GL HF as well!
BM Surfer (L+15) vs Farmboy (X)
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@surfer good to know. I’ll try again in a few hours but hopefully the save works too
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ANZAC + French move – regardless of the label
Still cannot post normally.Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 8 Sea Zone to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 6 Sea Zone 3 fighters moved from Caroline Islands to New South Wales 1 infantry moved from New South Wales to South Australia 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@farmboy said in BM Surfer (L+15) vs Farmboy (X):
I’m getting an error code 403 when I try to post
When you post from the browser or from TripleA?
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@djensen when I post from triple A. The website works fine
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@surfer I think I’m having problems following the issue. Can you describe the problem or problems that you’re experiencing?
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@djensen when using the post to forum option in triples, the attempt fails and gives http 403 error with very long additional error string.
If I save the move as a file, and post using a browser, it works fine.
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Triples = tripleA
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@surfer And does downloading work?
Also, please try TripleA again. It might work.
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If it doesn’t work on this topic, try a new one. Sometimes these things get cached somewhere.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 8 Sea Zone to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 6 Sea Zone 3 fighters moved from Caroline Islands to New South Wales 1 infantry moved from New South Wales to South Australia 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@djensen I just tried reposting on this and another game. It worked on both.
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@farmboy if you’ll let me, I’d like to put 1 ANZAC sub in sz19 vice sz 6
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 infantry moved from Russia to Tambov Germans take Tambov from Russians 3 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 2 tactical_bombers moved from Southern Italy to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/13 hits, 6.50 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Holland Belgium to Northern Italy 2 bombers moved from Holland Belgium to Southern Italy 3 fighters moved from 112 Sea Zone to Southern Italy 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 2 infantry and 1 marine moved from Norway to 113 Sea Zone 2 artilleries and 7 infantry moved from Western Germany to Northern Italy 5 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 2 infantry and 1 marine moved from 113 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 3 fighters moved from 112 Sea Zone to Northern Italy 6 carriers, 2 destroyers and 6 submarines moved from 112 Sea Zone to 113 Sea Zone 7 armour and 9 mech_infantrys moved from Caucasus to Rostov 3 infantry moved from Ukraine to Rostov 9 armour and 42 mech_infantrys moved from Russia to Rostov 3 aaGuns, 11 artilleries and 33 infantry moved from Russia to Bryansk Place Units - Germans 3 mech_infantrys placed in Novgorod 3 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine Germans undo move 3. 10 artilleries placed in Western Germany 3 infantry placed in Ukraine 10 infantry placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.33 -
@surfer said in BM Surfer (L+15) vs Farmboy (X):
@farmboy if you’ll let me, I’d like to put 1 ANZAC sub in sz19 vice sz 6
sorry, iddn’t see this. Its not too late though. Just add in on the Soviet turn
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 fighter, 14 infantry and 1 tactical_bomber moved from Amur to Korea 2 infantry moved from Buryatia to Sakha 2 fighters moved from Kweichow to Korea 3 aaGuns, 2 armour, 19 artilleries, 74 infantry and 7 mech_infantrys moved from Volgograd to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
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@farmboy Thanks. I made edit, but it didn’t show up in summary. But it’s there in the game.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 72 PUs; 1 SuicideAttackTokens; Japanese buy 1 infantry, 6 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 armour moved from Yunnan to Sikang 2 bombers moved from Yunnan to 19 Sea Zone 6 fighters and 3 tactical_bombers moved from Yunnan to 19 Sea Zone 1 carrier and 10 submarines moved from 35 Sea Zone to 19 Sea Zone 5 destroyers moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 19 Sea Zone 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 6 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 2 bombers, 1 carrier, 5 destroyers, 18 fighters, 10 submarines and 8 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 10 submarines in 19 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 2 bombers, 1 carrier, 5 destroyers, 18 fighters, 10 submarines and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 19 Sea Zone 2 battleships, 10 carriers, 1 cruiser and 3 marines moved from 35 Sea Zone to 19 Sea Zone 3 marines moved from 19 Sea Zone to Manchuria 2 artilleries and 2 infantry moved from Jehol to Manchuria 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 3 fighters moved from India to French Indo China 2 aaGuns, 11 artilleries and 28 infantry moved from India to Burma 2 bombers moved from 19 Sea Zone to Japan 2 artilleries and 4 infantry moved from 19 Sea Zone to Manchuria 5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan 6 fighters moved from 19 Sea Zone to Japan 3 tactical_bombers moved from 19 Sea Zone to Japan Place Units - Japanese 1 infantry and 3 tactical_bombers placed in Japan 3 submarines placed in 19 Sea Zone 3 submarines placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,1,6,2,3,3,5,6,3,4,5,3,4,5,5,3,5,6,2,3,1,6,3,4,4,6,5,1,4,2,4,6,5,1,4,4,5,4,6,6,2,3,1,6,2,6,2,6,3,6,1,4,3,4,1,3,1,3,6,6,6,2,4,1,4,1,2,3,1,1,6,4,5 Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Japanese regular : -0.33





