@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Italians
2 ArmoredCars, 3 Artillerys, 2 Fighters and 3 Infantrys moved from N.Algeria to E.Morocco
3 Infantrys and 1 Tank moved from S.Algeria to E.Morocco
1 Infantry moved from N.Tunisia to 42 Sea Zone
1 Cruiser and 1 Infantry moved from 42 Sea Zone to 41 Sea Zone
1 Infantry moved from 41 Sea Zone to E.Morocco
1 Destroyer moved from 42 Sea Zone to 41 Sea Zone
1 Elite moved from Rome to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Elite moved from 48 Sea Zone to Greece
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery moved from Campania to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
3 Artillerys moved from Campania to 48 Sea Zone
3 Artillerys moved from 48 Sea Zone to Tobruk
2 Artillerys, 1 Elite and 1 Fighter moved from Kufra to Tobruk
1 Infantry moved from N.Tunisia to N.Algeria
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Artillery and 1 Infantry moved from Tunis to 47 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
1 Infantry moved from Tunis to S.Tunisia
1 Artillery moved from Tunis to S.Tunisia
1 Carrier, 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Factory, 7 Infantrys, 1 Tank and 1 Transport; Remaining resources: 1 PUs;
Combat - Italians
Battle in E.Morocco
Italians attack with 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank
French defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
French roll AA dice in E.Morocco : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank in E.Morocco, round 2 : 5/15 hits, 4.50 expected hits
French roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank in E.Morocco, round 2 : 3/7 hits, 2.83 expected hits
3 Infantrys owned by the Italians lost in E.Morocco
1 Artillery owned by the French and 4 Infantrys owned by the French lost in E.Morocco
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in E.Morocco, round 3 : 3/12 hits, 4.00 expected hits
French roll dice for 1 Adv.Fighter and 1 Tank in E.Morocco, round 3 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Italians lost in E.Morocco
1 Tank owned by the French and 1 Adv.Fighter owned by the French lost in E.Morocco
Italians win, taking E.Morocco from French with 2 ArmoredCars, 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 19
Casualties for Italians: 4 Infantrys
Casualties for French: 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank
Non Combat Move - Italians
2 Fighters moved from E.Morocco to Tunis
Place Units - Italians
2 Artillerys and 2 Infantrys placed in Tunis
1 Bunker and 1 Factory placed in Greece
1 Transport placed in 44 Sea Zone
2 ArmoredCars, 5 Infantrys and 1 Tank placed in Rome
Italians undo move 4.
2 ArmoredCars and 1 Tank placed in Lombardy
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 64 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : -0.00
Italians regular : -1.00
French AA : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
1 Artillery and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Cruiser and 1 Infantry moved from 111 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys, 1 Battleship, 1 Elite, 2 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
5 Artillerys, 1 Elite and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Banjarmasin
2 Bombers moved from Bangkok to Banjarmasin
1 Artillery moved from S.French Indochina to N.Thailand
Thai take N.Thailand from French
2 Artillerys and 1 Infantry moved from S.French Indochina to S.Thailand
Thai take S.Thailand from British
1 B.Transport moved from 107 Sea Zone to 111 Sea Zone
1 Tank moved from Flores to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
1 B.Transport, 1 Infantry and 1 Tank moved from 111 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 Artillery and 1 Infantry moved from Truk to Ponape
1 Infantry moved from Yap to Ulithi
Purchase Units - Yamamoto
Yamamoto buy 6 Artillerys, 1 B.Transport, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Factory and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Ponape
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Ponape
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Ponape, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Yamamoto roll dice for 1 Artillery in Ponape, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Ponape, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Ponape
1 Artillery owned by the Americans lost in Ponape
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
British defend with 1 Artillery; Dutch defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 5 Infantrys and 8 Tanks
Dutch roll AA dice in Banjarmasin : 1/4 hits, 0.67 expected hits
1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Banjarmasin, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite, 5 Infantrys and 1 Tank in Banjarmasin, round 2 : 6/15 hits, 6.00 expected hits
Dutch roll dice for 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 8 Tanks in Banjarmasin, round 2 : 5/15 hits, 7.00 expected hits
5 Infantrys owned by the Yamamoto lost in Banjarmasin
1 Artillery owned by the British, 4 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite and 1 Tank in Banjarmasin, round 3 : 3/10 hits, 4.50 expected hits
Dutch roll dice for 2 Adv.Fighters and 7 Tanks in Banjarmasin, round 3 : 6/9 hits, 4.83 expected hits
1 Elite owned by the Yamamoto and 5 Artillerys owned by the Yamamoto lost in Banjarmasin
3 Tanks owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers and 1 Tank in Banjarmasin, round 4 : 1/4 hits, 2.33 expected hits
Dutch roll dice for 2 Adv.Fighters and 4 Tanks in Banjarmasin, round 4 : 3/6 hits, 3.33 expected hits
1 Adv.Fighter owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Banjarmasin
1 Tank owned by the Dutch lost in Banjarmasin
1 Bomber owned by the Yamamoto retreated
Dutch win with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is -31
Casualties for Yamamoto: 1 Adv.Fighter, 5 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Dutch: 5 Infantrys and 5 Tanks
Casualties for British: 1 Artillery
Non Combat Move - Yamamoto
1 Bomber moved from Banjarmasin to Bangkok
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 Transport moved from 93 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
1 Bunker and 1 Factory placed in Tohoku
1 B.Transport, 1 Cruiser and 1 Destroyer placed in 85 Sea Zone
3 Artillerys and 3 Infantrys placed in Hong Kong
3 Artillerys and 1 Infantry placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.67
Americans regular : 0.67
Dutch AA : 0.33
Dutch regular : -1.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
1 Artillery and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Cruiser and 1 Infantry moved from 111 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys, 1 Battleship, 1 Elite, 2 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
5 Artillerys, 1 Elite and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Banjarmasin
2 Bombers moved from Bangkok to Banjarmasin
1 Artillery moved from S.French Indochina to N.Thailand
Thai take N.Thailand from French
2 Artillerys and 1 Infantry moved from S.French Indochina to S.Thailand
Thai take S.Thailand from British
1 B.Transport moved from 107 Sea Zone to 111 Sea Zone
1 Tank moved from Flores to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
1 B.Transport, 1 Infantry and 1 Tank moved from 111 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 Artillery and 1 Infantry moved from Truk to Ponape
1 Infantry moved from Yap to Ulithi
Purchase Units - Yamamoto
Yamamoto buy 6 Artillerys, 1 B.Transport, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Factory and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Ponape
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Ponape
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Ponape, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Yamamoto roll dice for 1 Artillery in Ponape, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Ponape, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Ponape
1 Artillery owned by the Americans lost in Ponape
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
British defend with 1 Artillery; Dutch defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 5 Infantrys and 8 Tanks
Dutch roll AA dice in Banjarmasin : 1/4 hits, 0.67 expected hits
1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Banjarmasin, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite, 5 Infantrys and 1 Tank in Banjarmasin, round 2 : 6/15 hits, 6.00 expected hits
Dutch roll dice for 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 8 Tanks in Banjarmasin, round 2 : 5/15 hits, 7.00 expected hits
5 Infantrys owned by the Yamamoto lost in Banjarmasin
1 Artillery owned by the British, 4 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite and 1 Tank in Banjarmasin, round 3 : 3/10 hits, 4.50 expected hits
Dutch roll dice for 2 Adv.Fighters and 7 Tanks in Banjarmasin, round 3 : 6/9 hits, 4.83 expected hits
1 Elite owned by the Yamamoto and 5 Artillerys owned by the Yamamoto lost in Banjarmasin
3 Tanks owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers and 1 Tank in Banjarmasin, round 4 : 1/4 hits, 2.33 expected hits
Dutch roll dice for 2 Adv.Fighters and 4 Tanks in Banjarmasin, round 4 : 3/6 hits, 3.33 expected hits
1 Adv.Fighter owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Banjarmasin
1 Tank owned by the Dutch lost in Banjarmasin
1 Bomber owned by the Yamamoto retreated
Dutch win with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is -31
Casualties for Yamamoto: 1 Adv.Fighter, 5 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Dutch: 5 Infantrys and 5 Tanks
Casualties for British: 1 Artillery
Non Combat Move - Yamamoto
1 Bomber moved from Banjarmasin to Bangkok
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 Transport moved from 93 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
1 Bunker and 1 Factory placed in Tohoku
1 B.Transport, 1 Cruiser and 1 Destroyer placed in 85 Sea Zone
3 Artillerys and 3 Infantrys placed in Hong Kong
3 Artillerys and 1 Infantry placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.67
Americans regular : 0.67
Dutch AA : 0.33
Dutch regular : -1.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Chita to S.Buryat Mongolia
1 Fighter moved from Chita to S.Buryat Mongolia
1 Artillery and 1 Infantry moved from Ayan to N.Buryat Mongolia
2 Infantrys moved from Ayan to Yakutsk
1 Tank moved from Ayan to Chita
4 Artillerys, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita
1 Artillery and 1 Infantry moved from Liaoning to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Artillery and 1 Infantry moved from Shantung to Anhwei
4 Infantrys moved from Liaoning to Peking
2 Artillerys moved from Liaoning to Peking
1 Artillery and 2 Infantrys moved from Kirin to Liaoning
1 Artillery moved from Shansi to Shantung
1 Infantry moved from Shansi to Anhwei
1 Artillery moved from Chahar to Peking
1 Tank moved from Changchun to Liaoning
2 ArmoredCars moved from Changchun to Liaoning
2 Adv.Fighters moved from Changchun to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Tanimbar
Hisaichi take Tanimbar from Dutch
2 Tanks moved from Hunan to Anhwei
1 Fighter moved from Shantung to Anhwei
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Destroyer, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Yakutsk
Hisaichi attack with 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys in Yakutsk, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Yakutsk, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Yakutsk, round 4 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
1 Infantry owned by the Russians lost in N.Buryat Mongolia
1 Artillery owned by the Hisaichi retreated to Ayan
Russians win with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 2 : 0/6 hits, 2.17 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 3 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from S.Buryat Mongolia to Chita
1 Fighter moved from Anhwei to Shantung
1 Submarine moved from 109 Sea Zone to 114 Sea Zone
1 Bomber moved from Hong Kong to Bangkok
Place Units - Hisaichi
1 Carrier and 2 Transports placed in 107 Sea Zone
1 B.Transport and 1 Destroyer placed in 84 Sea Zone
2 Artillerys and 2 Infantrys placed in Liaoning
3 Infantrys placed in Hulunbuir
3 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : -1.00
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Finns
1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland
1 Infantry moved from Oulu to Lapland
1 Fighter moved from Oulu to Lapland
1 Infantry moved from Kotka to Vyborg
Finns take Vyborg from Russians
1 Infantry and 1 Tank moved from Oulu to N.Karelia
Purchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Infantry and 1 Tank
Russians defend with 1 ArmoredCar
Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar in N.Karelia, round 2 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar in N.Karelia, round 3 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar in N.Karelia, round 4 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Finns lost in N.Karelia
1 Tank owned by the Finns retreated to Oulu
Russians win with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Finns: 1 Infantry
Battle in Lapland
Finns attack with 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 ArmoredCars and 1 Tank
Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 2 : 3/4 hits, 1.00 expected hits
Russians roll dice for 2 ArmoredCars and 1 Tank in Lapland, round 2 : 0/3 hits, 0.83 expected hits
2 ArmoredCars owned by the Russians and 1 Tank owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 2 ArmoredCars and 1 Tank
Non Combat Move - Finns
1 Fighter moved from Lapland to Oulu
5 Infantrys moved from Tampere to Oulu
1 Infantry moved from Helsinki to Tampere
Place Units - Finns
1 Elite and 5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Romanians
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Bucharest
1 Artillery, 1 Elite and 1 Tank placed in W.Romania
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Romanians
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Bucharest
1 Artillery, 1 Elite and 1 Tank placed in W.Romania
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Bangkok to Malaya
Thai take Malaya from British
1 Infantry moved from East And South Borneo to West Borneo
Thai take West Borneo from Dutch
1 Tank moved from East And South Borneo to West Borneo
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Bangkok to Malaya
Thai take Malaya from British
1 Infantry moved from East And South Borneo to West Borneo
Thai take West Borneo from Dutch
1 Tank moved from East And South Borneo to West Borneo
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Germans
1 Artillery and 1 Infantry moved from Hamburg to Netherlands
1 Stuka moved from Hamburg to Netherlands
1 Stuka moved from Hamburg to Netherlands
1 JetFighter moved from Rhine to 22 Sea Zone
1 ArmoredCar moved from East Prussia to Latvia
Germans take Latvia from Russians
1 ArmoredCar moved from Latvia to Novgorod
1 Infantry moved from Leningrad to S.Karelia
Germans take S.Karelia from Russians
1 Elite and 1 Infantry moved from Leningrad to Novgorod
4 Artillerys, 5 Infantrys and 2 Tanks moved from Brest to Kiev
1 Artillery and 1 Infantry moved from Minsk to Smolensk
2 Artillerys, 7 Infantrys and 7 Tanks moved from Minsk to Kursk
1 ArmoredCar moved from East Prussia to Estonia
Germans take Estonia from Russians
1 Artillery moved from Leningrad to Novgorod
1 Infantry moved from East Prussia to 24 Sea Zone
1 Battleship, 1 Cruiser, 1 Infantry and 3 Transports moved from 24 Sea Zone to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Oslo
2 Adv.Fighters, 2 Carriers, 2 Cruisers, 5 Destroyers, 1 JetFighter and 2 Submarines moved from 23 Sea Zone to 22 Sea Zone
2 Adv.Fighters moved from 22 Sea Zone to Oslo
2 JetFighters moved from 22 Sea Zone to Oslo
3 Infantrys moved from Hamburg to Netherlands
2 Artillerys moved from Hamburg to Netherlands
1 Tank moved from Hamburg to Danzig
2 Artillerys moved from Warsaw to Brest
2 Infantrys moved from Warsaw to Brest
2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
1 HeavyTank moved from Bavaria to Krakow
5 Tanks moved from Bohemia to Brest
1 Infantry moved from Picardy to Belgium
2 Artillerys moved from Picardy to Belgium
6 Infantrys moved from Paris to Picardy
3 Infantrys moved from Normandy to Brittany
1 ArmoredCar moved from Brittany to Picardy
2 ArmoredCars moved from Lorraine to Bohemia
8 Tanks moved from Lorraine to Bohemia
2 Tanks moved from S.Algeria to E.Morocco
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 10 Artillerys, 2 Elites and 23 Infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Tank
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in Netherlands
Germans attack with 3 Artillerys, 4 Infantrys and 2 Stukas
British defend with 2 Infantrys
Germans roll dice for 3 Artillerys, 4 Infantrys and 2 Stukas in Netherlands, round 2 : 3/9 hits, 3.33 expected hits
British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 3 Artillerys, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for British: 2 Infantrys
Battle in 22 Sea Zone
Germans attack with 1 Battleship, 2 Carriers, 3 Cruisers, 5 Destroyers, 2 Submarines and 3 Transports
British defend with 1 T.Boat
Germans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 T.Boat owned by the British lost in 22 Sea Zone
Germans win with 1 Battleship, 2 Carriers, 3 Cruisers, 5 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Oslo
Germans attack with 2 Adv.Fighters, 1 Infantry and 2 JetFighters
British defend with 1 Infantry
Germans roll dice for 2 Adv.Fighters, 1 Infantry and 2 JetFighters in Oslo, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Oslo
1 Infantry owned by the British lost in Oslo
Germans win with 2 Adv.Fighters and 2 JetFighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Kursk
Germans attack with 2 Artillerys, 7 Infantrys and 7 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys, 7 Infantrys and 7 Tanks in Kursk, round 2 : 9/16 hits, 5.67 expected hits
Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 Artillerys, 7 Infantrys and 7 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 4 Artillerys, 5 Infantrys and 2 Tanks
Russians defend with 1 Artillery
Germans roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Kiev, round 2 : 6/11 hits, 3.83 expected hits
Russians roll dice for 1 Artillery in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in Smolensk
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Smolensk
1 Infantry owned by the Russians lost in Smolensk
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
2 JetFighters moved from Oslo to 22 Sea Zone
2 Adv.Fighters moved from Oslo to 22 Sea Zone
2 Stukas moved from Netherlands to Hamburg
1 Artillery and 1 Elite moved from Bavaria to Bohemia
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
Place Units - Germans
2 Artillerys and 2 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Warsaw
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
3 Artillerys and 3 Infantrys placed in Hamburg
2 Artillerys and 2 Elites placed in Hungary
1 Artillery and 4 Infantrys placed in Bohemia
2 Adv.Fighters and 1 Infantry placed in Rhine
Turn Complete - Germans
Germans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : 5.33
British regular : 1.00
@dawgoneit Hope you had a great christmas!
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Italians
9 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 3 Tanks moved from Tobruk to Mersa Matruh
2 Fighters moved from 48 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from E.Morocco to W.Morocco
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
Purchase Units - Italians
Italians buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Destroyer, 1 Elite, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Destroyer and 1 Submarine
British defend with 1 Destroyer
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
1 Destroyer owned by the Italians retreated to 48 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is -7
Casualties for Italians: 1 Submarine
Battle in W.Morocco
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in W.Morocco
1 Artillery owned by the Italians retreated to E.Morocco
French win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 Infantry
Battle in Mersa Matruh
Italians attack with 9 Artillerys, 1 Elite, 3 Fighters, 3 Infantrys and 3 Tanks
British defend with 2 Artillerys and 14 Infantrys
Italians roll dice for 9 Artillerys, 1 Elite, 3 Fighters, 3 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 6/19 hits, 7.00 expected hits
British roll dice for 2 Artillerys and 14 Infantrys in Mersa Matruh, round 2 : 5/16 hits, 5.33 expected hits
2 Artillerys owned by the Italians and 3 Infantrys owned by the Italians lost in Mersa Matruh
6 Infantrys owned by the British lost in Mersa Matruh
Italians roll dice for 7 Artillerys, 1 Elite, 3 Fighters and 3 Tanks in Mersa Matruh, round 3 : 5/14 hits, 5.33 expected hits
British roll dice for 2 Artillerys and 8 Infantrys in Mersa Matruh, round 3 : 2/10 hits, 3.33 expected hits
2 Artillerys owned by the Italians lost in Mersa Matruh
5 Infantrys owned by the British lost in Mersa Matruh
Italians roll dice for 5 Artillerys, 1 Elite, 3 Fighters and 3 Tanks in Mersa Matruh, round 4 : 7/12 hits, 4.67 expected hits
British roll dice for 2 Artillerys and 3 Infantrys in Mersa Matruh, round 4 : 2/5 hits, 1.67 expected hits
2 Artillerys owned by the Italians lost in Mersa Matruh
2 Artillerys owned by the British and 3 Infantrys owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 3 Artillerys, 1 Elite, 3 Fighters and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Italians: 6 Artillerys and 3 Infantrys
Casualties for British: 2 Artillerys and 14 Infantrys
Non Combat Move - Italians
3 Fighters moved from Mersa Matruh to 48 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
1 Transport moved from 48 Sea Zone to 47 Sea Zone
2 Artillerys moved from Tunis to 47 Sea Zone
1 Artillery moved from S.Tunisia to 47 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
1 Infantry moved from S.Tunisia to 47 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 47 Sea Zone to 48 Sea Zone
3 Artillerys and 3 Infantrys moved from 48 Sea Zone to Greece
1 Fighter moved from Tunis to 48 Sea Zone
1 Fighter moved from Tunis to E.Morocco
1 Tank moved from Lombardy to Croatia
2 ArmoredCars moved from Lombardy to Croatia
1 Transport moved from 48 Sea Zone to 44 Sea Zone
1 Destroyer moved from 48 Sea Zone to 44 Sea Zone
Place Units - Italians
1 Bunker and 4 Infantrys placed in Greece
2 Artillerys, 1 Bunker and 2 Infantrys placed in E.Morocco
Italians undo move 2.
1 Destroyer and 1 Submarine placed in 41 Sea Zone
1 Artillery, 1 Bunker and 1 Infantry placed in E.Morocco
2 Artillerys and 2 Infantrys placed in Tunis
2 ArmoredCars, 1 Artillery and 1 Elite placed in Rome
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -4.33
British regular : -2.67
@Entek said in WaW dawg v entek (axis):
@dawgoneit Hope you had a great christmas!
it was great.
i hope yours was also