GL HF as well!
L25 BM4 fasthard(X) vs Amon-Sul(L+24)
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Korea to Manchuria 2 fighters and 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Central Mongolia to Chahar 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 3 artilleries and 3 infantry moved from Smolensk to Archangel 4 armour moved from Vologda to Archangel Combat - Russians Battle in Manchuria Russians attack with 1 artillery and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Chahar Russians attack with 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Russians attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 4 armour, 3 artilleries and 3 infantry Germans defend with 3 mech_infantrys Russians roll dice for 4 armour, 3 artilleries and 3 infantry in Archangel, round 2 : 6/10 hits, 4.00 expected hits Germans roll dice for 3 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Archangel 3 mech_infantrys owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Korea to Manchuria 2 infantry moved from Ulaanbaatar to Buyant-Uhaa 2 fighters moved from Anhwe to Yunnan 1 tactical_bomber moved from Russia to Yunnan 1 artillery moved from Russia to Samara 1 artillery moved from Bryansk to Russia 23 infantry moved from Russia to Samara 1 infantry moved from Tambov to Russia 1 aaGun and 2 artilleries moved from Smolensk to Archangel 6 artilleries and 3 infantry moved from Smolensk to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Samara to Russia Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : -2.33 Germans regular : 1.00 Russians regular : 1.33 -
No edits
Japan may proceed
I was hoping for a draw at Chahar, but it got even better for the Allies
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@Amon-Sul I wish I was that brave as your russians or your US airforce
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@Amon-Sul couldn’t post it via triple a there I do manual:
Game History
Round: 9 Purchase Units - Japanese Japanese buy 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 battleship moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kwangsi to Hunan 1 artillery and 3 infantry moved from French Indo China to Shan State 1 bomber and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 36 Sea Zone to Shan State 3 fighters moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 2 marines and 3 transports moved from 36 Sea Zone to 42 Sea Zone 1 armour, 2 artilleries, 2 infantry and 2 marines moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 fighter moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 17 Sea Zone to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 artillery and 1 infantry Russians roll AA dice in Manchuria : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits, 2,33 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 41 Sea Zone Japanese attack with 4 fighters British defend with 1 destroyer and 1 submarine 1 submarine owned by the British submerged Japanese roll dice for 4 fighters in 41 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 41 Sea Zone 1 destroyer owned by the British lost in 41 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports in 42 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 marines ANZAC defend with 1 aaGun, 1 artillery and 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 marines in Java, round 2 : 4/7 hits, 2,50 expected hits ANZAC roll dice for 1 aaGun, 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun, 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 artillery and 3 infantry British roll AA dice in Shan State : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 5/9 hits, 4,00 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Shan State 1 aaGun owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 1 aaGun, 1 artillery and 3 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 mech_infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/7 hits, 2,83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 3 : 0/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 4 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Hunan to French Indo China 1 aaGun moved from Kwangsi to Kwangtung 4 infantry moved from Kwangsi to French Indo China 1 bomber moved from Shan State to French Indo China 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 carrier moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Manchuria 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in French Indo China 2 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,17 British AA : 0,50 UK_Pacific regular : 0,67 ANZAC regular : 0,67 British regular : 0,67 Russians AA : -0,50 -
i have problems posting too
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Round: 9
Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 3 fighters, 1 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - Americans Battle in Shan State Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 infantry moved from Buyant-Uhaa to Chahar 1 mech_infantry moved from Buyant-Uhaa to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from Western United States to 49 Sea Zone 1 carrier moved from 54 Sea Zone to 49 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 101 Sea Zone to Gibraltar 1 fighter moved from 101 Sea Zone to Eastern United States 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 bomber moved from Shan State to India Place Units - Americans 5 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,5,5,1,6,6,1 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs -
@Amon-Sul I think there is an TripeA issue. A friend of mine and I also had problems
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Round: 9
Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 artillery moved from Kweichow to Anhwe 1 fighter moved from Shensi to Anhwe 2 infantry moved from Kweichow to Hunan 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 artillery moved from Shensi to Kweichow 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan 1 artillery placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs -
Round: 9
Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 3 fighters, 1 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - Americans Battle in Shan State Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Shan State 1 infantry owned by the Japanese lost in Shan State Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 infantry moved from Buyant-Uhaa to Chahar 1 mech_infantry moved from Buyant-Uhaa to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from Western United States to 49 Sea Zone 1 carrier moved from 54 Sea Zone to 49 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 101 Sea Zone to Gibraltar 1 fighter moved from 101 Sea Zone to Eastern United States 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 bomber moved from Shan State to India Place Units - Americans 5 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,5,5,1,6,6,1 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 artillery moved from Kweichow to Anhwe 1 fighter moved from Shensi to Anhwe 2 infantry moved from Kweichow to Hunan 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 artillery moved from Shensi to Kweichow 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan 1 artillery placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 aaGun, 1 airfield, 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans Combat - British Battle in Malaya British attack with 1 armour and 1 mech_infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Yunnan to Kwangsi 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to Burma 1 destroyer moved from 78 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 aaGun moved from Yunnan to Hunan 1 infantry moved from Yunnan to Shan State 1 infantry moved from Turkey to Greece 1 infantry moved from Northwest Persia to Turkey 4 infantry moved from Trans-Jordan to Iraq 1 aaGun moved from Iraq to Northwest Persia 4 infantry moved from Persia to Northwest Persia 2 artilleries, 1 bomber, 9 infantry and 3 mech_infantrys moved from Iraq to Turkey 1 mech_infantry moved from Egypt to Ethiopia 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Egypt to Ethiopia 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 71 Sea Zone to 78 Sea Zone 4 fighters and 1 tactical_bomber moved from Gibraltar to Turkey Place Units - British 1 aaGun and 2 artilleries placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 1 airfield placed in Turkey Turn Complete - British British collect 44 PUs; end with 44 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 fighter -
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@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul I wish I was that brave as your russians or your US airforce
Russia hadnt had much options with that lone Mongolian inf, so I took the odds in Chahar.
As for the US airforce, it statistically has good chances considering Japanese infantry and there all that free Chinese inf that the allies get
so i dont have problems with that
But i dislike risky battles, especially big ones
As for offensive Russia in Europe (if u meant on that )
well,
Germany left a lot of space in the Eastern Front and i decided to grab it :)
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Libya Italians take Libya from British 1 mech_infantry moved from Ukraine to Bryansk 2 armour moved from Caucasus to Bryansk 1 artillery and 1 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Caucasus to Kazakhstan Combat - Italians Battle in Bryansk Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Kazakhstan to French Indo China 2 marines moved from Spain to 92 Sea Zone 1 infantry moved from Spain to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 aaGun moved from Southern France to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Spain to Southern Italy 1 aaGun, 1 infantry and 2 marines moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Caucasus to Rostov Place Units - Italians 1 artillery and 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : 1,50 Russians regular : -0,67 -
@fasthard I meant the mongolian guy, but as you said, there was no better job for him to do. I also like (dislike as oponent) your US aircraft tactics to generat guerillas.
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@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@fasthard I meant the mongolian guy, but as you said, there was no better job for him to do. I also like (dislike as oponent) your US aircraft tactics to generat guerillas.
Yeah, that Mongolian guy was too far away from any action
And the destruction of Chahar Japanese art could came to the allies quite handy
As for USA planes, they are sacrifing for a higher cause
I think that the strategy is good, if viable -
Round: 9
Purchase Units - ANZAC ANZAC buy 1 fighter, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Yunnan to India 1 infantry moved from Iraq to Turkey Place Units - ANZAC 1 fighter, 1 marine and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
Round: 9
Combat Move - FrenchTerritory Summary for French :
Gibraltar : 1 infantry United Kingdom : 2 infantry -
To a 10th round we go…
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Germans Germans buy 2 fighters, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Afghanistan Germans take Afghanistan from British Combat - Germans Non Combat Move - Germans 6 armour and 12 mech_infantrys moved from Volgograd to Afghanistan 1 armour and 1 mech_infantry moved from Caucasus to Afghanistan 1 artillery moved from Caucasus to Rostov 1 aaGun, 2 artilleries and 4 infantry moved from Volgograd to Rostov 1 aaGun moved from Ukraine to Bryansk 3 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Yugoslavia to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Novgorod to Baltic States 4 infantry moved from Ukraine to Bryansk 14 artilleries and 14 infantry moved from Rostov to Bryansk 3 submarines moved from 110 Sea Zone to 91 Sea Zone Place Units - Germans 2 fighters placed in Western Germany 9 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 3 infantry EDIT: Adding units owned by Germans to Spain: 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode 1 infantry placed in Novgorod 1 infantry placed in Volgograd 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
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Afganistan wow
Did not expect that
Russia tomorrow
Cheers:)
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 13 infantry moved from Korea to Manchuria 2 infantry moved from Buyant-Uhaa to Manchuria 2 artilleries and 2 infantry moved from Samara to Kazakhstan 1 artillery and 2 infantry moved from Samara to Volgograd 5 artilleries and 1 infantry moved from Archangel to Novgorod 4 armour moved from Archangel to Novgorod 3 armour moved from Vologda to Novgorod 4 mech_infantrys moved from Vologda to Novgorod Combat - Russians Battle in Manchuria Russians attack with 15 infantry Japanese defend with 1 aaGun, 3 infantry and 1 mech_infantry Russians roll dice for 15 infantry in Manchuria, round 2 : 3/15 hits, 2.50 expected hits Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry Battle in Novgorod Russians attack with 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 9/17 hits, 6.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 artilleries and 2 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Kazakhstan Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Korea to Manchuria 1 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Smolensk to Belarus 2 mech_infantrys moved from Vologda to Belarus 2 mech_infantrys moved from Russia to Belarus 1 infantry moved from Russia to Smolensk 1 aaGun moved from Archangel to Novgorod 21 infantry moved from Samara to Russia 2 artilleries moved from Russia to Samara Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Japanese regular : 1.00 Germans regular : -0.67 Russians regular : 4.17





