Gamerman01 v TheGoodCaptain (+8) Loser bracket final

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from New Zealand to New Zealand Sea Zone
            2 infantry and 1 transport moved from New Zealand Sea Zone to South Australia Sea Zone
            2 infantry moved from South Australia Sea Zone to Australia
                  British take Australia from Japanese
            1 armour moved from Caucasus to Persia
            1 bomber moved from Novosibirsk to Persia
            3 fighters moved from Wake Island to Manchuria
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Manchuria, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in Manchuria, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                Americans attack with 1 armour and 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                Americans win, taking Persia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Manchuria to Yakut S.S.R.
            2 transports moved from North Sea Zone to East US Sea Zone
            2 infantry moved from West US to East US
            1 aaGun moved from East Canada to East US
            1 bomber moved from Persia to Kazakh S.S.R.
            1 carrier, 1 submarine and 1 transport moved from New Zealand Sea Zone to Hawaii Sea Zone
            1 battleship, 1 carrier, 2 infantry and 3 transports moved from South Pacific Sea Zone to Hawaii Sea Zone
            2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
            1 fighter moved from New Zealand Sea Zone to Wake Island
            1 fighter moved from New Zealand Sea Zone to Hawaii Sea Zone
            1 fighter moved from South Pacific Sea Zone to Hawaii Sea Zone
            2 fighters moved from West US to Hawaii Sea Zone
    
        Place Units - Americans
            1 submarine placed in West US Sea Zone
            1 armour and 2 infantry placed in East US
            1 bomber placed in West US
    
        Turn Complete - Americans
            Americans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : -1.00
    

    Savegame

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Sinkiang
            2 fighters moved from Karelia S.S.R. to Sinkiang
            1 armour moved from Yakut S.S.R. to Kwangtung
                  Russians take Manchuria from Japanese
                  Russians take Kwangtung from Japanese
            2 infantry moved from Yakut S.S.R. to Soviet Far East
            1 fighter moved from Novosibirsk to Soviet Far East
    
        Combat - Russians
            Battle in Sinkiang
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Soviet Far East
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Soviet Far East, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 1 infantry moved from Yakut S.S.R. to Novosibirsk
            1 fighter moved from Soviet Far East to Novosibirsk
            2 fighters moved from Sinkiang to Novosibirsk
            1 armour moved from Karelia S.S.R. to Russia
            1 submarine and 1 transport moved from North Sea Zone to East US Sea Zone
            2 infantry moved from Kazakh S.S.R. to Russia
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
    
        Place Units - Russians
            4 infantry placed in Karelia S.S.R.
            3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 7 armour
            EDIT: Adding units owned by Russians to Novosibirsk: 7 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Russians regular : -0.83
    

    Savegame


  • @gamerman01

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine S.S.R. to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Germany to East Europe
            1 infantry moved from South Europe to East Europe
            1 fighter moved from Germany to Libya
            4 fighters moved from West Europe to Libya
    
        Combat - Germans
            Battle in Libya
                Germans attack with 5 fighters
                British defend with 3 fighters
                    Germans roll dice for 5 fighters in Libya, round 2 : 2/5 hits, 2.50 expected hits
                    British roll dice for 3 fighters in Libya, round 2 : 2/3 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in Libya
                    2 fighters owned by the British lost in Libya
                    Germans roll dice for 3 fighters in Libya, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 fighter in Libya, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Libya
                    1 fighter owned by the British lost in Libya
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 3 fighters
                Casualties for British: 3 fighters
            Battle in East Europe
                Germans attack with 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in East Europe, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in East Europe, round 4 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in East Europe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in East Europe
                Germans win, taking East Europe from British with 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            6 armour and 50 infantry moved from Ukraine S.S.R. to Caucasus
            2 fighters moved from Libya to Anglo Sudan Egypt
            1 armour moved from Germany to West Europe
    
        Place Units - Germans
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    British regular : -0.67
    

    G9.tsvg Axis: +1.20

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I was unable to post the finished turn, and I went to my MARTI folder to make sure I was online, play by forum…

    My last MARTI e-mail is 11/25, I guess that’s “only” 11 days ago and sometimes there are big delays. I made a test roll in a different game and it didn’t come through.

    Anyway, I know I was in play by forum mode, the dice surely were live, and since I can’t conveniently post from TripleA right now, I upload the save file.

    UK9.tsvg

    Sorry about the delay, thanks for your patience


  • @gamerman01 said in Gamerman01 v TheGoodCaptain (+8) Loser bracket final:

    I was unable to post the finished turn, and I went to my MARTI folder to make sure I was online, play by forum…

    My last MARTI e-mail is 11/25, I guess that’s “only” 11 days ago and sometimes there are big delays. I made a test roll in a different game and it didn’t come through.

    Anyway, I know I was in play by forum mode, the dice surely were live, and since I can’t conveniently post from TripleA right now, I upload the save file.

    UK9.tsvg

    Sorry about the delay, thanks for your patience

    You don’t have to worry about proving you were on the server. I know you were because when I open the file and select “play by email”, the emails populate and do not require that I put them in. If you had not been on the server, the file would have saved such that I would have to input the emails. Otherwise, yes - it randomly takes days for the dice to show up many times. I hope you didn’t waste too much time on that. No worries on any delay.


  • @The_Good_Captain

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 6 infantry, 1 submarine and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - Japanese
            1 transport moved from French Indo China Sea Zone to Japan Sea Zone
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
                  Japanese take Manchuria from Russians
            2 infantry moved from French Indo China to Kwangtung
            2 infantry moved from India to Sinkiang
            2 infantry moved from India to Persia
            1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
            2 infantry moved from India to Indian Ocean Sea Zone
            2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
            2 infantry moved from Red Sea Zone to Syria Jordan
            1 fighter moved from Red Sea Zone to Syria Jordan
            1 fighter moved from Red Sea Zone to Persia
            1 bomber moved from French Indo China to Russia
            1 bomber moved from India to South Australia Sea Zone
            2 fighters moved from French Indo China Sea Zone to Kwangtung
            2 fighters moved from French Indo China Sea Zone to Sinkiang
            1 infantry moved from Kenya-Rhodesia to South Africa
                  Japanese take South Africa from British
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 3 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in South Australia Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    Japanese roll dice for 1 bomber in South Australia Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 transport in South Australia Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in South Australia Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 transport in South Australia Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in South Australia Sea Zone
                    1 transport owned by the Americans lost in South Australia Sea Zone
                Americans win with no units remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 transport
            Battle in Syria Jordan
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 battleship in Syria Jordan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Syria Jordan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Syria Jordan, round 3 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Syria Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Syria Jordan
                Japanese win, taking Syria Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in Sinkiang
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sinkiang
                    1 infantry owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Americans lost in Persia
                Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour
            Battle in Kwangtung
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    1 armour owned by the Russians lost in Kwangtung
                Japanese win, taking Kwangtung from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to India
            1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
            2 infantry moved from India to Indian Ocean Sea Zone
            2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
            2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
            2 infantry moved from Italian East Africa to Anglo Sudan Egypt
            1 fighter moved from Persia to India
            2 fighters moved from Sinkiang to India
            1 armour moved from French Indo China to India
            1 infantry moved from French Indo China to India
            1 fighter moved from Syria Jordan to Red Sea Zone
            2 carriers and 1 transport moved from French Indo China Sea Zone to Japan Sea Zone
            2 fighters moved from Japan to Japan Sea Zone
            2 fighters moved from Kwangtung to Japan Sea Zone
            1 battleship, 3 submarines and 4 transports moved from Philippines Sea Zone to Japan Sea Zone
            1 aaGun and 6 infantry moved from Japan to Japan Sea Zone
            1 aaGun and 6 infantry moved from Japan Sea Zone to Manchuria
    
        Place Units - Japanese
            1 submarine and 1 transport placed in Japan Sea Zone
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -1.50
    Russians regular : 0.33
    British regular : -1.00
    Russians AA : -0.17
    

    J9.tsvg Axis: +0.84


  • @gamerman01 sorry, I just realized I notified myself on my Japan turn - your turn my dude

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Lately I’ve become a “weekend player” :p
    Working harder than usual, too tired to play top competition on weeknights lately :-| Am looking to move my games today,
    I’d better eat my eggs first

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Got the big one done, should be able to get to ours Sunday

  • 25 24 23 22 15 11 10 Official Q&A Mod

    :p
    Was too pooped to pop last night,
    You’re next though

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
            2 infantry and 1 transport moved from Hawaii Sea Zone to New Guinea Sea Zone
            2 infantry moved from New Guinea Sea Zone to New Guinea
                  Americans take New Guinea from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 battleship moved from Hawaii Sea Zone to West US Sea Zone
            3 fighters moved from Yakut S.S.R. to Wake Island
            3 fighters moved from Hawaii Sea Zone to Wake Island
            1 bomber moved from Kazakh S.S.R. to Wake Island
            1 bomber moved from West US to Wake Island
            2 carriers, 1 fighter, 1 submarine and 2 transports moved from Hawaii Sea Zone to New Guinea Sea Zone
            1 transport moved from Hawaii Sea Zone to New Guinea Sea Zone
            4 infantry moved from East US to East US Sea Zone
            4 infantry and 2 transports moved from East US Sea Zone to West Spain Sea Zone
            4 infantry moved from West Spain Sea Zone to Algeria
            1 fighter moved from North Sea Zone to Algeria
            1 armour moved from East US to East US Sea Zone
            2 infantry moved from Congo to French Equatorial Africa
    
        Place Units - Americans
            1 carrier and 1 transport placed in West US Sea Zone
            2 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 10
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Kazakh S.S.R. to Persia
            3 fighters moved from Novosibirsk to Persia
    
        Combat - Russians
            Battle in Persia
                Russians attack with 3 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Persia
                    2 infantry owned by the Japanese lost in Persia
                Russians win, taking Persia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            6 infantry moved from Kazakh S.S.R. to Russia
            32 infantry moved from Karelia S.S.R. to Russia
            2 infantry moved from Novosibirsk to Russia
            1 aaGun moved from Karelia S.S.R. to Finland Norway
            1 aaGun moved from Novosibirsk to Evenki National Okrug
            9 armour moved from Novosibirsk to Russia
            3 fighters moved from Persia to Russia
            1 armour and 1 transport moved from East US Sea Zone to West Spain Sea Zone
            1 submarine moved from East US Sea Zone to West Spain Sea Zone
    
        Place Units - Russians
            1 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Russians regular : 0.17
    

    Savegame

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thanks again, friend,
    life difficulty level up a bit lately
    Hope all is well with you
    💐🌷🌹🌸🌺


  • @gamerman01

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Caucasus to Persia
            1 fighter moved from Anglo Sudan Egypt to Persia
            48 infantry moved from Caucasus to Ukraine S.S.R.
            12 infantry moved from Germany to East Europe
            4 infantry moved from Germany to East Europe
    
        Combat - Germans
            Battle in East Europe
                Germans attack with 16 infantry
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 16 infantry in East Europe, round 2 : 0/16 hits, 2.67 expected hits
                    British roll dice for 1 armour and 1 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 16 infantry in East Europe, round 3 : 2/16 hits, 2.67 expected hits
                    British roll dice for 1 armour and 1 infantry in East Europe, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in East Europe
                Germans win, taking East Europe from British with 16 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 armour and 1 infantry
            Battle in Ukraine S.S.R.
                Germans attack with 48 infantry
                British defend with 2 infantry
                    Germans roll dice for 48 infantry in Ukraine S.S.R., round 2 : 6/48 hits, 8.00 expected hits
                    British roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine S.S.R.
                    2 infantry owned by the British lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from British with 47 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Persia
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Persia, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Persia
                Germans win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Persia to Anglo Sudan Egypt
            2 infantry moved from South Europe to West Europe
            2 armour moved from West Europe to Germany
            1 infantry moved from Germany to East Europe
    
        Place Units - Germans
            2 infantry placed in South Europe
            1 fighter and 5 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 6 armour
            EDIT: Adding units owned by Germans to East Europe: 6 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 1 infantry
            EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -4.17
    British regular : -1.33
    

    G10.tsvg Axis: +1.90

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 2 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Karelia S.S.R. to Caucasus
                  Russians take Caucasus from Germans
            2 armour and 1 bomber moved from Kazakh S.S.R. to Persia
            1 fighter moved from Russia to Persia
    
        Combat - British
            Battle in Persia
                British attack with 2 armour, 1 bomber and 1 fighter
                Germans defend with 2 infantry
                    British roll dice for 2 armour, 1 bomber and 1 fighter in Persia, round 2 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Persia to Kazakh S.S.R.
            1 fighter moved from Persia to Kazakh S.S.R.
            1 fighter moved from United Kingdom to Russia
            3 armour moved from Finland Norway to Russia
            1 infantry moved from Karelia S.S.R. to Russia
            2 infantry moved from Finland Norway to Karelia S.S.R.
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone
            2 infantry moved from West Africa Sea Zone to French West Africa
            1 armour and 2 infantry moved from United Kingdom to North Sea Zone
            2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
            2 infantry moved from West Spain Sea Zone to Algeria
            1 armour moved from North Sea Zone to Finland Norway
            10 infantry moved from Russia to Novosibirsk
            12 infantry moved from Russia to Kazakh S.S.R.
    
        Place Units - British
            2 armour, 1 bomber and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    British regular : 0.83
    

    Savegame


  • Sorry to interrupt, guys. I just wanted to look into your game. After downloading the latest saved game, I tried to open it and was surprised by this error:

    Map.jpg

    I wasn’t aware that there is a classic_league map and wanted to download it, but TripleA couldn’t find it.

    Is this a new Classic map, and where did you get it?

    Thanks in advance and PEACE

    Map 2.jpg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    We are using a modified map because we wanted to have a feature that automatically tracks unit counts so that we don’t inadvertently break the unit count caps.

    Would be NO PROBLEM if we were playing in person!

    I tried zipping the 2 folders that are needed, but even then they are just slightly bigger than I am able to upload here. If you provide me with your e-mail address I could share them over the internet. They’re 9 MB and might not e-mail either, but I could use dropbox to get them to you. And then I can tell you where to save them

  • 25 24 23 22 15 11 10 Official Q&A Mod

    333ff8ba-4091-465e-b591-8da6ad5b7dd0-image.png

  • 25 24 23 22 15 11 10 Official Q&A Mod

    This screen shot will let you know if it’s worth the trouble to copy in this module 🤼 〽️ ⌚ 🗽
    ⛩️ ☭ ✙ 💂


  • @gamerman01 you should be able to upload anything through mediafire. Just watch out for the spam ads. That’s how I share modules on my YouTube channel.

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