@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
BM Surfer (L+15) vs Farmboy (X)
-
need a submerge order for 54.
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 11 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Siberia 1 fighter and 1 tactical_bomber moved from Japan to Siberia 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 2 tactical_bombers moved from 20 Sea Zone to Anhwe 2 fighters moved from 19 Sea Zone to Anhwe 1 fighter moved from French Indo China to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Philippines to Java 1 infantry moved from India to West India Japanese take West India from UK_Pacific 6 artilleries and 8 infantry moved from Burma to Yunnan 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Siberia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 7/16 hits, 5.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Anhwe, round 2 : 8/11 hits, 5.17 expected hits Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in 54 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 bombers moved from Java to Malaya 3 infantry moved from French Indo China to Yunnan 3 fighters moved from India to French Indo China 2 artilleries and 7 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 artilleries and 5 infantry moved from Burma to India 1 fighter moved from French Indo China to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 2 battleships and 1 marine moved from 20 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 aaGuns and 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Siberia to Manchuria 6 artilleries and 4 infantry moved from Amur to Manchuria 3 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 9 carriers, 1 destroyer, 4 fighters, 13 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 2 fighters and 2 tactical_bombers moved from Anhwe to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in India 3 infantry placed in Malaya 1 artillery and 2 marines placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 1 fighter and 4 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 1 infantry EDIT: Adding units owned by Japanese to Sikang: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 6.33 ANZAC regular : 0.33 Russians regular : -0.33 -
@farmboy I assumed submerge in 54 to finish the turn but we can redo if you would want to fight.
-
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France Combat - Americans Air Battle in Western GermanyCombat Hit Differential Summary :
-
@farmboy Getting desperate for the Allies.
Scramble in W. Germany? -
@surfer if I’m seeing this right 3 figs and a bomber against 3 figs. If so, no intercept
-
Not at a computer and can’t open the file which is why I’m double checking
-
@farmboy Yep. that is the scenario.
I forgot to use my other bomber to bomb Volgograd. I’ll roll that here
AAA
[dice 1d6<=1] -
1d6<=1: 5; Hits: 0
-
Bomb run
[dice 1d6] -
1d6: 5
-
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 20 infantry moved from Hunan to Anhwe 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hunan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 20 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 20 infantry in Anhwe, round 2 : 5/22 hits, 4.33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 6 infantry moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.33 -
TripleA Manual Gamesave Post: British round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 11 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Scotland to 112 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Caucasus to Rostov 3 fighters moved from Caucasus to Rostov 1 tactical_bomber moved from Caucasus to Rostov 1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan Combat - British Battle in 112 Sea Zone British attack with 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 11 submarines and 5 tactical_bombers Germans defend with 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 7 submarines, 4 tactical_bombers and 1 transport British roll dice for 11 submarines in 112 Sea Zone, round 2 : 6/11 hits, 3.67 expected hits Units damaged: 6 carriers owned by the Germans British roll dice for 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 8/20 hits, 10.33 expected hitsCombat Hit Differential Summary :
British regular : -0.00 -
@farmboy Ok. I had to try the naval battle. Subs hit 6x, which I applied to CVs.
8 more hits. OOL? -
@surfer once I can get back to a computer I’ll be able to respond. Might be a few hours
-
@farmboy it will be max D going forward. But this round damage another carrier, than lose both destroyers and the subs.
-
@farmboy there are only 8 hits
You have 1 undamaged CV + 7 subs + 2 DD.Do you really want to lose the DDs before the subs?
-
Ive been second guessing since I wrote it but since I said it and it’s been a while so I think I should stick with it. The logic was just that without destroyers my air can’t hit your subs so should hit more of your air and surface ships.
-
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 3 damage total. Battle in 111 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 111 Sea Zone 1 destroyer owned by the Germans lost in 111 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6 EDIT: Turning off Edit Mode 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 9 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 fighter moved from 111 Sea Zone to United Kingdom 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 5 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 8 fighters, 2 infantry, 12 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 8 submarines moved from 10 Sea Zone to 26 Sea Zone 6 fighters and 5 tactical_bombers moved from Queensland to 33 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 fighter moved from Trans-Jordan to Malta 1 bomber moved from Caucasus to Egypt 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Americans undo move 2. 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Americans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 20 infantry moved from Hunan to Anhwe 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hunan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 20 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 20 infantry in Anhwe, round 2 : 5/22 hits, 4.33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 6 infantry moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 11 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Scotland to 112 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Caucasus to Rostov 3 fighters moved from Caucasus to Rostov 1 tactical_bomber moved from Caucasus to Rostov 1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan Combat - British Battle in 112 Sea Zone British attack with 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 11 submarines and 5 tactical_bombers Germans defend with 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 7 submarines, 4 tactical_bombers and 1 transport British roll dice for 11 submarines in 112 Sea Zone, round 2 : 6/11 hits, 3.67 expected hits Units damaged: 6 carriers owned by the Germans British roll dice for 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 8/20 hits, 10.33 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 7 submarines in 112 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 7 carriers, 1 cruiser, 2 destroyers, 10 fighters, 4 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 9/24 hits, 12.17 expected hits 2 submarines owned by the British and 4 carriers owned by the British lost in 112 Sea Zone 2 destroyers owned by the Germans and 5 submarines owned by the Germans lost in 112 Sea Zone British roll dice for 9 submarines in 112 Sea Zone, round 3 : 4/9 hits, 3.00 expected hits 2 submarines owned by the Germans and 2 carriers owned by the Germans lost in 112 Sea Zone British roll dice for 1 bomber, 3 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 112 Sea Zone, round 3 : 9/20 hits, 10.33 expected hits Germans roll dice for 10 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 11/14 hits, 8.67 expected hits Germans roll dice for 5 carriers, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 4/6 hits, 2.17 expected hits 4 destroyers owned by the British, 3 cruisers owned by the British, 4 submarines owned by the British and 4 fighters owned by the British lost in 112 Sea Zone 5 carriers owned by the Germans and 4 tactical_bombers owned by the Germans lost in 112 Sea Zone British roll dice for 5 submarines in 112 Sea Zone, round 4 : 2/5 hits, 1.67 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone British roll dice for 1 bomber, 3 fighters and 5 tactical_bombers in 112 Sea Zone, round 4 : 4/9 hits, 5.17 expected hits Germans roll dice for 10 fighters in 112 Sea Zone, round 4 : 9/10 hits, 6.67 expected hits 5 tactical_bombers owned by the British, 1 bomber owned by the British and 3 fighters owned by the British lost in 112 Sea Zone 4 fighters owned by the Germans lost in 112 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -34 Casualties for British: 1 bomber, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 6 submarines and 5 tactical_bombers Casualties for Germans: 7 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport Battle in Rostov British attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan 1 infantry owned by the Germans lost in Kazakhstan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry 6 fighters owned by the Germans forced to land in Western Germany Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 2 fighters moved from Rostov to 98 Sea Zone 1 aaGun and 3 infantry moved from Scotland to United Kingdom 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 carrier and 2 fighters moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Egypt to Iraq 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 1 aaGun, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Persia to Northwest Persia 2 armour and 2 mech_infantrys moved from Northwest Persia to Persia 2 aaGuns, 3 artilleries and 6 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Iraq to Persia 4 infantry moved from Iraq to Northwest Persia 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 mech_infantry moved from Persia to Northwest Persia Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone 1 fighter and 1 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.50 Japanese regular : -0.33 Italians regular : -0.67 Germans AA : -0.17 Germans regular : 4.17 British regular : -0.83 -
@farmboy Well, it worked out for you. It was a close run thing. I had eliminated your fleet and had many subs left. I was going to retreat, but your final hit round with your fighters was 9 of 10 hits! Enough to take down my entire air force!
Something I’ve never considered, but shouldn’t a “stalemate” condition result in the attacker having an option of retreating? There are defending units alive in the region…





