@Elrood not sure. Axis would be Germany, Italy and Japan.
Allies… maybe UK, Anzac and Dutch. Russia and China. US and France.
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 4 artilleries moved from Burma to India 2 armour moved from Burma to India 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Chahar to Shensi 1 armour moved from Hunan to Shensi 1 armour moved from Yunnan to Shensi 2 bombers moved from French Indo China to Shensi 1 mech_infantry moved from Burma to Szechwan 1 armour moved from Kwangsi to Kweichow 1 mech_infantry moved from Burma to Kweichow 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Burma to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Manchuria to Chahar 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 4 mech_infantrys moved from Burma to India 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 transports British defend with 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in India, round 2 : 3/14 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 armour, 2 bombers, 2 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 2 armour, 2 bombers, 2 infantry and 2 mech_infantrys in Shensi, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Shensi, round 3 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 cruiser moved from 35 Sea Zone to 34 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone 2 battleships, 4 carriers, 4 destroyers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 bombers moved from Shensi to French Indo China 1 infantry moved from Shan State to Yunnan 2 fighters moved from Philippines to French Indo China 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 mech_infantry placed in Manchuria 1 infantry placed in Kiangsu 1 infantry placed in French Indo China 1 harbour placed in Java 1 mech_infantry placed in Kiangsu 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.83 UK_Pacific regular : -0.33 ANZAC regular : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 11 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from 126 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Morocco to Algeria 4 fighters moved from Normandy Bordeaux to Algeria 1 fighter moved from Morocco to Algeria Combat - Americans Battle in Philippines Battle in Norway Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Algeria Americans attack with 5 fighters and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 5 fighters and 1 mech_infantry in Algeria, round 2 : 6/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win with 5 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 7/9 hits, 4.50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters moved from Algeria to Morocco 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier and 1 fighter moved from 112 Sea Zone to 126 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 110 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 cruiser and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States 4 infantry placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 3 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : 7.00 Japanese regular : -0.17 Italians regular : 0.67 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.67 -
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Test summary from TripleA, engine version: 2.6.14470, time: 10:54:17 PM
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 11 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from 126 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Morocco to Algeria 4 fighters moved from Normandy Bordeaux to Algeria 1 fighter moved from Morocco to Algeria Combat - Americans Battle in Philippines Battle in Norway Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Algeria Americans attack with 5 fighters and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 5 fighters and 1 mech_infantry in Algeria, round 2 : 6/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win with 5 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 7/9 hits, 4.50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters moved from Algeria to Morocco 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier and 1 fighter moved from 112 Sea Zone to 126 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 110 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 cruiser and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States 4 infantry placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 3 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to 108 Sea Zone: 1 cruiser and 3 destroyers EDIT: Removing units owned by Americans from 104 Sea Zone: 1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by Americans to 126 Sea Zone: 1 fighter EDIT: Turning off Edit Mode British buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Persia to 39 Sea Zone 1 bomber moved from Egypt to 39 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Bryansk to Baltic States Russians take Baltic States from Germans 1 armour and 3 mech_infantrys moved from Bryansk to Novgorod 1 fighter moved from 126 Sea Zone to Novgorod 1 artillery, 4 infantry and 4 mech_infantrys moved from Caucasus to Rostov 6 fighters moved from Rostov to Novgorod 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone Combat - British Battle in Novgorod British attack with 1 armour, 7 fighters and 3 mech_infantrys Germans defend with 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber British roll dice for 1 armour, 7 fighters and 3 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.50 expected hits Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the British lost in Novgorod 3 infantry owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 1 armour, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 26 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 bomber, 3 infantry and 1 tactical_bomber Battle in 39 Sea Zone British attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese submerged British roll dice for 1 bomber and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone 2 transports owned by the Japanese lost in 39 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - British 1 bomber and 1 fighter moved from 39 Sea Zone to Ceylon 3 aaGuns, 2 artilleries and 8 infantry moved from West India to Eastern Persia 3 infantry moved from Northwest Persia to Caucasus 1 armour moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 7 fighters moved from Novgorod to Bryansk 1 transport moved from 105 Sea Zone to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter placed in United Kingdom 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 7.00 Japanese regular : 0.17 Italians regular : 0.67 Germans regular : -0.00 British regular : 1.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Holland Belgium 2 infantry moved from Northern Italy to Southern France 2 fighters moved from 94 Sea Zone to Southern France 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Ukraine to Baltic States Combat - Italians Battle in 91 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 fighters Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Baltic States Italians attack with 1 bomber British defend with 1 mech_infantry Italians roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Baltic States Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Holland Belgium Italians attack with 1 artillery and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Ukraine 7 infantry moved from Northern Italy to Western Germany 2 fighters moved from Southern France to Western Germany 3 fighters moved from 91 Sea Zone to Gibraltar 2 artilleries and 1 marine moved from Tunisia to 94 Sea Zone 2 artilleries, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone 2 artilleries and 1 marine moved from 91 Sea Zone to Gibraltar 1 submarine moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Ukraine 1 artillery placed in Ukraine 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.17 Russians regular : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Paulau Island 1 infantry owned by the Japanese lost in Paulau Island Japanese win with no units remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 marine Casualties for Japanese: 1 infantry Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 fighter moved from Rostov to Baltic States Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 8 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter and 7 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.17 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Paulau Island 1 infantry owned by the Japanese lost in Paulau Island Japanese win with no units remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 marine Casualties for Japanese: 1 infantry Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 fighter moved from Rostov to Baltic States Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 8 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter and 7 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Baltic States 17 armour, 2 artilleries and 26 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Germany to Baltic States 1 armour moved from Eastern Poland to Belarus Combat - Germans Battle in Rostov Germans attack with 17 armour, 2 artilleries and 26 mech_infantrys British defend with 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; ANZAC defend with 2 fighters; Russians defend with 1 airfield and 4 infantry Germans roll dice for 17 armour, 2 artilleries and 26 mech_infantrys in Rostov, round 2 : 15/45 hits, 13.83 expected hits Russians roll dice for 2 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys in Rostov, round 2 : 7/18 hits, 7.00 expected hits 7 mech_infantrys owned by the Germans lost in Rostov 4 infantry owned by the Russians, 4 mech_infantrys owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in Rostov 2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 3 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 7 mech_infantrys Casualties for British: 2 artilleries, 5 infantry and 4 mech_infantrys Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 2 armour and 2 mech_infantrys Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Baltic States Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 fighter Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Baltic States 1 fighter owned by the ANZAC lost in Baltic States Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 fighter Non Combat Move - Germans 1 armour moved from Eastern Poland to Ukraine 5 infantry moved from Germany to Poland 1 armour moved from Poland to Romania 1 tactical_bomber moved from Baltic States to Poland 1 bomber moved from Baltic States to Western Germany 3 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone Place Units - Germans 10 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.50Dice Statistics:
Total 1 was rolled 247 times 2 was rolled 263 times 3 was rolled 283 times 4 was rolled 283 times 5 was rolled 285 times 6 was rolled 283 times Average roll : 3.575 Median : 4.000 Variance : 0.739 Standard Deviation : 0.860 Total rolls : 1644 Germans Combat 1 was rolled 77 times 2 was rolled 89 times 3 was rolled 109 times 4 was rolled 85 times 5 was rolled 92 times 6 was rolled 105 times Average roll : 3.612 Median : 4.000 Variance : 1.325 Standard Deviation : 1.151 Total rolls : 557 British Combat 1 was rolled 33 times 2 was rolled 22 times 3 was rolled 17 times 4 was rolled 26 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.340 Median : 3.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 141 Italians Combat 1 was rolled 23 times 2 was rolled 21 times 3 was rolled 14 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.608 Median : 4.000 Variance : 0.661 Standard Deviation : 0.813 Total rolls : 130 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.588 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Americans Combat 1 was rolled 17 times 2 was rolled 19 times 3 was rolled 21 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 12 times Average roll : 3.337 Median : 3.000 Variance : 0.440 Standard Deviation : 0.663 Total rolls : 104 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 22 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.404 Median : 3.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 99 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 26 times 2 was rolled 34 times 3 was rolled 36 times 4 was rolled 35 times 5 was rolled 47 times 6 was rolled 36 times Average roll : 3.706 Median : 4.000 Variance : 1.058 Standard Deviation : 1.029 Total rolls : 214 Japanese Combat 1 was rolled 45 times 2 was rolled 50 times 3 was rolled 53 times 4 was rolled 62 times 5 was rolled 60 times 6 was rolled 51 times Average roll : 3.607 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 321 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Baltic States 17 armour, 2 artilleries and 26 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Germany to Baltic States 1 armour moved from Eastern Poland to Belarus Combat - Germans Battle in Rostov Germans attack with 17 armour, 2 artilleries and 26 mech_infantrys British defend with 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; ANZAC defend with 2 fighters; Russians defend with 1 airfield and 4 infantry Germans roll dice for 17 armour, 2 artilleries and 26 mech_infantrys in Rostov, round 2 : 15/45 hits, 13.83 expected hits Russians roll dice for 2 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys in Rostov, round 2 : 7/18 hits, 7.00 expected hits 7 mech_infantrys owned by the Germans lost in Rostov 4 infantry owned by the Russians, 4 mech_infantrys owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in Rostov 2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 3 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 7 mech_infantrys Casualties for British: 2 artilleries, 5 infantry and 4 mech_infantrys Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 2 armour and 2 mech_infantrys Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Baltic States Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 fighter Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Baltic States 1 fighter owned by the ANZAC lost in Baltic States Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 fighter Non Combat Move - Germans 1 armour moved from Eastern Poland to Ukraine 5 infantry moved from Germany to Poland 1 armour moved from Poland to Romania 1 tactical_bomber moved from Baltic States to Poland 1 bomber moved from Baltic States to Western Germany 3 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone Place Units - Germans 10 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.50Dice Statistics:
Total 1 was rolled 247 times 2 was rolled 263 times 3 was rolled 283 times 4 was rolled 283 times 5 was rolled 285 times 6 was rolled 283 times Average roll : 3.575 Median : 4.000 Variance : 0.739 Standard Deviation : 0.860 Total rolls : 1644 Germans Combat 1 was rolled 77 times 2 was rolled 89 times 3 was rolled 109 times 4 was rolled 85 times 5 was rolled 92 times 6 was rolled 105 times Average roll : 3.612 Median : 4.000 Variance : 1.325 Standard Deviation : 1.151 Total rolls : 557 British Combat 1 was rolled 33 times 2 was rolled 22 times 3 was rolled 17 times 4 was rolled 26 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.340 Median : 3.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 141 Italians Combat 1 was rolled 23 times 2 was rolled 21 times 3 was rolled 14 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.608 Median : 4.000 Variance : 0.661 Standard Deviation : 0.813 Total rolls : 130 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.588 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Americans Combat 1 was rolled 17 times 2 was rolled 19 times 3 was rolled 21 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 12 times Average roll : 3.337 Median : 3.000 Variance : 0.440 Standard Deviation : 0.663 Total rolls : 104 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 22 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.404 Median : 3.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 99 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 26 times 2 was rolled 34 times 3 was rolled 36 times 4 was rolled 35 times 5 was rolled 47 times 6 was rolled 36 times Average roll : 3.706 Median : 4.000 Variance : 1.058 Standard Deviation : 1.029 Total rolls : 214 Japanese Combat 1 was rolled 45 times 2 was rolled 50 times 3 was rolled 53 times 4 was rolled 62 times 5 was rolled 60 times 6 was rolled 51 times Average roll : 3.607 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 321 -
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Belarus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Volgograd to Rostov 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Russians lost in Belarus 2 armour owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Western Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 7 infantry moved from Bryansk to Rostov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Germans regular : 0.67 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 2 infantry moved from Yunnan to Szechwan 1 armour and 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Suiyuyan 1 armour moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 42 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 bombers moved from French Indo China to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 3 fighters moved from 42 Sea Zone to Celebes 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 tactical_bomber moved from French Indo China to Kansu 1 tactical_bomber moved from French Indo China to Suiyuyan 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 61 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 3 fighters moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Suiyuyan to Hopei 1 fighter and 1 tactical_bomber moved from Szechwan to India 1 tactical_bomber moved from Kansu to Shensi 1 fighter moved from 35 Sea Zone to French Indo China 2 bombers moved from Philippines to French Indo China 1 fighter moved from French Indo China to Japan Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in India 3 artilleries placed in Manchuria 1 infantry placed in Kiangsu 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.33 Japanese regular : 1.50 ANZAC regular : -0.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 2 infantry moved from Yunnan to Szechwan 1 armour and 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Suiyuyan 1 armour moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 42 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 bombers moved from French Indo China to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 3 fighters moved from 42 Sea Zone to Celebes 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 tactical_bomber moved from French Indo China to Kansu 1 tactical_bomber moved from French Indo China to Suiyuyan 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 61 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 3 fighters moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Suiyuyan to Hopei 1 fighter and 1 tactical_bomber moved from Szechwan to India 1 tactical_bomber moved from Kansu to Shensi 1 fighter moved from 35 Sea Zone to French Indo China 2 bombers moved from Philippines to French Indo China 1 fighter moved from French Indo China to Japan Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in India 3 artilleries placed in Manchuria 1 infantry placed in Kiangsu 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.33 Japanese regular : 1.50 ANZAC regular : -0.67Dice Statistics:
Total 1 was rolled 262 times 2 was rolled 275 times 3 was rolled 296 times 4 was rolled 296 times 5 was rolled 297 times 6 was rolled 291 times Average roll : 3.561 Median : 4.000 Variance : 0.608 Standard Deviation : 0.780 Total rolls : 1717 Germans Combat 1 was rolled 79 times 2 was rolled 90 times 3 was rolled 110 times 4 was rolled 86 times 5 was rolled 92 times 6 was rolled 105 times Average roll : 3.600 Median : 4.000 Variance : 1.222 Standard Deviation : 1.105 Total rolls : 562 British Combat 1 was rolled 33 times 2 was rolled 22 times 3 was rolled 17 times 4 was rolled 26 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.340 Median : 3.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 141 Italians Combat 1 was rolled 25 times 2 was rolled 21 times 3 was rolled 14 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.568 Median : 4.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 132 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.789 Median : 4.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 Americans Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 19 times 5 was rolled 18 times 6 was rolled 12 times Average roll : 3.309 Median : 3.000 Variance : 0.581 Standard Deviation : 0.762 Total rolls : 110 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.457 Median : 3.000 Variance : 0.534 Standard Deviation : 0.731 Total rolls : 105 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 28 times 2 was rolled 36 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 50 times 6 was rolled 37 times Average roll : 3.684 Median : 4.000 Variance : 1.150 Standard Deviation : 1.072 Total rolls : 225 Japanese Combat 1 was rolled 52 times 2 was rolled 59 times 3 was rolled 58 times 4 was rolled 72 times 5 was rolled 65 times 6 was rolled 56 times Average roll : 3.572 Median : 4.000 Variance : 0.702 Standard Deviation : 0.838 Total rolls : 362 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 2 infantry moved from Yunnan to Szechwan 1 armour and 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Suiyuyan 1 armour moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 42 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 bombers moved from French Indo China to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 3 fighters moved from 42 Sea Zone to Celebes 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 tactical_bomber moved from French Indo China to Kansu 1 tactical_bomber moved from French Indo China to Suiyuyan 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 61 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 3 fighters moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Suiyuyan to Hopei 1 fighter and 1 tactical_bomber moved from Szechwan to India 1 tactical_bomber moved from Kansu to Shensi 1 fighter moved from 35 Sea Zone to French Indo China 2 bombers moved from Philippines to French Indo China 1 fighter moved from French Indo China to Japan Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in India 3 artilleries placed in Manchuria 1 infantry placed in Kiangsu 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.33 Japanese regular : 1.50 ANZAC regular : -0.67Dice Statistics:
Total 1 was rolled 262 times 2 was rolled 275 times 3 was rolled 296 times 4 was rolled 296 times 5 was rolled 297 times 6 was rolled 291 times Average roll : 3.561 Median : 4.000 Variance : 0.608 Standard Deviation : 0.780 Total rolls : 1717 Germans Combat 1 was rolled 79 times 2 was rolled 90 times 3 was rolled 110 times 4 was rolled 86 times 5 was rolled 92 times 6 was rolled 105 times Average roll : 3.600 Median : 4.000 Variance : 1.222 Standard Deviation : 1.105 Total rolls : 562 British Combat 1 was rolled 33 times 2 was rolled 22 times 3 was rolled 17 times 4 was rolled 26 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.340 Median : 3.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 141 Italians Combat 1 was rolled 25 times 2 was rolled 21 times 3 was rolled 14 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.568 Median : 4.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 132 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.789 Median : 4.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 Americans Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 19 times 5 was rolled 18 times 6 was rolled 12 times Average roll : 3.309 Median : 3.000 Variance : 0.581 Standard Deviation : 0.762 Total rolls : 110 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.457 Median : 3.000 Variance : 0.534 Standard Deviation : 0.731 Total rolls : 105 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 28 times 2 was rolled 36 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 50 times 6 was rolled 37 times Average roll : 3.684 Median : 4.000 Variance : 1.150 Standard Deviation : 1.072 Total rolls : 225 Japanese Combat 1 was rolled 52 times 2 was rolled 59 times 3 was rolled 58 times 4 was rolled 72 times 5 was rolled 65 times 6 was rolled 56 times Average roll : 3.572 Median : 4.000 Variance : 0.702 Standard Deviation : 0.838 Total rolls : 362 -
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Test summary from TripleA, engine version: 2.6.14470, time: 6:01:49 AM
Savegame -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 cruiser moved from 108 Sea Zone to 110 Sea Zone 1 artillery moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to 126 Sea Zone 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Morocco to 112 Sea Zone 2 fighters moved from Morocco to Southern France 2 fighters moved from Morocco to Holland Belgium 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 61 Sea Zone Combat - Americans Battle in Paulau Island Battle in 35 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking Paulau Island from Japanese, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 61 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 61 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 61 Sea Zone 1 submarine owned by the Japanese lost in 61 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 7 fighters and 1 tactical_bomber moved from 61 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to 54 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 destroyers moved from 108 Sea Zone to 110 Sea Zone 2 infantry moved from Central United States to Western United States 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 factory_minor placed in Norway 2 infantry placed in Western United States 2 transports placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber EDIT: Adding units owned by Americans to Queensland: 1 tactical_bomber EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 fighter moved from Bryansk to Rostov 3 infantry and 4 mech_infantrys moved from Caucasus to Rostov 1 armour moved from Northwest Persia to Rostov 1 mech_infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Novgorod 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone British take 98 Sea Zone from Italians 1 fighter moved from Ceylon to Persia 1 bomber moved from Ceylon to Persia Combat - British Non Combat Move - British 3 aaGuns, 2 artilleries and 8 infantry moved from Eastern Persia to Persia 2 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 aaGun, 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - British 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -1.50 Italians regular : 0.33 Japanese regular : 1.17 Germans regular : -0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Ukraine to Russia 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from Gibraltar to Algeria 1 battleship and 2 cruisers moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Gibraltar to Southern France 1 artillery and 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter and 2 infantry moved from Western Germany to Denmark Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Denmark Italians attack with 1 fighter and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Algeria Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 98 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Southern France Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Denmark to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 98 Sea Zone to Greece 1 artillery moved from France to Western Germany 1 bomber moved from Russia to Ukraine Place Units - Italians 3 infantry placed in Ukraine 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 1.50 British regular : 0.33 Russians AA : -0.17Dice Statistics:
Total 1 was rolled 302 times 2 was rolled 306 times 3 was rolled 330 times 4 was rolled 328 times 5 was rolled 332 times 6 was rolled 330 times Average roll : 3.556 Median : 4.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 1928 Null / Other 1 was rolled 29 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 25 times 5 was rolled 24 times 6 was rolled 29 times Average roll : 3.527 Median : 4.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 150 Germans Combat 1 was rolled 80 times 2 was rolled 90 times 3 was rolled 110 times 4 was rolled 87 times 5 was rolled 93 times 6 was rolled 106 times Average roll : 3.602 Median : 4.000 Variance : 1.171 Standard Deviation : 1.082 Total rolls : 566 British Combat 1 was rolled 33 times 2 was rolled 23 times 3 was rolled 17 times 4 was rolled 27 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.336 Median : 3.000 Variance : 1.161 Standard Deviation : 1.077 Total rolls : 143 Italians Combat 1 was rolled 29 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 25 times 5 was rolled 24 times 6 was rolled 29 times Average roll : 3.527 Median : 4.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 150 Americans Combat 1 was rolled 24 times 2 was rolled 23 times 3 was rolled 30 times 4 was rolled 23 times 5 was rolled 25 times 6 was rolled 18 times Average roll : 3.392 Median : 3.000 Variance : 0.527 Standard Deviation : 0.726 Total rolls : 143 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 53 times 2 was rolled 60 times 3 was rolled 59 times 4 was rolled 72 times 5 was rolled 65 times 6 was rolled 56 times Average roll : 3.559 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 365 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.789 Median : 4.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.457 Median : 3.000 Variance : 0.534 Standard Deviation : 0.731 Total rolls : 105 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Russians Combat 1 was rolled 28 times 2 was rolled 36 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 51 times 6 was rolled 37 times Average roll : 3.690 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 226 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Rostov to Bryansk 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Poland to Baltic States 1 mech_infantry moved from Poland to Belarus 1 bomber moved from Western Germany to Novgorod 18 armour, 2 artilleries and 19 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to Brazil Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Brazil Battle in Rostov Germans attack with 18 armour, 2 artilleries and 19 mech_infantrys British defend with 1 armour, 2 fighters, 3 infantry and 4 mech_infantrys; Russians defend with 1 airfield and 8 infantry Germans roll dice for 18 armour, 2 artilleries and 19 mech_infantrys in Rostov, round 2 : 14/39 hits, 13.17 expected hits Russians roll dice for 1 armour, 2 fighters, 11 infantry and 4 mech_infantrys in Rostov, round 2 : 4/18 hits, 6.83 expected hits 4 mech_infantrys owned by the Germans lost in Rostov 8 infantry owned by the Russians, 3 mech_infantrys owned by the British and 3 infantry owned by the British lost in Rostov 2 artilleries owned by the Germans, 18 armour owned by the Germans and 15 mech_infantrys owned by the Germans retreated to Ukraine Russians win, taking Brazil from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 8 infantry Casualties for British: 3 infantry and 3 mech_infantrys Battle in Baltic States Germans attack with 5 infantry British defend with 1 mech_infantry Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Baltic States Germans win, taking Baltic States from Russians with 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Poland 1 armour moved from Romania to Ukraine 10 infantry moved from Germany to Poland 1 mech_infantry moved from Poland to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Western Germany 1 fighter moved from Western Germany to Germany 1 tactical_bomber moved from Poland to Ukraine Place Units - Germans 8 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 infantry EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 aaGun EDIT: Adding units owned by Germans to Baltic States: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -3.17 Germans regular : 1.00 Russians AA : -0.17





