TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - GermansCombat Hit Differential Summary :
UK 8
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 aaGun
EDIT: Adding units owned by British to Shan State: 1 aaGun
EDIT: Turning off Edit Mode
This is it
U May proceed with Italy when ready
If U notice something i missed considering forum dicing, please let me know
And we ll see about that USA bomber landing in Buyant Uhaa
But i think it can since ANZAC figs can land on Java in rd 1
@Amon-Sul I asked Panther about the Bomber. I’m not sure because the Dutch territory is special special compared to the pro neutrals. (Buyant-Uhaa is pro allies, but not friendly pro allies so far, isn’t it?)
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul I asked Panther about the Bomber. I’m not sure because the Dutch territory is special special compared to the pro neutrals. (Buyant-Uhaa is pro allies, but not friendly pro allies so far, isn’t it?)
I think i Will have to move the bomber to Yunnan
But lets wait a bit more
If u think it doesnt affect Italy much, or even Germany
U can proceed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 aaGun
EDIT: Adding units owned by British to Shan State: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buyant-Uhaa: 1 bomber
EDIT: Adding units owned by Americans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
Italians buy 1 airfield and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Americans
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
2 armour moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 aaGun and 2 infantry moved from Southern France to Spain
1 fighter moved from 92 Sea Zone to Morocco
1 aaGun moved from Spain to 92 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Northern Italy to Spain
1 aaGun moved from Northern Italy to Southern France
1 artillery moved from Ethiopia to British Somaliland
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 airfield placed in Morocco
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
I can play anzac from 12:30
Cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 aaGun
EDIT: Adding units owned by British to Shan State: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buyant-Uhaa: 1 bomber
EDIT: Adding units owned by Americans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
Italians buy 1 airfield and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Americans
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
2 armour moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 aaGun and 2 infantry moved from Southern France to Spain
1 fighter moved from 92 Sea Zone to Morocco
1 aaGun moved from Spain to 92 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Northern Italy to Spain
1 aaGun moved from Northern Italy to Southern France
1 artillery moved from Ethiopia to British Somaliland
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 airfield placed in Morocco
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 1 mech_infantry
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Amon-Sul said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
I can play anzac from 12:30
Cheers
please play 2nd map with
EDIT: Removing units owned by Italians from Spain: 1 mech_infantry
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germany to go…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour moved from Caucasus to Volgograd
2 armour moved from Caucasus to Volgograd
2 infantry moved from Rostov to Volgograd
6 mech_infantrys moved from Rostov to Volgograd
3 infantry moved from Rostov to Bryansk
3 artilleries moved from Rostov to Bryansk
3 infantry and 4 mech_infantrys moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Rostov to Bryansk
1 armour moved from Caucasus to Volgograd
5 mech_infantrys moved from Caucasus to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 7 armour, 2 infantry and 11 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 7 armour, 2 infantry and 11 mech_infantrys in Volgograd, round 2 : 9/20 hits, 5,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 6 infantry and 4 mech_infantrys
Russians defend with 2 armour and 2 mech_infantrys
Germans roll dice for 6 infantry and 4 mech_infantrys in Archangel, round 2 : 1/10 hits, 1,67 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 4 infantry and 4 mech_infantrys in Archangel, round 3 : 1/8 hits, 1,33 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 2 infantry and 4 mech_infantrys in Archangel, round 4 : 1/6 hits, 1,00 expected hits
Russians roll dice for 2 armour in Archangel, round 4 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Archangel
1 armour owned by the Russians lost in Archangel
Germans roll dice for 4 mech_infantrys in Archangel, round 5 : 0/4 hits, 0,67 expected hits
Russians roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 3 mech_infantrys in Archangel, round 6 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 armour in Archangel, round 6 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 6 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 2 mech_infantrys
Battle in Bryansk
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 4 artilleries and 4 infantry in Bryansk, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Germans lost in Bryansk
2 infantry owned by the Russians lost in Bryansk
4 artilleries owned by the Germans and 3 infantry owned by the Germans retreated to Rostov
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Southern France to Yugoslavia
1 fighter moved from Southern France to Morocco
3 aaGuns moved from Southern France to Spain
1 fighter moved from Spain to Morocco
1 artillery and 1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Western Ukraine
2 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 mech_infantrys moved from Southern France to Yugoslavia
1 mech_infantry moved from Portugal to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Portugal to Spain
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
8 mech_infantrys placed in Germany
3 infantry placed in Southern France
3 submarines placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 59 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 1,50
i ll wait for ur ncm corrections
if there are none
i ll try to play quick Russia
Glory to the Soviet mechanized division in Arhangelsk!
@Amon-Sul no corrections, russia’s turn
This game is so unique
unrepeatable
CM is done
NCM in progress
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Korea to Manchuria
2 fighters and 1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
3 artilleries and 3 infantry moved from Smolensk to Archangel
4 armour moved from Vologda to Archangel
Combat - Russians
Battle in Manchuria
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 7 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Russians attack with 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 4 armour, 3 artilleries and 3 infantry
Germans defend with 3 mech_infantrys
Russians roll dice for 4 armour, 3 artilleries and 3 infantry in Archangel, round 2 : 6/10 hits, 4.00 expected hits
Germans roll dice for 3 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Archangel
3 mech_infantrys owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Korea to Manchuria
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
2 fighters moved from Anhwe to Yunnan
1 tactical_bomber moved from Russia to Yunnan
1 artillery moved from Russia to Samara
1 artillery moved from Bryansk to Russia
23 infantry moved from Russia to Samara
1 infantry moved from Tambov to Russia
1 aaGun and 2 artilleries moved from Smolensk to Archangel
6 artilleries and 3 infantry moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Samara to Russia
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33
Germans regular : 1.00
Russians regular : 1.33
No edits
Japan may proceed
I was hoping for a draw at Chahar, but it got even better for the Allies