L25 BM4 Adam514 (Axis) vs simon33 (Allies+16)

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 marine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 62 Sea Zone
            1 fighter and 1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Caroline Islands to Queensland
            1 infantry moved from India to West India
            1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Alexandria to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery moved from Finland to Vyborg
    
        Combat - Germans
            Battle in Vyborg
                Germans attack with 1 artillery
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Baltic States to Novgorod
            2 aaGuns, 11 armour, 11 artilleries, 28 infantry and 16 mech_infantrys moved from Western Ukraine to Bryansk
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Belarus to Smolensk
            2 fighters moved from Western Germany to Novgorod
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            3 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 infantry
            EDIT: Adding units owned by Germans to Germany: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,3,5,2,4,4,2,6,1,3,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Archangel
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 aaGun; Italians defend with 1 mech_infantry
                    Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                1 fighter owned by the Russians retreated
                Italians win, taking 97 Sea Zone from Italians with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Rostov to Russia
            2 infantry moved from Samara to Russia
            2 mech_infantrys moved from Volgograd to Russia
    
        Place Units - Russians
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.33
    Russians regular : -3.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Burma to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 bombers moved from French Indo China to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            3 artilleries and 8 infantry moved from Shensi to Tsinghai
            1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
            1 tactical_bomber moved from French Indo China to Tsinghai
            1 fighter moved from French Indo China to India
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            1 fighter and 2 tactical_bombers moved from French Indo China to India
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in India, round 2 : 3/8 hits, 3.17 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in India
                    3 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 3 artilleries and 7 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/16 hits, 5.50 expected hits
                    Chinese roll dice for 3 artilleries and 7 infantry in Tsinghai, round 2 : 5/10 hits, 3.33 expected hits
                    5 infantry owned by the Japanese lost in Tsinghai
                    4 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 4/11 hits, 4.67 expected hits
                    Chinese roll dice for 3 artilleries and 3 infantry in Tsinghai, round 3 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 4 : 4/10 hits, 4.50 expected hits
                    Chinese roll dice for 2 artilleries in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Tsinghai
                    2 artilleries owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery and 6 infantry
                Casualties for Chinese: 3 artilleries and 7 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Szechwan
            3 artilleries and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 74 Sea Zone to 57 Sea Zone
            1 carrier and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 aaGun moved from Shensi to Tsinghai
            1 tactical_bomber moved from Tsinghai to Shensi
            2 bombers moved from Tsinghai to Yunnan
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 3 fighters placed in 6 Sea Zone
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -2.33
    UK_Pacific regular : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Greece
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 118 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Gibraltar to Cyprus
            2 carriers moved from 54 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 mech_infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            4 submarines placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry and 1 mech_infantry moved from Morocco to French West Africa
            EDIT: 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 bomber moved from Alexandria to Crete
            1 mech_infantry and 1 tactical_bomber moved from Alexandria to Libya
            2 infantry moved from Egypt to 81 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Combat - British
            Battle in Crete
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber and 2 infantry in Crete, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Libya
                British attack with 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Libya
                1 tactical_bomber owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 tactical_bomber moved from Libya to Tobruk
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 bomber moved from Crete to Tobruk
            2 infantry moved from Trans-Jordan to Iraq
            3 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 airfield placed in Cyprus
            3 artilleries placed in Persia
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -0.83
    

    Savegame

  • '19 '17 '16

    I’m sure I must be losing this game but I’m not sure how. Japan’s income is so high? Japan grabbing India J5 after a J1 is on schedule, nothing special but I guess what is special is that you have also crushed China. Maybe I have answered my own question there.

    I did forget to mobilise US subs in the Atlantic to convoy Italy US3, so Italy got off some convoying for a round, or at least it forced UK to step in.

  • '19 '17

    @simon33 Everything went well for Axis except for Yunnan J2.

  • '19 '17

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            2 armour and 1 mech_infantry moved from Bryansk to Archangel
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Archangel
                    1 mech_infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Rostov
            3 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
            1 infantry moved from Libya to Tunisia
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : 0.67
    

    triplea_42156_5ita.tsvg

  • '19 '17

    I got a weird error when trying to post the turn to the forum, so I did it manually.

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from West India to Eastern Persia
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    I forgot to put a UK inf and art on the US TT in 110. Can I edit that on USSR?

  • '19 '17

    @simon33 No problem.

  • '19 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            3 armour moved from Ukraine to Russia
            11 armour, 11 artilleries, 29 infantry and 24 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Smolensk to Russia
            5 fighters and 6 tactical_bombers moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
            1 mech_infantry moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 15 armour, 11 artilleries, 2 bombers, 5 fighters, 30 infantry, 25 mech_infantrys and 6 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 4 fighters, 62 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 11 artilleries, 2 bombers, 3 fighters, 30 infantry, 25 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 24/92 hits, 29.00 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 4 fighters, 62 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 24/77 hits, 27.33 expected hits
                    24 infantry owned by the Germans lost in Russia
                    22 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 15 armour, 11 artilleries, 2 bombers, 3 fighters, 6 infantry, 25 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 25/68 hits, 25.00 expected hits
                    Russians roll dice for 1 armour, 6 artilleries, 4 fighters, 40 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 21/55 hits, 20.00 expected hits
                    6 infantry owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia
                    25 infantry owned by the Russians lost in Russia
                    Germans roll dice for 15 armour, 11 artilleries, 2 bombers, 3 fighters, 10 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 23/47 hits, 21.33 expected hits
                    Russians roll dice for 1 armour, 6 artilleries, 4 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/30 hits, 11.67 expected hits
                    11 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    3 mech_infantrys owned by the Russians, 15 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 15 armour, 2 bombers, 3 fighters, 8 mech_infantrys and 6 tactical_bombers in Russia, round 5 : 15/34 hits, 15.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Russia, round 5 : 4/7 hits, 4.00 expected hits
                    4 mech_infantrys owned by the Germans lost in Russia
                    1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia
                Germans captures 32PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 15 armour, 2 bombers, 3 fighters, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Germans: 11 artilleries, 2 fighters, 30 infantry and 21 mech_infantrys
                Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 4 fighters, 62 infantry, 3 mech_infantrys and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Bryansk
            3 fighters and 5 tactical_bombers moved from Russia to Western Ukraine
            2 aaGuns moved from Bryansk to Rostov
            1 aaGun moved from Smolensk to Bryansk
            1 tactical_bomber moved from Russia to Western Ukraine
            1 infantry moved from Karelia to Finland
            1 artillery moved from Vyborg to Finland
            6 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Germans collect 54 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -4.00
    Russians AA : 1.00
    

    Savegame

  • '19 '17 '16

    Gee, I didn’t even consider that you would have enough for that. Might be over.

  • '19 '17

    @simon33 Bought tanks and air the previous turn.

  • '19 '17 '16

    @Adam514 said in L25 BM4 Adam514 (Axis) vs simon33 (Allies+16):

    @simon33 Bought tanks and air the previous turn.

    I was wondering what was with all the planes in Novgorod but I didn’t even notice the tanks in Ukraine.

  • S simon33 referenced this topic
  • '19 '17 '16

    Thanks for the game. Seems I am no real match for you. I have signed up for the playoffs so you may get another chance to crush me.

  • '19 '17 '16

    Oh, result posted.

  • '19 '17

    Thanks for the game!

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