BM Surfer (L+15) vs Farmboy (X)

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from Gibraltar to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun, 3 infantry and 5 transports moved from 92 Sea Zone to 91 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 3 fighters and 1 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from New Zealand to New South Wales
            5 fighters and 4 tactical_bombers moved from 6 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
            2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 infantry, 10 submarines and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Buryatia to Caucasus
            1 artillery, 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
            1 bomber and 2 fighters moved from Holland Belgium to United Kingdom
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Southern France
            1 fighter moved from Western United States to 91 Sea Zone
            3 fighters moved from Western United States to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Southern France
            1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
            2 fighters placed in Eastern United States
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 artillery and 3 infantry moved from Anhwe to Chahar
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Kweichow
            2 artilleries and 22 infantry moved from Anhwe to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Chinese attack with 2 artilleries and 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 22 infantry in Hunan, round 2 : 9/24 hits, 4.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 infantry, 1 mech_infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 fighter moved from 81 Sea Zone to 99 Sea Zone
            1 bomber moved from Northwest Persia to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            3 artilleries moved from Eastern Persia to West India
            6 infantry moved from Eastern Persia to West India
            2 aaGuns moved from Eastern Persia to West India
            2 armour moved from Persia to Eastern Persia
            2 mech_infantrys moved from Persia to Eastern Persia
            3 fighters and 2 tactical_bombers moved from Northwest Persia to Eastern Persia
            1 artillery and 6 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Egypt
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from 99 Sea Zone to Southern France
            1 fighter moved from 99 Sea Zone to 81 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
            2 tactical_bombers placed in United Kingdom
            1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 3.17
    Americans regular : -2.00
    Italians regular : -0.33
    Japanese regular : -0.67
    Germans regular : -1.33
    British regular : 0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @farmboy I’m pretty sure this game will end before the end of the year. In fact, I will guarantee that it will end one way or another.

    I really underestimated the Japanese.
    I knew you couldn’t sink my fleet, but I thought I could put enough units in Korea to hold.

    Pacific is a slow loser for me. And Germany is still growing tough. I don’t see how to slow you down…but I’m trying. Regardless, kudos to you defensive moves, I thought this was going to be a good round for me, but I just have to build up.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Rostov to Tambov
            2 armour moved from Tambov to Samara
            1 artillery and 2 infantry moved from Northern Italy to France
            2 aaGuns, 2 artilleries and 7 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
            Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @surfer it was a near thing and I expected I’d have an easier time preventing that landing from sticking then how I ended up.


  • I’ll add too that I think I’ve got an edge in that I have Moscow and Calcutta but you have done a good job of putting a tonne of pressure on me on both sides. I’m sure we can finish by the 31st, but the outcome is far from certain.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 3 infantry moved from Korea to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Midway
            1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 4 submarines and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Midway to 25 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun, 5 fighters, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            3 infantry moved from 25 Sea Zone to Midway
            1 artillery moved from 25 Sea Zone to Midway
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 3 infantry moved from Korea to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Midway
            1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 4 submarines and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Midway to 25 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun, 5 fighters, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            3 infantry moved from 25 Sea Zone to Midway
            1 artillery moved from 25 Sea Zone to Midway
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @farmboy said in BM Surfer (L+15) vs Farmboy (X):

    I’ll add too that I think I’ve got an edge in that I have Moscow and Calcutta but you have done a good job of putting a tonne of pressure on me on both sides. I’m sure we can finish by the 31st, but the outcome is far from certain.

    Since you’re the League Champion, the fact that I’m putting any pressure feels like high praise. ;)

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber and 4 fighters moved from Southern Italy to Southern France
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            4 fighters and 4 tactical_bombers moved from Northern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Air Battle in Southern France
                Germans attacks with 5 units heading to Southern France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Normandy Bordeaux
                    Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Strategic bombing raid in Southern France
                    Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in Holland Belgium
                Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.17 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 infantry moved from Norway to 113 Sea Zone
            10 artilleries and 5 infantry moved from Western Germany to France
            10 infantry moved from Germany to Western Germany
            2 infantry moved from 113 Sea Zone to Western Germany
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            4 fighters moved from Southern France to Southern Italy
            3 fighters moved from Northern Italy to Greece
            1 tactical_bomber moved from Northern Italy to Southern Italy
            1 bomber moved from Southern France to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 aaGun, 6 artilleries and 23 infantry moved from Northern Italy to France
            1 fighter and 3 tactical_bombers moved from Holland Belgium to France
            2 fighters moved from Holland Belgium to France
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 tactical_bomber moved from Holland Belgium to France
            3 infantry moved from Ukraine to Rostov
            3 infantry moved from Russia to Samara
            3 mech_infantrys moved from Novgorod to Bryansk
            3 aaGuns, 11 artilleries and 33 infantry moved from Bryansk to Rostov
            4 armour and 4 mech_infantrys moved from Rostov to Samara
    
        Place Units - Germans
            3 artilleries placed in France
            10 artilleries placed in Western Germany
            3 infantry placed in Russia
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Americans AA : -0.33
    Germans regular : -0.17
    

    Savegame


  • assumed no intercept in Southern France

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Korea to Suiyuyan
            2 fighters moved from Korea to Hunan
            2 aaGuns and 14 infantry moved from Korea to Amur
            2 infantry moved from Sakha to Amur
            1 infantry moved from Soviet Far East to Siberia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 12 infantry and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Americans
            1 infantry moved from Kweichow to Anhwe
                  Japanese take Anhwe from Chinese
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from 19 Sea Zone to Shantung
            2 marines moved from Manchuria to 19 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 19 Sea Zone to 20 Sea Zone
            2 marines moved from 20 Sea Zone to Kiangsi
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Guam
            2 bombers moved from Japan to Guam
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung
            7 tactical_bombers moved from Japan to Amur
            11 fighters moved from Japan to Amur
            6 artilleries and 15 infantry moved from Manchuria to Amur
            2 fighters moved from 19 Sea Zone to Kiangsi
            1 fighter moved from 19 Sea Zone to Amur
    
        Combat - Japanese
            Battle in Guam
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/8 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Olgiy from Mongolians, taking Dzavhan from Mongolians, taking Tsagaan Olom from Mongolians, taking Central Mongolia from Mongolians, taking Buyant-Uhaa from Mongolians, taking Ulaanbaatar from Mongolians, taking Guam from Americans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters and 2 marines
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kiangsi, round 2 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters and 2 marines remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 6 artilleries, 12 fighters, 15 infantry and 7 tactical_bombers
                Russians defend with 2 aaGuns and 16 infantry
                    Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Amur
                    Japanese roll dice for 6 artilleries, 11 fighters, 15 infantry and 7 tactical_bombers in Amur, round 2 : 17/39 hits, 15.67 expected hits
                    Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 : 6/16 hits, 5.33 expected hits
                    6 infantry owned by the Japanese lost in Amur
                    15 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 6 artilleries, 11 fighters, 9 infantry and 7 tactical_bombers in Amur, round 3 : 14/33 hits, 14.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 6 artilleries, 11 fighters, 9 infantry and 7 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Japanese: 1 fighter and 6 infantry
                Casualties for Russians: 2 aaGuns and 16 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            11 fighters and 7 tactical_bombers moved from Amur to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 marine moved from Manchuria to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 carrier moved from 19 Sea Zone to 20 Sea Zone
            1 battleship, 10 carriers, 3 destroyers, 1 marine and 13 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Guam to 20 Sea Zone
            2 fighters moved from Guam to 19 Sea Zone
            2 bombers moved from Guam to Philippines
            2 fighters moved from Kiangsi to French Indo China
            2 fighters moved from French Indo China to India
            1 fighter moved from French Indo China to India
            3 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Szechwan to Sikang
            1 armour and 1 mech_infantry moved from Sikang to Szechwan
            1 aaGun moved from Burma to India
            1 aaGun moved from Burma to India
            2 artilleries and 8 infantry moved from Burma to India
            1 artillery and 3 infantry moved from Burma to India
            2 artilleries and 2 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Burma
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            2 transports placed in 6 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            Japanese undo move 5.
            3 infantry placed in India
            1 infantry placed in Malaya
            1 destroyer and 1 transport placed in 37 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship and 1 marine
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship and 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Manchuria: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier
            EDIT: Removing units owned by Japanese from Manchuria: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
            Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Japanese regular : -0.83
    Russians regular : 0.33
    Russians AA : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hunan to Kiangsi
            1 artillery and 3 infantry moved from Chahar to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Suiyuyan to Yunnan
            1 artillery and 4 infantry moved from Hunan to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 4 infantry
                Japanese defend with 2 marines
                    Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 marines in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 4 infantry in Kiangsi, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 marines in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kiangsi
                    1 marine owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                1 infantry owned by the Chinese retreated to Hunan
                Japanese win with 1 marine remaining. Battle score for attacker is -4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 marine
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 1.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs; 
            Americans buy 1 armour, 3 artilleries, 9 infantry and 8 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Ukraine
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Ukraine to Caucasus
            1 bomber moved from Western Germany to United Kingdom
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            16 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 carrier, 19 infantry, 1 submarine and 10 transports moved from 91 Sea Zone to 110 Sea Zone
            16 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 11 artilleries, 2 fighters, 30 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            3 fighters moved from Gibraltar to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from 104 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
            2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 10 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            6 fighters moved from 25 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 armour and 2 artilleries placed in Normandy Bordeaux
            1 artillery and 9 infantry placed in Eastern United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hunan to Kiangsi
            1 artillery and 3 infantry moved from Chahar to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Suiyuyan to Yunnan
            1 artillery and 4 infantry moved from Hunan to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 4 infantry
                Japanese defend with 2 marines
                    Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 marines in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 4 infantry in Kiangsi, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 marines in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kiangsi
                    1 marine owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                1 infantry owned by the Chinese retreated to Hunan
                Japanese win with 1 marine remaining. Battle score for attacker is -4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 marine
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to Northern Italy
                  British take Northern Italy from Italians
            1 bomber moved from Southern France to Western Germany
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Volgograd
            1 infantry moved from Caucasus to Volgograd
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Holland Belgium
                British attack with 2 fighters, 4 infantry and 3 tactical_bombers
                Germans defend with 3 infantry
                    British roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 3.50 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    3 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Volgograd
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    1 infantry owned by the Germans lost in Kazakhstan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
            1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Persia to Caucasus
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            1 fighter moved from 81 Sea Zone to Caucasus
            1 aaGun, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
            2 aaGuns, 3 artilleries and 6 infantry moved from West India to Eastern Persia
            4 infantry moved from Trans-Jordan to Iraq
            2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            2 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom
            2 submarines moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            3 infantry moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            2 tactical_bombers moved from United Kingdom to Scotland
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 tactical_bomber placed in United Kingdom
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5
            British collect 38 PUs (3 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.17
    Japanese regular : 1.33
    Germans AA : -0.50
    Germans regular : 1.00
    British regular : 1.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @farmboy
    I would like to remove my defense of caroline islands. I think you haven’t moved yet so I’ll post shortly

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs; 
            Americans buy 1 armour, 3 artilleries, 9 infantry and 8 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Ukraine
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Ukraine to Caucasus
            1 bomber moved from Western Germany to United Kingdom
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            16 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 carrier, 19 infantry, 1 submarine and 10 transports moved from 91 Sea Zone to 110 Sea Zone
            16 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 11 artilleries, 2 fighters, 30 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            3 fighters moved from Gibraltar to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from 104 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
            2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 10 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            6 fighters moved from 25 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 armour and 2 artilleries placed in Normandy Bordeaux
            1 artillery and 9 infantry placed in Eastern United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hunan to Kiangsi
            1 artillery and 3 infantry moved from Chahar to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Suiyuyan to Yunnan
            1 artillery and 4 infantry moved from Hunan to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 4 infantry
                Japanese defend with 2 marines
                    Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 marines in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 4 infantry in Kiangsi, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 marines in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kiangsi
                    1 marine owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                1 infantry owned by the Chinese retreated to Hunan
                Japanese win with 1 marine remaining. Battle score for attacker is -4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 marine
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to Northern Italy
                  British take Northern Italy from Italians
            1 bomber moved from Southern France to Western Germany
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Volgograd
            1 infantry moved from Caucasus to Volgograd
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Holland Belgium
                British attack with 2 fighters, 4 infantry and 3 tactical_bombers
                Germans defend with 3 infantry
                    British roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 3.50 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    3 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Volgograd
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    1 infantry owned by the Germans lost in Kazakhstan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
            1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Persia to Caucasus
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            1 fighter moved from 81 Sea Zone to Caucasus
            1 aaGun, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
            2 aaGuns, 3 artilleries and 6 infantry moved from West India to Eastern Persia
            4 infantry moved from Trans-Jordan to Iraq
            2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            2 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom
            2 submarines moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            3 infantry moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            2 tactical_bombers moved from United Kingdom to Scotland
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 tactical_bomber placed in United Kingdom
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5
            British collect 38 PUs (3 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caroline Islands: 12 fighters and 5 tactical_bombers
            EDIT: Adding units owned by Americans to Queensland: 6 fighters and 5 tactical_bombers
            EDIT: Adding units owned by Americans to 26 Sea Zone: 6 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.17
    Japanese regular : 1.33
    Germans AA : -0.50
    Germans regular : 1.00
    British regular : 1.33
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Southern Italy to 93 Sea Zone
            3 artilleries and 18 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from France to Southern France
                  Italians take Southern France from Americans
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 artilleries and 18 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 3 artilleries and 18 infantry in Northern Italy, round 2 : 4/21 hits, 4.50 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern Italy to Northern Italy
            1 aaGun and 3 infantry moved from Greece to Albania
            2 armour moved from Samara to Tambov
            1 bomber moved from 93 Sea Zone to France
            2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
            Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    British regular : -0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major; Remaining resources: 74 PUs; 
            Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Samara to Urals
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            1 fighter moved from 113 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from France to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from France to 125 Sea Zone
            2 fighters and 2 tactical_bombers moved from France to Holland Belgium
            4 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            3 fighters moved from Greece to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 125 Sea Zone
                Germans win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Holland Belgium
                Germans attack with 9 fighters, 4 infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Germans roll dice for 9 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 7/16 hits, 7.17 expected hits
                    British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    3 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 9 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
            Battle in Urals
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
            2 infantry moved from Samara to Volgograd
            3 infantry moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Samara to Volgograd
            2 aaGuns, 22 artilleries and 50 infantry moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Ukraine
            1 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Bryansk to Ukraine
            3 mech_infantrys moved from Rostov to Tambov
            3 mech_infantrys moved from Novgorod to Bryansk
            5 armour moved from Rostov to Volgograd
            15 mech_infantrys moved from Rostov to Volgograd
            2 armour and 5 mech_infantrys moved from Rostov to Volgograd
            1 armour moved from Rostov to Volgograd
            2 armour moved from Rostov to Ukraine
            2 armour and 8 mech_infantrys moved from Rostov to Bryansk
            5 mech_infantrys moved from Rostov to Tambov
            3 mech_infantrys moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Volgograd
            6 mech_infantrys moved from Rostov to Ukraine
            2 bombers moved from 125 Sea Zone to France
            5 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Holland Belgium to 112 Sea Zone
            1 tactical_bomber moved from Holland Belgium to France
            2 tactical_bombers moved from Holland Belgium to Western Germany
            3 fighters moved from Holland Belgium to Western Germany
            10 artilleries and 8 infantry moved from Western Germany to France
            2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 113 Sea Zone to 111 Sea Zone
            6 carriers, 1 cruiser and 6 submarines moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier, 2 destroyers and 2 fighters placed in 112 Sea Zone
            1 artillery and 2 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.83
    British regular : -0.17
    

    Savegame

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major; Remaining resources: 74 PUs; 
            Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Samara to Urals
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            1 fighter moved from 113 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from France to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from France to 125 Sea Zone
            2 fighters and 2 tactical_bombers moved from France to Holland Belgium
            4 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            3 fighters moved from Greece to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 125 Sea Zone
                Germans win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Holland Belgium
                Germans attack with 9 fighters, 4 infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Germans roll dice for 9 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 7/16 hits, 7.17 expected hits
                    British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    3 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 9 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
            Battle in Urals
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
            2 infantry moved from Samara to Volgograd
            3 infantry moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Samara to Volgograd
            2 aaGuns, 22 artilleries and 50 infantry moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Ukraine
            1 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Bryansk to Ukraine
            3 mech_infantrys moved from Rostov to Tambov
            3 mech_infantrys moved from Novgorod to Bryansk
            5 armour moved from Rostov to Volgograd
            15 mech_infantrys moved from Rostov to Volgograd
            2 armour and 5 mech_infantrys moved from Rostov to Volgograd
            1 armour moved from Rostov to Volgograd
            2 armour moved from Rostov to Ukraine
            2 armour and 8 mech_infantrys moved from Rostov to Bryansk
            5 mech_infantrys moved from Rostov to Tambov
            3 mech_infantrys moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Volgograd
            6 mech_infantrys moved from Rostov to Ukraine
            2 bombers moved from 125 Sea Zone to France
            5 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Holland Belgium to 112 Sea Zone
            1 tactical_bomber moved from Holland Belgium to France
            2 tactical_bombers moved from Holland Belgium to Western Germany
            3 fighters moved from Holland Belgium to Western Germany
            10 artilleries and 8 infantry moved from Western Germany to France
            2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 113 Sea Zone to 111 Sea Zone
            6 carriers, 1 cruiser and 6 submarines moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier, 2 destroyers and 2 fighters placed in 112 Sea Zone
            1 artillery and 2 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 aaGun and 9 infantry
            EDIT: Adding units owned by Germans to Finland: 1 aaGun and 9 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.83
    British regular : -0.17
    

    Savegame

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