sent a chat so we don’t clutter up this thread
Gamerman01 v TheGoodCaptain (+8) Loser bracket final
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: Classic League
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from New Zealand to New Zealand Sea Zone 2 infantry and 1 transport moved from New Zealand Sea Zone to South Australia Sea Zone 2 infantry moved from South Australia Sea Zone to Australia British take Australia from Japanese 1 armour moved from Caucasus to Persia 1 bomber moved from Novosibirsk to Persia 3 fighters moved from Wake Island to Manchuria Combat - Americans Battle in Manchuria Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Manchuria, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in Manchuria, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Persia Americans attack with 1 armour and 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Americans win, taking Persia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from Manchuria to Yakut S.S.R. 2 transports moved from North Sea Zone to East US Sea Zone 2 infantry moved from West US to East US 1 aaGun moved from East Canada to East US 1 bomber moved from Persia to Kazakh S.S.R. 1 carrier, 1 submarine and 1 transport moved from New Zealand Sea Zone to Hawaii Sea Zone 1 battleship, 1 carrier, 2 infantry and 3 transports moved from South Pacific Sea Zone to Hawaii Sea Zone 2 infantry moved from Hawaii Sea Zone to Hawaiian Islands 1 fighter moved from New Zealand Sea Zone to Wake Island 1 fighter moved from New Zealand Sea Zone to Hawaii Sea Zone 1 fighter moved from South Pacific Sea Zone to Hawaii Sea Zone 2 fighters moved from West US to Hawaii Sea Zone Place Units - Americans 1 submarine placed in West US Sea Zone 1 armour and 2 infantry placed in East US 1 bomber placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: Classic League
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Sinkiang 2 fighters moved from Karelia S.S.R. to Sinkiang 1 armour moved from Yakut S.S.R. to Kwangtung Russians take Manchuria from Japanese Russians take Kwangtung from Japanese 2 infantry moved from Yakut S.S.R. to Soviet Far East 1 fighter moved from Novosibirsk to Soviet Far East Combat - Russians Battle in Sinkiang Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Soviet Far East Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Soviet Far East, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East 1 infantry owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun and 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 fighter moved from Soviet Far East to Novosibirsk 2 fighters moved from Sinkiang to Novosibirsk 1 armour moved from Karelia S.S.R. to Russia 1 submarine and 1 transport moved from North Sea Zone to East US Sea Zone 2 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from Kazakh S.S.R. to Novosibirsk Place Units - Russians 4 infantry placed in Karelia S.S.R. 3 armour placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 7 armour EDIT: Adding units owned by Russians to Novosibirsk: 7 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : -0.83 -
Game History
Round: 9 Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Ukraine S.S.R. to Caucasus Germans take Caucasus from Russians 1 infantry moved from Germany to East Europe 1 infantry moved from South Europe to East Europe 1 fighter moved from Germany to Libya 4 fighters moved from West Europe to Libya Combat - Germans Battle in Libya Germans attack with 5 fighters British defend with 3 fighters Germans roll dice for 5 fighters in Libya, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 3 fighters in Libya, round 2 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Libya 2 fighters owned by the British lost in Libya Germans roll dice for 3 fighters in Libya, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 fighter in Libya, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Libya 1 fighter owned by the British lost in Libya Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 3 fighters Casualties for British: 3 fighters Battle in East Europe Germans attack with 2 infantry British defend with 1 infantry Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in East Europe, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in East Europe, round 4 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in East Europe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in East Europe Germans win, taking East Europe from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 6 armour and 50 infantry moved from Ukraine S.S.R. to Caucasus 2 fighters moved from Libya to Anglo Sudan Egypt 1 armour moved from Germany to West Europe Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : -0.67G9.tsvg Axis: +1.20
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I was unable to post the finished turn, and I went to my MARTI folder to make sure I was online, play by forum…
My last MARTI e-mail is 11/25, I guess that’s “only” 11 days ago and sometimes there are big delays. I made a test roll in a different game and it didn’t come through.
Anyway, I know I was in play by forum mode, the dice surely were live, and since I can’t conveniently post from TripleA right now, I upload the save file.
Sorry about the delay, thanks for your patience
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@gamerman01 said in Gamerman01 v TheGoodCaptain (+8) Loser bracket final:
I was unable to post the finished turn, and I went to my MARTI folder to make sure I was online, play by forum…
My last MARTI e-mail is 11/25, I guess that’s “only” 11 days ago and sometimes there are big delays. I made a test roll in a different game and it didn’t come through.
Anyway, I know I was in play by forum mode, the dice surely were live, and since I can’t conveniently post from TripleA right now, I upload the save file.
Sorry about the delay, thanks for your patience
You don’t have to worry about proving you were on the server. I know you were because when I open the file and select “play by email”, the emails populate and do not require that I put them in. If you had not been on the server, the file would have saved such that I would have to input the emails. Otherwise, yes - it randomly takes days for the dice to show up many times. I hope you didn’t waste too much time on that. No worries on any delay.
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 infantry, 1 submarine and 1 transport; Remaining resources: 10 PUs; Combat Move - Japanese 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria Japanese take Manchuria from Russians 2 infantry moved from French Indo China to Kwangtung 2 infantry moved from India to Sinkiang 2 infantry moved from India to Persia 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone 2 infantry moved from India to Indian Ocean Sea Zone 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Syria Jordan 1 fighter moved from Red Sea Zone to Syria Jordan 1 fighter moved from Red Sea Zone to Persia 1 bomber moved from French Indo China to Russia 1 bomber moved from India to South Australia Sea Zone 2 fighters moved from French Indo China Sea Zone to Kwangtung 2 fighters moved from French Indo China Sea Zone to Sinkiang 1 infantry moved from Kenya-Rhodesia to South Africa Japanese take South Africa from British Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in South Australia Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport Japanese roll dice for 1 bomber in South Australia Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 transport in South Australia Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber in South Australia Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 transport in South Australia Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in South Australia Sea Zone 1 transport owned by the Americans lost in South Australia Sea Zone Americans win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 1 bomber Casualties for Americans: 1 transport Battle in Syria Jordan Japanese attack with 1 fighter and 2 infantry British defend with 1 armour Japanese roll dice for 1 battleship in Syria Jordan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Syria Jordan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Syria Jordan, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 armour in Syria Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in Syria Jordan Japanese win, taking Syria Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Sinkiang Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang 1 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 1 fighter and 2 infantry Americans defend with 1 armour Japanese roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Persia Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Battle in Kwangtung Japanese attack with 2 fighters and 2 infantry Russians defend with 1 armour Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 armour owned by the Russians lost in Kwangtung Japanese win, taking Kwangtung from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 1 bomber moved from Russia to India 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone 2 infantry moved from India to Indian Ocean Sea Zone 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Anglo Sudan Egypt 2 infantry moved from Italian East Africa to Anglo Sudan Egypt 1 fighter moved from Persia to India 2 fighters moved from Sinkiang to India 1 armour moved from French Indo China to India 1 infantry moved from French Indo China to India 1 fighter moved from Syria Jordan to Red Sea Zone 2 carriers and 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 2 fighters moved from Japan to Japan Sea Zone 2 fighters moved from Kwangtung to Japan Sea Zone 1 battleship, 3 submarines and 4 transports moved from Philippines Sea Zone to Japan Sea Zone 1 aaGun and 6 infantry moved from Japan to Japan Sea Zone 1 aaGun and 6 infantry moved from Japan Sea Zone to Manchuria Place Units - Japanese 1 submarine and 1 transport placed in Japan Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -1.50 Russians regular : 0.33 British regular : -1.00 Russians AA : -0.17J9.tsvg Axis: +0.84
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@gamerman01 sorry, I just realized I notified myself on my Japan turn - your turn my dude
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Lately I’ve become a “weekend player” :p
Working harder than usual, too tired to play top competition on weeknights lately :-| Am looking to move my games today,
I’d better eat my eggs first -
Got the big one done, should be able to get to ours Sunday
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:p
Was too pooped to pop last night,
You’re next though
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