11 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            2 infantry moved from Amur to Siberia
            1 fighter and 1 tactical_bomber moved from Japan to Siberia
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            2 tactical_bombers moved from 20 Sea Zone to Anhwe
            2 fighters moved from 19 Sea Zone to Anhwe
            1 fighter moved from French Indo China to 42 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from Philippines to Java
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            6 artilleries and 8 infantry moved from Burma to Yunnan
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Siberia
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 7/16 hits, 5.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Anhwe, round 2 : 8/11 hits, 5.17 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 3 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            2 bombers moved from Java to Malaya
            3 infantry moved from French Indo China to Yunnan
            3 fighters moved from India to French Indo China
            2 artilleries and 7 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            2 artilleries and 5 infantry moved from Burma to India
            1 fighter moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            2 battleships and 1 marine moved from 20 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            2 transports moved from 19 Sea Zone to 36 Sea Zone
            2 aaGuns and 2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
            6 artilleries and 4 infantry moved from Amur to Manchuria
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            2 fighters moved from 6 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            9 carriers, 1 destroyer, 4 fighters, 13 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
            2 fighters and 2 tactical_bombers moved from Anhwe to Jehol
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            3 infantry placed in Malaya
            1 artillery and 2 marines placed in French Indo China
            1 artillery and 2 infantry placed in Manchuria
            1 fighter and 4 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
            EDIT: Adding units owned by Japanese to Sikang: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 6.33
    ANZAC regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • @farmboy I assumed submerge in 54 to finish the turn but we can redo if you would want to fight.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
    
        Combat - Americans
            Air Battle in Western Germany
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @farmboy Getting desperate for the Allies.
    Scramble in W. Germany?


  • @surfer if I’m seeing this right 3 figs and a bomber against 3 figs. If so, no intercept


  • Not at a computer and can’t open the file which is why I’m double checking


  • @farmboy Yep. that is the scenario.
    I forgot to use my other bomber to bomb Volgograd. I’ll roll that here
    AAA
    [dice 1d6<=1]


  • 1d6<=1: 5; Hits: 0

  • 2025 2024 '23 '22 '21 '20

    Bomb run
    [dice 1d6]


  • 1d6: 5

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 20 infantry moved from Hunan to Anhwe
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Hunan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries and 20 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 20 infantry in Anhwe, round 2 : 5/22 hits, 4.33 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            6 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: British round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 11 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from Scotland to 112 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Caucasus to Rostov
            3 fighters moved from Caucasus to Rostov
            1 tactical_bomber moved from Caucasus to Rostov
            1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
    
        Combat - British
            Battle in 112 Sea Zone
                British attack with 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 11 submarines and 5 tactical_bombers
                Germans defend with 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 7 submarines, 4 tactical_bombers and 1 transport
                    British roll dice for 11 submarines in 112 Sea Zone, round 2 : 6/11 hits, 3.67 expected hits
                Units damaged: 6 carriers owned by the Germans
                    British roll dice for 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 8/20 hits, 10.33 expected hits
    

    Combat Hit Differential Summary :

    British regular : -0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @farmboy Ok. I had to try the naval battle. Subs hit 6x, which I applied to CVs.
    8 more hits. OOL?


  • @surfer once I can get back to a computer I’ll be able to respond. Might be a few hours


  • @farmboy it will be max D going forward. But this round damage another carrier, than lose both destroyers and the subs.


  • @farmboy there are only 8 hits
    You have 1 undamaged CV + 7 subs + 2 DD.

    Do you really want to lose the DDs before the subs?


  • Ive been second guessing since I wrote it but since I said it and it’s been a while so I think I should stick with it. The logic was just that without destroyers my air can’t hit your subs so should hit more of your air and surface ships.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in 111 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 111 Sea Zone
                    1 destroyer owned by the Germans lost in 111 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
            EDIT: Turning off Edit Mode
            1 fighter moved from Southern France to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            3 fighters moved from Western Germany to Normandy Bordeaux
            1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 fighter moved from 111 Sea Zone to United Kingdom
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            5 transports moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 8 fighters, 2 infantry, 12 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            8 submarines moved from 10 Sea Zone to 26 Sea Zone
            6 fighters and 5 tactical_bombers moved from Queensland to 33 Sea Zone
            1 fighter moved from Trans-Jordan to 81 Sea Zone
            1 fighter moved from Trans-Jordan to Malta
            1 bomber moved from Caucasus to Egypt
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            Americans undo move 2.
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
            Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 20 infantry moved from Hunan to Anhwe
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Hunan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries and 20 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 20 infantry in Anhwe, round 2 : 5/22 hits, 4.33 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            6 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 11 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from Scotland to 112 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Caucasus to Rostov
            3 fighters moved from Caucasus to Rostov
            1 tactical_bomber moved from Caucasus to Rostov
            1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
    
        Combat - British
            Battle in 112 Sea Zone
                British attack with 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 11 submarines and 5 tactical_bombers
                Germans defend with 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 7 submarines, 4 tactical_bombers and 1 transport
                    British roll dice for 11 submarines in 112 Sea Zone, round 2 : 6/11 hits, 3.67 expected hits
                Units damaged: 6 carriers owned by the Germans
                    British roll dice for 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 8/20 hits, 10.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 7 submarines in 112 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 4 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 9/24 hits, 12.17 expected hits
                    2 submarines owned by the British and 4 carriers owned by the British lost in 112 Sea Zone
                    2 destroyers owned by the Germans and 5 submarines owned by the Germans lost in 112 Sea Zone
                    British roll dice for 9 submarines in 112 Sea Zone, round 3 : 4/9 hits, 3.00 expected hits
                    2 submarines owned by the Germans and 2 carriers owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 bomber, 3 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 112 Sea Zone, round 3 : 9/20 hits, 10.33 expected hits
                    Germans roll dice for 10 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 11/14 hits, 8.67 expected hits
                    Germans roll dice for 5 carriers, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 4/6 hits, 2.17 expected hits
                    4 destroyers owned by the British, 3 cruisers owned by the British, 4 submarines owned by the British and 4 fighters owned by the British lost in 112 Sea Zone
                    5 carriers owned by the Germans and 4 tactical_bombers owned by the Germans lost in 112 Sea Zone
                    British roll dice for 5 submarines in 112 Sea Zone, round 4 : 2/5 hits, 1.67 expected hits
                    1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 bomber, 3 fighters and 5 tactical_bombers in 112 Sea Zone, round 4 : 4/9 hits, 5.17 expected hits
                    Germans roll dice for 10 fighters in 112 Sea Zone, round 4 : 9/10 hits, 6.67 expected hits
                    5 tactical_bombers owned by the British, 1 bomber owned by the British and 3 fighters owned by the British lost in 112 Sea Zone
                    4 fighters owned by the Germans lost in 112 Sea Zone
                Germans and British reach a stalemate
                . Battle score for attacker is -34
                Casualties for British: 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 6 submarines and 5 tactical_bombers
                Casualties for Germans: 7 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport
            Battle in Rostov
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                    1 infantry owned by the Germans lost in Kazakhstan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
                6 fighters owned by the Germans forced to land in Western Germany
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
            2 fighters moved from Rostov to 98 Sea Zone
            1 aaGun and 3 infantry moved from Scotland to United Kingdom
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 carrier and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            1 aaGun, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
            2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
            2 aaGuns, 3 artilleries and 6 infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from Iraq to Persia
            4 infantry moved from Iraq to Northwest Persia
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            1 mech_infantry moved from Persia to Northwest Persia
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.50
    Japanese regular : -0.33
    Italians regular : -0.67
    Germans AA : -0.17
    Germans regular : 4.17
    British regular : -0.83
    

    Savegame


  • @farmboy Well, it worked out for you. It was a close run thing. I had eliminated your fleet and had many subs left. I was going to retreat, but your final hit round with your fighters was 9 of 10 hits! Enough to take down my entire air force!

    Something I’ve never considered, but shouldn’t a “stalemate” condition result in the attacker having an option of retreating? There are defending units alive in the region…


  • @surfer said in BM Surfer (L+15) vs Farmboy (X):

    @farmboy Well, it worked out for you. It was a close run thing. I had eliminated your fleet and had many subs left. I was going to retreat, but your final hit round with your fighters was 9 of 10 hits! Enough to take down my entire air force!

    Something I’ve never considered, but shouldn’t a “stalemate” condition result in the attacker having an option of retreating? There are defending units alive in the region…

    Definitely you would have had an option of retreating. But I guess you can’t retreat only a portion of your force. If you could withdraw just surface fleet and air, your subs could have dealt with the rest of my fleet.

    And I was lucky with that last roll, but I still wonder if I made the right choice with the destroyers. It was a gamble and a bit impulsive, and I wanted to see how it played out. I think it worked in that you have 5 subs left that would other wise have been casualties before your air which might have changed the final outcome, but then you got some free hits with them too.

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