World at War Dawgoneit ( axis) vs captain walker


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Hupeh to Anhwei
            1 Artillery and 1 Infantry moved from Suiyuan to Shansi
            1 Fighter moved from Shensi to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Shansi
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            1 Infantry moved from Kweichow to Hunan
            1 Infantry moved from Yunnan to Kweichow
            2 Infantrys moved from Szechwan to Hupeh
            1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            1 Artillery moved from E.Qinghai to Ningsia
            1 AAGun moved from E.Qinghai to Lanchow
            3 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Hisaichi regular : -0.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Battleship, 1 Destroyer and 1 Transport moved from 5 Sea Zone to 10 Sea Zone
            1 Tank moved from Iceland to 9 Sea Zone
            1 Destroyer, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Infantry moved from Northern Ireland to 10 Sea Zone
            1 Infantry moved from 10 Sea Zone to Dublin
            1 Infantry moved from Wales to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            2 Infantrys and 1 Tank moved from 18 Sea Zone to Dublin
            2 Infantrys moved from Northern Ireland to Dublin
            2 Tanks moved from Scotland to Dublin
            1 Bomber moved from Manchester to 41 Sea Zone
            1 Fighter moved from E.Morocco to 41 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
                  British take Mersa Matruh from Italians
            2 Fighters moved from Cairo to Nubia
            1 Fighter moved from Palestine to Nubia
            1 Artillery and 3 Infantrys moved from Lower Egypt to Nubia
            1 Infantry moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            1 Cruiser and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Baluchistan to E.Iran
            1 Artillery, 1 Infantry and 2 Tanks moved from W.Iran to E.Iran
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to E.Iran
            1 Fighter moved from Malaya to S.Thailand
            1 Artillery and 1 Infantry moved from Burma to S.Thailand
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 2 Carriers, 1 Factory, 6 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 Bomber and 1 Fighter
                Germans defend with 1 Destroyer and 5 Submarines
                    British roll dice for 1 Bomber and 1 Fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 41 Sea Zone
                1 Bomber owned by the British and 1 Fighter owned by the British retreated
                Germans win with 1 Destroyer and 4 Submarines remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Dublin
                British attack with 5 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Battleship in Dublin, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 5 Infantrys and 3 Tanks in Dublin, round 2 : 4/8 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Dublin
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in E.Iran
                British attack with 3 Artillerys, 4 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 Cruiser in E.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in E.Iran, round 2 : 1/9 hits, 3.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.50 expected hits
                    3 Infantrys owned by the British lost in E.Iran
                    British roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in E.Iran
                    2 Infantrys owned by the Neutral lost in E.Iran
                    British roll dice for 2 Artillerys and 2 Tanks in E.Iran, round 4 : 4/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 4 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the British lost in E.Iran
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -4
                Casualties for British: 2 Artillerys and 4 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in S.Thailand
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Nubia
                British attack with 1 Artillery, 3 Fighters and 3 Infantrys
                Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Nubia, round 2 : 0/7 hits, 2.00 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Nubia
                    British roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Nubia, round 3 : 1/6 hits, 1.83 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                    British roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Nubia, round 4 : 3/6 hits, 1.83 expected hits
                    Italians roll dice for 1 Tank in Nubia, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Nubia
                    1 Tank owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry and 1 Tank
    
        Non Combat Move - British
            2 Fighters moved from Nubia to 56 Sea Zone
            1 Fighter moved from Nubia to Cairo
            4 Infantrys moved from Cairo to Lower Egypt
            1 Artillery and 1 Infantry moved from Equatoria to Kordofan
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from Rhodesia to Kenya
            1 AAGun and 1 Infantry moved from South Africa to Rhodesia
            1 Submarine and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Assam to Yunnan
            1 Infantry moved from Assam to Burma
            1 AAGun and 1 Infantry moved from Bihar to Assam
            1 Infantry moved from Hyderabad to Calcutta
            2 Artillerys moved from Madras to Hyderabad
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            4 Infantrys moved from Madras to 60 Sea Zone
            4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            1 Fighter moved from S.Thailand to Banjarmasin
            1 Artillery and 1 Infantry moved from East And South Borneo to Banjarmasin
            1 Submarine moved from 114 Sea Zone to 67 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone
            1 Infantry moved from Ontario to Quebec
            1 Bomber moved from 41 Sea Zone to E.Morocco
            1 Fighter moved from 41 Sea Zone to E.Morocco
            1 Fighter moved from Finnmark to Manchester
            2 Fighters moved from Finnmark to 18 Sea Zone
            1 Infantry moved from French Sudan to French Equatorial Africa
    
        Place Units - British
            1 Carrier placed in 18 Sea Zone
            1 Factory placed in Italian East Africa
            1 Battleship, 1 Carrier and 1 Submarine placed in 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank placed in Cairo
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in W.Iran
    
        Turn Complete - British
            British collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Thai regular : 0.67
    Germans regular : -0.33
    Neutral regular : 2.17
    British regular : -1.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            2 Fighters moved from Banjarmasin to 111 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 2 Fighters and 1 Submarine
                Yamamoto defend with 1 T.Boat
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Anzac lost in 111 Sea Zone
                    Anzac roll dice for 2 Fighters in 111 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                Anzac win with 2 Fighters remaining. Battle score for attacker is -1
                Casualties for Anzac: 1 Submarine
                Casualties for Yamamoto: 1 T.Boat
    
        Non Combat Move - Anzac
            2 Fighters moved from 111 Sea Zone to Banjarmasin
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from Northern Territory to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            4 Infantrys moved from New South Wales to South Australia
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Infantry moved from South New Zealand to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Infantry moved from Milne Bay to Port Moresby
            1 Infantry moved from North New Zealand to Wellington
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
    
        Place Units - Anzac
            1 Adv.Fighter placed in 67 Sea Zone
            1 Cruiser and 1 Transport placed in 122 Sea Zone
            2 Infantrys placed in Townsville
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : -0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 1 Factory, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Merauke
    
        Place Units - Dutch
            1 Factory placed in Suriname
            1 Elite, 2 Infantrys and 1 Tank placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 1 Factory, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Merauke
    
        Place Units - Dutch
            1 Factory placed in Suriname
            1 Elite, 2 Infantrys and 1 Tank placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greenland: 1 Fighter
            EDIT: Adding units owned by British to Manchester: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame



  • @dawgoneit i’m getting an error message with the file


  • @captainwalker

    I got it to open rite up.
    here try this.

    ff9b5f68-b7e8-46de-9e01-4cec3416c452-thai.tsvg

    sorry for the error.
    i hope this one works


  • @dawgoneit
    n unexpected error occurred! YamlReader$InvalidYamlFormatException: Invalid yaml format: mapping values are not allowed here in reader, line 1, column 1661: … 4px}@media (prefers-color-scheme: dark){body{background-color:#2 … ^ ScannerException: mapping values are not allowed here in reader, line 1, column 1661: … 4px}@media (prefers-color-scheme: dark){body{background-color:#2 … ^


  • @dawgoneit I’ve been having trouble with tripleA so I’ll try again later


  • @captainwalker

    it happened to me yesterday so i restarted my computer and it fixer the problem.


  • @dawgoneit that didn’t work. I don’t know why I keep getting error messages…it’s been happening a lot


  • @dawgoneit last night I had a problem with the g40 game with Mike. This site kept logging me off and on again…it was happening about ten times a minute. I don’t know what’s going on…

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Americans
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from 26 Sea Zone to Venezuela
            2 Infantrys moved from British Guiana to Venezuela
            1 Infantry moved from Colombia to Venezuela
            1 Fighter moved from South Atlantic USA to Venezuela
            1 Bomber moved from Pearl Harbor to Venezuela
            1 Infantry moved from Colombia to Peru
            2 Transports moved from 100 Sea Zone to 99 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from W.Mexico to 99 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 99 Sea Zone to 100 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Peru
            1 Tank moved from Central America to Venezuela
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 8 Infantrys and 1 Marine; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Peru
                Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Peru, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in Peru
                    1 Infantry owned by the Neutral lost in Peru
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Peru, round 3 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Venezuela
                Americans attack with 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank in Venezuela, round 2 : 3/7 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans lost in Venezuela
                    3 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 Infantry and 1 Transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
            1 Fighter moved from Venezuela to Amazon
            1 Bomber moved from Venezuela to Amazon
            1 Artillery and 3 Infantrys moved from Central America to Colombia
            2 Tanks moved from E.Mexico to Colombia
            1 Infantry moved from W.Mexico to 83 Sea Zone
            1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Artillery moved from W.Mexico to Southwest USA
            2 Tanks moved from W.Mexico to Central America
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Transport moved from 91 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 91 Sea Zone
            4 Infantrys moved from 91 Sea Zone to Pearl Harbor
            1 Artillery moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
            1 Artillery moved from 83 Sea Zone to San Francisco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Venezuela: 1 Infantry
            EDIT: Turning off Edit Mode
            2 Adv.Fighters and 1 Battleship placed in 91 Sea Zone
            1 B.Transport, 1 Cruiser and 1 Destroyer placed in 83 Sea Zone
            1 Adv.Fighter, 4 Infantrys and 1 Marine placed in San Francisco
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 92 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Neutral regular : 2.00
    

    Savegame

Suggested Topics

  • 11
  • 58
  • 81
  • 91
  • 41
  • 44
  • 98
  • 132
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.9k

Users

40.6k

Topics

1.8m

Posts